Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 10:34:58 Player: Unit6544 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3329) 3329 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 6462 Bonus ------- High Alert Combat Kills 294 Friendly Fire -166 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 125/125 System Corruption 9% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Hacking Suite Drone Bay (2/2) Drone Bay (2/2) EM Shotgun EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Improved Utility Shielding Medium Armor Plating Improved Light Armor Plating Hacking Suite Drone Bay Drone Bay EM Shotgun Heavy Mace [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 127 | 6 12 6 29 . 51 23 Power 13 | 1 . 1 3 . 6 2 Engine 10 | 1 . . 3 . 4 2 Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 25 | 2 3 2 5 . 12 1 Treads 11 | 2 . . 2 . 6 1 Leg 4 | . . . . . 4 . Wheel 4 | . . . 2 . 2 . Hover 6 | . 3 2 1 . . . Flight . | . . . . . . . Utility 46 | 1 8 1 11 . 15 10 Device 9 | . 3 1 . . 2 3 Storage 10 | 1 3 . 6 . . . Processor 5 | . 1 . . . 4 . Hackware 1 | . 1 . . . . . Protection 21 | . . . 5 . 9 7 Artifact . | . . . . . . . Weapon 43 | 2 1 2 10 . 18 10 Energy Gun 10 | . . . 3 . 6 1 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 8 | 2 . . 5 . 1 . Ballistic Cannon 3 | . 1 1 1 . . . Launcher 15 | . . 1 1 . 7 6 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 2 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 37 | . . 6 5 . 15 11 Power 5 | . . 1 . . 2 2 Propulsion 11 | . . 2 2 . 5 2 Utility 13 | . . 1 1 . 6 5 Weapon 8 | . . 2 2 . 2 2 Highest Loss Streak 6 | . . 6 1 . 5 3 To Critical Strikes 3 | . . 1 1 . 1 . Average Slot Usage (%) 85 | . 93 77 73 100 93 86 Engine 9 | . 14 8 10 11 6 7 Treads 13 | . 23 . 9 22 13 17 Hover 1 | . 4 26 . . . . Device 4 | . 6 11 . . 3 15 Storage 10 | . 15 . 10 11 9 9 Processor 3 | . . . . . 9 3 Hackware 7 | . 2 14 11 11 7 . Protection 16 | . . . 16 22 21 21 Energy Gun 2 | . . . 1 . 6 . Energy Cannon 1 | . . . . . 4 . Ballistic Gun 7 | . 23 . 10 22 3 . Ballistic Cannon 1 | . 2 2 2 . . . Launcher 2 | . . 10 . . 3 6 Peak Build Rating 38 | 6 10 10 16 15 31 38 Average Rating 17 | 4 7 7 11 15 25 25 On Entrance 10 | . 6 8 5 15 15 26 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 90 9 102 43 55 54 Greatest Support 44 | 40 40 12 40 40 44 44 Greatest Overweight (x) 14 | . 2 . 12 1 14 2 Average Overweight (x) 1 | . . . 2 1 1 . Largest Inventory Capacity 25 | 8 25 5 25 15 15 15 Average Capacity 15 | 7 20 5 13 15 15 15 Most Carried 15 | 5 6 5 7 3 15 10 Average Carried 5 | . 1 3 2 3 10 6 Final Capacity 15 | 8 5 5 15 15 15 15 Final Carried 10 | . 3 . 4 3 10 6 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 2685 | 252 164 130 870 . 615 654 Remotely . | . . . . . . . Salvage Created 4241 | . 242 104 1164 . 1750 981 Parts 228 | . 25 7 78 . 89 29 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 6 | . . . 3 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 87 | . 6 14 19 . 35 13 Melee 4 | . . . . . 2 2 Guns 33 | . 6 . 15 . 12 . Cannons 12 | . . . 4 . 8 . AOE 35 | . . 14 . . 13 8 Classes Destroyed 15 | . 6 2 3 . 3 1 Worker 8 | . 1 . 1 . 3 3 Builder 8 | . . 1 3 . 3 1 Tunneler 5 | . 1 1 1 . 1 1 Hauler 2 | . . . 1 . 1 . Recycler 15 | . . . 5 . 4 6 Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . . 1 Drone 1 | . . . . . . 1 Watcher 9 | . 1 . 4 . 4 . Swarmer 16 | . 3 . 7 . 3 3 Grunt 34 | . 3 2 5 . 22 2 Brawler 5 | . . . . . 3 2 Duelist 3 | . . . . . 3 . Sentry 17 | . . . 7 . 4 6 Assembled 12 | . . 12 . . . . Best Kill Streak 12 | . 5 12 5 . 7 8 Combat Bots Only 12 | . 4 12 4 . 7 3 Max Kills in Single Turn 5 | . 1 5 1 . 3 3 Gunslinging . | . . . . . . . Exploded 5 | . . 5 . . 3 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 559 | . 29 33 149 . 210 138 Missed 182 | . 13 13 45 . 60 51 Damage Taken 6331 | . 177 495 1300 . 2753 1606 Core 1124 | . 31 179 357 . 381 176 Absorbed by Shields . | . . . . . . . Redirected to Shielding 274 | . . . 5 . 66 203 Ignored by Resistances 96 | . . . . . 96 . Regen/Repaired (Parts) 101 | . . . 15 . 86 . Core Remaining (%) 42 | 100 . 16 . 10 . . Volleys Fired 281 | . 27 11 115 . 105 23 Largest 2 | . 2 1 2 . 2 2 Hottest 123 | . 40 35 112 . 123 66 Shots Fired 439 | . 55 11 159 . 187 27 Gun 276 | . 55 . 126 . 95 . Cannon 94 | . . 1 30 . 60 3 Launcher 69 | . . 10 3 . 32 24 Special . | . . . . . . . Kinetic 199 | . 55 1 121 . 22 . Thermal 128 | . . . 19 . 109 . Explosive 60 | . . 10 3 . 32 15 Electromagnetic 52 | . . . 16 . 24 12 Robot Hit Streak 19 | . 5 8 19 . 16 6 Robot Miss Streak 5 | . 3 1 4 . 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 325 | . 30 5 109 . 135 46 Core Hits 237 | . 15 44 50 . 103 25 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 14 | . 1 . 3 . 4 6 Burn 7 | . . . 3 . 4 . Destroy 1 | . 1 . . . . . Smash 6 | . . . . . . 6 Melee Attacks 43 | . . . . . 9 34 Impact 43 | . . . . . 9 34 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . . 9 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9843 | . 365 1166 1815 . 4218 2279 Guns 2794 | . 361 . 1244 . 1189 . Cannons 1285 | . . . 458 . 807 20 Explosions 4148 | . . 1166 111 . 1980 891 Melee 1610 | . . . . . 242 1368 Ramming 6 | . 4 . 2 . . . Kinetic 1863 | . 361 . 1320 . 182 . Thermal 1766 | . . . 232 . 1499 35 Explosive 3827 | . . 1166 111 . 1980 570 Electromagnetic 771 | . . . 150 . 315 306 Impact 1610 | . . . . . 242 1368 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 1 . . 9 9 Average Corruption 4 | . 1 1 . . 8 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . 6 . . . 4 26 Message Errors 10 | . . . . . 1 9 Matter Fused 5 | . 1 . . . . 4 Heat Flow Errors 5 | . 1 . . . 1 3 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . 3 . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . 1 . . . 1 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 732 | . . 70 1 . 62 599 Projectiles 17 | . . . 1 . 16 . Explosions 162 | . . 70 . . 46 46 Melee 553 | . . . . . . 553 Knockbacks 10 | . . . 6 . . 4 Impact 3 | . . . . . . 3 Kinetic 5 | . . . 5 . . . Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 494 | . 2 44 . . 240 208 Shots 20 | . . 2 . . 10 8 Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | . 87 28 240 . 303 191 Average Temperature 57 | . 24 11 50 . 62 69 Received Heat Transfer 2308 | . 69 67 480 . 1251 441 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 3 | . . . . . . 3 Parts Fried 11 | . . . . . . 11 Impact Corruptions 19 | . . . . . 1 18 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . 5 . 6 . Heat Transferred 3972 | . . . 814 . 3108 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 791 | . 130 110 383 148 791 720 Initial 334 | . . . 25 148 57 334 Average 217 | . 77 38 171 148 219 538 Maximum Alert Level 3 | . . . 1 . 3 3 Low Security (%) 55 | 100 100 100 47 100 58 . Level 1 26 | . . . 52 . 23 8 Level 2 14 | . . . . . 9 81 Level 3 4 | . . . . . 8 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 . 3 . 8 2 Investigation 4 | . 2 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 2 1 Assault 2 | . . . . . 1 1 Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 7 | . 1 . 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 10 23 30 . 58 24 Peak Tracking Total 18 | . 3 18 6 . 6 6 Tactical Retreats 8 | . 2 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 15 | . . 1 1 . 9 4 Max in Single Turn 1 | . . 1 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 17 | . 7 . 4 . 6 . Terminals 12 | . 5 . 3 . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 57 | . 25 . 11 . 21 . Successful 43 | . 18 . 11 . 14 . Failed 14 | . 7 . . . 7 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 17 . 6 . 10 . Fabricators . | . . . . . . . Repair Stations 11 | . . . 5 . 6 . Recycling Units 8 | . 8 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 11 . 6 . 4 . Prototype ID Bank 4 | . 2 . . . 2 . Emergency Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 4 | . 2 . 2 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 3 | . 2 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 2 | . . . 1 . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 5 . 5 . Scan Component 5 | . . . 2 . 3 . Repair 4 | . . . 2 . 2 . Refit 1 | . . . 1 . . . Recycling Unit Hacks 7 | . 7 . . . . . Recycle Component 5 | . 5 . . . . . Process 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 . 4 . Full Trace Events 6 | . 2 . 1 . 3 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 2 . 2 . Time 116 | . . . 52 . 64 . Parts Recycled 5 | . 5 . . . . . Recycled Matter 1531 | . 1531 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 9 | . . . . . . 9 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 6021 | 55 825 183 1970 37 2173 778 Spaces Moved 2569 | 36 401 269 703 16 801 343 Core 238 | 12 . 6 206 . 14 . Treads 1621 | 24 196 . 387 16 655 343 Legs 46 | . . . . . 46 . Wheels 116 | . . . 30 . 86 . Hover 548 | . 205 263 80 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 50 50 240 110 145 Average Speed 190 | 123 175 55 231 240 216 173 Slowest Speed 750 | 160 320 56 650 240 750 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 67 68 63 10 58 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 409 | . . 65 25 . 207 112 Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 401 | . . 65 25 . 199 112 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3204 | 47 475 292 895 16 1035 444 Wait . | . . . . . . . Move 2563 | 35 400 268 702 15 800 343 Hop . | . . . . . . . Pick Up 117 | 6 20 3 29 . 47 12 Fast Attach 2 | . . . . . 2 . Attach 91 | 6 11 6 21 . 29 18 Detach 16 | . 3 1 4 . 4 4 Swap 34 | . 1 . 8 . 20 5 Drop 55 | . 12 3 15 1 19 5 Fire 281 | . 27 11 115 . 105 23 Melee 43 | . . . . . 9 34 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 14) 881 | -10/Materials | Entered Mines 889 | -10/Mines | Learned location of Zion (-7) 904 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 979 | -10/Mines | Discovered new exit (range 4) 1006 | -10/Mines | Discovered new exit (range 13) 1023 | -10/Mines | Assembled infested the area 1039 | -10/Mines | Core integrity fell below 50% 1043 | -10/Mines | Core integrity fell below 20% 1057 | -10/Mines | Destroyed 12 combat bots 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Lost 6 parts (1p2n1u2w) 1110 | -9/Materials | Repaired Hover Unit 1136 | -9/Materials | Repaired Hover Unit? 1754 | -9/Materials | Build established: Scavenger-Mutant 2077 | -9/Materials | Core integrity fell below 50% 2156 | -9/Materials | Core integrity fell below 20% 2260 | -9/Materials | Discovered new exit (range 15) 3034 | -9/Materials | Entered Mines 3042 | -9/Mines | Discovered new exit (range 10) 3071 | -9/Mines | Entered Materials 3071 | -8/Materials | Evolved 2 slots: Utility x2 4103 | -8/Materials | Build established: Mutant 4121 | -8/Materials | Repaired Melee Analysis Suite 4147 | -8/Materials | Repaired Lgt. Treads 4366 | -8/Materials | Garrison activated, responded to threat 4714 | -8/Materials | Discovered new exit (range 16) 4866 | -8/Materials | Garrison activated, responded to threat 5004 | -8/Materials | Discovered new exit (range 10) 5030 | -8/Materials | Destroyed 7 combat bots 5071 | -8/Materials | First assault squad dispatched 5110 | -8/Materials | Core integrity fell below 50% 5160 | -8/Materials | Lost 5 parts (1p2n2u) 5244 | -8/Materials | Entered Storage 5340 | -8/Storage | Lost 3 parts (1p1u1w) 5495 | -8/Storage | Core integrity fell below 20% 5538 | -8/Storage | Lost 5 allies 5594 | -8/Storage | Lost 3 parts (1p1u1w) 5644 | -8/Storage | First assault squad dispatched 5779 | -8/Storage | Learned location of Armory (-4) 6022 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- effect. Welding Torch fried. U-05 Engineer destroyed. K-01 Serf collects debris. 7G3BFEK1GP4Q3IOSZOG02 Sneak attack on R-06 Scavenger. R-06 Scavenger destroyed. R-06 Scavenger collects Sml. Storage Unit. R-06 Scavenger collects Corrupted Rnf. Ion Engine. R-06 Scavenger collects Corrupted Lgt. Treads. K-01 Serf collects debris. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ????????????????????????####??????????### ##????# | | ????????????????????????#"""????####### ##### | | ????????????????#########"Y"##### # # ######## | | ??????????????? % | | ??????????????? | | ??????????????? ^ | | ??????????????????########## ##=######## # ## | | ?????????????????????# # ## """"" ## # | | ?????????????????????# # #####""T""####### | | ?????????????????????# # # % ## | | ?????????????????????# # k# """" """ #?# | | ?????????????????????####+## a """" """ #?# | | ????????????????????????# # """" "" ### | | ????????????????????????# # """" ### | | ????????????????????????# # % ### # | | ????????????????????????#@ ###########+###?# # | | ????????????????????????#Y###+##?????????#%#???# # | | ????????????????????????# ? ??????????#%#???# # | | ????????????????????????# ? "T??????##### ##### # | | ????????????????????????# ?????# #% %! % + | | ????????????????????????#^ ?????# + ##### # | | ????????????????????????# ????# #!#???# # | | ????????????????????????# """ ????#####*#???# # | | ????????????????????????#^ """ #???????# #???# # | | ????????????????????????? """ #???????# #???# # | | ????????????????????????# ?? #???????# #???# | | ????????????????????????####??# ##???#####+###?# | | ???????????????????????????????##????# ?# | | ?????????????????????????????????????# T ?# | | ??????????????????????????????????? # ## | | ???????????????????????????????????? " = # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????????## # # ### | | ????????????????????????????????????# # | | ???????????????????????????????????## # | | ???????????????????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 384 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 53 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Oops Quick And Dirty Release The Drones! Remodeling Safety First Significant Disruption Challenges ------------ None Game ------ Seed ModifiedBombardmentScythe Manual? 0 Play Time 01:20:33 Cumulative 6.6 hours Start 2024.09.01 @ 08:30:53 End 2024.09.01 @ 10:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d02041d3-0a26-454e-993e-818f37cd2d31