Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 21:03:38 Player: Shimejimeji Result: Destroyed by FE-X6K(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (483) 483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1043 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 175/300 Energy 92/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Cannon Battle Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Armored Wheel Armored Wheel Seismic Detector Seismic Detector Improved Targeting Computer Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Seismic Detector Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Beam Cannon Datajack Mining Laser [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 13 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads 3 | . 3 . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 11 | 3 10 14 Power 1 | . 1 1 Propulsion 2 | 1 2 3 Utility 3 | . 3 5 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . 5 6 Power 2 | . 1 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 5 | . 4 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 16 | . 19 2 Wheel 11 | . 8 25 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 25 | . 25 25 Special Weapon 1 | . 2 . Peak Build Rating 12 | 7 12 12 Average Rating 9 | 4 8 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 13 33 34 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 950 | 240 707 3 Remotely . | . . . Salvage Created 743 | 42 691 10 Parts 62 | 8 53 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 17 1 Guns 17 | . 17 . Cannons 1 | . . 1 Classes Destroyed 8 | 1 6 1 Worker 2 | . 2 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 8 | . 8 . Subdweller 1 | . . 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 66 26 Missed 20 | . 11 9 Hits 72 | . 55 17 Projectile 72 | . 55 17 Critical Strikes 1 | . 1 . Damage Taken 1062 | . 569 493 Core 256 | . 40 216 Absorbed by Shields . | . . . Regen/Repaired (Parts) 215 | . 215 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 3 77 6 Largest 2 | 2 2 2 Hottest 100 | 40 100 93 Shots Fired 163 | 6 145 12 Gun 142 | 6 136 . Cannon 12 | . . 12 Launcher . | . . . Special 9 | . 9 . Kinetic 148 | 6 136 6 Thermal 15 | . 9 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 7 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 4 87 10 Core Hits 39 | 2 35 2 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks 6 | . 6 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1300 | 51 1051 198 Guns 1093 | 51 1042 . Cannons 198 | . . 198 Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 1222 | 51 1042 129 Thermal 69 | . . 69 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 . Average Temperature 16 | . 16 . Received Heat Transfer 240 | . 174 66 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | 5 98 . Initial 3 | . 3 . Average 29 | . 30 . Influence Increases 557 | 10 547 . Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 45 | 10 35 . Destroy Leader 58 | . 58 . Successful Hack 44 | . 44 . Destroy Structure 10 | . 10 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 557 | 5 518 34 Entered New Map 19 | . 2 17 Time Decay 528 | 5 506 17 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 31 5 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 16 | . 16 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 4 | . 4 . Combat . | . . . Robot Hacks Applied 4 | . 4 . parse_system 2 | . 2 . no_distress 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3042 | 13 2561 468 Seismic 3042 | 13 2561 468 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3112 | 78 2561 473 Spaces Moved 1858 | 58 1402 398 Core 1 | 1 . . Treads 833 | . 828 5 Legs . | . . . Wheels 1024 | 57 574 393 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 125 | 91 132 105 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 98 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile 9 | . 9 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2435 | 73 1927 435 Wait 408 | . 385 23 Move 1856 | 57 1401 398 Hop . | . . . Pick Up 23 | 6 16 1 Fast Attach 11 | 6 5 . Attach 3 | 1 1 1 Detach . | . . . Swap 29 | . 24 5 Drop 12 | . 11 1 Fire 86 | 3 77 6 Melee 6 | . 6 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 11) 537 | -10/Materials | Identified exit to Materials 537 | -10/Materials | Identified exit to Mines 743 | -10/Materials | Repaired Lgt. Ion Engine 1999 | -10/Materials | Repaired Assault Rifle 2027 | -10/Materials | Repaired Assault Rifle 2640 | -10/Materials | Entered Subcaves 2641 | -10/Subcaves | Approached by a straggling Scientist 2647 | -10/Subcaves | Learned location of Zion (-6) 2819 | -10/Subcaves | Discovered new exit (range 15) 2985 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3069 | -10/Subcaves | Core integrity fell below 50% 3102 | -10/Subcaves | Core integrity fell below 20% 3113 | -10/Subcaves | Destroyed by FE-X6K(R) with Subdweller Machine Gun Last Messages --------------- Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. EXIT=FOUND C2-EAS(c): "I think it's somewhere south of here" Triggered Piercing Trap. Spikes shoot up from the floor. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). C2-EAS(c): "I think it's somewhere southwest of here" Battle Cannon falls loose from the Twisted Machinery. Dropped Datajack. Acquired Battle Cannon. C2-EAS(c): "I think it's somewhere southwest of here" 5S-XWO(R) knocked back. 5S-XWO(R) destroyed. Acquired 3 matter. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????"""" #### """" ?????????? | | ??????????????????""" # """#??????????? | | ?????????????????? 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" #????????????????????? | | ????????????????? "" ##????????????????????? | | ??????????????? " #??????????????????????? | | ???????????????" ? "" ##???????????????????????? | | ??????????????????? " ?????????????????????????? | | ???????????????????"" ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 7% | -10/Materials Assault Rifle | 1% | -10/Materials Assault Rifle | 21% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ThunderThiefMaterializer Manual? 0 Play Time 00:28:39 Cumulative 21.5 hours Start 2026.04.16 @ 19:56:50 End 2026.04.16 @ 21:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 839a40ba-3286-40a3-bcf4-ee1907a44a2e