Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 18:38:35 Player: VisuLies Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1750) 1750 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 4313 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 83/265 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Faulty Heavy Ion Engine Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Propulsion Shielding Hacking Suite Hacking Suite Heavy Assault Rifle Autogun Improved Datajack Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Propulsion Shielding Light Armor Plating Hacking Suite Hacking Suite Heavy EM Pulse Gun Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Improved Datajack Improved Datajack Heavy Flail [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 53 | 5 2 5 23 3 15 Power 10 | 1 . 2 4 . 3 Engine 9 | 1 . 2 3 . 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 2 1 6 2 5 Treads 14 | . . 1 6 2 5 Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 2 1 1 Device . | . . . . . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 2 | . . . 1 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 1 . 2 11 . 6 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 . 2 8 . 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 2 1 1 . 20 Power 4 | . . 1 1 . 2 Propulsion 9 | . 2 . . . 7 Utility 3 | . . . . . 3 Weapon 8 | . . . . . 8 Highest Loss Streak 14 | . 2 1 1 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 71 76 98 98 87 Engine 8 | . 14 14 7 9 8 Core 2 | . . . 3 . . Treads 20 | . . 10 22 27 22 Wheel 3 | . 28 14 . . . Storage 10 | . 14 14 11 9 9 Hackware 10 | . . . 11 16 16 Energy Gun 2 | . . . 4 . . Ballistic Gun 32 | . 14 23 36 36 28 Special Melee Weapon 1 | . . . 1 . . Peak Build Rating 29 | 5 5 6 24 28 29 Average Rating 17 | 4 4 5 17 27 24 On Entrance 11 | . 5 4 6 24 28 Naked Turns . | . . . . . . Heaviest Build 102 | 11 11 11 102 102 102 Greatest Support 60 | 26 32 20 40 60 60 Greatest Overweight (x) 29 | . . . 2 1 29 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 20 | 7 8 8 21 25 25 Most Carried 25 | 3 4 4 25 25 25 Average Carried 14 | 2 3 3 14 24 22 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 3 4 4 25 25 13 Class Distribution -------------------- 79% | Scavenger-Gunner 14% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1495 | 256 26 38 854 198 123 Remotely . | . . . . . . Salvage Created 2209 | 16 98 38 1628 271 158 Parts 144 | 1 4 6 107 15 11 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 51 | . 2 3 35 5 6 Guns 50 | . 2 3 35 5 5 AOE 1 | . . . . . 1 Classes Destroyed 13 | 1 1 1 8 1 1 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 2 | . . . 2 . . Operator 5 | . . . 3 2 . Watcher 1 | . . . 1 . . Swarmer 9 | . . 3 3 . 3 Grunt 32 | . 2 . 26 4 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 4 . 1 Hunter 2 | . . . . 1 1 Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 1 2 3 6 3 4 Combat Bots Only 6 | . 2 3 6 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 299 | . 23 15 101 22 138 Missed 93 | . 9 3 32 8 41 Damage Taken 3684 | . 195 101 777 233 2378 Core 782 | . 22 29 175 . 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 79 56 . . Volleys Fired 148 | 7 23 13 68 14 23 Largest 4 | 1 1 1 4 4 4 Hottest 121 | 20 20 20 111 92 121 Shots Fired 439 | 7 23 13 258 56 82 Gun 431 | 7 23 13 258 56 74 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 403 | 7 23 13 231 56 73 Thermal . | . . . . . . Explosive 8 | . . . . . 8 Electromagnetic 28 | . . . 27 . 1 Robot Hit Streak 33 | 2 14 7 12 14 33 Robot Miss Streak 4 | 3 2 2 4 2 2 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 6 . 2 Max Gunslinging Chain 2 | . . . 1 . 2 Shots Hit Robots 275 | 4 18 9 145 32 67 Core Hits 114 | 2 7 3 69 15 18 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 . 2 1 1 Destroy 3 | . 1 . . 1 1 Corrupt 2 | . . . 2 . . Melee Attacks 8 | . . . 8 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3892 | 34 150 81 1996 473 1158 Guns 3508 | 34 150 81 1903 473 867 Cannons . | . . . . . . Explosions 371 | . . . 80 . 291 Melee . | . . . . . . Ramming 13 | . . . 13 . . Kinetic 3240 | 34 150 81 1644 473 858 Thermal 80 | . . . 80 . . Explosive 291 | . . . . . 291 Electromagnetic 268 | . . . 259 . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 7 . . Matter Fused 3 | . . . 3 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . . . . 77 Shots 5 | . . . . . 5 Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 27 . 255 115 133 Average Temperature 61 | . 10 . 69 44 50 Received Heat Transfer 1038 | . 162 . 399 144 333 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 433 | 5 113 111 433 253 247 Initial 182 | . 3 36 42 182 112 Average 227 | 1 52 91 282 198 205 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 38 | 100 100 100 21 54 28 Level 1 58 | . . . 73 45 71 Level 2 2 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 7 2 . Investigation 5 | . 1 . 3 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 7 | . 2 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 11 3 50 6 7 Peak Tracking Total 6 | . 6 3 4 3 4 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . 1 . 4 3 . Terminals 7 | . 1 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 1 . 11 8 . Successful 17 | . 1 . 10 6 . Failed 3 | . . . 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 1 . 7 3 . Terminals 19 | . 1 . 11 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . . . 4 3 . Prototype ID Bank 1 | . . . 1 . . Alert Level 4 | . . . 2 2 . Unreport Threat 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 1 . 6 2 . Terminals 9 | . 1 . 6 2 . Botnet 7 | . 1 . 4 2 . Operators 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 5 | . . . 3 2 . Full Trace Events 4 | . . . 3 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 4 | . . . 4 . . Combat . | . . . . . . Robot Hacks Applied 5 | . . . 5 . . parse_system 2 | . . . 2 . . no_distress 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3103 | 75 253 167 1852 317 439 Spaces Moved 1178 | 58 225 93 570 109 123 Core 6 | 2 . . . . 4 Treads 868 | . . 70 570 109 119 Legs . | . . . . . . Wheels 304 | 56 225 23 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 160 240 240 Average Speed 214 | 90 90 145 267 240 286 Slowest Speed 1500 | 100 100 160 320 240 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 36 28 52 11 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . 5 . 40 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . 5 . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1481 | 72 254 113 745 128 169 Wait 41 | . 4 3 34 . . Move 1174 | 57 224 92 569 109 123 Hop . | . . . . . . Pick Up 36 | 3 1 . 27 2 3 Fast Attach 7 | 5 . 1 1 . . Attach 19 | . 1 2 3 2 11 Detach . | . . . . . . Swap 27 | . 1 2 19 1 4 Drop 18 | . . . 13 . 5 Fire 148 | 7 23 13 68 14 23 Melee 8 | . . . 8 . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered new exit (range 13) 496 | -10/Mines | Entered Materials 496 | -9/Materials | Evolved 2 slots: Weapon x2 800 | -9/Materials | Build established: Scavenger-Gunner 1366 | -9/Materials | Discovered new exit (range 12) 2080 | -9/Materials | Discovered new exit (range 14) 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -8/Materials | Identified exit to Garrison 2665 | -8/Materials | Entered Garrison 2940 | -8/Garrison | Spotted B-75 Beast 2943 | -8/Garrison | Spotted B-75 Beast 3004 | -8/Garrison | Lost 4 parts (2n2w) 3037 | -8/Garrison | Destroyed B-75 Beast 3044 | -8/Garrison | Core integrity fell below 50% 3082 | -8/Garrison | Core integrity fell below 20% 3092 | -8/Garrison | Lost 14 parts (1p5n2u6w) 3104 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Lgt. Treads destroyed. Destroyed Lgt. Treads. Imp. Assault Rifle destroyed. B-75 Beast destroyed. The unstable cave ceiling collapses. Hacking Suite destroyed. Imp. Assault Rifle destroyed. The unstable cave ceiling collapses. Rnf. Ion Engine destroyed. Lgt. Treads destroyed. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. Knocked back. Lgt. Armor Plating destroyed. The unstable cave ceiling collapses. Acquired 4 matter. The unstable cave ceiling collapses. Ion Engine destroyed. Hacking Suite destroyed. Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ????????################### ##?????????????????? | | ????????# ??????????????????? | | ????????# ??????????????????? | | ????????# ??????????????????? | | ????????# ##############?# #??????????????????? | | ????????# ! #????#######???# #??????????????????? | | ????????# =#????#]] !!#???# #??????????????????? | | ????????# #????#]] !!#???# #??????????????????? | | ????????# ########+####### #??????????????????? | | ????????# ! #??????????????????? | | ????????# ########+####### #??????????????????? | | ????????# #????# !!!##### #??????????????????? | | ????????# #????# ![!!# %## #??????????????????? | | ????????# #???#########@## #??????????????????? | | ????????# #???# # # ## #??????????????????? | | ????????# ##### # #;## #??????????????????? | | ????????# # % BB% #??????????????????? | | ????????# # % BB% #??????????????????? | | ????????# ##### # ###??????????????????? | | ????????# #??# # # #????????????????????? | | ????????# #??#### # #????????????????????? | | ????????# ^^#???## # ## #????????????????????? | | ????????# ^^#???### # ### #????????????????????? | | ????????# #?????# %###?# #????????????????????? | | ????????# #?????# #???# ;????????????????????? | | ????????# = #?????#+/#####++;##??????????????????? | | ???????##=%*#???# % #??????????????????? | | ???????# !%=#???# % #??????????????????? | | ???????##%==#???# #??????????????????? | | ????????#[= #???# #??????????????????? | | ????????# #???# #??????????????????? | | ????????# #???# #??????????????????? | | ????????# #???# #??????????????????? | | ????????# #???# #??????????????????? | | ??????### #???# #??????????????????? | | ??????# #???# #??????????????????? | | ??????# #???###############??????????????????? | | ??????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDrainedSystem Manual? 0 Play Time 00:24:36 Cumulative 44.9 hours Start 2025.02.15 @ 18:13:32 End 2025.02.15 @ 18:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9057f89a-fdfc-402c-9b8b-3788d92b1529