Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 21:19:07 Player: BOBIT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (935) 935 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4590 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Utility Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Matter Compressor (41) Improved Sensor Array Cloaking Device Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Flak Cannon > --- INVENTORY -------- Improved Heat Sink Matter Compressor Improved Sensor Array Cloaking Device [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . . 2 1 Weapon 3 | . . . . 2 . 1 Parts Attached 62 | 6 1 15 6 11 11 12 Power 8 | 1 . 3 1 1 1 1 Engine 6 | 1 . 3 1 . . 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . 7 2 5 1 2 Treads . | . . . . . . . Leg 7 | . . . 2 2 1 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 10 | . . 7 . 3 . . Utility 16 | 1 1 . 3 2 4 5 Device 7 | . . . 1 1 2 3 Storage 2 | 1 1 . . . . . Processor 5 | . . . 1 1 2 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 19 | 2 . 5 . 3 5 4 Energy Gun 4 | 1 . . . . . 3 Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 4 | 1 . 2 . 1 . . Ballistic Cannon 7 | . . 3 . 2 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 25 | . . 10 . . 2 13 Power 3 | . . 1 . . 1 1 Propulsion 10 | . . 6 . . . 4 Utility 3 | . . . . . 1 2 Weapon 9 | . . 3 . . . 6 Highest Loss Streak 9 | . . 7 . . 2 9 Average Slot Usage (%) 79 | . 96 55 69 77 90 87 Engine 5 | . 14 7 10 4 . 3 Core 2 | . . . . 4 5 1 Leg 12 | . . . 20 16 17 14 Wheel 2 | . 28 7 . . . . Flight 2 | . . 14 . 1 . . Device 8 | . . . 9 6 11 12 Storage 2 | . 24 8 . . . . Processor 16 | . . . 7 17 24 23 Energy Gun 3 | . 14 6 . . . 4 Energy Cannon 5 | . . . . . 8 11 Ballistic Gun 4 | . 14 9 . 8 2 . Ballistic Cannon 12 | . . 1 22 17 18 10 Naked Turns 2 | . . 2 . . . . Heaviest Build 45 | 11 13 13 27 21 35 45 Greatest Support 45 | 32 32 32 20 20 20 45 Greatest Overweight (x) 3 | . . 3 3 1 1 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 Average Capacity 4 | 4 6 4 4 4 4 4 Most Carried 6 | 6 6 6 4 4 4 4 Average Carried 3 | 3 6 4 2 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 Final Carried 6 | 6 6 4 4 4 4 4 Class Distribution -------------------- 59% | Skirmisher 31% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1326 | 260 . 181 158 231 266 230 Remotely . | . . . . . . . Salvage Created 919 | . . 174 91 209 140 305 Parts 59 | . . 18 8 15 4 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 26 | . . 9 5 4 4 4 Guns 10 | . . 8 . 2 . . Cannons 15 | . . 1 5 2 4 3 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . . 2 . 3 2 2 Worker 1 | . . . . . . 1 Builder 1 | . . . . 1 . . Recycler 1 | . . . . . . 1 Watcher 2 | . . . . 1 1 . Swarmer 11 | . . 8 3 . . . Grunt 9 | . . 1 2 2 2 2 Sentry 3 | . . . . 2 . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 1 1 Best Kill Streak 4 | . . 3 3 4 3 2 Combat Bots Only 3 | . . 3 3 3 3 2 Max Kills in Single Turn 2 | . . 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 3513 | . . 734 135 202 419 2023 Core 1149 | . . 221 9 17 44 858 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 100 . 42 96 93 . Volleys Fired 94 | . . 42 11 10 18 13 Largest 5 | . . 2 2 3 4 5 Hottest 314 | . . 70 88 113 218 314 Shots Fired 211 | . . 55 22 30 54 50 Gun 80 | . . 54 . 10 3 13 Cannon 131 | . . 1 22 20 51 37 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 149 | . . 43 22 30 36 18 Thermal 60 | . . 12 . . 18 30 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 15 | . . 4 9 4 9 15 Robot Miss Streak 16 | . . 4 6 15 16 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 145 | . . 28 18 23 42 34 Core Hits 89 | . . 11 12 17 24 25 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2429 | . . 325 190 329 831 754 Guns 721 | . . 305 . 142 33 241 Cannons 1560 | . . 20 190 187 798 365 Explosions 144 | . . . . . . 144 Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 1419 | . . 213 190 329 490 197 Thermal 834 | . . 112 . . 341 381 Explosive 144 | . . . . . . 144 Electromagnetic 28 | . . . . . . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . 10 29 Projectiles 10 | . . . . . 10 . Explosions 29 | . . . . . . 29 Melee . | . . . . . . . Knockbacks 35 | . . . 7 2 21 5 Impact . | . . . . . . . Kinetic 34 | . . . 7 2 20 5 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 116 | . . . . . . 116 Shots 1 | . . . . . . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 399 | . . 47 27 117 315 399 Average Temperature 124 | . . 20 16 39 152 180 Received Heat Transfer 675 | . . 102 33 81 189 270 Effects 4 | . . . . . 3 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1485 | . . 333 . . 444 708 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 209 | . . 165 172 209 138 147 Average Influence 79 | . . 83 114 127 57 63 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 100 100 63 100 100 Level 1 7 | . . . . 36 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 1 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . . 18 5 6 9 14 Peak Tracking Total 8 | . . 7 3 2 3 8 Tactical Retreats 8 | . . 3 . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 1 2 . 2 1 2 Terminals 4 | . 1 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 21 | . 2 7 . 7 1 4 Successful 14 | . 2 4 . 7 . 1 Failed 7 | . . 3 . . 1 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 2 7 . . . 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 1 3 Recycling Units 3 | . . . . 3 . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 4 . . . . Record 1 | . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 . 1 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 110 | . . . . 110 . . Retrieved Matter 173 | . . . . 173 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 2261 | 61 130 290 236 488 298 758 Spaces Moved 1429 | 52 129 226 154 290 133 445 Core 49 | 11 . 6 3 . . 29 Treads . | . . . . . . . Legs 961 | . . . 151 261 133 416 Wheels 255 | 41 129 85 . . . . Hover . | . . . . . . . Flight 164 | . . 135 . 29 . . Fastest Speed 34 | 50 100 34 120 34 150 50 Average Speed 119 | 89 100 63 122 131 150 138 Slowest Speed 280 | 100 100 280 200 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 27 30 38 30 6 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . . . 1 31 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 28 | . . . . . . 28 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1815 | 63 129 318 180 379 192 554 Wait 147 | . . 25 2 40 20 60 Move 1419 | 51 128 221 153 289 132 445 Hop 2 | . . 2 . . . . Pick Up 36 | 6 . 2 4 11 4 9 Fast Attach 42 | 6 1 13 3 6 6 7 Attach 19 | . . 2 3 5 5 4 Detach 10 | . . . 1 3 3 3 Swap 1 | . . . . . . 1 Drop 43 | . . 11 3 15 4 10 Fire 94 | . . 42 11 10 18 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 439 | -9/Materials | Lost 7 parts (1p3n3w) 442 | -9/Materials | Discovered new exit (range 16) 453 | -9/Materials | Core integrity fell below 50% 482 | -9/Materials | Entered Mines 512 | -9/Mines | Lost 3 parts (3n) 650 | -9/Mines | Discovered new exit (range 13) 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 2 slots: Weapon x2 1172 | -8/Materials | Build established: Skirmisher 1199 | -8/Materials | Discovered new exit (range 5) 1205 | -8/Materials | Identified exit to Factory 1206 | -8/Materials | Entered Factory 1206 | -7/Factory | Evolved 2 slots: Utility x2 1357 | -7/Factory | Discovered new exit (range 16) 1503 | -7/Factory | Identified exit to Factory 1504 | -7/Factory | Entered another Factory area 1504 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2235 | -6/Factory | Lost 9 parts (1p3n5w) 2242 | -6/Factory | Spotted B-75 Beast 2249 | -6/Factory | Core integrity fell below 50% 2255 | -6/Factory | Core integrity fell below 20% 2262 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02221_ K-01 Serf collects debris. 02222_ Penetrated by Slug. 02224_ K-01 Serf cleans the Fusion Modulator. 02231_ K-01 Serf collects debris. 02234_ Dropped Flexi-carbon Leg. 02236_ Slug penetrates Wall. 02243_ Knocked back. 02248_ Nuclear Reactor explodes. 02248_ Imp. Sensor Array destroyed. 02248_ Terminal disabled. 02249_ K-01 Serf collects debris. 02249_ Penetrated by Slug. 02252_ K-01 Serf collects debris. 02254_ Penetrated by Slug. 02256_ K-01 Serf collects debris. 02258_ Penetrated by Slug. 02260_ Fusion Modulator explodes. 02260_ Penetrated by Slug. 02260_ Lrn. Terrain Scanner destroyed. 02262_ Penetrated by Slug. 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" " # !!! !! ##?????????????????????? | | ? " ?? # !!! " #?????????????????????? | | ?? " ?# !! "" #?????????????????????? | | " " ?# T" #?????????????????????? | | ? ?? ? + "" #?????????????????????? | | " ? " # " #? ???????????????????? | | ? "?"??# +?????????????????????? | | ? " ? # #?????????????????????? | | ?## #?????????????????????? | | ? ? ## # #"?" ?????????????????? | | ? ## ##### #? ? ?????????????????? | | ? ## ##### #?????????????????????? | | #######+## ##### ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 332 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: EX 25 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 11 Matter Filtering 30 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseWeaponMallet Manual? 0 Play Time 00:34:23 Cumulative 34.9 hours Start 2020.02.22 @ 20:41:09 End 2020.02.22 @ 21:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5748db41-7282-467c-be45-a1b8e08f092a