Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 03:11:41 Player: A Moose Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2123) 2123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 5322 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 183 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Weight Redist. System Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Improved Heat Sink Medium Matter Pod (100) Weight Redist. System Experimental Sensor Array Power Shielding Improved Propulsion Shielding Improved Propulsion Shielding Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Experimental Sensor Array Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Wheel Heat Sink Disposable Heat Sink Medium Storage Unit Medium Matter Pod Power Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Medium Laser Medium Laser EM Pulse Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 69 | 6 1 . 18 8 5 31 Power 7 | 1 . . 1 1 . 4 Engine 6 | 1 . . 1 1 . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . 3 3 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . . 3 3 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 . . 6 1 2 9 Device 8 | . . . 2 . 1 5 Storage 3 | 1 . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . . . 1 1 1 4 Artifact . | . . . . . . . Weapon 34 | 2 1 . 8 3 3 17 Energy Gun 17 | 1 . . 3 2 2 9 Energy Cannon 7 | . . . 3 . 1 3 Ballistic Gun 6 | 1 . . 1 . . 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 37 | . . . 5 7 . 25 Power 5 | . . . . 1 . 4 Propulsion 8 | . . . 2 3 . 3 Utility 8 | . . . 1 1 . 6 Weapon 16 | . . . 2 2 . 12 Highest Loss Streak 12 | . . . 5 4 . 12 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 91 | . 85 85 87 97 98 89 Engine 10 | . 14 14 11 11 9 8 Wheel 18 | . 28 28 21 20 18 13 Device 12 | . . . 13 11 16 14 Storage 10 | . 14 14 11 11 9 9 Processor 6 | . . . 7 11 9 5 Protection 9 | . . . . 10 9 15 Energy Gun 10 | . 5 . 12 8 18 11 Energy Cannon 3 | . . . 3 6 9 2 Ballistic Gun 6 | . 14 14 3 6 . 8 Impact Weapon 1 | . 8 14 . . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 14 14 14 97 97 102 103 Greatest Support 32 | 32 32 32 32 30 26 26 Greatest Overweight (x) 10 | . . . 4 5 3 10 Average Overweight (x) 2 | . . . 1 3 3 5 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 22 | 6 8 8 22 25 25 25 Most Carried 25 | 4 5 6 23 22 25 25 Average Carried 17 | 1 3 5 16 20 21 20 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 25 | 2 5 6 19 19 25 14 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Mutant 12% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1169 | 188 . 169 372 92 19 329 Remotely 40 | . . . 40 . . . Salvage Created 2137 | . . 37 890 370 19 821 Parts 128 | . . 1 58 21 4 44 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 53 | . . 1 19 12 . 21 Melee 1 | . . 1 . . . . Guns 39 | . . . 8 10 . 21 Cannons 5 | . . . 4 1 . . AOE 7 | . . . 7 . . . Classes Destroyed 10 | . . 2 6 . . 2 Worker 4 | . . . 4 . . . Tunneler 2 | . . 1 . . 1 . Hauler 2 | . . . 2 . . . Watcher 3 | . . . 3 . . . Swarmer 18 | . . . 5 7 . 6 Grunt 26 | . . . 11 5 . 10 Duelist 2 | . . . . . . 2 Sentry 4 | . . . 3 . . 1 Programmer 2 | . . . . . . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 14 | . . 1 14 4 1 3 Combat Bots Only 13 | . . 1 13 4 . 3 Max Kills in Single Turn 2 | . . 1 2 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . 2 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 387 | . . 8 112 91 . 176 Missed 99 | . . 4 26 23 . 46 Damage Taken 3850 | . . 43 1001 664 . 2142 Core 940 | . . . 203 186 . 551 Absorbed by Shields . | . . . . . . . Redirected to Shielding 239 | . . . . . . 239 Core Remaining (%) 67 | 100 . 100 . 2 . . Volleys Fired 190 | . . . 55 34 2 99 Largest 3 | . . . 2 2 3 3 Hottest 185 | . . . 118 100 168 185 Shots Fired 379 | . . . 103 60 6 210 Gun 325 | . . . 75 50 4 196 Cannon 42 | . . . 17 10 2 13 Launcher 11 | . . . 11 . . . Special 1 | . . . . . . 1 Kinetic 112 | . . . 21 14 . 77 Thermal 162 | . . . 19 46 2 95 Explosive 11 | . . . 11 . . . Electromagnetic 94 | . . . 52 . 4 38 Robot Hit Streak 13 | . . . 13 12 4 10 Robot Miss Streak 5 | . . . 5 2 1 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 2 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 251 | . 1 3 73 40 4 130 Core Hits 116 | . . 2 45 18 1 50 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 3 . . Burn 3 | . . . . 3 . . Melee Attacks 5 | . 1 3 1 . . . Impact 5 | . 1 3 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4538 | . 28 82 1966 594 77 1791 Guns 3023 | . . . 776 451 57 1739 Cannons 429 | . . . 245 143 20 21 Explosions 883 | . . . 883 . . . Melee 172 | . 28 82 62 . . . Ramming 7 | . . . . . . 7 Kinetic 629 | . . . 105 127 . 397 Thermal 1855 | . . . 385 467 20 983 Explosive 755 | . . . 755 . . . Electromagnetic 1120 | . . . 659 . 57 404 Impact 172 | . 28 82 62 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 21 . . . Projectiles . | . . . . . . . Explosions 21 | . . . 21 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 20 . . 2 Shots 1 | . . . 1 . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 352 | . . 2 222 324 186 352 Average Temperature 93 | . . 2 59 123 96 102 Received Heat Transfer 1234 | . . 46 456 219 . 513 Effects 6 | . . . 3 1 . 2 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . 3 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 4 . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . 1 4 . 1 Heat Transferred 4370 | . . . 731 1443 37 2159 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 609 | . 10 42 609 322 112 588 Initial 237 | . . 3 16 237 107 72 Average 292 | . 6 13 294 278 107 404 Maximum Alert Level 2 | . . . 2 1 . 2 Low Security (%) 31 | 100 100 100 38 17 100 7 Level 1 37 | . . . 28 82 . 28 Level 2 31 | . . . 33 . . 63 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 2 6 35 15 . 23 Peak Tracking Total 7 | . 2 3 7 4 . 4 Tactical Retreats 6 | . . . 2 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 3 | . . . 1 . . 3 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 10 | . 2 . 3 . 1 4 Terminals 9 | . 2 . 3 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 22 | . 7 . 6 . 1 8 Successful 11 | . 6 . 3 . 1 1 Failed 11 | . 1 . 3 . . 7 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 7 . 6 . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 6 . 3 . . 1 Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . . 4 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 38 | . . 5 33 . . . Total Damage 423 | . . 64 359 . . . Kills 9 | . . 2 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2795 | 47 80 166 594 701 149 1058 Spaces Moved 1540 | 37 73 149 318 432 90 441 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1534 | 31 73 149 318 432 90 441 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 90 125 125 125 Average Speed 132 | 91 100 100 120 135 125 158 Slowest Speed 230 | 100 100 100 160 165 125 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 22 33 43 86 9 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 102 | . . . 30 . . 72 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 102 | . . . 30 . . 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1933 | 50 77 160 423 486 121 616 Wait 41 | . . 8 4 6 13 10 Move 1534 | 36 72 148 317 431 89 441 Hop . | . . . . . . . Pick Up 64 | 8 3 1 23 7 10 12 Fast Attach 2 | . . . 2 . . . Attach 45 | 6 . . 8 7 2 22 Detach 2 | . . . 1 . . 1 Swap 22 | . 1 . 8 1 3 9 Drop 8 | . . . 4 . 2 2 Fire 190 | . . . 55 34 2 99 Melee 5 | . 1 3 1 . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 17) 128 | -10/Materials | Entered Mines 213 | -10/Mines | Excavation squad dispatched 213 | -10/Mines | A large section of the Mines collapsed 290 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Accompanied by 1 ally 294 | -9/Materials | Evolved 2 slots: Utility x2 299 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 326 | -9/Materials | Build established: Mutant 734 | -9/Materials | Lost 5 parts (2n1u2w) 789 | -9/Materials | Destroyed 13 combat bots 813 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Discovered new exit (range 14) 888 | -9/Materials | Entered Mines 901 | -9/Mines | Met a Derelict bent on vengeance 1172 | -9/Mines | Discovered new exit (range 14) 1343 | -9/Mines | Lost 3 parts (1n2w) 1348 | -9/Mines | Discovered new exit (range 12) 1410 | -9/Mines | Core integrity fell below 20% 1469 | -9/Mines | Lost 4 parts (1p2n1u) 1491 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1493 | -9/Mines | Found Prototype Device 1538 | -9/Mines | Learned Materials garrison access intel 1589 | -9/Mines | Entered Materials 1589 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1590 | -8/Materials | Loaded intel: 1 garrison access location 1611 | -8/Materials | Identified Exp. Sensor Array 1710 | -8/Materials | Identified exit to Garrison 1738 | -8/Materials | Entered Garrison 1771 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Garrison Relay disabled 1885 | -8/Garrison | Build established: Gunner 1926 | -8/Garrison | Triggered checkpoint 2003 | -8/Garrison | Triggered checkpoint 2007 | -8/Garrison | Lost 3 parts (1p2w) 2124 | -8/Garrison | Phase Generator disabled 2147 | -8/Garrison | Discovered new exit (range 14) 2358 | -8/Garrison | Core integrity fell below 50% 2434 | -8/Garrison | Lost 12 parts (1p2n4u5w) 2460 | -8/Garrison | Triggered checkpoint 2613 | -8/Garrison | Core integrity fell below 20% 2645 | -8/Garrison | Lost 3 parts (1p2w) 2692 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 11 matter. G-47 Trooper destroyed. Acquired 1 matter. Acquired Broken Particle Gun. Acquired 10 matter. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Broken Particle Gun destroyed. P-60 Hacker destroyed. Wheel destroyed. Acquired Imp. Heat Sink. Y-45 Defender destroyed. P-60 Hacker destroyed. Particle Gun destroyed. Slammed into P-60 Hacker. Disposable Heat Sink destroyed. Slammed into P-60 Hacker. Deuterium Engine destroyed. Slammed into P-60 Hacker. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ???????????????????????????""??? ???????????????? | | ??????????????????????????? ??? ??????????????? | | ??????????????????????????" ?? ??????????????? | | ??????????????????????????" ?" ??????????????? | | ????????????????????+?????"" ?"" ??????????????? | | ?????????????????????????? ?" ???????????????? | | ??????????????????#???#??? ? ???????????????? | | ?????????????????????????# ? ???????????????? | | ??????????????????#???#??? ? ???????????????? | | ??????????????????????????# #?# #???????????????? | | ????????????????????+?????# #?# #???????????????? | | ??????????????????????????# #?# ###?????????????? | | ??????????????????????????# #?# #"#?????????????? | | ?????????#??????????????### ### "#?????????????? | | ??#?????????????????????#=[ "#?????????????? | | ????????????????????????#%##### "#?????????????? | | ????????????????????????#!#???# #"#?????????????? | | ????????????????????????#%#???# #???????????????? | | ?????????#???############%##### #???????????????? | | ?????????? [![|* #?????####??????? | | ?????????? |p@= #?????# #??????? | | ?????????????####### ## %%#### ##?????# #??????? | | ???????????????????# ## #??# #???????# #??????? | | ???????????????????# ### ##??# #???????# ###????? | | ???????????????????# ### ##### #???????# # ???#? | | ???????????????????# =% =#???????# # #????? | | ???????????????????# ###########???????# # #????? | | ???????????????????# #?????????????????# # ###### | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# %#?????????????????# ###### | | ???????????????????# #?????????????????# #????? | | ???????????????????# #?????####????????#= #????? | | ???????????????????# #?????#""#?????#### * ###### | | ???????????????????# #?????#T #?????# | | ???????????????????# #?????#" #??#### ##*= ###### | | ???????????????????# #?????## #??# ##^^%#????? | | ???????????????????# #??????# #### ##% =#????? | | ?????????????####### ######## % %=#????? | | ?????? * | | ?????? | | ?????????##################### ## ## = ### ## | | ?????????????????????????????# ## ##[%=###??? | | ?????????????????????????????" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumChargeDetonator Manual? 0 Play Time 00:34:24 Cumulative 48.9 hours Start 2024.04.16 @ 15:05:23 End 2024.04.17 @ 03:11:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 46 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 933d1e3e-bd09-4f2b-9a80-500ec14099f1