Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:00:34 Player: CogEmotions! Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (894) 894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2679 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 263/300 Energy 86/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Small Storage Unit > --- WEAPON (3) ------- Datajack Mace Mace > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit > --- WEAPON ----------- Datajack Mace Mace > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 45 | 6 5 19 15 Power 5 | 1 . 3 1 Engine 3 | 1 . 1 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 19 | 2 4 9 4 Treads 4 | 2 2 . . Leg 5 | . . 2 3 Wheel 6 | . . 5 1 Hover . | . . . . Flight 4 | . 2 2 . Utility 9 | 1 1 3 4 Device 4 | . . . 4 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 5 | . . 3 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 14 | . . 6 8 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility 4 | . . 2 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 96 81 73 Engine 7 | . 14 6 2 Core 2 | . . 4 . Treads 9 | . 28 3 . Leg 6 | . . 9 3 Wheel 6 | . . 6 18 Device 1 | . . . 13 Storage 11 | . 14 11 9 Processor 3 | . 10 1 . Protection 10 | . . 16 4 Energy Gun 6 | . 14 . 14 Ballistic Gun 4 | . 14 1 . Impact Weapon 12 | . . 19 4 Naked Turns . | . . . . Heaviest Build 24 | 13 13 23 24 Greatest Support 48 | 40 40 40 48 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 5 8 6 Average Carried 4 | 1 2 5 2 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 5 6 . Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 645 | 260 74 210 101 Remotely . | . . . . Salvage Created 923 | . 295 492 136 Parts 49 | . 23 21 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 11 14 4 Melee 9 | . . 9 . Guns 15 | . 11 . 4 Classes Destroyed 6 | . 2 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Operator 1 | . . 1 . Swarmer 10 | . 6 4 . Grunt 15 | . 5 6 4 Sentry 4 | . . 4 . Best Kill Streak 5 | . 5 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . 47 118 63 Missed 53 | . 17 24 12 Damage Taken 2178 | . 289 1112 777 Core 401 | . 63 164 174 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 24 29 Core Remaining (%) 77 | 100 74 59 . Volleys Fired 40 | . 23 . 17 Largest 3 | . 2 . 3 Hottest 175 | . 60 . 175 Shots Fired 80 | . 46 . 34 Gun 80 | . 46 . 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 23 . . Thermal 49 | . 23 . 26 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 8 | . 6 . 8 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | . 26 57 26 Core Hits 62 | . 18 12 32 Critical Kills 2 | . . 2 . Critical Parts Destroyed 8 | . . 8 . Critical Strikes 10 | . . 10 . Smash 10 | . . 10 . Melee Attacks 73 | . . 73 . Impact 73 | . . 73 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks 10 | . . 10 . Damage Inflicted 2478 | . 391 1704 383 Guns 774 | . 391 . 383 Cannons . | . . . . Explosions . | . . . . Melee 1704 | . . 1704 . Ramming . | . . . . Kinetic 180 | . 180 . . Thermal 554 | . 211 . 343 Explosive . | . . . . Electromagnetic 40 | . . . 40 Impact 1704 | . . 1704 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 3 | . . 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 316 | . . 316 . Projectiles . | . . . . Explosions . | . . . . Melee 316 | . . 316 . Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | . 36 302 281 Average Temperature 127 | . 18 136 185 Received Heat Transfer 873 | . 78 354 441 Effects 5 | . . 3 2 Energy Bleed 2 | . . 2 . Interference 2 | . . . 2 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions 19 | . . 19 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 905 | . 475 . 430 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 377 | . 282 377 153 Initial 118 | . . 118 108 Average 174 | . 70 243 125 Maximum Alert Level 1 | . 1 1 . Low Security (%) 53 | 100 86 25 100 Level 1 46 | . 13 74 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 13 21 13 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 4 | . 2 2 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1532 | 63 394 881 194 Spaces Moved 713 | 40 185 415 73 Core 23 | 15 . . 8 Treads 285 | 25 185 75 . Legs 204 | . . 184 20 Wheels 201 | . . 156 45 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 100 Average Speed 137 | 123 160 132 116 Slowest Speed 260 | 160 160 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 32 46 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1081 | 54 236 638 153 Wait 170 | 2 15 112 41 Move 710 | 39 184 414 73 Hop . | . . . . Pick Up 40 | 7 7 19 7 Fast Attach 1 | . . 1 . Attach 27 | 6 1 7 13 Detach . | . . . . Swap 17 | . 4 11 2 Drop 16 | . 2 14 . Fire 40 | . 23 . 17 Melee 60 | . . 60 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 983 | -9/Materials | Discovered new exit (range 16) 1334 | -9/Materials | Discovered new exit (range 5) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1343 | -8/Materials | Lost 3 parts (2p1u) 1437 | -8/Materials | Garrison activated, responded to threat 1492 | -8/Materials | Lost 7 parts (1p2n2u2w) 1533 | -8/Materials | Self-destructed Last Messages --------------- 01480_ Complication: Imp. Heat Sink rejected. 01487_ Acquired Adv. Heat Sink. 01492_ Acquired 26 matter. 01493_ Acquired 22 matter. 01500_ K-01 Serf collects debris. 01507_ System corrupted: Component data lost. 01508_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01508_ K-01 Serf collects debris. 01510_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01510_ Acquired VSS Leg. 01513_ Penetrated by Slug. 01513_ Integration Channel disabled. 01519_ K-01 Serf collects debris. 01520_ Critical hit (Burn: +37). 01521_ Penetrated by Slug. 01522_ System corrupted: Matter fused (-10). 01522_ Aluminum Leg destroyed. 01523_ K-01 Serf collects debris. 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