Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 14:35:38 Player: Sysandra Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (261) 261 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1276 Bonus ------- None Cogmind --------- Core Integrity 134/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Weight Redist. System Transport Network Coupler Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Weight Redist. System Transport Network Coupler Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 14 | 7 2 5 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 6 | . 2 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 67 | . 84 42 Engine 11 | . 14 7 Leg 19 | . 28 7 Storage 12 | . 14 11 Energy Gun 8 | . 3 14 Ballistic Gun 14 | . 23 3 Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 4 Average Carried 3 | 2 3 3 Final Capacity 6 | 6 6 6 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 356 | 199 139 18 Remotely . | . . . Salvage Created 364 | . 66 298 Parts 31 | . 6 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . . 9 Guns 9 | . . 9 Classes Destroyed 5 | . 2 3 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 7 | . 1 7 Combat Bots Only 7 | . . 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 804 | . 23 781 Core 266 | . . 266 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 43 | . 8 35 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 59 | . 16 43 Gun 59 | . 16 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 16 4 Thermal 39 | . . 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 34 | . 5 29 Core Hits 17 | . 2 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 460 | . 60 400 Guns 460 | . 60 400 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 89 | . 60 29 Thermal 371 | . . 371 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . . 198 Average Temperature 65 | . . 65 Received Heat Transfer 42 | . . 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1037 | . . 1037 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 195 | . 61 195 Average Influence 68 | . 34 137 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 2 11 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 479 | 58 244 177 Spaces Moved 301 | 47 175 79 Core 64 | 16 . 48 Treads . | . . . Legs 237 | 31 175 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 114 | 96 120 114 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 31 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 377 | 59 195 123 Wait 1 | . 1 . Move 299 | 46 174 79 Hop . | . . . Pick Up 16 | 6 6 4 Fast Attach 1 | 1 . . Attach 12 | 5 2 5 Detach 1 | . 1 . Swap 1 | 1 . . Drop 3 | . 3 . Fire 43 | . 8 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 324 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 8) 398 | -9/Materials | Core integrity fell below 50% 404 | -9/Materials | Destroyed 7 combat bots 457 | -9/Materials | Lost 9 parts (1p2n6w) 480 | -9/Materials | Self-destructed Last Messages --------------- 00392_ Acquired Sml. Laser. 00404_ Sml. Laser destroyed. 00406_ Acquired Beam Rifle. 00412_ Destroyed Lgt. Ion Engine. 00413_ U-05 Engineer builds a Wall. 00417_ R-06 Scavenger collects Lgt. Armor Plating. 00418_ Destroyed Flight Unit. 00418_ U-05 Engineer builds a Wall. 00421_ Ion Engine destroyed. 00424_ S-10 Pest destroyed. 00424_ U-05 Engineer builds a Door. 00426_ Beam Rifle destroyed. 00428_ Acquired 5 matter. 00429_ U-05 Engineer lays Concrete. 00430_ Acquired Lgt. Assault Rifle. 00435_ S-10 Pest destroyed. 00437_ Acquired 13 matter. 00446_ K-01 Serf collects debris. 00458_ Acquired Hvy. Assault Rifle. 00459_ K-01 Serf collects debris. 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