Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 19:12:10 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1125) 1125 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 4519 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Location -8/Garrison Parts ------- Power (1) Propulsion (2) Light Treads Light Treads Utility (6) Heat Sink Large Storage Unit Seismic Analyzer Improved Targeting Computer Core Shielding Light Armor Plating Weapon (2) Beam Rifle Katana Inventory (10) Fission Core Light Treads Light Treads Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Hardened Medium Armor Plating Mining Laser Peak State ------------ Power (None) Propulsion Armored Treads Carbon-fiber Leg Utility Improved Heat Sink Large Storage Unit Advanced Terrain Scanner Seismic Analyzer Improved Targeting Computer Hardened Medium Armor Plating Weapon Arc Projector Assault Rifle Inventory Nuclear Core Reinforced Deuterium Engine Fission Core Large Storage Unit Large Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Guided Plasma Cannon Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Analyzer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 45 | 4 2 . . 2 37 . Power 2 | . . . . . 2 . Engine 2 | . . . . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . . . . . 7 . Treads 5 | . . . . . 5 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 1 . . . 15 . Device 10 | 2 . . . . 8 . Storage 2 | . 1 . . . 1 . Processor 3 | 1 . . . . 2 . Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 17 | 1 1 . . 2 13 . Energy Gun 2 | . . . . . 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 1 . . . 1 4 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon 4 | . 1 . . . 3 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . . . 13 . Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility 4 | . . . . . 4 . Weapon 4 | . . . . . 4 . Highest Loss Streak 4 | . . . . . 4 . Average Slot Usage (%) 89 | . 100 100 100 100 85 90 Engine 7 | . 14 14 14 14 5 . Treads 2 | . . . . . 2 18 Leg 17 | . 28 28 28 28 13 . Device 13 | . 8 . . . 18 9 Storage 9 | . 6 14 14 14 9 9 Processor 14 | . 14 14 14 14 14 18 Protection 3 | . . . . . 4 18 Energy Gun 1 | . . . . . 1 9 Ballistic Gun 13 | . 26 14 14 25 12 . Special Weapon 3 | . 2 14 14 . 1 . Naked Turns . | . . . . . . . Heaviest Build 34 | 11 22 22 22 24 34 26 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 9 | . 1 1 1 1 9 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 10 10 Most Carried 10 | 6 6 6 10 10 10 9 Average Carried 8 | 4 4 6 8 10 9 9 Final Capacity 10 | 4 10 10 10 10 10 10 Final Carried 10 | 4 6 6 10 10 9 9 Class Distribution -------------------- 46% | Mutant 42% | Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 890 | 296 . . 40 43 511 . Remotely 67 | . . . . . 67 . Salvage Created 1162 | 182 . . . 18 922 40 Parts 83 | 20 . . . 6 54 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 28 | . . . . 4 23 1 Melee 5 | . . . . . 4 1 Guns 12 | . . . . 1 11 . Cannons 2 | . . . . . 2 . AOE 9 | . . . . 3 6 . Classes Destroyed 10 | 3 . . . 1 6 . Worker 3 | 2 . . . . 1 . Builder 2 | . . . . . 2 . Tunneler 5 | 5 . . . . . . Recycler 2 | 1 . . . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 8 | . . . . 4 4 . Grunt 14 | . . . . . 13 1 Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 4 . . . 4 7 1 Combat Bots Only 4 | . . . . 4 4 1 Max Kills in Single Turn 2 | 1 . . . 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2513 | . 85 . . 56 2289 83 Core 609 | . 41 . . 8 533 27 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . . . 80 . . Volleys Fired 96 | 14 4 . . 3 73 2 Largest 2 | 2 1 . . 1 2 1 Hottest 120 | 40 100 . . 30 120 56 Shots Fired 143 | 28 4 . . 3 106 2 Gun 99 | 28 . . . 1 68 2 Cannon 7 | . . . . . 7 . Launcher 21 | . . . . 2 19 . Special 16 | . 4 . . . 12 . Kinetic 90 | 28 . . . 1 61 . Thermal 25 | . 4 . . . 19 2 Explosive 21 | . . . . 2 19 . Electromagnetic 7 | . . . . . 7 . Robot Hit Streak 16 | 7 . . . 4 16 9 Robot Miss Streak 2 | 2 . . . . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 96 | 16 . . . 2 73 5 Core Hits 79 | 12 . . . 5 61 1 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 17 | . . . . . 14 3 Impact . | . . . . . . . Slashing 17 | . . . . . 14 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2669 | 182 . . . 238 2113 136 Guns 866 | 182 . . . 14 642 28 Cannons 215 | . . . . . 215 . Explosions 1240 | . . . . 224 1016 . Melee 347 | . . . . . 239 108 Ramming 1 | . . . . . 1 . Kinetic 764 | 182 . . . 14 568 . Thermal 243 | . . . . . 215 28 Explosive 1240 | . . . . 224 1016 . Electromagnetic 74 | . . . . . 74 . Impact . | . . . . . . . Slashing 347 | . . . . . 239 108 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 27 3 . Projectiles . | . . . . . . . Explosions 30 | . . . . 27 3 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . 17 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 99 | . 52 . . . 99 . Average Temperature 34 | . 25 . . . 37 . Received Heat Transfer 975 | . 48 . . . 882 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 554 | . . . . . 480 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 511 | 40 53 20 . 90 511 296 Average Influence 133 | 20 44 20 . 88 146 278 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 72 | . . . . . . . Level 1 18 | . . . . . . . Level 2 8 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 7 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 5 . . 4 37 3 Peak Tracking Total 5 | . 5 . . 4 5 3 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 8 | . 2 . 1 . 5 . Terminals 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 7 . 1 . 12 . Successful 13 | . 4 . 1 . 8 . Failed 7 | . 3 . . . 4 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 17 | . 6 . 1 . 10 . Terminals 16 | . 7 . . . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 2 . 1 . 2 . Part Schematic 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 4 . . . 7 . Terminals 5 | . 2 . . . 3 . Botnet 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 4 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2602 | 116 141 11 408 151 1687 88 Spaces Moved 1124 | 30 87 8 268 92 597 42 Core 4 | . . . . . 4 . Treads 163 | . . . . . 121 42 Legs 957 | 30 87 8 268 92 472 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 125 160 Average Speed 148 | 120 131 150 150 150 151 160 Slowest Speed 500 | 120 150 150 150 150 500 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 16 3 69 31 49 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 28 | . 4 . . . 24 . Terrain Destroyed 105 | . 4 . . 18 83 . Melee 5 | . . . . . 5 . Projectile 16 | . 4 . . . 12 . AOE 84 | . . . . 18 66 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1856 | 87 103 7 275 101 1226 57 Wait 538 | 31 4 . . 5 488 10 Move 1119 | 29 86 7 267 91 597 42 Hop . | . . . . . . . Pick Up 16 | 3 4 . 6 . 3 . Fast Attach 18 | 1 1 . . . 16 . Attach 3 | . . . . . 3 . Detach . | . . . . . . . Swap 24 | 3 1 . . 2 18 . Drop 24 | 6 3 . 2 . 13 . Fire 96 | 14 4 . . 3 73 2 Melee 17 | . . . . . 14 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Entered Mines 263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 263 | -10/Mines | Discovered new exit (range 5) 269 | -10/Mines | Entered Exiles 309 | -10/Exiles | Build established: Mutant 310 | -10/Exiles | Met 8R-AWN 336 | -10/Exiles | Met EX-HEX 382 | -10/Exiles | Met EX-BIN 399 | -10/Exiles | Aligned with FarCom system 400 | -10/Exiles | Given EX-Vault access code 435 | -10/Exiles | Opened EX-Vault 447 | -10/Exiles | Found Gui. Plasma Cannon 478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 584 | -10/Exiles | Met EX-DEC 665 | -10/Exiles | Discovered new exit (range 10) 677 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 677 | -10/Exiles | Entered Mines 753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 784 | -9/Mines | Learned location of 1 exit from Proximity Caves 814 | -9/Mines | Learned location of Storage (-7) 816 | -9/Mines | Discovered new exit (range 5) 828 | -9/Mines | Entered Materials 828 | -8/Materials | Evolved 4 slots: Utility x4 1134 | -8/Materials | Build established: Skirmisher 2262 | -8/Materials | Lost 3 parts (1n1u1w) 2312 | -8/Materials | Core integrity fell below 50% 2354 | -8/Materials | Core integrity fell below 20% 2380 | -8/Materials | Lost 4 parts (1n2u1w) 2428 | -8/Materials | First assault squad dispatched 2513 | -8/Materials | Identified exit to Garrison 2515 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Triggered checkpoint 2603 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02471_ G-50 Soldier unfolds itself. 02471_ G-47 Trooper unfolds itself. 02472_ K-01 Serf collects debris. 02473_ Imp. Ion Engine destroyed. 02473_ U-05 Engineer builds a Wall. 02476_ K-01 Serf collects debris. 02484_ U-05 Engineer builds a Wall. 02509_ Acquired 31 matter. 02513_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02513_ EXIT=UNLOCKED: GARRISON 02514_ K-01 Serf cleans the Garrison Access. LOCATION=GARRISON GOAL=ESCAPE 02515_ Receiving FarCom transmissions... 02590_ Beams of light sweep through the air. An alarm sounds. 02590_ C-30 ARC bursts open, deploying its payload. 02590_ G-47 Trooper unfolds itself. 02591_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #############????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????############## #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ????????????????################## ######???????? | | ????????????????# g @ #??? | | ????????????????# ### g%########## #??? | | ????????????????????#C%=?????????# ######## #??? | | ????????????????????##+??????????# #????????????? | | ?????????????????????#"??????????# #????????????? | | ?????????????????????#???????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????gg??????????? #????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????g???????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 20 Evasion (%) 43 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanWeldingBeamcaster Manual? 0 Play Time 00:30:34 Cumulative 109.1 hours Start 2019.11.08 @ 18:41:51 End 2019.11.08 @ 19:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 119 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26bdb4e7-1b00-48de-b680-f2ba8a47336c