Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 18:36:56 Player: UnderDoug Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (2868) 2868 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6003 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 641/700 Matter 9/300 Energy 290/290 System Corruption 7% Temperature Hot (208) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Flak Gun Gauss Cannon > --- INVENTORY (15) --- Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (0) Experimental Sensor Array Weapon Cycler ECM Suite Reaction Control System Light Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Weapon Cycler ECM Suite > --- WEAPON ----------- Shotgun Flak Gun Heavy Hammer > --- INVENTORY -------- Light Treads Cooling System Large Storage Unit High-capacity Matter Pod Experimental Sensor Array ECM Suite Reaction Control System Light Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Gauss Cannon Missile Launcher [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Parts Attached 83 | 7 6 11 32 17 10 Power 12 | 1 . 1 2 7 1 Engine 10 | 1 . . 2 6 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 34 | 2 2 5 17 4 4 Treads 3 | . . . 1 . 2 Leg 29 | 2 2 5 14 4 2 Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 12 | 2 1 3 2 2 2 Device 9 | 1 . 3 2 1 2 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 3 2 11 4 3 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 3 1 4 . 2 Ballistic Cannon 9 | . . . 6 2 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 1 3 17 6 9 Power 8 | . 1 . 2 4 1 Propulsion 15 | . . 1 9 1 4 Utility 4 | . . 1 1 . 2 Weapon 9 | . . 1 5 1 2 Highest Loss Streak 4 | . 1 2 4 4 4 To Critical Strikes . | . . . . . . Average Backups 14 | 4 13 14 14 14 11 Power 1 | . 1 1 1 2 . Propulsion 3 | 2 4 5 2 2 1 Utility 4 | . 4 5 5 4 5 Weapon 4 | 1 2 3 4 5 5 Tool/Special . | . . . . . . Unused Backups 16 | 1 4 1 2 3 5 Power 3 | . . . 1 2 . Propulsion 3 | 1 2 . . . . Utility 4 | . 1 . . . 3 Weapon 6 | . 1 1 1 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 94 99 95 98 92 Engine 9 | . 8 . 8 16 13 Core 3 | . . 13 . 1 . Leg 33 | . 28 27 38 35 30 Device 14 | . 14 13 10 17 13 Storage 11 | . 14 14 11 9 7 Energy Gun 1 | . 1 4 . . . Ballistic Gun 12 | . 26 23 10 . 7 Ballistic Cannon 5 | . . . 8 9 5 Impact Weapon 2 | . . . . 8 6 Peak Build Rating 37 | 7 8 12 14 31 37 Average Rating 16 | 6 7 11 12 29 31 On Entrance 9 | . 7 7 12 14 16 Avg Prop Armor Cover (%) 9 | . . . 11 7 6 Naked Turns . | . . . . . . Heaviest Build 55 | 13 27 30 37 52 55 Greatest Support 79 | 20 20 20 40 63 79 Greatest Overweight (x) 3 | . 1 2 3 1 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 14 Average Carried 14 | 4 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 13 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3359 | 364 439 227 1152 968 209 Remotely . | . . . . . . Salvage Created 3167 | 162 487 453 1464 525 76 Parts 199 | 13 35 36 82 27 6 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 9 | . 1 . 8 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 83 | . 16 10 37 18 2 Guns 41 | . 16 10 15 . . Cannons 32 | . . . 13 18 1 AOE 10 | . . . 9 . 1 Classes Destroyed 11 | 3 3 . 4 . 1 Worker 3 | 2 . 1 . . . Tunneler 8 | 3 . 5 . . . Hauler 2 | . . . 2 . . Recycler 10 | 1 1 1 6 1 . Operator 3 | . . . 2 1 . Watcher 7 | . 1 . 5 1 . Swarmer 34 | . 8 6 17 3 . Grunt 30 | . 8 4 9 9 . Brawler 1 | . . . 1 . . Sentry 17 | . . . 10 6 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 3 5 3 9 4 1 Combat Bots Only 8 | . 4 3 8 4 1 Max Kills in Single Turn 4 | 1 1 2 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 623 | . 44 72 277 188 42 Missed 184 | . 12 21 80 48 23 Hits 439 | . 32 51 197 140 19 Projectile 439 | . 32 51 197 140 19 Critical Strikes 11 | . 1 . 5 5 . Damage Taken 6141 | . 332 562 2185 2127 935 Core 903 | . 45 138 361 300 59 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 736 | . . . . 644 92 Core Remaining (%) 45 | 100 . 26 9 45 . Volleys Fired 421 | 15 55 61 176 104 10 Largest 2 | 2 2 2 2 2 2 Hottest 85 | 70 70 85 85 66 56 Shots Fired 684 | 29 110 116 305 108 16 Gun 426 | 29 110 116 161 . 10 Cannon 242 | . . . 128 108 6 Launcher 16 | . . . 16 . . Special . | . . . . . . Kinetic 634 | 15 105 104 286 108 16 Thermal 34 | 14 5 12 3 . . Explosive 16 | . . . 16 . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 4 13 18 26 11 5 Robot Miss Streak 14 | 2 4 5 8 14 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 431 | 17 64 70 175 94 11 Core Hits 241 | 7 32 34 80 80 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 . . 4 2 . Burn 2 | 1 . . 1 . . Destroy 1 | . . . 1 . . Blast 4 | . . . 2 2 . Melee Attacks 27 | . . . . 18 9 Impact 27 | . . . . 18 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7152 | 226 646 613 3307 2011 349 Guns 2696 | 226 646 613 1032 . 179 Cannons 3235 | . . . 1323 1874 38 Explosions 1104 | . . . 945 27 132 Melee 110 | . . . . 110 . Ramming 7 | . . . 7 . . Kinetic 5696 | 126 621 516 2342 1874 217 Thermal 425 | 100 25 97 71 . 132 Explosive 914 | . . . 887 27 . Electromagnetic . | . . . . . . Impact 110 | . . . . 110 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 1 7 Average Corruption 1 | . . . 1 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 16 17 4 Message Errors 6 | . . . 4 2 . Matter Fused 11 | . . . 5 5 1 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 3 | . . . 1 1 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . 3 1 . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . . 1 2 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 307 | . . . 173 13 121 Projectiles 45 | . . . 32 13 . Explosions 262 | . . . 141 . 121 Melee . | . . . . . . Knockbacks 48 | . . . 11 37 . Impact . | . . . . . . Kinetic 47 | . . . 11 36 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 307 | . . . 15 85 207 Shots 5 | . . . 1 1 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | 36 27 126 45 257 92 Average Temperature 29 | 14 10 27 10 47 42 Received Heat Transfer 1608 | . 84 210 510 756 48 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . 1 . . Heat Transferred 877 | 370 74 222 161 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 85 | 100 87 100 79 78 100 Level 1 9 | . 12 . 3 21 . Level 2 4 | . . . 13 . . Level 3 . | . . . 2 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 717 | 5 242 79 717 306 133 Initial 300 | . . 40 3 300 119 Average 97 | 1 87 15 175 86 41 Influence Increases 2993 | 30 481 320 1370 570 222 Destroy 0b10 Robot/C 1660 | . 320 200 740 360 40 Destroy 0b10 Robot/NC 165 | 30 10 35 75 15 . Destroy Leader 428 | . 62 40 214 92 20 Successful Hack 59 | . 14 . 12 19 14 Disable Machine 285 | . . . 165 30 90 Destroy Structure 216 | . . . 119 39 58 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 165 | . 75 45 45 . . Influence Decreases 2929 | 30 375 417 666 1020 421 Entered New Map 629 | . . 66 6 413 144 Time Decay 1806 | 30 365 327 500 397 187 Lost Part 344 | . 10 24 160 60 90 Purge Threat 150 | . . . . 150 . Squads Dispatched 14 | . 2 . 4 7 1 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 . 4 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 12 | . 4 . 5 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 34 11 62 50 3 Peak Tracking Total 9 | . 6 3 7 9 1 Tactical Retreats 21 | . 3 2 6 9 1 ECM-based Alert Blocks 29 | . . . 6 22 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 19 | . . . 11 2 6 Max in Single Turn 6 | . . . 3 2 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 27 | . 5 . 8 11 3 Terminals 21 | . 5 . 7 9 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 2 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 82 | . 15 . 23 39 5 Successful 42 | . 9 . 10 21 2 Failed 39 | . 6 . 12 18 3 Catastrophic 12 | . 2 . 6 2 2 Database Lockouts 1 | . . . 1 . . Manual 51 | . 15 . 17 19 . Terminals 51 | . 15 . 17 19 . Fabricators . | . . . . . . Repair Stations 24 | . . . . 20 4 Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . 5 . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . . . . 14 2 Scan Component 8 | . . . . 7 1 Repair 8 | . . . . 7 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 4 . 5 5 . Terminals 14 | . 4 . 5 5 . Skim 14 | . 4 . 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 23 | . 4 . 8 9 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 8 | . . . . 7 1 Time 273 | . . . . 254 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 134 | . . 134 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 9387 | 111 1582 1599 2929 2563 603 Seismic 7539 | 111 1582 1599 1705 2542 . ECM 4390 | . . . 1224 2563 603 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 9563 | 191 1582 1630 2970 2563 627 Spaces Moved 3775 | 109 772 749 1136 685 324 Core 3 | 3 . . . . . Treads 110 | . . . 107 . 3 Legs 3662 | 106 772 749 1029 685 321 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 126 Average Speed 153 | 118 177 190 140 122 129 Slowest Speed 330 | 120 190 260 330 196 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . 2 3 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 60 | 5 98 98 90 64 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 8 | . . 1 4 3 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 23 | . . . . 14 9 Terrain Destroyed 259 | . . . 126 44 89 Melee 21 | . . . . 14 7 Projectile 15 | . . . 3 10 2 AOE 223 | . . . 123 20 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 6896 | 139 893 866 2229 2274 495 Wait 2452 | . 37 32 842 1418 123 Move 3769 | 108 771 748 1135 684 323 Hop . | . . . . . . Pick Up 56 | 8 12 5 15 10 6 Fast Attach 42 | 7 2 3 17 8 5 Attach 24 | . . 1 11 4 8 Detach 1 | . . . . . 1 Swap 51 | . 5 7 19 13 7 Drop 51 | 1 11 9 13 15 2 Fire 421 | 15 55 61 176 104 10 Melee 27 | . . . . 18 9 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 14) 822 | -10/Materials | Discovered new exit (range 3) 1113 | -10/Materials | Discovered new exit (range 3) 1440 | -10/Materials | Build established: Scavenger-Mutant 1456 | -10/Materials | Discovered new exit (range 16) 1659 | -10/Materials | Discovered new exit (range 8) 1774 | -10/Materials | Entered Mines 1888 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1892 | -10/Mines | Found Prototype Device 1978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1980 | -10/Mines | Discovered new exit (range 5) 2146 | -10/Mines | Found a hidden stash of uninstalled traps 2303 | -10/Mines | Discovered new exit (range 4) 2312 | -10/Mines | Discovered new exit (range 10) 2372 | -10/Mines | Learned location of Storage (-9) 2440 | -10/Mines | Core integrity fell below 50% 2647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2690 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2866 | -10/Mines | Lost 3 allies 3404 | -10/Mines | Entered Materials 3404 | -9/Materials | Evolved 2 slots: Propulsion x2 3468 | -9/Materials | Discovered new exit (range 6) 3674 | -9/Materials | Discovered new exit (range 9) 4279 | -9/Materials | Discovered new exit (range 14) 4499 | -9/Materials | Central database locked down 4596 | -9/Materials | Discovered new exit (range 15) 5277 | -9/Materials | Core integrity fell below 50% 5333 | -9/Materials | Lost 4 parts (3n1u) 5620 | -9/Materials | Identified exit to Materials 5663 | -9/Materials | Learned 4 Recycling zone layouts 5695 | -9/Materials | Learned location of Mines (-9) 5727 | -9/Materials | Learned location of Zion (-6) 5783 | -9/Materials | Learned 4 Recycling zone layouts 5909 | -9/Materials | Destroyed 8 combat bots 5917 | -9/Materials | Core integrity fell below 20% 5959 | -9/Materials | Lost 3 parts (3n) 6374 | -9/Materials | Entered another Materials area 6374 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6695 | -8/Materials | Build established: Mutant 7065 | -8/Materials | Learned location of 2 exits from Factory 7213 | -8/Materials | Learned 2 Storage zone layouts 7273 | -8/Materials | Learned location of Lower Caves (-6) 7324 | -8/Materials | Learned Storage emergency access door positions 7364 | -8/Materials | Identified exit to Factory 7394 | -8/Materials | Learned Storage emergency access door positions 7433 | -8/Materials | Learned 12 Factory zone layouts 7547 | -8/Materials | Learned Factory non-interactive machine intel 7620 | -8/Materials | Learned location of Extension (-4) 7782 | -8/Materials | Repaired Titanium Leg 7822 | -8/Materials | Repaired Titanium Leg 7861 | -8/Materials | Repaired VSS Leg 7901 | -8/Materials | Repaired Titanium Leg 7930 | -8/Materials | Repaired Lrg. Storage Unit 8362 | -8/Materials | Garrison activated, responded to threat 8829 | -8/Materials | Repaired Titanium Leg 8869 | -8/Materials | Repaired Flak Cannon 8926 | -8/Materials | Discovered exit to Factory (range 8) 8931 | -8/Materials | Core integrity fell below 50% 8937 | -8/Materials | Entered Factory 8937 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8938 | -7/Factory | Identified exit to Lower Caves 8938 | -7/Factory | Identified exit to Factory 8940 | -7/Factory | Loaded intel: 246 non-interactive machine locations 8964 | -7/Factory | Lost 4 parts (2p1n1w) 9303 | -7/Factory | Repaired Titanium Leg 9500 | -7/Factory | Lost 4 parts (1p2n1w) 9517 | -7/Factory | Crushed by falling debris 9540 | -7/Factory | Crushed by falling debris 9564 | -7/Factory | Self-destructed Last Messages --------------- 09469_ Destroyed Aluminum Leg. 09469_ Fusion Modulator explodes. 09491_ U-05 Engineer builds a Wall. 09517_ The unstable cave ceiling collapses. 09517_ Crushed by falling debris. 09517_ Cooling System destroyed. 09517_ System corrupted by crushing effect (+3). 09517_ Hvy. Hammer destroyed. 09517_ System corrupted by crushing effect (+2). 09518_ System corrupted: Matter fused (-7). 09530_ The unstable cave ceiling collapses. 09533_ System corrupted: Energy discharge (-81). 09540_ The unstable cave ceiling collapses. 09540_ Crushed by falling debris. 09540_ ECM Suite destroyed. 09540_ System corrupted by crushing effect (+2). 09542_ ALERT: Cargo convoy en route, clear transfer corridor. 09548_ System corrupted: Heat flow error (+119). 09564_ System corrupted: Heat flow error (+208). 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"""?"""?"""?"""?"""??????????? | | ??? ??????????????????????????????? | | ??????????????????????????????? | | """""" """"""" #??????###??????????????????????? | | """""" """"""" #?????####??????????????????????? | | """""" """"""" #?????##@#??????????????????????? | | """""" """"""" #?????####??????????????????????? | | #???##############??????????????? | | #???# [ #??????????????? | | #???# #??????????????? | | ###+##### #???# #??????????????? | | ## ##### #??????????????? | | """ ## """ # """" """" #??????????????? | | "R ## """ # """" """" #??????????????? | | """ ## """ + """" """" #??????????????? | | "" [ ## # """" """" #??????????????? | | ## # """" """" #??????????????? | | """ ######"#" """# """" """" #??????????????? | | """ #??#" " """" """" #??????????????? | | """ #??#" " #??????????????? | | ! #?##" ""############??????????????? | | #?# " " ##????????????????????????? | | ########?# #????????????????????????? | | ????#???## #????????????????????????? | | ????#???# #????????????????????????? | | ????#???## #????????????????????????? | | ##########" #????????????????????????? | | " #?????????????????????"""" | | #?????????????????????"""" | | " ##?????????????????????"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 10% | -8/Materials Titanium Leg | 37% | -8/Materials VSS Leg | 21% | -8/Materials Titanium Leg | 71% | -8/Materials Lrg. Storage Unit | 70% | -8/Materials Titanium Leg | 39% | -8/Materials Flak Cannon | 22% | -8/Materials Titanium Leg | 36% | -7/Factory Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherScanPod Manual? 0 Play Time 01:00:20 Cumulative 43.6 hours Start 2026.10.05 @ 17:36:32 End 2026.10.05 @ 18:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ed5e45-842b-4651-b778-0a926b35baec