Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 01:47:34 Player: Ordine Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (57) 285 Value Destroyed (995) 995 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (536) 536 TOTAL SCORE: 7036 Bonus ------- Follower Combat Kills 236 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine 0b10 Decoder Chip [Generic] Stasis Canceller Makeshift Light Armor Plating Graphene Brace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Backup Propulsion III Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Graphene Brace Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- Heavy Hammer Katana > --- INVENTORY -------- Light Deuterium Engine Structural Scanner Improved Sensor Array Improved Signal Interpreter Stasis Canceller [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . . . . Utility 5 | . . 1 . 1 1 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 63 | 6 6 4 2 17 3 1 . 6 4 7 . 2 4 1 Power 7 | 1 1 1 . 3 . . . . . . . . 1 . Engine 6 | 1 1 1 . 2 . . . . . . . . 1 . Core 1 | . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 12 | 2 . 1 . 7 . . . . 1 1 . . . . Treads 1 | . . . . 1 . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . 6 . . . . 1 1 . . . . Utility 30 | 1 1 2 1 4 2 1 . 5 3 6 . 1 2 1 Device 13 | . 1 2 . 1 1 1 . 1 1 5 . . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 7 | . . . . 2 . . . 3 1 . . . 1 . Hackware 6 | . . . . . 1 . . 1 . 1 . 1 1 1 Protection 3 | . . . 1 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 4 . 1 3 1 . . 1 . . . 1 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . 2 . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . . . 1 1 Parts Lost 25 | . . 1 1 9 . . . 4 . . 2 3 . 5 Power 2 | . . . . 2 . . . . . . . . . . Propulsion 11 | . . 1 1 4 . . . 2 . . 1 1 . 1 Utility 10 | . . . . 2 . . . 2 . . 1 2 . 3 Weapon 2 | . . . . 1 . . . . . . . . . 1 Highest Loss Streak 5 | . . 1 1 5 . . . 4 . . 1 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | . 4 7 8 4 4 5 5 4 5 4 5 4 4 5 Power . | . 1 1 1 . . 1 1 1 1 1 1 1 . . Propulsion . | . . 1 2 . . . . . . . . . . . Utility 3 | . 2 4 5 4 3 4 4 3 4 3 4 3 4 4 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 3 2 . 1 . . . . . 3 . . . 3 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . . . . Utility 9 | . 1 1 . 1 . . . . . 3 . . . 3 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 93 97 78 79 71 76 76 75 78 79 67 63 63 64 Engine 7 | . 14 11 11 6 7 7 7 6 6 6 . . 4 4 Treads 1 | . . . . 7 . . . . . . . . . . Leg 7 | . 28 31 12 . . . . . . . . . . . Flight 10 | . . . . 19 23 23 23 17 9 18 13 12 6 5 Device 14 | . 7 21 11 17 15 23 23 18 12 18 13 13 13 12 Storage 3 | . 14 11 11 . . . . . . . . . . . Processor 6 | . . . . 4 7 7 7 12 17 6 6 6 13 13 Hackware 7 | . . . . . 6 7 7 7 13 13 19 19 18 19 Protection 2 | . . . 11 5 . . . . 1 6 6 4 . . Ballistic Gun 2 | . 15 . . . . . . . . . . . . . Ballistic Cannon 3 | . 11 11 3 4 2 . . . . . . . . . Impact Weapon 2 | . . . . 5 7 7 7 6 6 1 . . . . Slashing Weapon 4 | . . 11 11 4 . . . 4 6 6 6 6 6 5 Peak Build Rating 52 | 6 8 11 9 30 30 30 30 43 52 51 42 36 34 35 Average Rating 25 | 4 6 10 8 22 27 30 30 35 46 43 34 30 32 33 On Entrance 23 | . 6 8 11 9 29 30 30 30 32 46 42 29 23 34 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 19 | 13 15 15 18 19 14 11 11 13 17 18 14 10 10 10 Greatest Support 30 | 20 20 30 10 20 15 15 15 15 11 17 17 11 5 5 Greatest Overweight (x) 4 | 1 . . 1 4 . . . 2 2 1 . . 1 1 Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 7 8 4 4 5 5 4 5 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 4 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 38% | Mutant 19% | Hacker-Scout 13% | Hacker-Assassin 9% | Scout 8% | Hacker-Gladiator 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Matter Collected 1436 | 165 188 112 66 330 158 161 . 28 78 85 5 20 10 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1296 | . 322 133 9 415 158 . . 28 . 231 . . . . Parts 94 | . 36 12 2 24 3 . . 3 . 14 . . . . Haulers Intercepted 9 | . 1 1 . 4 2 . . . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 31 | . 11 5 3 12 . . . . . . . . . . Guns 9 | . 9 . . . . . . . . . . . . . Cannons 16 | . 2 5 3 6 . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . Classes Destroyed 9 | . 7 1 . . 1 . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Hauler 9 | . 1 1 . 4 2 . . . . 1 . . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . . Operator 8 | . 1 . . 2 1 . . 1 . 3 . . . . Watcher 4 | . 2 . . 1 . . . 1 . . . . . . Swarmer 23 | . 9 4 3 7 . . . . . . . . . . Grunt 7 | . 2 . . 5 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 7 4 3 5 2 . . 1 . 1 . . . . Combat Bots Only 6 | . 6 4 3 3 . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 3 1 . . 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Hostile Shots Fired 391 | . 39 35 41 136 . 23 . 19 . 12 29 44 . 13 Missed 152 | . 6 13 10 47 . 17 . 7 . 9 11 31 . 1 Hits 239 | . 33 22 31 89 . 6 . 12 . 3 18 13 . 12 Projectile 239 | . 33 22 31 89 . 6 . 12 . 3 18 13 . 12 AOE 16 | . . . . . . . . 3 . . . . . 13 Critical Strikes 10 | . . 2 1 4 . 2 . . . . . 1 . . Damage Taken 3514 | . 283 205 241 1112 . 96 . 397 . 22 266 183 . 709 Core 1276 | . 69 52 43 210 . 49 . 156 . . 33 112 . 552 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 238 | . . . . 89 . . . 16 74 . . . 59 . Core Remaining (%) 80 | 100 72 . 76 61 . . 93 . . . . . . . Volleys Fired 134 | . 51 23 15 40 5 . . . . . . . . . Largest 2 | . 2 1 1 1 1 . . . . . . . . . Hottest 70 | . 70 30 30 37 33 . . . . . . . . . Shots Fired 185 | . 102 23 15 40 5 . . . . . . . . . Gun 75 | . 75 . . . . . . . . . . . . . Cannon 104 | . 27 23 15 34 5 . . . . . . . . . Launcher 6 | . . . . 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 175 | . 98 23 15 34 5 . . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 5 3 4 7 2 . . . . . . . . . Robot Miss Streak 10 | . 4 3 3 10 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 134 | . 49 14 8 45 5 . . 2 . 11 . . . . Core Hits 86 | . 21 8 2 47 1 . . 1 . 6 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . . . . Critical Strikes 7 | . 1 1 . 2 1 . . . . 2 . . . . Blast 2 | . 1 1 . . . . . . . . . . . . Smash 3 | . . . . 2 1 . . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . . . Melee Attacks 50 | . . 1 . 15 6 . . 5 . 21 . . 1 1 Impact 16 | . . . . 9 6 . . 1 . . . . . . Slashing 34 | . . 1 . 6 . . . 4 . 21 . . 1 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 4 2 . . 2 . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . Damage Inflicted 3610 | . 605 245 166 1567 289 . . 185 . 553 . . . . Guns 331 | . 331 . . . . . . . . . . . . . Cannons 1326 | . 274 245 166 600 41 . . . . . . . . . Explosions 414 | . . . . 414 . . . . . . . . . . Melee 1539 | . . . . 553 248 . . 185 . 553 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1619 | . 567 245 166 600 41 . . . . . . . . . Thermal 38 | . 38 . . . . . . . . . . . . . Explosive 414 | . . . . 414 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 805 | . . . . 447 248 . . 110 . . . . . . Slashing 734 | . . . . 106 . . . 75 . 553 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 . . . . Average Corruption 3 | . . . . . . . . 4 4 3 . . . . Corruption Purged 4 | . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 1 5 1 . . . . Message Errors 2 | . . . . . . . . 1 1 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 585 | . . . 19 303 193 . . 70 . . . . . . Projectiles 19 | . . . 19 . . . . . . . . . . . Explosions 74 | . . . . 74 . . . . . . . . . . Melee 492 | . . . . 229 193 . . 70 . . . . . . Knockbacks 14 | . 1 1 1 10 1 . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . Kinetic 12 | . 1 1 1 9 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . 78 . . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 304 | . 80 1 . 34 . . . 15 . . . 304 . . Average Temperature 30 | . 15 1 . 12 . . . 15 . . . 162 . . Received Heat Transfer 1088 | . 15 18 . 513 . 81 . 90 . 6 24 341 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 4 3 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Fried 8 | . . . . 3 4 . . 1 . . . . . . Impact Corruptions 18 | . . . . 10 7 . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 111 | . 111 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 100 100 . . 100 100 26 . . . . Level 1 7 | . . . . . . . . . . 73 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 369 | . 147 87 69 109 15 . . 126 . 369 . . . . Initial 104 | . . . 19 . . . . 104 . . . . . . Average 54 | . 72 14 27 35 3 . . 76 . 203 . . . . Influence Increases 2431 | . 347 181 70 478 66 285 . 80 . 729 75 120 . . Destroy 0b10 Robot/C 920 | . 220 100 60 240 . . . . . 300 . . . . Destroy 0b10 Robot/NC 140 | . 30 10 . 35 20 . . 5 . 40 . . . . Destroy Leader 216 | . 46 22 10 50 4 . . 2 . 82 . . . . Allied During Kill 149 | . . . . . . . . . . 149 . . . . Successful Hack 99 | . 19 4 . 9 10 . . 43 . 14 . . . . Disable Machine 150 | . 15 30 . 30 15 . . 30 . 30 . . . . Destroy Structure 97 | . 2 . . 54 2 . . . . 39 . . . . Partial Spotted 30 | . . . . . 15 . . . . 15 . . . . Lose Combat Pursuer 630 | . 15 15 . 60 . 285 . . . 60 75 120 . . Influence Decreases 2431 | . 347 130 121 478 66 30 89 246 . 527 196 156 45 . Entered New Map 281 | . . . 32 . . . 49 62 . . 76 17 45 . Time Decay 1617 | . 347 120 79 390 66 30 40 144 . 192 100 109 . . Lost Part 198 | . . 10 10 88 . . . 40 . . 20 30 . . Lost Ally 335 | . . . . . . . . . . 335 . . . . Squads Dispatched 19 | . . 1 . 2 1 . . 2 . 12 . 1 . . Investigation 1 | . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 10 | . . 1 . 2 . . . 1 . 6 . . . . Assault 3 | . . . . . . . . . . 2 . 1 . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Distress Signals 11 | . . 1 . 2 . . . 1 . 2 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 128 | . 19 8 3 32 4 14 . 6 1 14 8 11 . 8 Peak Tracking Total 12 | . 6 5 3 5 1 12 . 3 1 4 3 10 . 8 Tactical Retreats 17 | . 1 1 . 3 . 4 . . . 2 3 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Traps Triggered 4 | . 1 . . . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Machines Disabled 11 | . 1 2 . 2 1 . . 2 . 2 . . . 1 Max in Single Turn 1 | . 1 1 . 1 1 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Machines Accessed 22 | . 4 2 . 4 3 . . 6 . 2 . . . 1 Terminals 14 | . 4 2 . 2 2 . . 2 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . 2 1 . . 2 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 48 | . 7 3 . 8 6 . . 19 . 4 . . . 1 Successful 27 | . 3 1 . 6 2 . . 11 . 3 . . . 1 Failed 21 | . 4 2 . 2 4 . . 8 . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . . 4 . . 1 . 1 . . . . Terminals 33 | . 7 3 . 4 5 . . 10 . 4 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . . 4 1 . . 5 . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 1 . 3 . . . 6 . 2 . . . 1 Record 2 | . . . . . . . . 1 . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 . 1 . . . . Locate Traps 5 | . 1 1 . 1 . . . 2 . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . 3 1 . . 3 . . . . . . Scan Component 5 | . . . . 2 1 . . 2 . . . . . . Repair 2 | . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . 1 . 1 . . . . Terminals 3 | . . . . . 1 . . 1 . 1 . . . . Assimilate 3 | . . . . . 1 . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . 3 3 . . 5 . 2 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . . . . . Time 92 | . . . . 32 . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Total Allies 23 | . . . . . 1 . . 1 20 1 . . . . Largest Group 20 | . . . . . 1 . . . 20 19 . . . . Highest-Rated Group 744 | . . . . . 10 . . . 744 719 . . . . Highest-Rated Ally 50 | . . . . . 10 . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . . 11 110 . . . . Total Damage 2959 | . . . . . . . . . 228 2731 . . . . Kills 21 | . . . . . . . . . 1 20 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Active Infowar (turns) 5540 | . 475 569 199 1120 255 118 88 300 466 464 202 377 566 341 Sensors 4746 | . . 568 . 1008 255 118 88 300 466 464 202 377 566 334 Structural 4934 | . 475 569 199 1120 255 118 88 268 . 375 202 377 566 322 Machine Analysis 907 | . . . . . . . . . . . . . 566 341 Triangulation 67 | . . . . . . . . . . 67 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Turns Passed 5998 | 57 876 569 199 1120 255 118 88 300 466 464 202 377 566 341 Spaces Moved 5927 | 41 564 288 88 497 606 387 185 462 321 670 292 447 728 351 Core 37 | 7 . . . 3 . . . . . . . . . 27 Treads 423 | . . . . 423 . . . . . . . . . . Legs 1007 | 34 564 288 88 33 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 124 | . . . . . . . . . 124 . . . . . Flight 4336 | . . . . 38 606 387 185 462 197 670 292 447 728 324 Fastest Speed 30 | 50 120 120 190 30 30 30 30 30 109 32 32 34 35 35 Average Speed 73 | 115 120 120 190 161 30 30 30 35 130 39 33 34 76 88 Slowest Speed 265 | 120 120 120 190 265 30 30 30 175 175 109 34 35 105 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 78 21 20 39 18 63 25 12 95 21 54 72 77 51 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 Known Exits Taken 8 | . . . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . 1 . . 4 1 . . . 2 1 2 1 Spaces Dug 8 | . . . . . 2 . . . . 6 . . . . Terrain Destroyed 74 | . . . . 66 2 . . . . 6 . . . . Melee 8 | . . . . . 2 . . . . 6 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 66 | . . . . 66 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Total 7301 | 47 675 489 104 747 661 387 216 587 368 841 395 670 736 378 Wait 1063 | . 38 164 . 167 38 . 32 107 42 129 103 221 . 22 Move 5910 | 40 563 287 87 496 601 386 184 462 320 669 291 446 727 351 Hop 2 | . . . . . 2 . . . . . . . . . Pick Up 35 | 1 11 5 . 4 3 . . 3 . 5 . . 3 . Fast Attach 38 | 6 2 . . 11 1 . . 4 4 6 . 1 2 1 Attach 15 | . 1 2 . 7 1 . . 1 . . . 1 2 . Detach 1 | . . . . . . . . . . . . . . 1 Swap 19 | . 4 2 2 1 1 1 . 3 . 3 . . . 2 Drop 35 | . 5 5 . 7 3 . . 2 2 8 1 1 1 . Fire 134 | . 51 23 15 40 5 . . . . . . . . . Melee 49 | . . 1 . 14 6 . . 5 . 21 . . 1 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -9/Materials | Discovered new exit (range 15) 1503 | -9/Materials | Entered Mines 1673 | -9/Mines | Discovered new exit (range 15) 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -8/Materials | Lost 5 parts (1p2n2u) 2439 | -8/Materials | Discovered new exit (range 15) 2501 | -8/Materials | Identified exit to Factory 2575 | -8/Materials | Repaired Hvy. Hammer 2822 | -8/Materials | Entered Factory 2822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -7/Factory | Discovered new exit (range 8) 2996 | -7/Factory | Identified exit to Storage 3033 | -7/Factory | Discovered new exit (range 15) 3043 | -7/Factory | Identified exit to Factory 3070 | -7/Factory | Discovered new exit (range 11) 3077 | -7/Factory | Identified exit to Lower Caves 3077 | -7/Factory | Entered Lower Caves 3117 | -7/Lower Caves | Build established: Scout 3118 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3181 | -7/Lower Caves | Encountered a Warlord checkpoint 3185 | -7/Lower Caves | Learned 12 Factory zone layouts 3188 | -7/Lower Caves | Discovered new exit (range 9) 3190 | -7/Lower Caves | Identified exit to Lower Caves 3195 | -7/Lower Caves | Entered another Lower Caves area 3196 | -7/Lower Caves | Discovered exit to Factory (range 7) 3283 | -7/Lower Caves | Entered Factory 3283 | -6/Factory | Evolved 2 slots: Utility x2 3284 | -6/Factory | Identified exit to Factory 3322 | -6/Factory | Discovered new exit (range 16) 3488 | -6/Factory | Repaired Imp. VTOL Module 3551 | -6/Factory | Spotted B-75 Beast 3582 | -6/Factory | Lost 4 parts (2n2u) 3583 | -6/Factory | Sucked down chute 3583 | -6/Factory | Entered Waste 3584 | -6/Waste | Joined by Warlord forces that had cleared the area 3783 | -6/Waste | A Compactor rumbled back to life 3783 | -6/Waste | Spotted C-40 Crusher 3786 | -6/Waste | Allies destroyed C-40 Crusher 3867 | -6/Waste | Build established: Hacker-Gladiator 3953 | -6/Waste | Discovered new exit (range 16) 4006 | -6/Waste | Identified exit to Factory 4049 | -6/Waste | Entered Factory 4049 | -6/Factory | Accompanied by 19 allies 4120 | -6/Factory | Garrison activated, responded to threat 4156 | -6/Factory | Lost 3 allies 4444 | -6/Factory | Build established: Hacker-Scout 4479 | -6/Factory | Discovered new exit (range 12) 4511 | -6/Factory | Identified exit to Lower Caves 4513 | -6/Factory | Entered Lower Caves 4515 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4714 | -6/Lower Caves | Discovered new exit (range 6) 4715 | -6/Lower Caves | Identified exit to Lower Caves 4715 | -6/Lower Caves | Entered another Lower Caves area 4994 | -6/Lower Caves | Spotted B-75 Beast 5057 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5089 | -6/Lower Caves | Discovered new exit (range 6) 5091 | -6/Lower Caves | Identified exit to Zion 5092 | -6/Lower Caves | Entered Zion 5112 | -6/Zion | Discovered new exit (range 14) 5119 | -6/Zion | Visited the Megawrench Repair Shop 5120 | -6/Zion | Megawrench repaired 4 parts 5145 | -6/Zion | Learned location of Warlord (-4) 5168 | -6/Zion | Found Prototype Special Weapon 5168 | -6/Zion | Identified RU-N14's Throwing Claymores 5258 | -6/Zion | Learned location of 1 exit from Lower Caves 5414 | -6/Zion | Received a hallucinogenic algorithm 5452 | -6/Zion | Build established: Hacker-Assassin 5470 | -6/Zion | Met Imprinter 5657 | -6/Zion | Identified exit to Proximity Caves 5658 | -6/Zion | Entered Proximity Caves 5890 | -5/Proximity Caves | Found Alien Artifact 5890 | -5/Proximity Caves | Identified Dimensional Node Initializer 5890 | -5/Proximity Caves | Initialized slip node 5989 | -5/Proximity Caves | Core integrity fell below 50% 5995 | -5/Proximity Caves | Core integrity fell below 20% 5999 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05891_ Acquired Structural Scanner. 05894_ Connecting with Private... >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 05934_ Discarded Hacking Suite. 05962_ Acquired derelict log, extracted data. World map confirmed: -4/Warlord. 05981_ Structural Scanner destroyed. 05981_ Imp. VTOL Module destroyed. 05986_ I-47 Archangel sends out distress signal. 05987_ Mak. Hacking Suite destroyed. 05989_ Power Sword destroyed. 05992_ Imp. Sensor Array destroyed. 05998_ Dispatcher launches Target Drone into the air. 05998_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????## ####+#### ????????????????? | | ???????????????? " " ??????????????? | | ?????????????? i ????????????? | | ????????????? d ????????????? | | ???????????? ???????????? | | ??????????? ???????????? | | ?????????? ??????????? | | ?????????? ??????????? | | ????????? ??????????? | | ???????? ?????????? | | ??????? ?????????? | | ?????? ?????????? | | ????? #????????????? | | ???? @ #????????????? | | ???# #????????????? | | #### #????????????? | | #### #????????????? | | < #????????????? | | i #????????????? | | d #????????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | | ????????????? | | ?????????????? | | ??????????????? | | ???????????????? | | ????????????????? | | ????????????????? | | ?????????????????? | | ??????????????????? | | ???????????????????? | | ????????????????????? | | ################ ###?????????????????????? | | #############??# #???????????????????????? | | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 300 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Graphene Brace | -6/Factory | Hacked Enh. Optical Array | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Hammer | 31% | -8/Materials Imp. VTOL Module | 68% | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Watch This! We Are Legion Challenges ------------ None Game ------ Seed CouplerCarbideNetwork Manual? 0 Play Time 01:14:28 Cumulative 24.7 hours Start 2025.05.09 @ 00:28:21 End 2025.05.09 @ 01:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f41674-1a3f-46c5-bd4a-f3842c69cf98