Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:59:12 Player: arcadio rl Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (31) 155 Value Destroyed (779) 779 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1782) 1782 TOTAL SCORE: 11156 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 300 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Thermal Defense Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Thermal Defense Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Mining Claw Chainsword Great Axe Plasma Sword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Integrated Reactor [Rating: 118] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Armor Integrity Analyzer Device Drone Bay Storage Improved Matter Compressor Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun Pulse Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 2 . . 1 . . . . 2 . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 117 | 6 8 . 1 4 3 20 3 3 9 4 3 16 1 6 4 9 2 1 2 1 11 Power 15 | 1 . . . 2 . 2 . . 4 . . . . . 1 1 . . 1 . 3 Engine 9 | 1 . . . 2 . 1 . . 3 . . . . . . . . . 1 . 1 Core 5 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 4 . . 1 . 5 . . 2 . 1 3 1 2 1 . . . 1 . 3 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . Leg 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 2 . . 1 . 1 . . 1 . . 3 1 . . . . . . . . Flight 10 | . . . . . . 2 . . . . 1 . . 2 1 . . . 1 . 3 Utility 52 | 1 2 . . 1 2 9 3 . 2 2 1 11 . 4 2 5 2 1 . . 4 Device 13 | . . . . 1 . 3 3 . . 1 . 1 . 1 . . . . . . 3 Storage 3 | 1 . . . . . . . . . . . . . 2 . . . . . . . Processor 25 | . 2 . . . 1 4 . . 1 1 1 8 . 1 . 2 2 1 . . 1 Hackware 10 | . . . . . 1 1 . . 1 . . 2 . . 2 3 . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 1 . 1 4 . 3 1 2 1 2 . . . 3 . . . 1 1 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . 2 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . . . 1 1 2 . . . 3 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 1 1 . . . 6 . 2 . 1 . . . . 3 Parts Lost 54 | . 3 . . 5 . 12 3 . 2 1 3 . 3 . . 2 . . . 2 18 Power 8 | . . . . 1 . 1 1 . . . . . . . . 1 . . . 1 3 Propulsion 15 | . 1 . . 2 . 2 1 . 1 . . . 2 . . . . . . . 6 Utility 20 | . . . . 2 . 7 1 . . . 3 . 1 . . 1 . . . . 5 Weapon 11 | . 2 . . . . 2 . . 1 1 . . . . . . . . . 1 4 Highest Loss Streak 17 | . 2 . . 5 . 4 3 . 2 1 3 . 3 . . 1 . . . 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 78 71 79 78 38 50 49 17 23 27 32 71 84 76 98 87 89 89 91 90 82 Engine 4 | . 14 14 14 14 9 2 . . 4 3 . . . 1 6 . . . 2 1 . Core 1 | . . . . . . 1 5 . . . . . . . 3 5 5 5 5 5 . Leg 5 | . 4 28 28 23 . 1 5 . 4 3 . . . . . . . . . . . Hover 4 | . 19 . . 1 9 5 . . 2 . . 14 19 11 8 . . . . . . Flight 5 | . . . . . . 2 10 . . . . 6 5 4 12 15 15 15 15 15 13 Device 1 | . . . . . . 1 7 5 . . 3 . . 4 . . . . . . 3 Processor 26 | . 12 28 28 25 10 20 13 7 1 6 16 29 33 29 35 36 36 39 42 42 37 Hackware 6 | . . . . . 3 5 . . 2 6 6 12 12 5 15 13 15 12 10 10 8 Slashing Weapon 6 | . . . . . . . . . . 4 4 7 13 11 11 14 15 15 15 15 16 Naked Turns 54 | . . . . . . . . . 54 . . . . . . . . . . . . Heaviest Build 27 | 13 13 5 15 15 6 16 6 5 13 11 2 5 5 12 12 15 15 15 24 24 27 Greatest Support 36 | 20 20 20 20 20 6 21 8 3 20 20 4 36 36 24 25 25 25 25 25 25 30 Greatest Overweight (x) 4 | . 4 . . 1 . 3 1 1 2 . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 20 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 4 5 5 4 4 4 4 4 5 5 5 4 5 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 44% | Mutant 27% | Hacker-Sprinter 7% | Derelict-Gladiator 6% | Derelict-Mutant 4% | Hacker-Mutant 3% | Derelict-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 1366 | 187 113 17 . 48 . 208 . 65 8 192 20 76 53 . . 229 30 10 10 15 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1223 | . 18 . . 107 . 10 . 250 8 29 . . . . . 120 . . 37 120 524 Parts 74 | . 4 . . 3 . 1 . 8 2 5 . . . . . 11 . . 2 4 34 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 3 . . . . . . . . 1 3 . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 15 | . . . . 2 . . . . . 3 . . . . . 1 . . . 3 6 Melee 10 | . . . . . . . . . . . . . . . . 1 . . . 3 6 AOE 5 | . . . . 2 . . . . . 3 . . . . . . . . . . . Classes Destroyed 10 | . 1 . . 2 . 1 . 1 . 1 . . . . . 1 . . . 1 2 Worker 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Builder 4 | . . . . . . . . . . . . . . . . . . . . . 4 Recycler 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Operator 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 11 | . . . . . . . . . . 3 . . . . . . . . . 2 6 Grunt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 1 . . 2 . 1 . 1 1 3 . . . . . 1 . . . 2 4 Combat Bots Only 3 | . . . . 2 . . . . . 3 . . . . . 1 . . . 2 3 Max Kills in Single Turn 1 | . 1 . . 1 . 1 . 1 1 1 . . . . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Hostile Shots Fired 590 | . 29 . . 20 1 236 3 . 33 29 17 . 21 . . 10 . 2 . 11 178 Missed 248 | . 2 . . 5 . 117 1 . 13 11 5 . 7 . . 3 . 1 . 4 79 Damage Taken 5674 | . 365 . . 318 13 1191 68 2 361 287 192 . 255 . . 141 . 27 . 166 2288 Core 2611 | . 99 . . 43 13 526 55 1 49 194 129 . 101 . . 42 . . . 42 1317 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . . . 37 Ignored by Resistances 18 | . . . . . . . 18 . . . . . . . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . . . . . . 9 . . . . . . . . . Core Remaining (%) 70 | 100 . . . 43 97 . . 16 . . . . 44 . 100 . . . . 92 . Volleys Fired 42 | . 10 . . 3 . 1 . 17 5 6 . . . . . . . . . . . Largest 2 | . 2 . . 1 . 2 . 1 1 1 . . . . . . . . . . . Hottest 68 | . 40 . . 60 . 56 . 68 28 30 . . . . . . . . . . . Shots Fired 51 | . 19 . . 3 . 2 . 16 5 6 . . . . . . . . . . . Gun 17 | . 10 . . . . 2 . . 5 . . . . . . . . . . . . Cannon 19 | . . . . 3 . . . 16 . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 6 . . . . . . . . . . . Special 9 | . 9 . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 10 . . . . 2 . . 5 . . . . . . . . . . . . Thermal 25 | . 9 . . . . . . 16 . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . 6 . . . . . . . . . . . Electromagnetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 . . 9 . 4 . 5 5 1 . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . 1 . 1 . 3 4 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 78 | . 13 . . 1 2 6 . 11 5 1 . . . . . 10 . . 1 7 21 Core Hits 52 | . 5 . . 12 . 4 . 4 5 3 . . . . . 3 . . 1 4 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Melee Attacks 91 | . . . . . 2 4 . . . . . 1 . . . 14 . . 1 14 55 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . 4 . . . . . 1 . . . 14 . . 1 14 55 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 2 1 . . . . . . . . . 4 . . . . 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . 3 . . . 4 5 Damage Inflicted 3580 | . 132 . . 293 . 261 . 228 74 235 . . . . . 542 . . 128 333 1354 Guns 166 | . 45 . . . . 47 . . 74 . . . . . . . . . . . . Cannons 229 | . . . . 6 . . . 223 . . . . . . . . . . . . . Explosions 514 | . . . . 279 . . . . . 235 . . . . . . . . . . . Melee 2531 | . . . . . . 180 . . . . . . . . . 542 . . 128 333 1348 Ramming 53 | . . . . 8 . 34 . 5 . . . . . . . . . . . . 6 Kinetic 166 | . 45 . . . . 47 . . 74 . . . . . . . . . . . . Thermal 310 | . 87 . . . . . . 223 . . . . . . . . . . . . . Explosive 235 | . . . . . . . . . . 235 . . . . . . . . . . . Electromagnetic 285 | . . . . 285 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2531 | . . . . . . 180 . . . . . . . . . 542 . . 128 333 1348 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 21 . 9 17 19 . . . 4 4 . . 1 1 1 1 1 4 Average Corruption 3 | . . . . 7 . 3 15 18 . . . 4 4 . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . 8 . 8 3 8 . . . 7 7 . . 2 . . . 1 . Message Errors 13 | . . . . 1 . 1 2 2 . . . 4 1 . . 1 . . . 1 . Matter Fused 9 | . . . . 1 . 3 . 2 . . . . 2 . . 1 . . . . . Heat Flow Errors 4 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 1 . 1 . . . 2 2 . . . . . . . . Parts Rejected 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . Data Loss (major) 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . Misdirections 2 | . . . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . . . . . . . . 26 . 5 . . . . . 85 . . . 31 324 Projectiles 26 | . . . . . . . . 26 . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . 5 . . . . . . . . . . . Melee 440 | . . . . . . . . . . . . . . . . 85 . . . 31 324 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . 39 . 15 . 2 . . . . . . . . . . . . 3 Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . 6 . 2 . . . . . . . . . . . . 1 Targets Rammed 11 | . . . . 2 . 6 . 2 . . . . . . . . . . . . 1 Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . 4 . . 180 . 126 . 227 . 5 . . . . . . . . . . . Average Temperature 56 | . 2 . . 50 . 73 . 137 . 5 . . . . . . . . . . . Received Heat Transfer 989 | . 213 . . 138 9 336 . . . 108 18 . . . . . . . . . 167 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 703 | . 296 . . . . . . 407 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . Latent Energy Used 241 | . . . . 241 . . . . . . . . . . . . . . . . . LE Corruption 5 | . . . . 5 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Peak Influence 967 | . 70 19 . 113 39 226 49 56 32 . . . . 17 26 73 . . . . 967 Initial 790 | . . 19 . . 24 17 29 20 27 . . . . . 11 13 . . . . 790 Average 162 | . 38 13 . 81 30 61 32 37 28 . . . . 2 14 36 . . . . 735 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . 3 Low Security (%) 81 | 100 100 100 . 100 100 96 100 100 100 . . . . 100 100 100 . . . . . Level 1 . | . . . . . . 3 . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . 44 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 2 . 1 2 . . . . . . 2 . . . . 4 Investigation 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . 2 . 1 1 . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 1 . . . . 2 . . . . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 141 | . 7 . . 8 2 36 5 2 4 12 8 . 2 . 1 4 1 1 . 9 39 Peak Tracking Total 19 | . 3 . . 5 2 15 5 1 3 6 11 . 2 . 1 1 1 7 . 4 19 Tactical Retreats 20 | . 1 . . 3 . 5 . 1 . 3 1 . . . 1 . 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . . . 2 . . . . . . 3 1 . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 28 | . . . . . 1 4 . 2 2 . . . . 3 . 7 1 . 5 . 3 Terminals 12 | . . . . . 1 2 . 2 1 . . . . 2 . 4 . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . Total Hacks 64 | . . . . . 3 6 . 4 3 . . . . 7 . 22 1 . 14 . 4 Successful 39 | . . . . . 1 3 . 2 1 . . . . 4 . 12 1 . 14 . 1 Failed 25 | . . . . . 2 3 . 2 2 . . . . 3 . 10 . . . . 3 Catastrophic 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 . 3 3 . 1 1 . . . . 3 . 5 . . . . . Terminals 32 | . . . . . 3 4 . 4 2 . . . . 6 . 13 . . . . . Fabricators 6 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . 2 . . . . . Terminal Hacks 27 | . . . . . . 2 . 2 1 . . . . 2 . 5 1 . 14 . . Record 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 6 | . . . . . . 1 . . . . . . . . . 1 . . 4 . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Terminals 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 1 3 . 1 2 . . . . 3 . 6 . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . 204 . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 14 . . . 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Total Allies 8 | . . . . . . 3 . . . . . . . . . 2 . . . . 3 Largest Group 3 | . . . . . . 3 . . . . . . . . . 2 . . . . 3 Highest-Rated Group 138 | . . . . . . 93 . . . . . . . . . 100 . . . . 138 Highest-Rated Ally 50 | . . . . . . 31 . . . . . . . . . 50 . . . . 46 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 86 | . . . . . . 48 . . . . . . . . . 5 . . . . 33 Total Damage 1574 | . . . . . . 755 . . . . . . . . . 149 . . . . 670 Kills 9 | . . . . . . 7 . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Robot Analysis Total 6 | . . . . . . 1 . . . . . . . . . 1 . . 4 . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . . . 2 1 2 . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . 5 . 17 . . . . 17 Patrols 12 | . . . . . . . . . . . . . . . . 5 . . . . 7 Investigations 10 | . . . . . . . . . . . . . . . . 10 . . . . . Guards 17 | . . . . . . . . . . . . . . 5 . 2 . . . . 10 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 6207 | 60 245 569 325 198 137 567 64 154 325 331 155 706 217 172 37 730 142 103 86 166 718 Spaces Moved 8760 | 52 269 462 270 162 212 726 88 167 302 385 298 1137 347 287 92 1013 455 336 253 463 984 Core 1007 | 3 1 . . . . 165 28 167 119 219 285 . . . . . . . . . 20 Treads 12 | . . . . . . 12 . . . . . . . . . . . . . . . Legs 1162 | . 24 462 270 131 . 28 . . 81 166 . . . . . . . . . . . Wheels 58 | 49 9 . . . . . . . . . . . . . . . . . . . . Hover 2314 | . 235 . . 31 212 397 . . 102 . . 836 347 154 . . . . . . . Flight 4207 | . . . . . . 124 60 . . . 13 301 . 133 92 1013 455 336 253 463 964 Fastest Speed 26 | 50 56 120 120 60 60 50 50 50 50 50 35 35 62 32 30 30 30 30 30 30 26 Average Speed 56 | 78 69 120 120 110 60 65 66 63 98 80 49 54 62 50 31 30 30 30 30 30 33 Slowest Speed 305 | 80 250 120 120 190 60 305 100 100 150 120 50 70 66 105 32 30 30 30 30 30 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 44 82 56 29 21 24 78 6 6 56 59 87 61 7 61 21 63 41 62 63 22 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 . . . 1 . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 . 1 . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . . 9 3 3 2 . . . 2 2 . 4 . Spaces Dug 20 | . . . . . . . . . . 6 . . . . . . . . . . 14 Terrain Destroyed 62 | . . . . 25 . . . . . 23 . . . . . . . . . . 14 Melee 14 | . . . . . . . . . . . . . . . . . . . . . 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 48 | . . . . 25 . . . . . 23 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Total 9854 | 68 300 477 270 176 218 798 92 200 323 400 304 1213 347 310 100 1422 459 337 261 474 1305 Wait 767 | 4 1 13 . 1 . 36 . 7 1 2 . 50 . 17 . 379 1 . . 2 253 Move 8732 | 51 268 461 269 161 211 722 87 166 301 384 293 1136 346 286 91 1012 454 335 252 462 984 Hop 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Pick Up 32 | 7 5 2 . 1 2 . . . 2 1 2 2 . . . 2 . . 3 . 3 Fast Attach 95 | 5 5 . 1 1 3 19 3 . 7 3 3 16 1 6 3 7 2 1 1 . 8 Attach 17 | 1 2 . . 3 . . . 3 2 . . . . . . 1 . . . 1 4 Detach 23 | . . . . 1 . 1 . 4 2 . 1 5 . . . 4 2 1 . . 2 Swap 6 | . 1 . . . . 1 . . . 1 . . . . 1 1 . . 1 . . Drop 48 | . 8 1 . 1 . 6 2 1 3 3 3 3 . 1 5 5 . . 3 . 3 Fire 42 | . 10 . . 3 . 1 . 17 5 6 . . . . . . . . . . . Melee 69 | . . . . . 2 4 . . . . . 1 . . . 11 . . 1 9 41 Ram 10 | . . . . 1 . 6 . 2 . . . . . . . . . . . . 1 Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 333 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 486 | -10/Mines | Learned location of 1 exit from Materials 543 | -10/Mines | Found a hidden stash of uninstalled traps 643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Exiles 876 | -10/Exiles | Identified exit to Mines 908 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 962 | -10/Exiles | Met EX-BIN 976 | -10/Exiles | Aligned with FarCom system 977 | -10/Exiles | Given EX-Vault access code 1006 | -10/Exiles | Opened EX-Vault 1012 | -10/Exiles | Found Prototype Energy Cannon 1012 | -10/Exiles | Identified Latent Energy Streamer 1037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1071 | -10/Exiles | Met EX-DEC 1200 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1200 | -10/Exiles | Entered Mines 1293 | -9/Mines | Assembled infested the area 1355 | -9/Mines | System corruption reached 10% 1376 | -9/Mines | Core integrity fell below 50% 1394 | -9/Mines | Discovered new exit (range 7) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1399 | -8/Materials | Identified exit to Factory 1408 | -8/Materials | Lost 5 parts (1p2n2u) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Utility x2 1573 | -7/Factory | Discovered new exit (range 4) 1756 | -7/Factory | Lost 3 parts (1p1n1w) 1826 | -7/Factory | Core integrity fell below 50% 1873 | -7/Factory | Lost 4 parts (1n2u1w) 1874 | -7/Factory | Allied Derelicts emerged from ambush trap array 2019 | -7/Factory | Cargo convoy interrupted 2102 | -7/Factory | Sucked down chute 2102 | -7/Factory | Entered Waste 2117 | -7/Waste | EMP discharged 2117 | -7/Waste | System corruption reached 10% 2118 | -7/Waste | Lost 3 parts (3u) 2119 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2135 | -7/Waste | Spotted C-40 Crusher 2143 | -7/Waste | Spotted C-40 Crusher 2144 | -7/Waste | Spotted C-40 Crusher 2145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2146 | -7/Waste | Core integrity fell below 20% 2148 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2160 | -7/Waste | Discovered new exit (range 13) 2166 | -7/Waste | Entered Factory 2190 | -7/Factory | Lost 3 parts (1p1n1u) 2252 | -7/Factory | Discovered new exit (range 15) 2310 | -7/Factory | Discovered new exit (range 10) 2320 | -7/Factory | Entered another Factory area 2320 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2384 | -6/Factory | Discovered new exit (range 15) 2576 | -6/Factory | Identified exit to Lower Caves 2576 | -6/Factory | Identified exit to Extension 2645 | -6/Factory | Entered Lower Caves 2953 | -6/Lower Caves | Discovered new exit (range 6) 2976 | -6/Lower Caves | Entered another Lower Caves area 2976 | -6/Lower Caves | Discovered new exit (range 9) 3012 | -6/Lower Caves | Encountered a Warlord checkpoint 3056 | -6/Lower Caves | Identified exit to Zion 3091 | -6/Lower Caves | Attracted the attention of an 0b10 base 3131 | -6/Lower Caves | Entered Zion 3133 | -6/Zion | Lost 3 parts (3u) 3219 | -6/Zion | Found Prototype Hackware 3219 | -6/Zion | Identified Exp. Hacking Suite 3222 | -6/Zion | Found Prototype Processor 3222 | -6/Zion | Identified Exp. Target Analyzer 3241 | -6/Zion | Found Prototype Processor 3241 | -6/Zion | Identified Exp. Terrain Scan Processor 3264 | -6/Zion | Found Prototype Processor 3264 | -6/Zion | Identified Exp. Signal Interpreter 3267 | -6/Zion | Found Prototype Processor 3267 | -6/Zion | Identified Exp. Targeting Computer 3421 | -6/Zion | Learned 8 Factory zone layouts 3462 | -6/Zion | Given the Hacking Drone Bay 3492 | -6/Zion | Rebuked by Imprinter 3817 | -6/Zion | Discovered new exit (range 12) 3836 | -6/Zion | Identified exit to Proximity Caves 3837 | -6/Zion | Entered Proximity Caves 3878 | -5/Proximity Caves | Build established: Derelict-Gladiator 3943 | -5/Proximity Caves | Identified exit to Factory 4040 | -5/Proximity Caves | Core integrity fell below 50% 4054 | -5/Proximity Caves | Entered Factory 4054 | -5/Factory | Evolved 2 slots: Utility x2 4055 | -5/Factory | Identified exit to Upper Caves 4071 | -5/Factory | Lost 3 parts (2n1u) 4226 | -5/Factory | Identified exit to DSF 4226 | -5/Factory | Entered DSF 4255 | -5/DSF | Discovered new exit (range 16) 4259 | -5/DSF | Additional patrols routed to DSF 4263 | -5/DSF | Identified exit to Factory 4263 | -5/DSF | Entered Factory 4263 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4508 | -4/Factory | Build established: Hacker-Sprinter 4603 | -4/Factory | Fabricated X-82 Rainmaker? 4658 | -4/Factory | Hacking Suite fried by hacking feedback 4862 | -4/Factory | Discovered new exit (range 17) 4964 | -4/Factory | Identified exit to Upper Caves 4964 | -4/Factory | Identified exit to Armory 4993 | -4/Factory | Entered Upper Caves 5028 | -4/Upper Caves | Learned location of 1 exit from Research 5108 | -4/Upper Caves | Discovered new exit (range 6) 5109 | -4/Upper Caves | Identified exit to Upper Caves 5135 | -4/Upper Caves | Entered another Upper Caves area 5174 | -4/Upper Caves | Discovered new exit (range 3) 5175 | -4/Upper Caves | Identified exit to Zhirov 5238 | -4/Upper Caves | Entered Zhirov 5238 | -4/Zhirov | Discovered new exit (range 3) 5244 | -4/Zhirov | Met Zhirov 5256 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5263 | -4/Zhirov | Found Alien Artifact 5304 | -4/Zhirov | Identified exit to Proximity Caves 5324 | -4/Zhirov | Entered Proximity Caves 5326 | -3/Proximity Caves | Spotter reported a threat 5327 | -3/Proximity Caves | Spotter reported a threat 5384 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5420 | -3/Proximity Caves | Spotted B-86 Titan 5421 | -3/Proximity Caves | Spotter reported a threat 5432 | -3/Proximity Caves | Spotter reported a threat 5467 | -3/Proximity Caves | Discovered new exit (range 12) 5477 | -3/Proximity Caves | Spotter reported a threat 5490 | -3/Proximity Caves | Identified exit to Research 5490 | -3/Proximity Caves | Entered Research 5490 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5491 | -3/Research | Identified exit to Quarantine 5553 | -3/Research | Allied Derelicts emerged from ambush trap array 5656 | -3/Research | Spotted B-86 Titan 5740 | -3/Research | Search patrols dispatched 5990 | -3/Research | Search patrols dispatched 6196 | -3/Research | Identified Integrated Reactor 6196 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 6200 | -3/Research | Core integrity fell below 50% 6205 | -3/Research | Core integrity fell below 20% 6208 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06197_ Imp. Hacking Suite destroyed. 06197_ Slug penetrates Wall. 06197_ K-01 Serf destroyed. 06199_ Slug penetrates P-80 Master. 06199_ Imp. Melee Analysis Suite destroyed. 06202_ Penetrated by Slug. 06202_ Slug penetrates G-67 Veteran. 06202_ G-67 Veteran destroyed. 06202_ Penetrated by Slug. 06202_ G-67 Veteran destroyed. 06205_ Slammed into G-67 Veteran. 06205_ Destabilizing: System interference. 06205_ Adv. Target Analyzer temporarily disabled. 06205_ Imp. Armor Integrity Analyzer temporarily disabled. 06206_ Slug penetrates Wall. 06206_ Penetrated by Slug. 06206_ Slug penetrates Wall. 06207_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????#####+#"##############????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# + #????? | | ?????????????????????????# p# = #????? | | ?????????????????????????# *%p# #????? | | ?????????????????????????# =p ###############????? | | ?????????????????????????#=![ #??????????????????? | | ?????????????????????????#=h% #??????????????????? | | ?????????????????????????#!%[ #??????????????????? | | ?????????????????????????# ! #??????????????????? | | ???????????????########??# #??????????????????? | | ???????????????# ?# p #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# #g h #??????????????????? | | ???? ????????# /g g #?Y????????????????? | | ??? ???????# #gg #??????????????????? | | ???? ??????# # #??????????????????? | | ?????# ??????# ?# #??????????????????? | | ?????# ?????# ?# #??????????????????? | | ??#### #########+###### ###+###????????????? | | ? uR @ #???????????? | | ? u #???????????? | | u +???????????? | | ? Y #???????????? | | ????????#### BB #################+##+#???????????? | | ????????? ?# B "#???????????????????????????????? | | ?????????? # ##???????????????????????????????? | | ?????????? # #?????##?????????????????????????? | | ???????????+ ###### #####?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # | #?????????????????????? | | ???????????#% # ""??????????????????????? | | ???????????# # [ ] ""??????????????????????? | | ############ # ""??????????????????????? | | # """ T#?????????????????????? | | # """ ""??????????????????????? | | + """ ""??????????????????????? | | # ""#?????????????????????? | | ##"######### # ###########???????????? | | ?## # # """ # """"" #???????????? | | ??# # # """ # """"" #???????????? | | ??# # # """ # """"" #???????????? | | ??# # # ! # #???????????? | | ??# # # #! #????????###? | | ??# /% ############ = #??????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1010 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 21 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Matter Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Field Propulsion Array | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ X-82 Rainmaker | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed BackupBladeFlail Manual? 0 Play Time 01:48:43 Cumulative 101.2 hours Start 2024.04.09 @ 15:08:50 End 2024.04.09 @ 16:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18b8f15c-4674-4a78-992b-89bde911ea86