Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 13:40:20 Player: Corbojler Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1496) 1496 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3996 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 50/100 System Corruption 0% Temperature Cool (56) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Compact Wheel Weight Redist. System Improved Sensor Array Targeting Computer Bomb Factory No. 2 Shock Rifle Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Heat Sink Weight Redist. System Improved Sensor Array Targeting Computer Medium Armor Plating Reactive Plating Reactive Plating Shock Rifle Light EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 50 | 6 8 19 7 6 4 Power 4 | 1 2 1 . . . Engine 3 | 1 2 . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 1 7 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | 2 1 7 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 1 4 4 1 Device 7 | . . 1 3 3 . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 20 | 2 2 10 1 2 3 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 2 9 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 16 | . 1 6 2 . 7 Power 1 | . . . . . 1 Propulsion 9 | . 1 4 1 . 3 Utility 1 | . . . . . 1 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 7 | . 1 4 2 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 97 97 100 92 Engine 5 | . 14 7 . . . Core 6 | . . 3 11 11 10 Wheel 30 | . 27 31 30 33 29 Device 7 | . . 11 9 10 . Storage 11 | . 14 11 11 11 11 Processor 11 | . 11 11 11 11 11 Ballistic Gun 22 | . 26 21 22 21 18 Peak Build Rating 24 | 6 8 15 17 24 18 Average Rating 15 | 4 7 12 15 22 17 On Entrance 10 | . 6 8 15 15 18 Naked Turns . | . . . . . . Heaviest Build 41 | 10 27 32 38 41 41 Greatest Support 48 | 32 32 48 48 48 48 Greatest Overweight (x) 3 | 3 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 14 15 15 15 14 Average Carried 13 | 1 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 15 15 14 11 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1338 | 270 300 522 186 50 10 Remotely . | . . . . . . Salvage Created 2475 | 90 600 1273 390 . 122 Parts 149 | 6 40 80 17 . 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 5 | 1 1 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 40 | . 14 20 3 . 3 Guns 37 | . 14 20 3 . . AOE 3 | . . . . . 3 Classes Destroyed 10 | 2 3 4 . . 1 Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Hauler 1 | . . 1 . . . Recycler 10 | 1 2 4 3 . . Watcher 6 | . 3 3 . . . Swarmer 10 | . 6 4 . . . Grunt 20 | . 8 7 3 . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . 8 . . . Best Kill Streak 6 | 2 4 6 3 . 3 Combat Bots Only 6 | . 3 6 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 225 | . 54 96 25 . 50 Missed 67 | . 18 28 3 . 18 Damage Taken 2325 | . 404 895 288 . 738 Core 513 | . 103 191 63 . 156 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 127 | . . 127 . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 171 | 5 61 71 21 1 12 Largest 2 | 2 2 2 2 1 2 Hottest 100 | 40 40 46 46 100 100 Shots Fired 332 | 10 122 140 42 1 17 Gun 324 | 10 122 140 42 . 10 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special 2 | . . . . 1 1 Kinetic 324 | 10 122 140 42 . 10 Thermal 2 | . . . . 1 1 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 4 11 15 21 . 6 Robot Miss Streak 5 | 1 5 3 4 . 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 231 | 7 77 106 27 . 14 Core Hits 114 | 4 39 45 12 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3202 | 67 647 1500 405 . 583 Guns 2736 | 67 647 1500 396 . 126 Cannons . | . . . . . . Explosions 433 | . . . . . 433 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 2736 | 67 647 1500 396 . 126 Thermal 24 | . . . . . 24 Explosive 433 | . . . . . 433 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 4 . 6 Shots 1 | . . . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 95 | . 18 25 36 16 95 Average Temperature 15 | . 8 4 21 10 36 Received Heat Transfer 999 | . 180 393 156 . 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 345 | 10 315 345 161 . . Initial 91 | . 6 69 91 . . Average 135 | 2 127 189 82 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | 100 83 60 100 . . Level 1 20 | . 16 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 26 23 5 . 6 Peak Tracking Total 6 | . 3 4 3 . 6 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 16 | . 8 8 . . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 21 29 . . . Successful 30 | . 11 19 . . . Failed 20 | . 10 10 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 18 15 . . . Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 10 7 . . . Record 3 | . 2 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 4 | . 2 2 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 7 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . 3 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 90 | . . 90 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3823 | 78 889 936 600 1203 117 Spaces Moved 2792 | 46 676 518 370 1103 79 Core 18 | 18 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2774 | 28 676 518 370 1103 79 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 Average Speed 100 | 106 100 100 100 100 100 Slowest Speed 200 | 200 115 100 115 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 91 48 58 89 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . . 35 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3513 | 67 790 804 555 1199 98 Wait 405 | . 20 159 149 74 3 Move 2787 | 45 675 517 369 1102 79 Hop . | . . . . . . Pick Up 60 | 11 18 24 3 4 . Fast Attach 7 | . . 3 4 . . Attach 25 | 6 4 11 1 . 3 Detach . | . . . . . . Swap 18 | . 4 5 2 6 1 Drop 33 | . 8 14 5 6 . Fire 171 | 5 61 71 21 1 12 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 19) 840 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -9/Materials | Repaired Com. Wheel 1213 | -9/Materials | Repaired Hvy. Assault Rifle 1246 | -9/Materials | Repaired Hvy. Assault Rifle 1262 | -9/Materials | Build established: Scavenger-Mutant 1543 | -9/Materials | Discovered new exit (range 4) 1655 | -9/Materials | Lost 4 parts (2n2w) 1794 | -9/Materials | Discovered new exit (range 7) 1828 | -9/Materials | Discovered new exit (range 13) 1904 | -9/Materials | Entered Mines 1933 | -9/Mines | Learned Materials terminal intel 2125 | -9/Mines | Core integrity fell below 50% 2209 | -9/Mines | Discovered new exit (range 5) 2354 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2438 | -9/Mines | Learned location of Storage (-9) 2440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2450 | -9/Mines | Discovered new exit (range 5) 2467 | -9/Mines | Discovered new exit (range 11) 2504 | -9/Mines | Entered Zion 2530 | -7/Zion | Given the Hacking Drone Bay 2530 | -7/Zion | Found Prototype Device 2531 | -7/Zion | Identified Hacking Drone Bay 2872 | -7/Zion | Met Imprinter 2887 | -7/Zion | Imprinted 2889 | -7/Zion | Declared Zion's savior 2977 | -7/Zion | Learned Factory interactive machine intel 3566 | -7/Zion | Found Prototype Device 3691 | -7/Zion | Discovered new exit (range 15) 3707 | -7/Zion | Entered Proximity Caves 3810 | -6/Proximity Caves | Core integrity fell below 20% 3824 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Knocked back. Com. Wheel destroyed. G-50 Soldier destroyed. Knocked back. Hvy. Assault Rifle destroyed. B-48 Gladiator destroyed. Lgt. Nuclear Core destroyed. Hvy. Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Mining Laser destroyed. Reactive Plating destroyed. Com. Wheel destroyed. Critical hit (Burn: +37). Com. Wheel destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Rnf. Deuterium Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# """"= #?????????????????????????????? | | ????????### """"% #?????????????????????????????? | | ???????## """" ###???????????????????????????? | | ????#### "" #???????????????????????????? | | ????# "" ##???????????????????????????? | | ????## # """" ###########??#####???????????? | | ?????# ## "" #??# ##??????????? | | ?????## ## #??# ##?????????? | | ?????## ######## #?## ####??????? | | ?????# ### ##??????# ### #??????? | | ?????## #?# ##???##### # ### #??????? | | ??????### #?# ?????# ##?# ###????? | | ????##??## ##?# ?????# ####??# #????? | | ????# ??### #### #????## #????# ?? | | ????# ##?# #?????## #????# | | ?????# ## #### #?????## % ##???## | | ?????# #??? ?????## g #????## ## | | ?????## #??? ????## = #?????# #? | | ??????## #???????# @l #?????# # | | ???????### ##??????# ##????? ### | | ?????????# ##???????# #????# ##??# | | ?????????# #????????# # #???# #????# | | ?????????# ????????## #? #???# ##????? | | ?????????# ?????????##?? ##???# #?????? | | ?????????# ?????????????# %= # #???# #?????? | | ?????????## ?????????????? g ###???? ??????? | | ??????????# ?????????????? ##?????? ??????? | | ??????????# ?????????????? ??????? ??????? | | ??????????? #???????????????## ##??????????????? | | ???????????#????????????????? ???????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingHelicalChainsaw Manual? 0 Play Time 01:06:55 Cumulative 21.5 hours Start 2025.02.07 @ 05:25:24 End 2025.02.07 @ 13:40:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3431a905-9e65-41dc-bab3-2b31b701435c