Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 21:58:15 Player: VisuLies Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1604) 1604 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3747 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Transport Network Coupler Hardened Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Nuclear Core Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Matter Pod Advanced Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Hacking Suite Datajack [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Graphene Brace Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 78 | 8 15 15 32 8 Power 9 | 2 2 . 4 1 Engine 5 | 2 . . 3 . Core 4 | . 2 . 1 1 Reactor . | . . . . . Propulsion 27 | 3 5 4 10 5 Treads 11 | 2 . 4 5 . Leg 5 | . . . . 5 Wheel 6 | 1 5 . . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 13 | 1 3 . 7 2 Device 2 | . . . 2 . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 6 | . 2 . 3 1 Artifact . | . . . . . Weapon 29 | 2 5 11 11 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 24 | 2 4 9 9 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . . . 18 10 Power 3 | . . . 2 1 Propulsion 12 | . . . 6 6 Utility 4 | . . . 3 1 Weapon 9 | . . . 7 2 Highest Loss Streak 11 | . . . 11 5 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 85 | . 92 99 81 59 Engine 3 | . 6 . 2 7 Core 6 | . 6 11 6 . Treads 9 | . 3 18 7 4 Leg 1 | . . . . 14 Wheel 5 | . 23 3 . . Flight 6 | . . . 14 . Device 2 | . . . 4 9 Storage 8 | . 14 11 6 . Processor 4 | . . . 8 9 Protection 6 | . 9 11 4 1 Ballistic Gun 25 | . 22 41 21 11 Launcher 1 | . . . 4 . Special Melee Weapon 1 | . 4 2 . . Peak Build Rating 23 | 6 10 15 23 23 Average Rating 14 | 5 7 12 18 16 On Entrance 10 | . 6 10 13 23 Naked Turns . | . . . . . Heaviest Build 24 | 13 21 24 24 21 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 4 | 1 4 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 7 | 7 9 10 5 5 Most Carried 10 | 3 10 10 9 5 Average Carried 6 | 1 7 9 4 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 3 10 9 5 4 Class Distribution -------------------- 39% | Scavenger-Tank 22% | Scavenger-Mutant 21% | Mutant 11% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1606 | 219 289 291 700 107 Remotely . | . . . . . Salvage Created 1856 | . 256 427 905 268 Parts 126 | . 20 33 62 11 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 7 11 18 5 Melee 2 | . . . 2 . Guns 38 | . 7 11 15 5 AOE 1 | . . . 1 . Classes Destroyed 11 | . 3 2 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 3 | . 1 1 1 . Recycler 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 2 | . . . 2 . Swarmer 10 | . 3 4 3 . Grunt 22 | . 4 6 7 5 Sentry 6 | . . 1 5 . Hunter 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 6 | . 3 4 6 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 305 | . 16 30 180 79 Missed 76 | . 3 3 45 25 Damage Taken 3714 | . 164 290 2404 856 Core 657 | . 42 63 365 187 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 173 | . . . 173 . Core Remaining (%) 89 | 100 83 84 . . Volleys Fired 148 | . 22 25 64 37 Largest 4 | . 2 4 4 2 Hottest 99 | . 40 83 99 40 Shots Fired 365 | . 34 91 191 49 Gun 354 | . 34 91 180 49 Cannon . | . . . . . Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 354 | . 34 91 180 49 Thermal . | . . . . . Explosive 11 | . . . 11 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 8 7 9 8 Robot Miss Streak 8 | . 4 3 8 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 226 | . 22 52 117 35 Core Hits 122 | . 14 25 64 19 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 3 | . 1 1 1 . Critical Strikes 5 | . 3 1 1 . Destroy 5 | . 3 1 1 . Melee Attacks 2 | . 1 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2793 | . 241 539 1650 363 Guns 2498 | . 241 539 1370 348 Cannons . | . . . . . Explosions 261 | . . . 261 . Melee . | . . . . . Ramming 34 | . . . 19 15 Kinetic 2498 | . 241 539 1370 348 Thermal . | . . . . . Explosive 261 | . . . 261 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . . 68 3 Shots 2 | . . . 2 . Rammed 14 | . . . 12 2 Targets Rammed 21 | . . . 14 7 Kicked 5 | . . . . 5 Crushed 2 | . . . 2 . Highest Temperature 326 | . 35 326 237 8 Average Temperature 64 | . 11 65 77 4 Received Heat Transfer 1362 | . 87 114 819 342 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 416 | . 237 416 368 201 Initial 100 | . . 100 92 74 Average 178 | . 92 226 207 142 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 58 | 100 82 26 55 91 Level 1 41 | . 17 72 44 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 4 2 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 11 18 32 14 Peak Tracking Total 8 | . 3 5 8 6 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 6 5 5 2 Terminals 12 | . 5 4 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 8 10 14 4 Successful 23 | . 5 6 10 2 Failed 13 | . 3 4 4 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 7 7 3 3 Terminals 24 | . 7 8 6 3 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 4 2 1 Terminals 11 | . 4 4 2 1 Botnet 11 | . 4 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 5 4 1 Full Trace Events 4 | . 1 . 2 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . . 8 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 1 . . Non-combat 2 | . 1 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . 1 1 . . no_distress 2 | . 1 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2266 | 88 381 584 972 241 Spaces Moved 1282 | 49 284 314 533 102 Core 26 | 2 2 . . 22 Treads 442 | 45 28 230 117 22 Legs 58 | . . . . 58 Wheels 340 | 2 254 84 . . Hover . | . . . . . Flight 416 | . . . 416 . Fastest Speed 34 | 50 80 95 34 50 Average Speed 117 | 153 95 142 109 117 Slowest Speed 250 | 160 250 240 200 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 57 33 51 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . . 77 . Melee . | . . . . . Projectile . | . . . . . AOE 77 | . . . 77 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1785 | 58 356 406 788 177 Wait 201 | . 25 27 127 22 Move 1278 | 48 283 313 532 102 Hop . | . . . . . Pick Up 25 | 2 6 10 7 . Fast Attach 38 | 6 7 2 16 7 Attach 13 | . 1 4 7 1 Detach 2 | . 1 . 1 . Swap 27 | 2 7 9 9 . Drop 30 | . 3 15 11 1 Fire 148 | . 22 25 64 37 Melee 2 | . 1 1 . . Ram 2 | . . . . 2 Kick 5 | . . . . 5 Crush 14 | . . . 14 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Weapon x2 864 | -9/Materials | Build established: Scavenger-Tank 1028 | -9/Materials | Discovered new exit (range 13) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -8/Materials | Repaired Lgt. Armor Plating 1290 | -8/Materials | Discovered new exit (range 13) 1305 | -8/Materials | Lost 3 parts (1n1u1w) 1424 | -8/Materials | Repaired Hvy. Assault Rifle 1597 | -8/Materials | Discovered new exit (range 10) 1797 | -8/Materials | Core integrity fell below 50% 1842 | -8/Materials | Lost 11 parts (2p4n1u4w) 1905 | -8/Materials | Discovered new exit (range 8) 1985 | -8/Materials | Discovered new exit (range 13) 2015 | -8/Materials | Build established: Scavenger-Mutant 2026 | -8/Materials | Entered Storage 2157 | -8/Storage | Lost 3 parts (1n1u1w) 2206 | -8/Storage | Core integrity fell below 20% 2214 | -8/Storage | Garrison activated, responded to threat 2258 | -8/Storage | Lost 5 parts (1p3n1w) 2267 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Transport Network Coupler temporarily disabled. U-05 Engineer destroyed. K-01 Serf collects debris. Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 8 components... Lgt. Nuclear Core Hrd. Medium Armor Plating Imp. Heat Sink Aluminum Leg Imp. Heat Sink Imp. Heat Sink Aluminum Leg Particle Gun Acquired Hrd. Medium Armor Plating. Acquired Aluminum Leg. Acquired Lgt. Nuclear Core. Kicked Y-45 Defender. Aluminum Leg destroyed. Kicked Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# [!""#???????????????????? | | ??????????????" ??????#! Y"#???????????????????? | | ????????????? ####??#% !!""#???????????????????? | | ??????????????? / ## Y #???????????????????? | | ???????##+#?##### # @Y #???????????????????? | | ??????# !%#####Y#####?????????????????? | | ?????? = Y +?????????????????? | | ?????? #####?????????????????? | | ?????? #?????????????????????? | | ??????# #?????????????????????? | | ####### """ "" #?????????????????????? | | ## """ """" #?????????????????????? | | ""## """ """" #?????????????????????? | | !""## """" ##?????????????????????? | | " T"## """ #??????????????????????? | | " ""## """ #??????????????????????? | | " ""## ########???????????????? | | " ## / #???????????????? | | " ## ######## # """#???????????????? | | + #??????# #% """#???????????????? | | #########+#####???# +% """#???????????????? | | ????# ! * %#???# # #???????????????? | | ????# """" !##### # #??????????????? | | ????# ????" =%+% #########??????????????? | | ????#?????" =########### #??????????????????????? | | ??????????" #?????????# #??????????????????????? | | ??????????" #?????????# #??????????????????????? | | ??????????" #?????#####+#####??????????????????? | | ?????????? #?????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCompositeCleaver Manual? 0 Play Time 00:25:40 Cumulative 53.4 hours Start 2025.02.20 @ 21:34:54 End 2025.02.20 @ 21:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87c4a19a-75ad-4f08-9525-089e62ef0591