Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 13:51:30 Player: LU-1G1 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (134) 134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 779 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (77) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Shock Absorption System Tractor Beam Light Assault Rifle Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Launcher Guidance Computer Shock Absorption System Light Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 9 1 7 . Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . 1 . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 3 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 95 100 Engine 13 | . 14 12 14 Treads 9 | . 28 9 . Hover 17 | . . 16 28 Device 4 | . 14 4 . Storage 14 | . 14 14 14 Protection 8 | . . 8 14 Ballistic Gun 9 | . 28 9 . Launcher 17 | . . 16 28 Naked Turns . | . . . . Heaviest Build 20 | 15 20 20 18 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 4 7 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 10 10 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 496 | 320 66 70 40 Remotely . | . . . . Salvage Created 211 | 112 87 . 12 Parts 18 | 8 7 . 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 5 | . 2 . 3 Guns 2 | . 2 . . AOE 3 | . . . 3 Classes Destroyed 5 | 2 2 . 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 2 | . 2 . . Best Kill Streak 3 | 2 1 . 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 46 | . 12 16 18 Missed 14 | . 1 3 10 Damage Taken 981 | . 115 656 210 Core 273 | . 20 173 80 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | 5 11 . 3 Largest 2 | 2 2 . 2 Hottest 60 | 40 40 . 60 Shots Fired 38 | 10 22 . 6 Gun 32 | 10 22 . . Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 32 | 10 22 . . Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 5 | 4 5 . 1 Robot Miss Streak 2 | 1 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | 6 17 . 1 Core Hits 14 | 4 6 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 516 | 72 259 . 185 Guns 328 | 72 256 . . Cannons . | . . . . Explosions 185 | . . . 185 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 328 | 72 256 . . Thermal . | . . . . Explosive 185 | . . . 185 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . . 82 Shots 2 | . . . 2 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 105 | . 66 . 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 93 | 15 93 46 . Initial 36 | . 9 36 . Average 25 | 6 65 14 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 3 2 5 Peak Tracking Total 3 | . 2 2 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 1 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1183 | 138 195 478 372 Spaces Moved 726 | 73 94 190 369 Core 9 | 9 . . . Treads 260 | 64 94 102 . Legs . | . . . . Wheels 18 | . . 18 . Hover 439 | . . 70 369 Flight . | . . . . Fastest Speed 50 | 50 160 77 77 Average Speed 107 | 146 160 127 77 Slowest Speed 160 | 160 160 160 77 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 23 48 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile . | . . . . AOE 48 | . . . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1083 | 90 115 423 455 Wait 311 | . 7 221 83 Move 723 | 72 93 189 369 Hop . | . . . . Pick Up 9 | 4 1 4 . Fast Attach 12 | 7 . 5 . Attach 2 | . . 2 . Detach 1 | . . 1 . Swap 3 | 2 1 . . Drop 1 | . . 1 . Fire 19 | 5 11 . 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Central database locked down 308 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 359 | -10/Mines | Met a Derelict bent on vengeance 405 | -10/Mines | Discovered new exit (range 9) 460 | -10/Mines | Assembled infested the area 486 | -10/Mines | Met 8R-AWN 498 | -10/Mines | Core integrity fell below 50% 538 | -10/Mines | Lost 6 parts (1p2n1u2w) 565 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 575 | -10/Mines | Learned 2 Materials zone layouts 791 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Build established: Scavenger-Mutant 812 | -10/Mines | Entered Subcaves 827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 846 | -10/Subcaves | Core integrity fell below 20% 867 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 871 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1184 | -10/Subcaves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 00745_ U-05 Engineer lays Concrete. 00749_ U-05 Engineer builds a Wall. 00760_ U-05 Engineer lays Concrete. 00790_ T-07 Excavator is excavating. 00791_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE A swath of the cavern ceiling suddenly collapses. 00859_ Destroyed Flight Unit. 00859_ S-10 Pest destroyed. 00865_ Critical hit (Destroy). Sub. Power Source falls loose from the Twisted Machinery. Battle Cannon falls loose from the Twisted Machinery. 00872_ The unstable cave ceiling collapses. 00873_ Lgt. Ion Engine fries itself beyond repair. 00873_ Flight Unit fries itself beyond repair. 01035_ Acquired 6 matter. 01059_ Acquired 7 matter. 01061_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ????????##?????? #?????????????????????????????? | | ??????? ??????? #????????????????????????????? | | ??????? ##????? #???????????????????????????? | | ?????? #?????? ?????#####?###?????????????? | | ?????? ??????? ##### ## ##????????????? | | ????? ?????#### """ # #????????????? | | ????? ??????#;; """ #????????????? | | ???? ????????# "#""" #????????????? | | ???? #?????????# " ### # ## %#????????????? | | ??? ##????????# #?###?# #??##????????????? | | ##### #????????# ###?## #????????????????? | | #"""# #????????# ## ##???????????????? | | ######????????## ####????????????? | | ##????????????# ##???????????? | | #####??????????## #???????????? | | # ##??????????##### @ #???????????? | | ## ##????????????# ### ##???????????? | | #???????????###?## ##????????????? | | ### #???????????# ## ##?????????????? | | #### #######?????# ##??????????????? | | ??# ####??## ##???????????????? | | ??##### #???## ######????????????????? | | ??????### ##????# ########????????????????? | | ????????## ##????## ### #????????????????? | | ####????## ##???## #?# #????????????????? | | # ????# ##?## ### ##????????????????? | | ???## ### ### #?????????????????? | | ?## #### ##????????????????? | | ?# ## #?## #####????????????? | | ## ## #?# ### ##???????????? | | ## ##?### #???????????? | | ### ## ##?## #???????????? | | ??## ##### ### #???????????? | | ???## ##???## ## ####???????????? | | ????# #?????# #### #??????????????? | | ????# #?????## ###??# #??????????????? | | ????# ##?????## ##???## #??????????????? | | ????## ##????## #???## ###??????????????? | | ?????# #??### #???# ##???????????????? | | ?????# #?## ##### ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBoltInitializer Manual? 0 Play Time 00:06:48 Cumulative 663.8 hours Start 2024.07.19 @ 13:43:17 End 2024.07.19 @ 13:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 588 Rogue 373 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 66 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7ed002a4-a812-4602-9d0a-1f2f9e116b78