Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 06:24:56 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (14) 70 Value Destroyed (317) 317 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 3343 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Advanced Beam Rifle Remote Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Remote Datajack Mining Laser Plasma Cutter [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 3 | . . 2 . 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 49 | 6 5 12 9 12 . 3 2 Power 6 | 1 1 1 1 1 . . 1 Engine 4 | 1 1 1 . . . . 1 Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 5 1 6 . . . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . 5 . . . Flight 9 | . 2 5 1 1 . . . Utility 12 | 1 1 3 2 4 . . 1 Device 5 | . 1 . 1 3 . . . Storage 2 | 1 . 1 . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 3 | . . 2 . . . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 1 3 5 1 . 3 . Energy Gun 7 | 2 . 1 4 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 5 | . . . 1 1 . 3 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 23 | . . 9 . 2 . 10 2 Power 5 | . . 1 . 1 . 2 1 Propulsion 9 | . . 4 . . . 5 . Utility 4 | . . 1 . 1 . 1 1 Weapon 5 | . . 3 . . . 2 . Highest Loss Streak 10 | . . 6 . 2 . 10 2 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 3 4 4 4 4 4 5 Power . | . 1 . . 1 1 1 . Propulsion . | . . . . . . . . Utility . | . . . 1 . . . 1 Weapon 1 | . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 2 2 . 1 . . . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 2 | . 1 . . 1 . . . Weapon 2 | . 1 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 87 88 79 99 100 74 26 Engine 4 | . 14 11 6 3 . . 4 Core 7 | . . . 7 11 15 9 . Leg 1 | . 15 . . . . . . Hover 15 | . . . . 22 38 25 . Flight 14 | . 12 39 32 15 . . . Device 9 | . 8 8 9 10 15 11 1 Storage 1 | . 7 1 1 . . . . Processor 10 | . . . 1 14 15 15 15 Protection 3 | . . 9 9 3 . . 4 Energy Gun 10 | . 22 3 10 14 15 7 . Ballistic Gun 2 | . 5 14 . . . . . Special Weapon 1 | . . . 2 . . 4 1 Peak Build Rating 47 | 6 7 9 24 47 47 47 17 Average Rating 26 | 4 6 8 16 37 47 34 8 On Entrance 18 | . 6 6 7 23 47 47 15 Naked Turns . | . . . . . . . . Heaviest Build 18 | 14 15 10 16 18 18 18 4 Greatest Support 35 | 20 20 16 16 35 35 35 3 Greatest Overweight (x) 3 | 1 3 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 4 5 5 Average Carried 4 | 1 3 4 4 4 4 4 4 Final Capacity 8 | 8 5 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 4 5 5 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 860 | 211 94 140 195 121 . 99 . Remotely . | . . . . . . . . Salvage Created 365 | . 94 140 . 131 . . . Parts 24 | . 4 14 . 6 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 13 | . 2 7 . 4 . . . Guns 13 | . 2 7 . 4 . . . Classes Destroyed 4 | . 1 1 . 2 . . . Worker 1 | . . . . 1 . . . Swarmer 9 | . . 6 . 3 . . . Grunt 3 | . 2 1 . . . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 5 | . 2 5 . 2 . . . Combat Bots Only 5 | . 2 5 . 2 . . . Max Kills in Single Turn 2 | . 1 1 . 2 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 283 | . 15 98 . 29 3 102 36 Missed 118 | . 6 38 . 8 3 50 13 Hits 165 | . 9 60 . 21 . 52 23 Melee 13 | . . 9 . . . 4 . Projectile 152 | . 9 51 . 21 . 48 23 Critical Strikes 6 | . . 1 . 1 . 4 . Damage Taken 2294 | . 124 710 . 320 . 785 355 Core 964 | . 55 203 . 62 . 349 295 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 89 | . . 38 . 22 . . 29 Core Remaining (%) 81 | 100 78 49 100 . . . . Volleys Fired 89 | . 8 35 8 17 . 18 3 Largest 2 | . 2 2 1 2 . 1 1 Hottest 122 | . 70 65 100 122 . 100 5 Shots Fired 146 | . 16 70 8 31 . 18 3 Gun 115 | . 16 70 1 28 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 31 | . . . 7 3 . 18 3 Kinetic 71 | . 8 63 . . . . . Thermal 61 | . 8 . 7 28 . 18 . Explosive . | . . . . . . . . Electromagnetic 8 | . . 7 1 . . . . Robot Hit Streak 8 | . 5 8 . 7 . . . Robot Miss Streak 4 | . 3 4 1 3 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 68 | . 11 40 . 17 . . . Core Hits 24 | . 5 13 . 6 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . 2 . . . Burn 2 | . . . . 2 . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 960 | . 142 350 17 420 . 31 . Guns 929 | . 142 350 17 420 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 7 | . . . . . . 7 . Kinetic 377 | . 65 312 . . . . . Thermal 521 | . 77 . . 420 . 24 . Explosive . | . . . . . . . . Electromagnetic 55 | . . 38 17 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 5 2 Message Errors 2 | . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . Shots . | . . . . . . . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | . 189 16 284 381 . 124 . Average Temperature 88 | . 99 3 160 102 . 49 . Received Heat Transfer 389 | . 69 33 . . . 278 9 Effects 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 . . 7 . . . Heat Transferred 1123 | . 222 . . 851 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 176 | . 60 176 62 41 . . . Initial 57 | . . 16 57 7 . . . Average 34 | . 16 103 41 6 . . . Influence Increases 818 | . 92 370 21 170 45 . 120 Destroy 0b10 Robot/C 260 | . 40 140 . 80 . . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . . Destroy Leader 50 | . 10 20 . 20 . . . Successful Hack 45 | . 12 14 . 19 . . . Destroy Structure 8 | . . 1 6 1 . . . Partial Spotted 120 | . . 60 15 45 . . . Lose Combat Pursuer 330 | . 30 135 . . 45 . 120 Influence Decreases 748 | . 52 274 139 188 20 25 50 Entered New Map 139 | . . 24 79 11 . 25 . Time Decay 439 | . 52 150 60 137 10 . 30 Lost Part 130 | . . 90 . 20 . . 20 Lost Ally 20 | . . 10 . . 10 . . Purge Threat 20 | . . . . 20 . . . Squads Dispatched 6 | . . . 1 5 . . . Investigation . | . . . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 4 | . . . 1 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 5 | . 2 1 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 4 23 5 18 3 65 13 Peak Tracking Total 41 | . 3 8 4 5 3 41 9 Tactical Retreats 17 | . 1 3 . 1 1 9 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 18 | . 3 2 3 10 . . . Terminals 14 | . 3 2 2 7 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 5 8 6 20 . . . Successful 22 | . 4 4 3 11 . . . Failed 17 | . 1 4 3 9 . . . Catastrophic 5 | . 1 . 1 3 . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 1 . 1 . . . Terminals 31 | . 5 8 2 16 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 3 . 8 . . . Record 2 | . . . . 2 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 5 | . 1 2 . 2 . . . Dispatch Records 1 | . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 1 . 1 . . . Terminals 3 | . 1 1 . 1 . . . Assimilate 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 2 3 9 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . 16 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 2 | . . 1 . 1 . . . Largest Group 1 | . . 1 . 1 1 . . Highest-Rated Group 26 | . . 10 . 26 26 . . Highest-Rated Ally 26 | . . 10 . 26 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Active Infowar (turns) 1623 | . 111 252 . 585 159 390 126 Seismic 363 | . 111 252 . . . . . Machine Analysis 1260 | . . . . 585 159 390 126 ECM 229 | . . . . 189 19 21 . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 1969 | 60 172 312 134 616 159 390 126 Spaces Moved 2896 | 41 153 447 241 1001 327 530 156 Core 308 | 8 1 . . . . 143 156 Treads . | . . . . . . . . Legs 102 | 33 69 . . . . . . Wheels . | . . . . . . . . Hover 1429 | . . . . 715 327 387 . Flight 1057 | . 83 447 241 286 . . . Fastest Speed 28 | 50 37 31 31 28 48 48 50 Average Speed 48 | 117 77 32 32 44 48 56 75 Slowest Speed 200 | 190 200 117 34 120 48 150 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . 5 1 3 . . . Potential Cave-ins 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 35 47 21 35 30 62 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 7 | . . . 7 . . . . Terrain Destroyed 7 | . . . 7 . . . . Melee . | . . . . . . . . Projectile 7 | . . . 7 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 3266 | 49 192 546 273 1141 328 574 163 Wait 180 | 1 9 46 2 102 2 18 . Move 2873 | 40 152 438 238 994 326 529 156 Hop 7 | . . 3 1 3 . . . Pick Up 23 | 2 8 6 3 3 . 1 . Fast Attach 34 | 6 4 7 6 8 . 3 . Attach 15 | . 1 4 6 2 . . 2 Detach 7 | . . . 4 1 . . 2 Swap 9 | . 1 2 1 3 . 2 . Drop 27 | . 9 5 4 8 . 1 . Fire 89 | . 8 35 8 17 . 18 3 Melee . | . . . . . . . . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 490 | -9/Materials | Core integrity fell below 50% 521 | -9/Materials | Lost 6 parts (1p2n1u2w) 536 | -9/Materials | Discovered new exit (range 11) 545 | -9/Materials | Entered another Materials area 545 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 587 | -8/Materials | Met 7R-MNS 590 | -8/Materials | Discovered new exit (range 13) 678 | -8/Materials | Identified exit to Factory 679 | -8/Materials | Entered Factory 679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -7/Factory | Discovered new exit (range 4) 1289 | -7/Factory | Identified exit to Lower Caves 1295 | -7/Factory | Entered Lower Caves 1295 | -7/Lower Caves | Accompanied by 1 ally 1300 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1302 | -7/Lower Caves | Identified exit to Zion 1412 | -7/Lower Caves | Learned location of Zion (-7) 1454 | -7/Lower Caves | Entered Zion 1649 | -7/Zion | Attacked by Zionites 1660 | -7/Zion | Spotted 5L-GZ0(B) 1791 | -7/Zion | Discovered new exit (range 15) 1793 | -7/Zion | Lost 10 parts (2p5n1u2w) 1800 | -7/Zion | Learned Factory terminal intel 1806 | -7/Zion | Core integrity fell below 50% 1843 | -7/Zion | Identified exit to Proximity Caves 1844 | -7/Zion | Entered Proximity Caves 1951 | -6/Proximity Caves | Core integrity fell below 20% 1956 | -6/Proximity Caves | Spotted B-75 Beast 1970 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01794_ Found Enh. Flamer. 01794_ Found System Shield. 01794_ Found Remote Datajack. 01794_ Found 67 Matter. 01795_ Acquired Remote Datajack. 01800_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 01805_ Remote Datajack severed. 01807_ Acquired Enh. Flamer. 01812_ DW%AM>P807%CA0TIY|U TE# X 01816_ Acquired Remote Datajack. 01830_ UW1JDMG#11JN/G|CYZU>MJRYUA,<