Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 14:01:54 Player: Skysub Result: Destroyed by AQ-45Z(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (837) 837 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1862 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Improved Treads Improved Treads Structural Scanner Experimental Sensor Array Rainbow Chip Subdweller Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Makeshift Sword > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Large Storage Unit Experimental Sensor Array Rainbow Chip Subdweller Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Rocket Launcher Rocket Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 7 6 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 15 | 3 11 16 18 Power . | . 1 . . Propulsion 4 | 1 4 5 4 Utility 1 | . . 2 2 Weapon 8 | . 5 8 11 Tool/Special . | . . . . Unused Backups 18 | . 6 . 12 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 15 | . 6 . 9 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 99 92 Engine 13 | . 14 13 12 Treads 16 | . 23 13 14 Wheel 11 | . 4 13 14 Device 10 | . 14 9 8 Storage 14 | . 14 14 14 Protection 2 | . . 4 2 Ballistic Gun 25 | . 28 27 20 Slashing Weapon 1 | . . . 3 Peak Build Rating 16 | 7 13 14 16 Average Rating 12 | 5 9 13 13 On Entrance 8 | . 7 12 14 Avg Prop Armor Cover (%) 10 | . 4 11 13 Naked Turns . | . . . . Heaviest Build 52 | 15 52 52 52 Greatest Support 46 | 40 46 16 10 Greatest Overweight (x) 5 | . 3 5 5 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 15 20 20 Most Carried 20 | 5 15 18 20 Average Carried 15 | 3 11 16 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 15 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1147 | 286 324 304 233 Remotely . | . . . . Salvage Created 993 | 65 465 315 148 Parts 68 | 7 30 25 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 13 15 4 Melee 1 | . . . 1 Guns 31 | . 13 15 3 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Tunneler 4 | 3 . 1 . Watcher 1 | . 1 . . Swarmer 12 | . 6 6 . Grunt 14 | . 7 7 . Subdweller 4 | . . . 4 Assembled 2 | . . 2 . Best Kill Streak 5 | 3 5 4 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 2 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 147 | . 81 42 24 Missed 42 | . 21 14 7 Hits 105 | . 60 28 17 Melee 3 | . . 3 . Projectile 102 | . 60 25 17 AOE 4 | . . . 4 Damage Taken 1478 | . 571 344 563 Core 281 | . 54 70 157 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 111 | 3 42 43 23 Largest 2 | 2 2 2 2 Hottest 100 | 40 46 100 100 Shots Fired 197 | 6 84 73 34 Gun 181 | 6 84 60 31 Cannon . | . . . . Launcher . | . . . . Special 16 | . . 13 3 Kinetic 181 | 6 84 60 31 Thermal 16 | . . 13 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 7 9 12 Robot Miss Streak 6 | 2 6 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 96 | 3 43 36 14 Core Hits 61 | 3 20 28 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1658 | 65 646 681 266 Guns 1621 | 65 646 681 229 Cannons . | . . . . Explosions . | . . . . Melee 37 | . . . 37 Ramming . | . . . . Kinetic 1621 | 65 646 681 229 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 37 | . . . 37 Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 6 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . . 13 38 Message Errors 12 | . . 4 8 Matter Fused 8 | . . 3 5 Heat Flow Errors 9 | . . 3 6 Energy Discharges 6 | . . 1 5 Parts Fused 2 | . . . 2 Data Loss (minor) 6 | . . . 6 Data Loss (major) 4 | . . . 4 Misfires 2 | . . 1 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 275 | . 4 275 249 Average Temperature 67 | . 2 56 124 Received Heat Transfer 255 | . 153 63 39 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | 15 131 161 . Initial 25 | . . 25 . Average 33 | 2 48 25 . Influence Increases 737 | 15 374 318 30 Destroy 0b10 Robot/C 540 | . 260 280 . Destroy 0b10 Robot/NC 30 | 15 10 5 . Destroy Leader 92 | . 62 30 . Allied During Kill 1 | . . 1 . Successful Hack 26 | . 26 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . 1 2 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 737 | 15 307 240 175 Entered New Map 118 | . . 42 76 Time Decay 559 | 15 307 138 99 Lost Part 40 | . . 40 . Lost Ally 20 | . . 20 . Squads Dispatched 5 | . 4 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 18 17 9 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 3 1 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 1 9 Successful 15 | . 5 1 9 Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 1 9 Record 8 | . . . 8 Terminal Index 1 | . 1 . . Zone Layout 1 | . . 1 . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 125 | . . 125 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3000 | 25 1113 1096 766 Structural 766 | . . . 766 Seismic 2234 | 25 1113 1096 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4179 | 122 1113 1575 1369 Spaces Moved 2063 | 65 490 635 873 Core 5 | 5 . . . Treads 356 | 60 296 . . Legs . | . . . . Wheels 1702 | . 194 635 873 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 145 130 125 Average Speed 145 | 151 154 145 140 Slowest Speed 160 | 160 160 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 63 89 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 2 4 Spaces Dug 1 | . . 1 . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2997 | 80 771 1181 965 Wait 749 | . 211 487 51 Move 2060 | 64 489 634 873 Hop . | . . . . Pick Up 30 | 6 13 6 5 Fast Attach 6 | 6 . . . Attach 7 | 1 . 4 2 Detach 1 | . . . 1 Swap 17 | . 7 7 3 Drop 11 | . 9 . 2 Fire 111 | 3 42 43 23 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Discovered new exit (range 10) 1039 | -10/Materials | Discovered new exit (range 10) 1236 | -10/Materials | Entered Mines 1248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1250 | -10/Mines | Discovered new exit (range 5) 1296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1414 | -10/Mines | Learned location of 2 exits from Materials 1422 | -10/Mines | Learned Materials stockpile data 1574 | -10/Mines | Met a Derelict testing a Signal Generator 1586 | -10/Mines | Discovered new exit (range 8) 2326 | -10/Mines | Excavation squad dispatched 2326 | -10/Mines | A large section of the Mines collapsed 2429 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2431 | -10/Mines | Found Prototype Device 2803 | -10/Mines | Discovered new exit (range 6) 2811 | -10/Mines | Entered Subcaves 2916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2918 | -10/Subcaves | Learned location of Zion (-7) 3032 | -10/Subcaves | Core integrity fell below 50% 3151 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3211 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3275 | -10/Subcaves | Discovered new exit (range 6) 3367 | -10/Subcaves | Discovered new exit (range 11) 3947 | -10/Subcaves | Visited 4L-MR0's lab 3964 | -10/Subcaves | Found Prototype Processor 3968 | -10/Subcaves | Identified Rainbow Chip 4050 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4068 | -10/Subcaves | Core integrity fell below 20% 4105 | -10/Subcaves | Lost 3 parts (1p2w) 4180 | -10/Subcaves | Destroyed by AQ-45Z(R) with Subdweller Shrapnel Launcher Last Messages --------------- install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 03968_ Connecting with 4L-MR0's Prototype Logs... 03980_ System corrupted: Mak. Sword fused. Flamer falls loose from the Twisted Machinery. 04061_ System corrupted: Substantial component data lost. 04067_ Ion Engine destroyed. 04072_ Mak. Sword destroyed. 04074_ Assault Rifle destroyed. 04075_ Dropped Lrg. Storage Unit. 04085_ SPIU9XQ4/8BBTFHXBF1ZS 04108_ System corrupted: Component data lost. 04128_ System corrupted: Energy discharge (-28). 04159_ System corrupted: Component data lost. 04180_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ????? ## #### ## ## ##????????????? | | ?????? ## ####### ######????????????? | | ??????#### ########## #####????????????? | | ???????###########??## ###?????????????? | | ????????######???##### ##?????????????? | | ????######???????##### ##?????????????? | | ??? #########????## ###?????????????? | | ??#### #######??## ######?????????????? | | ##### ####??## ######??????????????? | | #### ###?## ###?????????????????? | | ## ## ###### R######??????????????? | | # ### ####### ######?????????????? | | #### ### ###?????????????? | | #### &% R ##?????????????? | | ## ##?????????????? | | ######## ##?????????????? | | # ######## ###?????????????? | | ## ####### ###?????????????? | | ## #### ###### ##??????????????? | | ### ####### ##?## ###?????????????? | | #### ####### ##### ##?????????????? | | ?###### ?### #### ##?????????????? | | ??##### # " ##### ##?????????????? | | ?????## # " " ###### ##?????????????? | | ?????## ### "" ##### ;##?????????????? | | ?????##########""" #### @ ; #?????????????? | | ?????#############" #### ;;??????????????? | | ????????????## "## "### ;??????????????? | | ????????????## "" ""#### ;;??????????????? | | ??????????##### ##### ##???????????????? | | ??????????##### ######????????????????? | | ??????????## ####?????????????????? | | ??????????### ###?????????????????? | | ??????????###### ######?????????????? | | ???????????## ## ######?????????????? | | ???????????## ### ##?????????????? | | ???????????## ##?????????????? | | ???????????## ### ##?????????????? | | ???????????## ######## ##?????????????? | | ???????????## ######### ###????????????? | | ???????????######????## ###????????????? | | ???????????#####?????### ##????????????? | | ?????????????????????### ###????????????? | | ?????????????????????### ###????????????? | | ?????????????????????## ##????????????? | | ????????????????????### # ##????????????? | | ????????????????????#### ######????????????? | | ????????????????????## ####????????????? | | ????????????????????## ##?????????????? | | ????????????????????## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed GravityPhasingSink Manual? 0 Play Time 00:19:51 Cumulative 256.1 hours Start 2025.09.04 @ 13:44:21 End 2025.09.04 @ 14:01:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 73 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 26x20 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a4e564-27f8-40b7-b485-04b0064541a8