Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 22:59:55 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (903) 4515 Value Destroyed (55293) 55293 Prototype IDs (242) 4840 Alien Tech Used (9) 1800 Bonus (83252) 83252 TOTAL SCORE: 160800 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 23500 Follower Combat Kills 1708 Network Hubs Disabled 600 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 3500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Friendly Fire -2656 Cogmind --------- Core Integrity 0/900 Matter 605/700 Energy 1080/1100 System Corruption 6% Temperature Cool (0) Movement Flying (28) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (5) --- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (12) ----- Desublimator Advanced Signal Interpreter Long-range Terrain Scanner Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Deep Network Scanner Architect God Chip D > --- WEAPON (6) ------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (7) ---- Advanced Reaction Control System EM Dispersion Field Quantum Router Long-range Tractor Beam High-powered Transdimensional Reconstructor Modified Quantum Sheargun Nanosword Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Desublimator Advanced Signal Interpreter Long-range Terrain Scanner Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter AEGIS Remote Shield Deep Network Scanner Quantum Router > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY -------- Advanced Reaction Control System Thermal Barrier EM Dispersion Field Quantum Router Long-range Tractor Beam Core Regenerator [Rating: 222] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Treads Enhanced Armored Heavy Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Long-range Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Powered Armor Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Rocket Launcher Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 3 1 . 1 . 4 . 3 . . . 1 2 2 . . . . . . 1 . . . . 1 1 1 . . . . 1 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | 1 . . 1 . 2 . 3 . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . Weapon 5 | 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Parts Attached 282 | 3 7 4 6 . 3 4 16 26 1 2 3 3 11 5 2 . 1 7 3 5 . 11 11 5 5 3 13 2 18 20 6 20 56 Power 20 | 1 1 1 . . . 1 . 5 . . 1 1 . . 1 . . . . 1 . . 2 1 . . . . 1 . . 1 2 Engine 7 | 1 1 . . . . . . 2 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Core 6 | . . 1 . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 1 2 Propulsion 39 | . 1 2 . . . 1 . 6 . . 2 . 2 2 . . . . 1 . . 2 2 . . 1 2 1 3 . . 4 7 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Flight 33 | . 1 2 . . . 1 . 6 . . 2 . 2 2 . . . . 1 . . 1 2 . . 1 2 1 3 . . 2 4 Utility 84 | . 2 . 2 . 1 1 7 4 1 2 . 2 2 2 . . . 3 . 4 . 8 4 2 2 1 5 . 3 4 . 5 17 Device 50 | . . . . . 1 1 1 2 . 1 . . . 2 . . . 3 . 1 . 7 3 1 1 . 4 . 3 4 . 4 11 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 20 | . 1 . 2 . . . 5 1 . 1 . 2 2 . . . . . . . . 1 1 1 . 1 1 . . . . . 1 Hackware 11 | . 1 . . . . . 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 4 Protection 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 3 1 4 . 2 1 9 11 . . . . 7 1 1 . 1 4 2 . . 1 3 2 3 1 6 1 11 16 6 10 30 Energy Gun 38 | 2 3 . 4 . 1 1 8 5 . . . . . . . . . 1 . . . . . . 2 1 1 . . . . . 9 Energy Cannon 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 3 3 Ballistic Gun 57 | . . . . . . . . 5 . . . . 4 1 . . 1 2 1 . . 1 3 1 1 . 2 1 4 8 3 5 14 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 6 8 3 . 2 Piercing Weapon 4 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . 1 3 . . . . 1 . . . . . . 1 . 2 . . 6 . 2 . 2 2 . 4 14 Parts Lost 8 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 2 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 68 91 98 100 100 84 94 97 100 100 100 99 99 100 100 100 100 96 97 92 90 89 88 89 84 82 82 80 81 80 80 77 75 Engine 2 | . 13 1 . . . . . 3 6 6 10 10 9 9 7 4 4 4 4 4 4 4 1 . . . . . . . . . . Core 3 | . . 10 11 11 11 12 13 7 6 6 . . . . . . . . . . . . 2 4 4 4 4 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 3 2 Flight 16 | . 7 16 22 22 22 19 19 18 18 18 22 22 19 19 19 19 19 19 16 13 13 11 11 13 13 11 11 12 15 16 16 15 14 Device 9 | . . . . . . 6 7 8 6 6 5 5 4 4 4 4 4 9 14 13 13 17 15 12 13 16 15 16 15 16 16 15 14 Processor 24 | . 8 12 19 22 22 15 22 29 31 31 29 29 33 33 33 33 33 24 23 22 22 22 24 27 26 24 24 24 24 24 24 23 23 Hackware 9 | . 7 12 11 11 11 7 11 10 12 12 11 10 9 9 9 9 9 9 9 9 9 9 9 9 8 8 8 8 8 8 8 7 7 Energy Gun 7 | . 30 25 32 33 23 21 17 13 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . . . . . . . 4 18 18 17 16 19 22 22 19 23 21 22 22 22 18 17 16 10 12 13 12 11 11 11 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 7 11 13 13 13 13 19 23 30 28 28 28 26 32 32 33 32 33 37 37 45 45 59 60 67 70 57 89 85 95 95 95 111 114 Greatest Support 130 | 13 14 18 18 18 18 22 28 34 30 30 38 38 38 36 36 40 40 41 45 45 45 59 64 64 64 68 81 93 99 99 99 114 130 Greatest Overweight (x) 2 | . . . . . . 1 1 1 . . . . . . . . . . . . . 2 2 1 1 2 2 . 2 2 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 7 7 7 7 Average Capacity 3 | 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 7 7 7 Most Carried 7 | . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 7 7 Average Carried 2 | . 1 1 1 2 1 1 1 1 1 2 2 1 2 3 3 4 4 3 4 4 4 3 3 2 3 3 3 3 3 3 2 4 6 Final Capacity 7 | 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 7 7 7 7 Final Carried 7 | . 2 1 2 2 1 1 2 1 2 2 2 2 3 3 4 4 4 4 4 4 4 3 4 3 3 3 4 4 4 2 3 6 7 Class Distribution -------------------- 62% | Hacker-Scout 6% | Hacker-Gunner 5% | Hacker-Executioner 5% | Scavenger-Gunner 4% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Scout | -3/Research Hacker-Executioner | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Wizard-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 24522 | 223 77 84 60 . . 65 160 515 . 441 30 499 1141 346 572 . 541 452 660 260 90 1699 1149 993 . 919 837 515 2173 2347 1976 2657 3041 Remotely 3210 | . . . . . . . . . . . . . . . . . . 132 660 260 90 1476 . . . . . . . . . . 592 Salvage Created 50601 | . 571 173 1203 209 . 332 1813 2492 40 827 . 738 1450 369 949 . 907 925 1382 458 . 2865 2062 1712 . 1759 1241 1963 3096 7342 5358 3499 4866 Parts 2918 | . 37 8 95 17 . 18 100 118 2 39 . 66 112 29 48 . 49 47 80 39 3 130 89 83 . 103 72 81 213 273 283 247 437 Haulers Intercepted 8 | . 1 . . . . . 3 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 254 | . . . . . . . . . 11 39 . 72 . 29 51 . 52 . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 776 | . 18 22 33 8 . 9 37 47 2 17 . 21 24 11 19 . 17 13 22 7 1 38 22 22 . 25 20 19 48 84 69 50 51 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Guns 735 | . 18 7 31 8 . 9 30 34 2 17 . 21 22 11 19 . 17 13 22 7 1 37 21 22 . 25 20 19 48 84 69 50 51 AOE 27 | . . 15 2 . . . 5 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 26 | . 4 2 5 1 . 1 2 3 . . . . . . . . . . 1 . . . 1 1 . . . . 2 2 1 . . Worker 24 | . . . 1 . . . 1 1 . . . . 7 . . . . . . . . 2 . . . 1 . 1 1 1 7 1 . Builder 19 | . . . 2 . . . 2 . . . . . 4 . . . . 1 1 . . . . . . 3 . . 2 2 2 . . Tunneler 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler 8 | . 1 . . . . . 3 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Recycler 10 | . . . . . . 2 1 2 . . . . 2 . . . . 1 1 . . . . . . . . . . 1 . . . Mechanic 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 1 1 . Operator 12 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . 2 . 1 1 . Watcher 34 | . . . 3 . . . 3 4 . . . . 1 . . . . . 2 1 . 3 1 3 . 2 1 1 2 1 3 3 . Swarmer 112 | . 6 3 8 6 . 6 4 13 2 3 . 10 6 3 5 . 1 . . . . . . . . 8 5 . 9 2 9 3 . Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 4 2 1 . Grunt 300 | . 12 . 20 1 . 2 19 20 . 4 . 4 13 3 13 . 12 10 15 . . 23 11 9 . 7 4 10 6 42 21 19 . Brawler 24 | . . . . 1 . 1 . 1 . 1 . . . 1 1 . 1 . . . . . . 4 . . . . . 5 4 4 . Duelist 45 | . . . . . . . 4 1 . 4 . 6 2 2 . . 1 . . . . 1 4 1 . . . 1 1 5 10 2 . Protector 14 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 4 4 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Sentry 63 | . . . 4 . . . 9 8 . 2 . . 3 1 . . 2 2 4 . 1 4 4 1 . 3 . 5 . 5 3 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 26 | . . . . . . . . 3 . 2 . 1 . . . . . 1 2 . . . . . . 2 . 3 4 4 2 2 . Programmer 25 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 2 . 5 1 4 8 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lightning 9 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . Tracker 25 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 4 . 9 3 5 . . Combat Programmer 25 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 4 . 9 5 1 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 6 18 10 3 . 5 13 7 2 13 . 6 9 8 7 . 9 9 12 5 1 12 8 12 . 13 6 18 22 39 40 18 10 Combat Bots Only 38 | . 6 18 8 3 . 3 8 6 2 13 . 6 5 8 7 . 9 6 8 4 1 10 8 7 . 8 6 16 19 38 32 17 10 Max Kills in Single Turn 7 | . 2 7 2 1 . 2 3 2 1 1 . 2 2 1 2 . 2 2 2 2 1 2 2 3 . 2 2 2 3 3 4 5 2 Gunslinging 2 | . 1 1 . . . 1 . 1 . . . 1 . . 1 . 1 1 1 . . 1 1 2 . . 1 1 1 2 2 2 1 Exploded 7 | . . 7 1 . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Sigix Warrior (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 23804 | . 681 484 793 220 . 208 1257 1924 43 692 . 1002 1438 281 499 . 429 486 364 419 30 1894 1191 228 . 458 891 219 953 1494 1453 1219 2554 Core 19076 | . 564 380 643 169 . 167 1028 1575 33 559 . 811 1138 223 409 . 346 395 289 339 24 1552 950 178 . 361 686 171 753 1185 1151 973 2024 Absorbed by Shields 6956 | . . . . . . . . . . . . . . 64 . . . . 187 51 . 117 56 143 . 431 187 128 648 854 736 1006 2348 Redirected to Core 16235 | . 361 357 511 163 . 135 820 1192 33 471 . 678 1053 194 321 . 296 323 262 290 24 1257 843 153 . 332 603 171 662 1026 1023 887 1794 Core Remaining (%) 91 | 100 . 71 . . . 85 87 . . . . 90 . . . . 100 . . . . 100 . . 90 . 100 . . 93 . . . Volleys Fired 2077 | . 69 21 69 17 . 15 87 100 3 43 . 63 71 24 35 . 34 33 62 21 9 128 61 60 3 71 67 34 131 143 132 150 321 Largest 5 | . 3 2 3 3 . 3 3 3 3 3 . 3 5 4 5 . 5 5 5 5 5 5 4 4 1 3 4 3 3 3 3 3 3 Hottest 171 | . 130 80 148 148 . 148 171 165 75 75 . 75 125 100 125 . 125 125 125 125 125 125 105 110 110 80 110 90 90 90 90 150 166 Shots Fired 6657 | . 143 38 193 51 . 43 203 294 9 128 . 189 305 95 172 . 168 151 310 105 45 522 244 210 3 213 217 102 392 420 386 410 896 Gun 6621 | . 143 34 193 51 . 43 203 294 9 128 . 189 305 95 172 . 168 151 310 105 45 522 244 209 . 213 215 102 392 420 386 393 887 Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . . 4 9 Launcher 17 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5725 | . . . . . . . . 85 9 128 . 189 305 95 172 . 168 151 310 105 45 522 244 209 . 213 215 102 392 420 386 393 867 Thermal 298 | . 123 . 22 17 . 15 82 . . . . . . . . . . . . . . . . 1 3 . 2 . . . . 4 29 Explosive 17 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Electromagnetic 617 | . 20 34 171 34 . 28 121 209 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | . 23 7 27 14 . 11 82 45 4 30 . 24 26 23 11 . 21 29 32 31 22 54 52 42 . 45 28 69 83 73 69 53 78 Robot Miss Streak 9 | . 4 4 3 2 . 1 2 2 2 2 . 4 4 5 5 . 4 2 3 2 2 4 2 3 . 4 9 1 5 4 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 219 | . 3 4 1 1 . 2 2 9 . 9 . 6 4 2 8 . 5 5 9 2 . 12 3 6 . 3 4 5 8 42 30 19 15 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 1 . 1 . 1 1 1 2 . 1 2 2 1 . 1 1 2 . 1 1 1 1 2 1 1 1 Shots Hit Robots 5500 | . 96 24 145 34 7 33 173 241 4 114 . 140 219 60 96 1 125 120 242 95 37 419 209 162 . 169 165 89 341 391 350 358 841 Core Hits 3319 | . 39 40 73 11 . 16 100 96 3 42 . 54 86 24 44 . 50 52 88 40 18 166 84 75 . 90 88 85 260 364 286 264 681 Critical Hits 480 | . . . . . . . . 1 . . . 2 4 . 2 . 2 1 1 1 1 3 21 8 . 18 10 15 55 56 47 48 184 Critical Kills 99 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 2 1 . 9 3 1 13 14 14 11 26 Critical Parts Destroyed 248 | . . . . . . . . 1 . . . 2 2 . 1 . 2 1 1 . 1 2 15 7 . 7 3 11 20 27 22 24 99 Melee Attacks 77 | . . . . . 7 . . 1 . . . . 21 . 1 1 . . 1 . . . . . . . . . 6 19 17 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . 1 . . . . 16 . . . . . . . . . . . . . . . 6 19 17 . 3 Piercing 8 | . . . . . . . . . . . . . 5 . 1 1 . . 1 . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 7 . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 144072 | . 1201 1041 2158 368 . 602 3747 4882 64 1791 . 2223 4319 1027 1613 125 2154 2242 4299 1754 761 8508 4645 3561 . 3952 4145 3165 11852 14870 13591 13719 25693 Guns 140110 | . 1201 275 1990 368 . 456 3203 4423 64 1791 . 2223 3474 1027 1613 . 2154 2242 4299 1754 761 8296 4494 3561 . 3952 4145 3165 11852 14870 13591 13719 25147 Cannons 411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411 Explosions 2446 | . . 766 168 . . 146 544 459 . . . . . . . . . . . . . 212 151 . . . . . . . . . . Melee 970 | . . . . . . . . . . . . . 845 . . 125 . . . . . . . . . . . . . . . . . Ramming 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Kinetic 129036 | . . . . . . . . 1103 64 1791 . 2223 3474 1027 1613 . 2154 2242 4299 1754 761 8296 4494 3561 . 3952 4145 3165 11852 14870 13591 13719 24886 Thermal 5007 | . 997 . 471 155 . 351 1964 246 . . . . . . . . . . . . . . 151 . . . . . . . . . 672 Explosive 979 | . . 766 . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7945 | . 204 275 1687 213 . 251 1783 3320 . . . . . . . . . . . . . 212 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 621 | . . . . . . . . . . . . . 621 . . . . . . . . . . . . . . . . . . . . Piercing 349 | . . . . . . . . . . . . . 224 . . 125 . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 2 2 . 5 5 5 5 5 . . . . 17 . 1 1 4 5 . 4 7 3 3 6 Average Corruption 4 | . . . . . . . . . . 1 2 . 5 5 5 5 5 . . . . 11 . 1 1 3 4 . 2 5 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 326 | . . . . . . . . . . 4 . . 8 9 17 1 12 . . . . 78 . 1 . 4 17 . 15 45 3 23 89 Message Errors 28 | . . . . . . . . . . 1 . . 2 1 3 . 1 . . . . 5 . 1 . 1 4 . 2 . . 1 6 Matter Fused 24 | . . . . . . . . . . . . . 2 3 4 1 2 . . . . 1 . . . . . . 2 4 . 2 3 Heat Flow Errors 14 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . 2 . . 3 . . 5 Energy Discharges 15 | . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . 2 . 3 2 1 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 1 . 9 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Targeting Errors 172 | . . . . . . . . . . 1 . . 3 2 8 . 6 . . . . 46 . . . 3 7 . 6 26 . 15 49 Weapon Failures 40 | . . . . . . . . . . 1 . . . 1 2 . 2 . . . . 8 . . . . 2 . 1 7 1 4 11 Overload Shots 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 211 | . . . . . . . 15 4 . . . . 107 . . 5 . . . . . 7 73 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 99 | . . . . . . . 15 4 . . . . . . . . . . . . . 7 73 . . . . . . . . . . Melee 112 | . . . . . . . . . . . . . 107 . . 5 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 641 | . . . 112 . . 39 76 162 . . . . . . . . . . . . . 126 61 . . . . . . . . . 65 Shots 12 | . . . 3 . . 1 2 3 . . . . . . . . . . . . . 2 1 . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 321 75 180 48 . 90 184 144 . 9 . 6 360 156 372 11 180 159 222 155 65 421 300 227 . 51 459 316 321 305 490 436 353 Average Temperature 88 | . 101 27 38 15 . 29 40 42 . 9 . 2 126 56 135 11 64 62 81 74 58 121 115 83 . 21 144 104 104 123 172 160 153 Received Heat Transfer 3925 | . 309 60 288 30 . 54 432 465 . 114 . 72 405 17 186 . 141 135 66 9 9 317 167 19 . 14 36 39 56 170 93 55 167 Effects 12 | . 2 . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . 2 . 1 1 1 1 . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Interference 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 57 | . 2 . 11 1 . 1 8 34 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 9 . 1 . . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 9265 | . 2960 . 846 333 . 594 3488 200 . . . . . . . . . . . . . . 100 . . . . . . . . . 744 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 3 . . 2 7 7 . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5123 | . 452 235 878 621 . 235 659 1082 . . . . 897 . . . . 921 1131 473 380 1763 1112 1080 . 796 739 720 995 3913 5123 4115 . Average Influence 824 | . 242 172 487 500 . 120 444 634 . . . . 600 . . . . 330 748 332 342 878 872 780 . 388 548 525 645 1789 3894 3622 . Maximum Alert Level 5 | . 2 1 3 2 . 1 2 3 . . . . 3 . . . . 3 4 2 1 5 4 3 . 3 3 3 3 5 5 5 . Low Security (%) 10 | 100 41 65 18 . . 91 9 . . . . . 2 . . . . 14 . 24 6 10 . . . 22 . . . . . . . Level 1 14 | . 50 34 19 3 . 8 20 21 . . . . 6 . . . . 59 . 8 93 2 . . . 26 15 35 4 . . . . Level 2 37 | . 7 . 37 96 . . 70 36 . . . . 63 . . . . 24 52 67 . 18 8 41 . 38 75 52 53 16 . . . Level 3 24 | . . . 24 . . . . 42 . . . . 27 . . . . 1 44 . . 46 85 58 . 12 8 11 42 34 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 2 . . 13 6 . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 2 57 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 97 . . Squads Dispatched 148 | . 5 . 4 . . . 4 9 . 1 . 1 3 . . . . 1 . . . 7 4 1 . 6 7 2 18 29 41 5 . Investigation 16 | . 2 . 2 . . . 2 6 . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . 2 . . . . Reinforcement 13 | . 3 . 1 . . . . . . . . . . . . . . . . . . 2 . . . 3 . 2 1 . 1 . . Assault 69 | . . . 1 . . . 1 2 . 1 . 1 1 . . . . . . . . . 2 . . . . . 2 21 32 5 . Garrison 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . Intercept 39 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 3 6 . 12 7 7 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 3 . 2 . . . 1 1 . . . . 1 . . . . . 2 2 . 1 . 2 . 2 1 . 2 1 3 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1064 | . 37 22 47 9 . 9 49 62 3 20 . 25 33 11 21 4 18 16 29 10 4 56 25 29 . 33 29 21 58 123 128 58 75 Peak Tracking Total 41 | . 7 19 8 4 . 3 8 5 3 10 . 8 6 8 6 4 6 4 11 5 2 8 6 6 . 8 8 11 7 31 41 16 5 Tactical Retreats 32 | . 1 . 1 . . . 3 2 . 1 . 3 3 1 . . . . 1 . . 5 . . . 1 1 . 2 1 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . 4 . . . . 1 . . . . . 1 . . 1 2 2 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 82 | . 1 . 5 4 . . . 6 . . . . . . 1 . . . 1 . 1 33 3 1 1 . 2 . 5 4 3 3 8 Max in Single Turn 16 | . 1 . 2 1 . . . 4 . . . . . . 1 . . . 1 . . 16 3 1 1 . 1 . 1 1 1 1 1 Garrison Access 8 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . . 1 . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 114 | . 3 . 5 1 . 1 10 16 3 1 . . 12 1 2 4 . 6 13 2 . 5 1 1 1 3 6 3 9 4 . 1 . Terminals 75 | . 1 . 3 1 . 1 7 7 . . . . 7 . 1 . . 5 13 2 . 3 1 1 . 2 5 3 7 4 . 1 . Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 2 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . Total Hacks 373 | . 3 . 8 2 . 1 26 46 15 1 . . 44 1 3 30 . 13 37 5 . 12 7 1 19 10 16 11 53 7 . 2 . Successful 256 | . 3 . 7 1 . 1 17 36 15 1 . . 24 1 3 30 . 11 17 5 . 11 5 1 19 2 9 6 25 5 . 1 . Failed 117 | . . . 1 1 . . 9 10 . . . . 20 . . . . 2 20 . . 1 2 . . 8 7 5 28 2 . 1 . Catastrophic 27 | . . . . . . . . 1 . . . . 7 . . . . . 3 . . . 1 . . 1 . 2 11 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 192 | . 3 . 6 1 . 1 23 20 . . 1 . 30 . . . . 4 21 6 . 8 6 . . 6 9 8 37 2 . . . Terminals 248 | . 1 . 6 2 . 1 23 29 . . . . 31 . 2 . . 11 37 5 . 8 7 1 . 6 11 11 47 7 . 2 . Fabricators 14 | . . . . . . . . 5 . . . . 7 . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . . . 2 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 . 6 . . . . Garrison Access 13 | . . . . . . . 1 3 . . . . 1 . . . . . . . . 4 . . . 4 . . . . . . . Terminal Hacks 197 | . . . 4 1 . 1 12 16 15 1 . . 12 1 3 30 . 8 17 5 . 6 5 1 19 1 6 6 21 5 . 1 . Record 56 | . . . . . . . 1 . 13 . . . 2 . 3 11 . 1 . . . . . . 19 . 1 1 3 1 . . . Part Schematic 14 | . . . . . . 1 . . . . . . . . . 11 . 1 . . . 1 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 20 | . . . . . . . . . 2 1 . . . 1 . . . 1 11 . . . . 1 . . . 1 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 28 | . . . 1 . . . 4 2 . . . . 4 . . . . 1 2 2 . 2 2 . . . 1 2 4 1 . . . Unreport Threat 34 | . . . 1 . . . 3 3 . . . . 5 . . . . 1 4 3 . 3 3 . . . 2 1 5 . . . . Locate Traps 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 10 | . . . . . . . . 4 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Build 6 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . Seal Access 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . Unauthorized Hacks 70 | . 6 . 6 . . . 8 21 . . . . 8 . . . . 2 . . . 6 . . . . 11 . 2 . . . . Terminals 16 | . 1 . 1 . . . 2 4 . . . . 2 . . . . 1 . . . 2 . . . . 2 . 1 . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Botnet 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 2 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 . 2 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 37 | . . . 2 . . . 7 7 . . . . 6 . . . . 1 5 1 . 2 . . . 1 1 2 1 1 . . . Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . 1 . . . . . . . 11 . 1 . . . 1 . . . . . . . . . . . Parts Built 6 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Matter 1022 | . . . . . . . . 438 . . . . 438 . . . . 146 . . . . . . . . . . . . . . . Time 372 | . . . . . . . . 232 . . . . 116 . . . . 24 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 6 . . . . 6 . . . . 6 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 4 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 40 | . 1 3 1 1 . . 1 1 2 2 5 1 . . . . . 1 10 5 . 1 . . . . 1 . . 1 3 . . Largest Group 10 | . 1 3 1 1 1 . 1 . 2 2 7 5 1 . . . . 1 10 9 9 6 . . . . 1 . . 1 4 1 . Highest-Rated Group 1213 | . 10 40 16 31 31 . 10 . 56 46 144 116 30 . . . . 10 406 600 600 399 . . . . 10 . . 1075 1213 1075 . Highest-Rated Ally 1075 | . 10 16 16 31 31 . 10 . 31 30 42 42 30 . . . . 10 156 149 94 94 . . . . 10 . . 1075 1075 1075 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 272 | . . 11 . . . . . 1 . . . 29 . . . . . . 14 38 14 30 . . . . . . . 47 64 24 . Total Damage 12071 | . . 113 . . . . . . . . . 509 . . . . . . 436 1021 409 867 . . . . . . . 3115 4458 1143 . Kills 51 | . . 2 . . . . . . . . . 6 . . . . . . 2 11 6 2 . . . . . . . 5 15 2 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 115 | . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 1 2 2 . 2 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . . . . . . . . 9 . . . . 4 1 1 . 10 6 8 . 5 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrols 25 | . . . . . . . . . . . . . 4 . . . . 2 1 1 . 7 4 3 . 3 . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guards 17 | . . . . . . . . . . . . . 4 . . . . 2 . . . 2 2 5 . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 14520 | 21 522 346 671 330 106 278 1022 1475 240 487 388 355 744 194 254 47 211 312 369 276 64 630 489 316 110 323 482 151 749 634 471 476 977 Spaces Moved 21592 | 34 532 587 784 477 231 551 1111 2270 469 708 897 437 1374 278 501 110 424 539 388 187 39 789 534 413 161 379 656 315 1153 970 909 819 1566 Core 489 | 34 213 . . . . . . 1 . . . . . . . . . . . . . 2 23 . . 29 60 . 87 35 5 . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21102 | . 319 587 784 477 231 551 1111 2269 469 708 897 437 1374 278 501 110 424 539 388 187 39 787 511 413 161 350 596 315 1066 935 904 819 1565 Fastest Speed 21 | 50 40 37 37 37 37 34 34 34 34 34 31 31 28 28 28 21 21 28 28 30 30 24 32 34 34 34 30 32 28 28 28 28 28 Average Speed 35 | 50 44 38 37 37 37 35 53 34 34 34 31 31 28 28 28 25 24 28 28 30 30 38 55 40 55 45 49 32 40 38 32 28 28 Slowest Speed 200 | 50 50 40 37 37 37 117 114 100 34 34 34 31 31 28 28 28 28 28 30 30 30 162 150 114 114 150 150 32 200 150 200 28 160 Overloaded Moves 824 | . . . . . . . . . . . . . . . . 32 197 . . . . 592 3 . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hopped 237 | . 8 3 19 4 . 7 21 28 2 1 . . 21 4 . 4 1 22 6 . 1 16 8 . . 3 7 3 22 4 17 1 4 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 56 | 3 68 92 69 95 63 95 74 51 44 84 83 58 34 44 65 70 67 16 70 56 61 71 11 33 98 12 66 12 82 65 24 29 71 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 36 | . 2 2 2 1 . . 2 5 1 1 2 . . 1 1 16 . . . . . . . . . . . . . . . . . Known Exits Taken 30 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . 1 . . 2 3 3 2 . . 3 . 2 . . . . . . . . . . . . . . . . Spaces Dug 116 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . 1 12 10 86 . Terrain Destroyed 891 | . . 41 7 . . 10 23 67 . . . . 6 . . . 1 . . . . 318 54 1 . . . . 1 12 10 339 1 Melee 30 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . 1 12 10 . . Projectile 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 AOE 858 | . . 41 7 . . 10 23 66 . . . . . . . . . . . . . 318 54 . . . . . . . . 339 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 27336 | 36 674 662 993 587 242 591 1334 2755 543 906 1001 589 1615 366 585 122 502 651 590 389 82 1051 696 533 176 495 810 388 1503 1311 1138 1147 2273 Wait 2006 | . 43 38 100 90 2 21 68 264 69 121 100 15 108 20 22 16 20 65 110 150 36 38 52 6 . 10 22 27 128 75 29 28 113 Move 21104 | 33 516 580 747 468 230 536 1068 2214 464 705 896 436 1332 269 500 103 421 496 375 186 36 761 517 412 160 372 641 308 1110 962 879 813 1558 Hop 215 | . 7 3 17 4 . 7 21 27 2 1 . . 20 4 . 2 1 20 6 . 1 11 8 . . 3 7 3 20 3 12 1 4 Pick Up 70 | . 3 . 3 . . . 1 4 1 . . 2 4 . 1 . . 1 . . . 4 1 1 . 1 5 2 10 6 1 6 13 Fast Attach 172 | 3 7 2 4 . . 2 15 21 . 1 3 2 5 2 1 . . 4 1 3 . 3 9 3 7 2 6 1 10 7 . 6 42 Attach 64 | . . . 1 . 1 1 . 3 . . . . 1 . . . . 1 . . . 2 . . 1 1 4 1 7 13 6 11 10 Detach 42 | . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . 1 . 2 . 4 7 6 11 6 Swap 52 | . . 2 1 . 2 1 1 2 1 1 . 1 5 3 1 . 1 2 2 2 . 6 2 2 . . 3 . 2 2 . 3 4 Drop 188 | . 4 3 4 . . . 9 23 . 1 2 2 5 2 1 . . 5 2 3 . 10 2 1 4 4 9 3 20 11 . 9 49 Fire 2077 | . 69 21 69 17 . 15 87 100 3 43 . 63 71 24 35 . 34 33 62 21 9 128 61 60 3 71 67 34 131 143 132 150 321 Melee 77 | . . . . . 7 . . 1 . . . . 21 . 1 1 . . 1 . . . . . . . . . 6 19 17 . 3 Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . . . . . . . 11 . . 18 . 13 . . . . . . 34 3 . Rewire 32 | . . . . . . . . 2 . 10 . 20 . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1146 | . 25 13 47 8 . 7 64 92 3 23 . 48 43 42 23 . 25 22 20 24 . 70 44 35 . 31 44 9 55 63 22 106 138 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Reached level 2 330 | -10/Materials | Core integrity fell below 50% 407 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Upgraded with Weapon slot (x1) 544 | -10/Materials | Entered Mines 545 | -10/Mines | Assembled infested the area 546 | -10/Mines | Reached level 3 547 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 596 | -10/Mines | Destroyed 18 combat bots 671 | -10/Mines | Learned location of Mines (-9) 678 | -10/Mines | Discovered new exit (range 14) 724 | -10/Mines | Discovered new exit (range 11) 846 | -10/Mines | Build established: Hacker-Mutant 890 | -10/Mines | Entered Materials 890 | -9/Materials | Accompanied by 1 ally 892 | -9/Materials | Reached level 4 902 | -9/Materials | Identified exit to Mines 902 | -9/Materials | Identified exit to Storage 1030 | -9/Materials | Reached level 5 1041 | -9/Materials | Upgraded with Utility slot (x1) 1205 | -9/Materials | Destroyed 8 combat bots 1208 | -9/Materials | Discovered new exit (range 16) 1238 | -9/Materials | Discovered new exit (range 15) 1245 | -9/Materials | Reached level 6 1274 | -9/Materials | Identified exit to Materials 1290 | -9/Materials | First assault squad dispatched 1372 | -9/Materials | Discovered exit to Materials (range 4) 1408 | -9/Materials | Reached level 7 1561 | -9/Materials | Entered Mines 1563 | -9/Mines | Reached level 8 1575 | -9/Mines | Discovered new exit (range 13) 1581 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1633 | -9/Mines | Build established: Scavenger-Gunner 1663 | -9/Mines | Received a Mining Laser from a helpful Derelict 1718 | -9/Mines | Discovered exit to Materials (range 10) 1718 | -9/Mines | Learned Materials emergency access door positions 1823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1825 | -9/Mines | Identified exit to Exiles 1891 | -9/Mines | Entered Exiles 1891 | -9/Exiles | Accompanied by 1 ally 1901 | -9/Exiles | Met 8R-AWN 1912 | -9/Exiles | Met EX-HEX 1945 | -9/Exiles | Met EX-DEC 1962 | -9/Exiles | Met EX-BIN 1988 | -9/Exiles | Discovered new exit (range 15) 1993 | -9/Exiles | Identified exit to Mines 1994 | -9/Exiles | Upgraded with Power slot (x1) 1994 | -9/Exiles | Upgraded with Propulsion slot (x1) 1994 | -9/Exiles | Upgraded with Utility slot (x2) 1997 | -9/Exiles | Entered Mines 2039 | -8/Mines | Discovered exit to Materials (range 16) 2039 | -8/Mines | Reached level 9 2131 | -8/Mines | Discovered exit to Materials (range 13) 2275 | -8/Mines | Entered Materials 2277 | -8/Materials | Reached level 10 2321 | -8/Materials | Garrison activated, responded to threat 2370 | -8/Materials | Reached level 11 2415 | -8/Materials | Build established: Scavenger-Scout 2417 | -8/Materials | Core integrity fell below 50% 2447 | -8/Materials | Destroyed 8 combat bots 2647 | -8/Materials | Reached level 12 2675 | -8/Materials | First assault squad dispatched 2678 | -8/Materials | Upgraded with Utility slot (x3) 2687 | -8/Materials | Discovered new exit (range 12) 2904 | -8/Materials | Discovered new exit (range 16) 2953 | -8/Materials | Identified exit to Factory 3232 | -8/Materials | Discovered exit to Factory (range 14) 3297 | -8/Materials | Entered Factory 3299 | -7/Factory | Reached level 13 3303 | -7/Factory | Identified exit to Lower Caves 3371 | -7/Factory | Hacking Suite fried by hacking feedback 3426 | -7/Factory | Reached level 14 3482 | -7/Factory | Discovered new exit (range 11) 3510 | -7/Factory | Build established: Hacker-Scout 3750 | -7/Factory | Reached level 15 3766 | -7/Factory | Discovered new exit (range 24) 3773 | -7/Factory | Core integrity fell below 50% 4097 | -7/Factory | First assault squad dispatched 4261 | -7/Factory | Reached level 16 4414 | -7/Factory | Fabricated Enh. Autogun? 4555 | -7/Factory | Fabricated Enh. Autogun (x1) 4772 | -7/Factory | Entered Lower Caves 4866 | -7/Lower Caves | A Commander dispatched an escort 4875 | -7/Lower Caves | Learned location of 1 exit from Factory 4875 | -7/Lower Caves | Learned Extension emergency access door positions 4875 | -7/Lower Caves | Learned Factory stockpile data 4875 | -7/Lower Caves | Learned Armory security intel 4875 | -7/Lower Caves | Learned Factory terminal intel 4875 | -7/Lower Caves | Learned Research terminal intel 4875 | -7/Lower Caves | Learned Armory garrison access intel 4882 | -7/Lower Caves | Discovered new exit (range 14) 4917 | -7/Lower Caves | Identified exit to Lower Caves 5012 | -7/Lower Caves | Entered another Lower Caves area 5012 | -7/Lower Caves | Accompanied by 2 allies 5013 | -7/Lower Caves | Commander's escort returned to base 5013 | -7/Lower Caves | Commander's escort returned to base 5027 | -7/Lower Caves | Discovered new exit (range 19) 5037 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5121 | -7/Lower Caves | Reached level 17 5145 | -7/Lower Caves | Destroyed 13 combat bots 5157 | -7/Lower Caves | Identified exit to Factory 5384 | -7/Lower Caves | Discovered new exit (range 11) 5430 | -7/Lower Caves | Identified exit to Zion 5499 | -7/Lower Caves | Entered Zion 5499 | -7/Zion | Accompanied by 2 allies 5511 | -7/Zion | Discovered new exit (range 22) 5531 | -7/Zion | System corruption cleaned by Quarantine Array 5551 | -7/Zion | Upgraded with Propulsion slot (x1) 5595 | -7/Zion | Gained Derelict followers 5618 | -7/Zion | Received a visual enhancement algorithm 5696 | -7/Zion | Discovered new exit (range 13) 5789 | -7/Zion | Identified exit to Proximity Caves 5887 | -7/Zion | Entered Proximity Caves 5887 | -6/Proximity Caves | Accompanied by 7 allies 5939 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5944 | -6/Proximity Caves | Reached level 18 6075 | -6/Proximity Caves | Learned Factory terminal intel 6145 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6222 | -6/Proximity Caves | Upgraded with Utility slot (x2) 6242 | -6/Proximity Caves | Entered Factory 6242 | -6/Factory | Accompanied by 1 ally 6243 | -6/Factory | Identified exit to Factory 6244 | -6/Factory | Reached level 19 6245 | -6/Factory | Loaded intel: 20 terminal locations 6399 | -6/Factory | Fabricated Enh. Autogun (x1) 6400 | -6/Factory | Upgraded with Weapon slot (x2) 6407 | -6/Factory | Fabricated Enh. Autogun? 6592 | -6/Factory | First assault squad dispatched 6686 | -6/Factory | Spotted B-75 Beast 6701 | -6/Factory | Garrison activated, responded to threat 6731 | -6/Factory | Core integrity fell below 50% 6732 | -6/Factory | Discovered new exit (range 21) 6792 | -6/Factory | Core integrity fell below 20% 6866 | -6/Factory | Discovered exit to Factory (range 24) 6866 | -6/Factory | Identified exit to Lower Caves 6951 | -6/Factory | Reached level 20 6986 | -6/Factory | Entered Lower Caves 6987 | -6/Lower Caves | Encountered a Warlord checkpoint 7016 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7073 | -6/Lower Caves | Destroyed 8 combat bots 7135 | -6/Lower Caves | Discovered new exit (range 20) 7171 | -6/Lower Caves | Learned Factory terminal intel 7180 | -6/Lower Caves | Identified exit to Lower Caves 7180 | -6/Lower Caves | Entered another Lower Caves area 7183 | -6/Lower Caves | Encountered a Warlord checkpoint 7184 | -6/Lower Caves | Discovered exit to Factory (range 13) 7275 | -6/Lower Caves | Attracted the attention of an 0b10 base 7303 | -6/Lower Caves | Learned Research trap positions 7312 | -6/Lower Caves | Destroyed 7 combat bots 7380 | -6/Lower Caves | Discovered new exit (range 16) 7430 | -6/Lower Caves | Found Alien Artifact 7434 | -6/Lower Caves | Identified exit to Data Miner 7434 | -6/Lower Caves | Entered Data Miner 7434 | -6/Data Miner | Discovered new exit (range 7) 7440 | -6/Data Miner | Met Data Miner 7447 | -6/Data Miner | Learned location of Section 7 (-2) 7447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7449 | -6/Data Miner | Received God Mode back door access code from Data Miner 7459 | -6/Data Miner | Interfaced with the Data Conduit 7480 | -6/Data Miner | Identified exit to Proximity Caves 7481 | -6/Data Miner | Entered Proximity Caves 7483 | -5/Proximity Caves | Reached level 21 7494 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7538 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7587 | -5/Proximity Caves | Destroyed 7 combat bots 7631 | -5/Proximity Caves | Discovered exit to Factory (range 21) 7644 | -5/Proximity Caves | Reached level 22 7666 | -5/Proximity Caves | Learned 4 Factory zone layouts 7673 | -5/Proximity Caves | Destroyed 9 combat bots 7692 | -5/Proximity Caves | Entered Factory 7693 | -5/Factory | Identified exit to Upper Caves 7694 | -5/Factory | Loaded intel: 254 machine locations 7695 | -5/Factory | Loaded intel: 22 terminal locations 7742 | -5/Factory | Identified exit to Extension 7907 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 8000 | -5/Factory | Local fabrication network quarantined 8004 | -5/Factory | Entered Extension 8006 | -5/Extension | Loaded intel: 39 machine locations 8012 | -5/Extension | Disrupted transfer network 8032 | -5/Extension | Reached level 23 8066 | -5/Extension | Rescued A7 8072 | -5/Extension | Destroyed 8 combat bots 8111 | -5/Extension | Rescued a captive Derelict 8122 | -5/Extension | Rescued a captive Derelict 8123 | -5/Extension | Rescued a captive Derelict 8123 | -5/Extension | Rescued a captive Derelict 8153 | -5/Extension | Rescued a captive Derelict 8155 | -5/Extension | Rescued a captive Derelict 8161 | -5/Extension | Destroyed 7 combat bots 8167 | -5/Extension | Spotted B-75 Beast 8175 | -5/Extension | Spotted B-75 Beast 8180 | -5/Extension | Allies destroyed B-75 Beast 8184 | -5/Extension | Discovered new exit (range 16) 8185 | -5/Extension | Destroyed B-75 Beast 8209 | -5/Extension | Rescued a captive Derelict 8212 | -5/Extension | Rescued a captive Derelict 8214 | -5/Extension | Rescued a captive Derelict 8246 | -5/Extension | Rescued a captive Derelict 8273 | -5/Extension | Rescued a captive Derelict 8274 | -5/Extension | Rescued a captive Derelict 8274 | -5/Extension | Rescued a captive Derelict 8278 | -5/Extension | Rescued a captive Derelict 8281 | -5/Extension | Rescued a captive Derelict 8286 | -5/Extension | Discovered new exit (range 11) 8286 | -5/Extension | Discovered new exit (range 6) 8368 | -5/Extension | Identified exit to Cetus 8373 | -5/Extension | Entered Cetus 8373 | -5/Cetus | Accompanied by 8 allies 8374 | -5/Cetus | Loaded intel: 24 machine locations 8378 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8379 | -5/Cetus | Spotted Cetus Guard 8379 | -5/Cetus | Spotted Cetus Guard 8383 | -5/Cetus | Destroyed Cetus Guard 8383 | -5/Cetus | Spotted Cetus Guard 8386 | -5/Cetus | Spotted Cetus Guard 8387 | -5/Cetus | Destroyed Cetus Guard 8389 | -5/Cetus | Allies destroyed Cetus Guard 8393 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8395 | -5/Cetus | Destroyed Cetus Guard 8426 | -5/Cetus | Found Prototype Protection 8426 | -5/Cetus | Identified Med. Regenerative Plating 8441 | -5/Cetus | Started Cetus Manufacturing Module 8466 | -5/Cetus | Manufactured an Enhanced Grunt 8482 | -5/Cetus | Discovered new exit (range 16) 8488 | -5/Cetus | Spotted Cetus Guard 8488 | -5/Cetus | Spotted Cetus Guard 8490 | -5/Cetus | Spotted Cetus Guard 8491 | -5/Cetus | Manufactured an Enhanced Grunt 8492 | -5/Cetus | Spotted Cetus Guard 8493 | -5/Cetus | Discovered new exit (range 21) 8494 | -5/Cetus | Destroyed Cetus Guard 8499 | -5/Cetus | Destroyed Cetus Guard 8506 | -5/Cetus | Destroyed Cetus Guard 8508 | -5/Cetus | Destroyed Cetus Guard 8514 | -5/Cetus | Met Revision 17 8516 | -5/Cetus | Manufactured an Enhanced Grunt 8516 | -5/Cetus | Reached level 24 8536 | -5/Cetus | Upgraded with Utility slot (x1) 8541 | -5/Cetus | Manufactured an Enhanced Grunt 8554 | -5/Cetus | Identified exit to Archives 8566 | -5/Cetus | Manufactured an Enhanced Grunt 8649 | -5/Cetus | Entered Archives 8649 | -5/Archives | Accompanied by 9 allies 8650 | -5/Archives | Loaded intel: 8 machine locations 8652 | -5/Archives | Discovered new exit (range 24) 8652 | -5/Archives | Discovered new exit (range 23) 8672 | -5/Archives | Discovered new exit (range 17) 8685 | -5/Archives | Identified exit to Hub_04(d) 8713 | -5/Archives | Entered Hub_04(d) 8713 | -5/Hub_04(d) | Accompanied by 6 allies 8714 | -5/Hub_04(d) | Loaded intel: 104 machine locations 8777 | -5/Hub_04(d) | Garrison activated, responded to threat 8807 | -5/Hub_04(d) | Network Hub disabled 8843 | -5/Hub_04(d) | Intercept squad dispatched 8848 | -5/Hub_04(d) | Spotted Tracker 8858 | -5/Hub_04(d) | Destroyed Tracker 8861 | -5/Hub_04(d) | Found Exp. Targeting Computer 8875 | -5/Hub_04(d) | Spotted Combat Programmer 8879 | -5/Hub_04(d) | Spotted Lightning 8882 | -5/Hub_04(d) | Spotted Lightning 8885 | -5/Hub_04(d) | Core integrity fell below 50% 8885 | -5/Hub_04(d) | Destroyed Combat Programmer 8886 | -5/Hub_04(d) | Spotted Lightning 8889 | -5/Hub_04(d) | Destroyed Lightning 8895 | -5/Hub_04(d) | Destroyed Lightning 8924 | -5/Hub_04(d) | Destroyed 10 combat bots 8951 | -5/Hub_04(d) | Destroyed Lightning 8980 | -5/Hub_04(d) | Spotted Lightning 8980 | -5/Hub_04(d) | Spotted Lightning 8983 | -5/Hub_04(d) | Spotted Lightning 8998 | -5/Hub_04(d) | System corruption reached 10% 9003 | -5/Hub_04(d) | Destroyed Lightning 9013 | -5/Hub_04(d) | Destroyed Lightning 9027 | -5/Hub_04(d) | Destroyed Lightning 9050 | -5/Hub_04(d) | Found EM Dispersion Field 9073 | -5/Hub_04(d) | Destroyed 7 combat bots 9075 | -5/Hub_04(d) | Found EM Dispersion Field 9092 | -5/Hub_04(d) | Discovered new exit (range 12) 9095 | -5/Hub_04(d) | Discovered new exit (range 15) 9095 | -5/Hub_04(d) | Identified exit to Factory 9153 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 9180 | -5/Hub_04(d) | Network Hub disabled 9180 | -5/Hub_04(d) | Reached level 25 9198 | -5/Hub_04(d) | Found Prototype Energy Cannon 9211 | -5/Hub_04(d) | Found Exp. Phase Shifter 9284 | -5/Hub_04(d) | Network Hub disabled 9343 | -5/Hub_04(d) | Entered Factory 9344 | -4/Factory | Identified exit to Armory 9345 | -4/Factory | Loaded intel: 287 machine locations 9346 | -4/Factory | Loaded intel: 20 terminal locations 9450 | -4/Factory | Discovered new exit (range 19) 9512 | -4/Factory | Identified exit to Research 9593 | -4/Factory | First assault squad dispatched 9713 | -4/Factory | Intercept squad dispatched 9723 | -4/Factory | Reached level 26 9723 | -4/Factory | Spotted Tracker 9727 | -4/Factory | Core integrity fell below 50% 9735 | -4/Factory | Core integrity fell below 20% 9737 | -4/Factory | Destroyed Tracker 9758 | -4/Factory | Destroyed 8 combat bots 9758 | -4/Factory | Spotted Combat Programmer 9761 | -4/Factory | Destroyed Combat Programmer 9777 | -4/Factory | Discovered exit to Research (range 24) 9832 | -4/Factory | Entered Armory 9834 | -4/Armory | Loaded intel: 76 machine locations 9960 | -4/Armory | Destroyed 7 combat bots 10021 | -4/Armory | Destroyed 7 combat bots 10088 | -4/Armory | Discovered new exit (range 17) 10089 | -4/Armory | Discovered exit to Research (range 11) 10147 | -4/Armory | Identified exit to Lab 10148 | -4/Armory | Entered Lab 10148 | -4/Lab | Discovered exit to Research (range 9) 10150 | -4/Lab | Reached level 27 10159 | -4/Lab | Upgraded with Utility slot (x1) 10161 | -4/Lab | Hidden lab's door opened automatically 10161 | -4/Lab | Sensor layout match revealed 10162 | -4/Lab | Gained access to the hidden lab's interior 10197 | -4/Lab | Found Prototype Energy Gun 10197 | -4/Lab | Identified Tachyon Dispersion Ray 10201 | -4/Lab | Found Prototype Energy Gun 10201 | -4/Lab | Identified Hyp. EM Gauss Rifle 10205 | -4/Lab | Found Prototype Hackware 10205 | -4/Lab | Identified Quantum Router 10217 | -4/Lab | Found Alien Artifact 10217 | -4/Lab | Identified Core Regenerator 10217 | -4/Lab | Used Core Regenerator, restored core integrity (+0) 10223 | -4/Lab | Found Alien Artifact 10223 | -4/Lab | Identified Integrated Reactor 10223 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 10228 | -4/Lab | Found Alien Artifact 10228 | -4/Lab | Identified Transdimensional Reconstructor 10228 | -4/Lab | Warped through subspace 10239 | -4/Lab | Decrypted terminal 10239 | -4/Lab | Acquired modification code for an L2 power cell 10258 | -4/Lab | Entered Research 10259 | -3/Research | Loaded intel: 99 trap records 10260 | -3/Research | Loaded intel: 105 machine locations 10260 | -3/Research | Reached level 28 10261 | -3/Research | Loaded intel: 16 terminal locations 10270 | -3/Research | Upgraded with Weapon slot (x1) 10347 | -3/Research | Identified exit to Testing 10395 | -3/Research | Intercept squad dispatched 10410 | -3/Research | Spotted Tracker 10411 | -3/Research | Spotted Tracker 10430 | -3/Research | Destroyed Tracker 10444 | -3/Research | Destroyed Tracker 10458 | -3/Research | Revision forces began assault on 0b10 10470 | -3/Research | Destroyed 8 combat bots 10473 | -3/Research | Spotted Combat Programmer 10479 | -3/Research | Spotted Combat Programmer 10489 | -3/Research | Destroyed Combat Programmer 10499 | -3/Research | Destroyed Combat Programmer 10547 | -3/Research | Reached level 29 10581 | -3/Research | Entered Testing 10582 | -3/Testing | Loaded intel: 67 machine locations 10641 | -3/Testing | Upgraded with Propulsion slot (x1) 10650 | -3/Testing | Spotted Striker 10729 | -3/Testing | Spotted PL-J5MNUXQCIU 10758 | -3/Testing | Found Prototype Device 10758 | -3/Testing | Identified AEGIS Remote Shield 10771 | -3/Testing | Discovered new exit (range 21) 10771 | -3/Testing | Intercept squad dispatched 10772 | -3/Testing | Spotted Tracker 10773 | -3/Testing | Spotted Tracker 10787 | -3/Testing | Destroyed Tracker 10834 | -3/Testing | Spotted Combat Programmer 10835 | -3/Testing | Spotted Combat Programmer 10836 | -3/Testing | Destroyed Combat Programmer 10839 | -3/Testing | Destroyed Combat Programmer 10887 | -3/Testing | Intercept squad dispatched 10902 | -3/Testing | Spotted Tracker 10902 | -3/Testing | Spotted Tracker 10906 | -3/Testing | Destroyed Tracker 10910 | -3/Testing | Spotted Combat Programmer 10913 | -3/Testing | Destroyed Tracker 10916 | -3/Testing | Destroyed Combat Programmer 10938 | -3/Testing | Destroyed Tracker 10955 | -3/Testing | Spotted Combat Programmer 10959 | -3/Testing | Destroyed Combat Programmer 11022 | -3/Testing | Destroyed PL-J5MNUXQCIU 11025 | -3/Testing | Found Nanosword 11031 | -3/Testing | Found Exp. Core Analyzer 11063 | -3/Testing | Identified exit to Research 11063 | -3/Testing | Entered Research 11064 | -2/Research | Loaded intel: 97 machine locations 11065 | -2/Research | Reached level 30 11106 | -2/Research | Identified exit to Quarantine 11114 | -2/Research | Discovered new exit (range 13) 11116 | -2/Research | Reached level 31 11148 | -2/Research | Identified exit to Access 11152 | -2/Research | Destroyed 16 combat bots 11161 | -2/Research | Discovered exit to Access (range 19) 11214 | -2/Research | Entered Quarantine 11215 | -2/Quarantine | Loaded intel: 55 machine locations 11224 | -2/Quarantine | Found Alien Energy Cannon 11224 | -2/Quarantine | Identified Core Cannon 11259 | -2/Quarantine | Found Alien Artifact 11275 | -2/Quarantine | Identified Subatomic Replicator 11279 | -2/Quarantine | Used Subatomic Replicator to replicate Electron Diverter 11337 | -2/Quarantine | Reached level 32 11366 | -2/Quarantine | Intercept squad dispatched 11369 | -2/Quarantine | Spotted Tracker 11369 | -2/Quarantine | Spotted Tracker 11370 | -2/Quarantine | Destroyed Tracker 11376 | -2/Quarantine | Destroyed Tracker 11378 | -2/Quarantine | Spotted Combat Programmer 11390 | -2/Quarantine | Destroyed Combat Programmer 11390 | -2/Quarantine | Spotted Combat Programmer 11392 | -2/Quarantine | Destroyed Combat Programmer 11413 | -2/Quarantine | Destroyed 19 combat bots 11419 | -2/Quarantine | Discovered exit to Access (range 23) 11460 | -2/Quarantine | Found Alien Artifact 11463 | -2/Quarantine | Identified Terrabomb 11502 | -2/Quarantine | First assault squad dispatched 11523 | -2/Quarantine | Spotted Fortress 11578 | -2/Quarantine | Destroyed Fortress 11582 | -2/Quarantine | Found Vortex Chain Reactor 11636 | -2/Quarantine | Found Alien Slashing Weapon 11637 | -2/Quarantine | Identified Sigix Broadsword 11653 | -2/Quarantine | Met incapacitated Sigix Warrior 11653 | -2/Quarantine | Lockdown squad dispatched 11654 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11654 | -2/Quarantine | Unlocked Sigix quarantine chamber 11665 | -2/Quarantine | Intercept squad dispatched 11676 | -2/Quarantine | Spotted Tracker 11676 | -2/Quarantine | Spotted Tracker 11676 | -2/Quarantine | Spotted Tracker 11676 | -2/Quarantine | Destroyed Tracker 11676 | -2/Quarantine | Destroyed Tracker 11679 | -2/Quarantine | Destroyed Tracker 11715 | -2/Quarantine | Spotted Combat Programmer 11715 | -2/Quarantine | Spotted Combat Programmer 11718 | -2/Quarantine | Destroyed Combat Programmer 11719 | -2/Quarantine | Destroyed Combat Programmer 11722 | -2/Quarantine | Spotted Combat Programmer 11724 | -2/Quarantine | Destroyed Combat Programmer 11749 | -2/Quarantine | Found Alien Artifact 11758 | -2/Quarantine | Spotted Lightning 11761 | -2/Quarantine | Destroyed Lightning 11762 | -2/Quarantine | Spotted Lightning 11762 | -2/Quarantine | Spotted Lightning 11764 | -2/Quarantine | Destroyed Lightning 11767 | -2/Quarantine | Destroyed Lightning 11782 | -2/Quarantine | Identified Core Reset Matrix 11842 | -2/Quarantine | Intercept squad dispatched 11848 | -2/Quarantine | Spotted Tracker 11848 | -2/Quarantine | Destroyed Tracker 11848 | -2/Quarantine | Spotted Tracker 11849 | -2/Quarantine | Destroyed Tracker 11849 | -2/Quarantine | Spotted Tracker 11850 | -2/Quarantine | Reached level 33 11850 | -2/Quarantine | Destroyed Tracker 11855 | -2/Quarantine | Spotted Tracker 11857 | -2/Quarantine | Destroyed Tracker 11879 | -2/Quarantine | Spotted Combat Programmer 11881 | -2/Quarantine | Destroyed Combat Programmer 11883 | -2/Quarantine | Destroyed Combat Programmer 11887 | -2/Quarantine | Destroyed Combat Programmer 11887 | -2/Quarantine | Destroyed Combat Programmer 11962 | -2/Quarantine | Discovered new exit (range 6) 11963 | -2/Quarantine | Identified exit to Section 7 11963 | -2/Quarantine | Entered Section 7 11964 | -2/Section 7 | Loaded intel: 151 machine locations 12013 | -2/Section 7 | Spotted B-90 Cyclops 12038 | -2/Section 7 | Found Alien Artifact 12038 | -2/Section 7 | Identified Integrity Redistributor 12038 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 12063 | -2/Section 7 | Intercept squad dispatched 12066 | -2/Section 7 | Spotted Tracker 12067 | -2/Section 7 | Destroyed Tracker 12067 | -2/Section 7 | Spotted Tracker 12068 | -2/Section 7 | Destroyed Tracker 12084 | -2/Section 7 | Spotted Combat Programmer 12085 | -2/Section 7 | Destroyed Combat Programmer 12086 | -2/Section 7 | Spotted Combat Programmer 12087 | -2/Section 7 | Destroyed Combat Programmer 12138 | -2/Section 7 | Destroyed 9 combat bots 12189 | -2/Section 7 | Spotted Executioner 12197 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 12202 | -2/Section 7 | Spotted Executioner 12213 | -2/Section 7 | First assault squad dispatched 12276 | -2/Section 7 | Activated Sigix Exoskeleton 12276 | -2/Section 7 | Unable to understand communications from Sigix Warrior 12304 | -2/Section 7 | Spotted B-99 Colossus 12309 | -2/Section 7 | Destroyed B-99 Colossus 12310 | -2/Section 7 | Intercept squad dispatched 12325 | -2/Section 7 | Spotted Tracker 12327 | -2/Section 7 | Destroyed Tracker 12349 | -2/Section 7 | Reached level 34 12350 | -2/Section 7 | Spotted Combat Programmer 12354 | -2/Section 7 | Spotted Combat Programmer 12355 | -2/Section 7 | Spotted Combat Programmer 12355 | -2/Section 7 | Spotted Alpha 7 12366 | -2/Section 7 | Core integrity fell below 50% 12371 | -2/Section 7 | Destroyed Combat Programmer 12372 | -2/Section 7 | Destroyed Combat Programmer 12375 | -2/Section 7 | Destroyed Combat Programmer 12388 | -2/Section 7 | Destroyed Alpha 7 12409 | -2/Section 7 | Destroyed 38 combat bots 12460 | -2/Section 7 | Found Alien Artifact 12460 | -2/Section 7 | Identified LRC Storage 12460 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12472 | -2/Section 7 | Destroyed Investigator 12480 | -2/Section 7 | Spotted Alpha 7 12486 | -2/Section 7 | Destroyed Alpha 7 12529 | -2/Section 7 | Destroyed 25 combat bots 12580 | -2/Section 7 | Spotted Striker 12580 | -2/Section 7 | Spotted Striker 12580 | -2/Section 7 | Spotted Executioner 12583 | -2/Section 7 | Garrison activated, responded to threat 12588 | -2/Section 7 | Destroyed Striker 12597 | -2/Section 7 | Entered Access 12597 | -1/Access | Accompanied by 1 ally 12598 | -1/Access | Loaded intel: 115 machine locations 12599 | -1/Access | Reached level 35 12612 | -1/Access | Destroyed 10 combat bots 12702 | -1/Access | Spotted Executioner 12704 | -1/Access | Destroyed Executioner 12738 | -1/Access | Garrison activated, responded to threat 12742 | -1/Access | Intercept squad dispatched 12744 | -1/Access | Spotted Tracker 12744 | -1/Access | Reached level 36 12744 | -1/Access | Destroyed Tracker 12744 | -1/Access | Spotted Tracker 12746 | -1/Access | Destroyed Tracker 12765 | -1/Access | Spotted Striker 12765 | -1/Access | Spotted B-99 Colossus 12769 | -1/Access | Destroyed B-99 Colossus 12772 | -1/Access | Destroyed Striker 12813 | -1/Access | Destroyed 32 combat bots 12814 | -1/Access | Spotted Combat Programmer 12818 | -1/Access | Destroyed Combat Programmer 12839 | -1/Access | Destroyed Investigator 12846 | -1/Access | Spotted Combat Programmer 12856 | -1/Access | Allies destroyed Combat Programmer 12866 | -1/Access | Destroyed 24 combat bots 12951 | -1/Access | Discovered new exit (range 20) 12984 | -1/Access | Identified exit to Command 12995 | -1/Access | Intercept squad dispatched 12996 | -1/Access | Spotted Executioner 12996 | -1/Access | Spotted Striker 12998 | -1/Access | Spotted Striker 13001 | -1/Access | Core integrity fell below 50% 13002 | -1/Access | Allied Derelicts emerged from ambush trap array 13005 | -1/Access | Spotted Tracker 13006 | -1/Access | Spotted Tracker 13006 | -1/Access | Reached level 37 13006 | -1/Access | Destroyed Tracker 13006 | -1/Access | Spotted Tracker 13007 | -1/Access | Destroyed Tracker 13007 | -1/Access | Destroyed Tracker 13011 | -1/Access | Core integrity fell below 20% 13013 | -1/Access | Destroyed Striker 13022 | -1/Access | Spotted Striker 13035 | -1/Access | Destroyed 7 combat bots 13040 | -1/Access | Spotted Combat Programmer 13068 | -1/Access | Entered Command 13068 | -1/Command | Accompanied by 1 ally 13069 | -1/Command | Loaded intel: 53 machine locations 13084 | -1/Command | Disengaged cave seal 13088 | -1/Command | High security lockdown imminent 13118 | -1/Command | Spotted M Guard 13118 | -1/Command | Spotted M Guard 13118 | -1/Command | Spotted Combat Programmer 13118 | -1/Command | Spotted Combat Programmer 13123 | -1/Command | Destroyed M Guard 13126 | -1/Command | Destroyed Combat Programmer 13127 | -1/Command | Destroyed Combat Programmer 13132 | -1/Command | Destroyed M Guard 13132 | -1/Command | Destroyed all MAIN.C guards 13161 | -1/Command | Found Prototype Energy Cannon 13161 | -1/Command | Identified Cld. Nova Cannon 13168 | -1/Command | High security lockdown engaged 13175 | -1/Command | Found Thermal Barrier 13177 | -1/Command | Found Hellfire Missile Launcher 13259 | -1/Command | Destroyed 17 combat bots 13282 | -1/Command | Met MAIN.C 13282 | -1/Command | Unable to understand communications from Sigix Warrior 13283 | -1/Command | 0b10 Conduit disabled 13288 | -1/Command | MAIN.C activated Command garrisons 13288 | -1/Command | Reached level 38 13288 | -1/Command | Destroyed MAIN.C Shell 13297 | -1/Command | Destroyed MAIN.C 13301 | -1/Command | Upgraded with Power slot (x1) 13302 | -1/Command | Found Singularity Reactor 13311 | -1/Command | Found Prototype Protection 13311 | -1/Command | Identified Exp. Powered Armor 13328 | -1/Command | Found Prototype Ballistic Cannon 13328 | -1/Command | Identified Omega Cannon 13357 | -1/Command | Spotted B-99 Colossus 13359 | -1/Command | Destroyed B-99 Colossus 13359 | -1/Command | Discovered new exit (range 9) 13367 | -1/Command | Spotted B-99 Colossus 13373 | -1/Command | Destroyed B-99 Colossus 13380 | -1/Command | Destroyed Sigix Warrior 13406 | -1/Command | Destroyed 11 combat bots 13429 | -1/Command | Identified exit to Surface 13475 | -1/Command | Destroyed 8 combat bots 13524 | -1/Command | Discovered new exit (range 21) 13524 | -1/Command | Crushed by falling debris 13537 | -1/Command | Crushed by falling debris 13538 | -1/Command | Crushed by falling debris 13540 | -1/Command | Identified exit to Access_0 13544 | -1/Command | Entered Access_0 13545 | -1/Access_0 | Loaded intel: 74 machine locations 13545 | -1/Access_0 | Met Architect 13547 | -1/Access_0 | Architect warped through subspace 13555 | -1/Access_0 | Destroyed A8 13597 | -1/Access_0 | Architect warped through subspace 13637 | -1/Access_0 | Architect warped through subspace 13664 | -1/Access_0 | Found Core Regenerator 13677 | -1/Access_0 | Architect warped through subspace 13743 | -1/Access_0 | Architect warped through subspace 13748 | -1/Access_0 | Spotted Enhanced Programmer 13757 | -1/Access_0 | Destroyed Enhanced Programmer 13773 | -1/Access_0 | Found Prototype Energy Gun 13773 | -1/Access_0 | Identified Enh. Gamma Rifle 13778 | -1/Access_0 | Found Exp. Target Analyzer 13780 | -1/Access_0 | Architect warped through subspace 13787 | -1/Access_0 | Spotted Enhanced Programmer 13787 | -1/Access_0 | Spotted Enhanced Programmer 13788 | -1/Access_0 | Destroyed Enhanced Programmer 13791 | -1/Access_0 | Destroyed Enhanced Programmer 13805 | -1/Access_0 | Architect warped through subspace 13809 | -1/Access_0 | A6 warped into view 13813 | -1/Access_0 | Destroyed A6 13826 | -1/Access_0 | Spotted Enhanced Programmer 13828 | -1/Access_0 | Destroyed Enhanced Programmer 13852 | -1/Access_0 | Architect warped through subspace 13867 | -1/Access_0 | Subspace Access Node disabled 13919 | -1/Access_0 | Architect warped through subspace 13937 | -1/Access_0 | Spotted Enhanced Programmer 13938 | -1/Access_0 | Spotted Enhanced Programmer 13941 | -1/Access_0 | Destroyed Enhanced Programmer 13945 | -1/Access_0 | A5 warped into view 13947 | -1/Access_0 | Destroyed Enhanced Programmer 13949 | -1/Access_0 | Architect warped through subspace 13952 | -1/Access_0 | Spotted Enhanced Programmer 13955 | -1/Access_0 | Destroyed A5 13959 | -1/Access_0 | Destroyed Enhanced Programmer 13980 | -1/Access_0 | Destroyed 7 combat bots 13991 | -1/Access_0 | Destroyed A2 13991 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 13997 | -1/Access_0 | Architect warped through subspace 14007 | -1/Access_0 | Found Prototype Hackware 14007 | -1/Access_0 | Identified Deep Network Scanner 14010 | -1/Access_0 | Found Prototype Protection 14010 | -1/Access_0 | Identified Hvy. Regenerative Plating 14013 | -1/Access_0 | Spotted Enhanced Programmer 14016 | -1/Access_0 | Destroyed Enhanced Programmer 14023 | -1/Access_0 | Found Quantum Router 14026 | -1/Access_0 | Spotted Enhanced Programmer 14028 | -1/Access_0 | Destroyed Enhanced Programmer 14029 | -1/Access_0 | Found Prototype Device 14029 | -1/Access_0 | Identified Desublimator 14039 | -1/Access_0 | Architect warped through subspace 14049 | -1/Access_0 | Destroyed 10 combat bots 14083 | -1/Access_0 | Spotted Enhanced Programmer 14084 | -1/Access_0 | Destroyed Enhanced Programmer 14095 | -1/Access_0 | Architect warped through subspace 14157 | -1/Access_0 | Architect warped through subspace 14200 | -1/Access_0 | Architect warped through subspace 14242 | -1/Access_0 | Found Nanosword 14257 | -1/Access_0 | Architect warped through subspace 14264 | -1/Access_0 | A4 warped into view 14268 | -1/Access_0 | Destroyed A4 14286 | -1/Access_0 | Found Prototype Hackware 14286 | -1/Access_0 | Identified Ghost Barrier 14288 | -1/Access_0 | Found Prototype Hackware 14288 | -1/Access_0 | Identified System Mapper 14294 | -1/Access_0 | Architect warped through subspace 14305 | -1/Access_0 | Found Alien Artifact 14319 | -1/Access_0 | Subspace Access Node disabled 14327 | -1/Access_0 | Architect warped through subspace 14358 | -1/Access_0 | Architect warped through subspace 14369 | -1/Access_0 | Build established: Wizard-Scout 14394 | -1/Access_0 | Architect warped through subspace 14403 | -1/Access_0 | Found Sigix Corpse 14430 | -1/Access_0 | Architect warped through subspace 14449 | -1/Access_0 | Architect warped through subspace 14458 | -1/Access_0 | Subspace Access Node disabled 14469 | -1/Access_0 | Subspace Access Node disabled 14509 | -1/Access_0 | Reached level 39 14509 | -1/Access_0 | Destroyed Architect 14510 | -1/Access_0 | Architect triggered a singularity event 14511 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 14513 | -1/Access_0 | Found Alien Energy Gun 14513 | -1/Access_0 | Identified Modified Quantum Sheargun 14515 | -1/Access_0 | Found Prototype Hackware 14515 | -1/Access_0 | Identified Architect God Chip D 14521 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 14511_ A0_COM: 10. 14511_ Acquired data core, extracted unknown sensor trigger ID. 14512_ A0_COM: 9. 14513_ A0_COM: 8. 14513_ Dropped Linked Autogun. 14513_ Acquired Alien Energy Gun. 14513_ Identified Modified Quantum Sheargun. 14514_ A0_COM: 7. 14515_ A0_COM: 6. 14515_ Dropped AEGIS Remote Shield. 14515_ Acquired Prototype Hackware. 14515_ Identified Architect God Chip D. 14516_ A0_COM: 5. 14517_ A0_COM: 4. 14517_ Discarded Quantum Router. 14518_ A0_COM: 3. 14518_ Dropped Sigix Corpse. 14519_ A0_COM: 2. 14519_ Acquired Linked Autogun. 14520_ A0_COM: 1. Map ----- +----------------------------------------------------+ | ################ ###### ### ### | | ###############" ############ ##" ########## | | ############# "" ########## ########## | | ############# "" ########## ########### | | ###############" "####### ## ############ | | ################ ######### ### ############ | | ################ ######### ## ############# | | ####################### ## ############# | | ######################## ############ | | ##############"""# #### ########### | | ##########"""# #### ####### | | #########"" """ #### ####### | | #########" "" #### #### ? | | #########" "" ###### ##### | | #########"" """ ] ####### ## ###### ### | | ##########"""# ###### ## ##### #### | | ###"########## ####### ## ############ | | !* ### ######## ## ############ | | ! #### ###### ## ############## | | ## *!####; !###### ## ############## | | ## ### #"*####;; !!###### ##### #############? | | ## #####"##!#### !*! ###### ##### ############# | | ## #"## ## #####!=!!!##### ##### ########## | | ## ## ##![= [[%!*=[#### ##### ######### ? | | ## "# "#!!= =!!![*!!!! ##### #######? | | ## #=# ###!!=!!! @& #### ####### | | ### ##"# # ###=!%!=]! #### ######## ? | | ## # # ###=!!*!! #### ########## #? | | ## # ## !=[!## ##### ############## | | ##### ####### #####=!"## ####### ############## | | ##### ####### #####!########### ############## | | ##### ####### #####!############# ######### | | ##### ####### #####*%############# ####### | | ##### ####### #####!!!! #### ####### ## | | ##### ####### #####*!!! ### ## ## ## | | ####### ############## ## ### !!## #? | | ####### ############## ### ## !%*# ## | | ############# ############## ### ]=!# ## | | ############# ############## # ! =!! | | ########## #"############ ### !%]%! | | #########" ################# ## !!! | | "" ################ ##### | | ## "" ################ #### ######" | | ############ ################## ############ | | ############# ################## ############ | | ###########" ################### ########### | | ###########""#################### ######### "" | | ############ #################### ######### "" | | ==#### ##### #################### ###########" | | !!* ########################## ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 90 Energy Capacity 1100 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 810 Additional Mass Support 6 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Evasion (%) 78 Targeting Accuracy 22 Melee Accuracy 18 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 110 Item Schematics ----------------- Adv. Signal Interpreter | -8/Mines | Hacked Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Lrn. Tractor Beam | -5/Factory | Hacked Adv. Core Analyzer | -5/Hub_04(d) | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked M-14 Sweeper | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- Core Regenerator Integrated Reactor Transdimensional Reconstructor Core Cannon Subatomic Replicator Sigix Broadsword Integrity Redistributor LRC Storage Modified Quantum Sheargun Achievements -------------- Big Bang The Bigger They Are void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 38 | . 1 1 4 1 . 1 3 4 . 1 . 1 2 . . . 2 . 1 1 . 1 1 . 1 2 . 2 2 1 3 1 1 XP Earned 60499 | 3000 2618 1154 6234 1349 139 1550 4703 5439 255 726 152 2443 1739 393 589 511 1548 1056 1122 844 237 1512 1523 869 1221 2166 1104 2335 2627 2526 3509 2125 1181 XP Spent 58255 | 3000 800 1625 1200 . 6560 . 6150 300 . 200 1100 5500 3250 60 1360 . 1290 300 . 3200 . 1400 100 . 3500 2400 1400 1800 3900 1920 140 5800 . Upgrades 105 | 10 1 10 5 . 16 . 4 1 . 1 1 2 3 2 3 . 4 1 . 1 . 4 2 . 1 2 1 5 7 4 2 12 . Power Slot 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 4 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility Slot 11 | 1 . . 1 . 2 . 3 . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . Weapon Slot 5 | 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Core Integrity 6 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . 2 . . Heat Dissipation 24 | 1 . . 4 . . . 1 . . . . . . . 2 . 3 . . . . . . . . . . 4 5 4 . . . Energy Generation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Mass Support 10 | 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 1 . . 3 . Inventory Capacity 5 | 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Sensor Range 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Melee Accuracy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protomatter Created 18991 | . 235 39 523 47 . 110 778 916 28 279 . 568 751 345 389 . 488 449 652 201 89 965 393 440 . 607 548 436 1589 1945 1760 1672 1749 Integrity Restored 24394 | . 558 213 924 141 . 117 1318 1921 54 503 . 1024 940 934 450 . 509 459 405 535 . 1592 952 765 . 629 926 168 1104 1406 471 2297 3079 Core 19071 | . 558 213 804 141 . 117 1043 1642 41 432 . 881 759 659 364 . 391 395 289 339 . 1576 552 576 . 427 693 105 819 1132 442 1482 2199 Parts 5323 | . . . 120 . . . 275 279 13 71 . 143 181 275 86 . 118 64 116 196 . 16 400 189 . 202 233 63 285 274 29 815 880 Protomatter Decayed 19465 | . 49 . 128 . . . 269 258 139 110 . 288 481 20 278 . 277 177 511 321 156 708 67 181 . 724 229 378 1140 1355 2040 8414 767 Game ------ Seed ImprovedReflectiveMaul Manual? 0 Play Time 03:55:44 Cumulative 129.7 hours Start 2019.12.21 @ 18:44:28 End 2019.12.22 @ 22:59:55 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 88 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56f2dbc2-6854-49a2-84c1-fce23807dac0