Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 19:59:44 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (333) 1665 Value Destroyed (10135) 10135 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4600) 4600 TOTAL SCORE: 19220 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4014 Follower Combat Kills 325 Friendly Fire -239 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 683/700 System Corruption 4% Temperature Cool (-78) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Cryofiber Web Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY (2) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Cooling System Advanced Assault Cannon [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Advanced Targeting Computer Device Advanced Terrain Scanner Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 15 | 4 . 5 5 . . 1 Power 2 | 1 . . 1 . . . Propulsion 3 | 1 . 2 . . . . Utility 7 | 1 . 3 2 . . 1 Weapon 3 | 1 . . 2 . . . Parts Attached 91 | 8 10 17 19 7 . 30 Power 26 | 2 3 5 6 1 . 9 Engine 19 | 2 . 4 5 1 . 7 Core 7 | . 3 1 1 . . 2 Reactor . | . . . . . . . Propulsion 23 | 2 3 4 3 . . 11 Treads 23 | 2 3 4 3 . . 11 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 . 6 8 2 . 4 Device 8 | 1 . 1 3 1 . 2 Storage . | . . . . . . . Processor 6 | 1 . 2 3 . . . Hackware . | . . . . . . . Protection 8 | . . 3 2 1 . 2 Artifact . | . . . . . . . Weapon 20 | 2 4 2 2 4 . 6 Energy Gun 2 | . 2 . . . . . Energy Cannon 8 | . . 2 1 3 . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 8 | . 2 . 1 1 . 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 3 Parts Lost 1 | . . 1 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . . 1 . . . . Average Slot Usage (%) 97 | . 99 95 99 100 100 95 Engine 12 | . 7 10 12 11 16 15 Core 4 | . 16 5 . 4 . . Treads 24 | . 24 31 25 22 22 21 Device 14 | . 12 13 16 16 16 15 Processor 13 | . 12 10 13 16 16 15 Protection 4 | . . 4 6 5 5 4 Energy Cannon 13 | . . 12 17 16 16 15 Ballistic Cannon 5 | . 9 3 4 5 5 5 Naked Turns . | . . . . . . . Heaviest Build 92 | 14 17 33 53 68 68 92 Greatest Support 137 | 55 60 108 113 113 113 137 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 Average Capacity . | . . . . . 2 2 Most Carried 2 | . . . . 2 2 2 Average Carried . | . . . . . 2 1 Final Capacity 2 | . . . . 2 2 2 Final Carried 2 | . . . . 2 2 1 Class Distribution -------------------- 49% | Skirmisher 19% | Infiltrator-Skirmisher 13% | Mutant 10% | Generator-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Infiltrator-Skirmisher | -8/Materials Infiltrator-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 3651 | 316 447 696 551 154 . 1487 Remotely . | . . . . . . . Salvage Created 12103 | 184 729 2185 2976 495 . 5534 Parts 671 | 9 77 119 155 31 . 280 Haulers Intercepted 22 | . 2 5 6 2 . 7 Recyclers Shooed 4 | . 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 211 | . 18 41 43 7 . 102 Guns 14 | . 14 . . . . . Cannons 190 | . 4 41 41 7 . 97 AOE 4 | . . . 2 . . 2 Classes Destroyed 17 | 2 7 3 4 1 . . Worker 24 | . 7 3 6 1 . 7 Builder 17 | . 1 2 5 1 . 8 Tunneler 11 | 4 1 1 3 1 . 1 Hauler 22 | . 2 5 6 2 . 7 Recycler 13 | 1 1 3 4 1 . 3 Carrier 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 12 | . 2 2 2 1 . 5 Watcher 20 | . 3 5 5 1 . 6 Swarmer 29 | . 9 10 3 . . 7 Grunt 104 | . 9 18 23 2 . 52 Brawler 11 | . . 2 1 1 . 7 Duelist 17 | . . 1 3 . . 13 Protector 5 | . . . 1 . . 4 Sentry 33 | . . 10 10 3 . 10 Hunter 4 | . . . 2 . . 2 Programmer 8 | . . . . 1 . 7 Surgeon 1 | . . . . . . 1 Best Kill Streak 11 | 3 7 10 9 7 . 11 Combat Bots Only 9 | . 6 8 7 3 . 9 Max Kills in Single Turn 3 | 1 2 2 3 2 . 3 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 9788 | . 911 1581 1865 140 . 5291 Core 7752 | . 730 1257 1480 104 . 4181 Absorbed by Shields . | . . . . . . . Redirected to Core 6890 | . 555 1038 1355 104 . 3838 Core Remaining (%) 77 | 100 83 59 67 . . . Volleys Fired 573 | 9 97 141 110 15 . 201 Largest 4 | 2 2 2 4 4 . 4 Hottest 273 | 40 80 136 243 269 . 273 Shots Fired 1723 | 18 194 284 367 60 . 800 Gun 162 | 18 144 . . . . . Cannon 1561 | . 50 284 367 60 . 800 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 534 | 18 123 92 71 15 . 215 Thermal 1036 | . . 192 220 39 . 585 Explosive . | . . . . . . . Electromagnetic 153 | . 71 . 76 6 . . Robot Hit Streak 55 | 9 10 18 36 25 . 55 Robot Miss Streak 7 | 2 4 4 7 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 1145 | 12 119 181 252 40 . 541 Core Hits 528 | 7 53 66 110 26 . 266 Critical Hits 57 | . 1 19 26 1 . 10 Critical Kills 26 | . . 8 12 1 . 5 Critical Parts Destroyed 28 | . 1 9 13 . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 28037 | 140 1714 3691 6267 1104 . 15121 Guns 1127 | 140 987 . . . . . Cannons 24992 | . 607 3358 5601 1041 . 14385 Explosions 1918 | . 120 333 666 63 . 736 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5798 | 140 1042 896 725 160 . 2835 Thermal 18994 | . . 2795 3817 806 . 11576 Explosive . | . . . . . . . Electromagnetic 3245 | . 672 . 1725 138 . 710 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 9 . . . 4 Average Corruption 4 | . 1 6 . . . 2 Corruption Purged . | . . . . . . . Effects 133 | . . 55 . . . 78 Message Errors 21 | . . 9 . . . 12 Matter Fused 32 | . . 20 . . . 12 Heat Flow Errors 6 | . . 3 . . . 3 Energy Discharges 19 | . . 6 . . . 13 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 11 | . . 6 . . . 5 Data Loss (major) 4 | . . 4 . . . . Misfires 2 | . . 2 . . . . Targeting Errors 33 | . . 5 . . . 28 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 477 | . 35 81 126 7 . 228 Projectiles 360 | . 33 16 82 7 . 222 Explosions 117 | . 2 65 44 . . 6 Melee . | . . . . . . . Knockbacks 58 | . 9 5 5 5 . 34 Impact . | . . . . . . . Kinetic 52 | . 9 4 4 5 . 30 Secondary 6 | . . 1 1 . . 4 Self-Inflicted Damage 207 | . . 90 85 . . 32 Shots 5 | . . 1 2 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 254 | . . 254 155 11 . 227 Average Temperature 39 | . . 126 31 3 . 57 Received Heat Transfer 3381 | . 213 504 765 57 . 1842 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 7 | . 4 . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 53 | . . 3 8 1 . 41 Heat Transferred 31572 | . . 4640 6491 1318 . 19123 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . 2 . 9 1 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 2553 | 25 306 806 1237 652 197 2553 Average Influence 627 | 10 157 444 812 492 185 872 Maximum Alert Level 5 | . 1 3 4 2 . 5 Low Security (%) 15 | 100 63 9 . . 100 7 Level 1 16 | . 36 23 2 14 . 14 Level 2 40 | . . 59 39 85 . 33 Level 3 15 | . . 7 33 . . 22 Level 4 5 | . . . 24 . . 3 Level 5 5 | . . . . . . 14 High Security 1 | . . . . . . 4 Max Security . | . . . . . . . Squads Dispatched 43 | . 4 6 3 1 . 29 Investigation 4 | . 1 3 . . . . Extermination 7 | . . . . 1 . 6 Reinforcement 12 | . 3 2 1 . . 6 Assault 17 | . . 1 2 . . 14 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 8 | . 4 1 1 1 . 1 Communications Jammed 25 | . . . 4 2 . 19 Distress Signals 20 | . . . 3 . . 17 Times Spotted 332 | . 36 61 62 8 6 159 Peak Tracking Total 12 | . 6 5 5 3 3 12 Tactical Retreats 16 | . 2 3 3 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 17 | . 4 7 1 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 28 | . 5 4 2 2 . 15 Max in Single Turn 4 | . 2 2 1 2 . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . 2 . . Successful 1 | . . . . 1 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 19 | . . . . . 19 12 Highest-Rated Group 487 | . . . . . 487 378 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 177 | . . . . . 141 36 Total Damage 5871 | . . . . . 5216 655 Kills 17 | . . . . . 13 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 13386 | 146 1593 2746 2133 1395 276 5097 Spaces Moved 7112 | 71 762 1453 1136 823 166 2701 Core 3 | 3 . . . . . . Treads 7109 | 68 762 1453 1136 823 166 2701 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 Average Speed 148 | 155 160 145 145 145 145 150 Slowest Speed 160 | 160 160 160 145 145 145 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 98 99 93 26 79 79 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 151 | . 4 24 68 3 . 52 Melee . | . . . . . . . Projectile 65 | . . . 13 . . 52 AOE 86 | . 4 24 55 3 . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 8640 | 87 947 1805 1363 991 201 3246 Wait 462 | . 40 132 14 120 25 131 Move 7107 | 70 761 1452 1135 823 165 2701 Hop . | . . . . . . . Pick Up 5 | . . . . 1 . 4 Fast Attach 56 | 8 9 15 13 2 . 9 Attach 2 | . . . . . . 2 Detach . | . . . . . . . Swap 34 | . 1 3 6 5 . 19 Drop 61 | . 7 11 11 7 . 25 Fire 573 | 9 97 141 110 15 . 201 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 340 | . 32 51 74 18 11 154 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 724 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Reached level 2 1080 | -10/Materials | Core integrity fell below 50% 1121 | -10/Materials | Discovered new exit (range 11) 1180 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Build established: Scavenger-Mutant 1740 | -10/Materials | Entered another Materials area 1742 | -9/Materials | Reached level 3 1780 | -9/Materials | Upgraded with Propulsion slot (x1) 1918 | -9/Materials | Discovered new exit (range 14) 2006 | -9/Materials | Reached level 4 2035 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Build established: Mutant 2075 | -9/Materials | Destroyed 8 combat bots 2153 | -9/Materials | Reached level 5 2234 | -9/Materials | Upgraded with Propulsion slot (x1) 2234 | -9/Materials | Upgraded with Utility slot (x2) 2565 | -9/Materials | Discovered new exit (range 11) 2843 | -9/Materials | Discovered new exit (range 12) 2965 | -9/Materials | Build established: Skirmisher 3086 | -9/Materials | Reached level 6 3090 | -9/Materials | Upgraded with Utility slot (x1) 3624 | -9/Materials | Core integrity fell below 20% 3768 | -9/Materials | Discovered new exit (range 12) 3787 | -9/Materials | Discovered new exit (range 14) 4015 | -9/Materials | Reached level 7 4140 | -9/Materials | First assault squad dispatched 4486 | -9/Materials | Entered another Materials area 4488 | -8/Materials | Reached level 8 4736 | -8/Materials | Reached level 9 4827 | -8/Materials | Destroyed 7 combat bots 4901 | -8/Materials | Upgraded with Utility slot (x1) 4901 | -8/Materials | Upgraded with Weapon slot (x2) 5017 | -8/Materials | Reached level 10 5314 | -8/Materials | Discovered new exit (range 3) 5406 | -8/Materials | Build established: Infiltrator-Skirmisher 5541 | -8/Materials | Discovered new exit (range 16) 5686 | -8/Materials | First assault squad dispatched 5736 | -8/Materials | Reached level 11 5745 | -8/Materials | Core integrity fell below 50% 6067 | -8/Materials | Discovered new exit (range 13) 6187 | -8/Materials | Upgraded with Power slot (x1) 6187 | -8/Materials | Upgraded with Utility slot (x1) 6203 | -8/Materials | Discovered new exit (range 8) 6217 | -8/Materials | Identified exit to Storage 6497 | -8/Materials | Reached level 12 6618 | -8/Materials | Identified exit to Factory 6619 | -8/Materials | Entered Factory 6621 | -7/Factory | Reached level 13 7487 | -7/Factory | Discovered new exit (range 16) 7540 | -7/Factory | Identified exit to Factory 7908 | -7/Factory | Reached level 14 8014 | -7/Factory | Sucked down chute 8014 | -7/Factory | Entered Waste 8026 | -7/Waste | Spotted C-40 Crusher 8051 | -7/Waste | Warlord forces began an assault 8064 | -7/Waste | Allies destroyed C-40 Crusher 8075 | -7/Waste | Spotted C-40 Crusher 8075 | -7/Waste | Spotted C-40 Crusher 8082 | -7/Waste | Build established: Skirmisher 8085 | -7/Waste | Allies destroyed C-40 Crusher 8085 | -7/Waste | Allies destroyed C-40 Crusher 8093 | -7/Waste | Spotted C-40 Crusher 8096 | -7/Waste | Spotted C-40 Crusher 8100 | -7/Waste | Allies destroyed C-40 Crusher 8101 | -7/Waste | Spotted C-40 Crusher 8105 | -7/Waste | Allies destroyed C-40 Crusher 8114 | -7/Waste | Allies destroyed C-40 Crusher 8209 | -7/Waste | Discovered new exit (range 15) 8277 | -7/Waste | Identified exit to Factory 8290 | -7/Waste | Entered Factory 8290 | -7/Factory | Accompanied by 12 allies 8735 | -7/Factory | Discovered exit to Factory (range 13) 8793 | -7/Factory | Reached level 15 9005 | -7/Factory | Discovered new exit (range 17) 9496 | -7/Factory | Discovered exit to Factory (range 16) 9807 | -7/Factory | Discovered new exit (range 11) 9890 | -7/Factory | First assault squad dispatched 9910 | -7/Factory | Discovered exit to Factory (range 9) 10000 | -7/Factory | Core integrity fell below 50% 10090 | -7/Factory | Reached level 16 10094 | -7/Factory | Upgraded with Utility slot (x1) 10138 | -7/Factory | Identified exit to Lower Caves 12249 | -7/Factory | Build established: Generator-Skirmisher 12253 | -7/Factory | Garrison activated, responded to threat 12311 | -7/Factory | Reached level 17 12346 | -7/Factory | Destroyed 9 combat bots 12978 | -7/Factory | Discovered exit to Factory (range 11) 13179 | -7/Factory | High security lockdown imminent 13259 | -7/Factory | High security lockdown engaged 13378 | -7/Factory | Core integrity fell below 20% 13387 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13362_ System corrupted: Adv. Assault Cannon targeting data glitched. 13362_ L-41 Fighter destroyed. 13365_ G-47 Trooper destroyed. 13369_ G-47 Trooper knocked back. 13371_ I-36 Angel distress signal jammed. 13372_ System corrupted: Gauss Cannon targeting data glitched. 13372_ Slug penetrates G-50 Soldier. 13373_ I-36 Angel distress signal jammed. 13376_ I-36 Angel knocked back. 13376_ I-36 Angel destroyed. 13378_ C-30 ARC bursts open, deploying its payload. 13378_ G-50 Soldier unfolds itself. 13378_ L-41 Fighter unfolds itself. 13378_ G-47 Trooper unfolds itself. 13378_ M-28 Smith unfolds itself. 13379_ ALERT: Assault forces dispatched. 13383_ L-41 Fighter destroyed. 13385_ I-36 Angel distress signal jammed. 13386_ Carbon-fiber Leg melted. 13386_ G-50 Soldier destroyed. 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"?" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Levels Raised 16 | . 1 5 5 2 . 3 XP Earned 28440 | 3000 2750 7288 6779 2739 199 5685 XP Spent 25425 | 2995 1430 6045 8985 3030 . 2940 Upgrades 61 | 13 4 11 18 12 . 3 Power Slot 2 | 1 . . 1 . . . Propulsion Slot 3 | 1 . 2 . . . . Utility Slot 7 | 1 . 3 2 . . 1 Weapon Slot 3 | 1 . . 2 . . . Core Integrity 8 | 1 . . 5 2 . . Heat Dissipation 15 | 4 1 4 4 . . 2 Mass Support 5 | 3 1 . 1 . . . Inventory Capacity 2 | . . . . 2 . . Sensor Range 10 | . . 2 1 7 . . Terrain Scan Density 2 | 1 . . 1 . . . Ranged Accuracy 4 | . 2 . 1 1 . . Protomatter Created 3471 | . 240 392 694 197 . 1948 Integrity Restored 7457 | . 639 1104 1646 388 218 3462 Core 6750 | . 620 1104 1448 385 14 3179 Parts 707 | . 19 . 198 3 204 283 Protomatter Decayed 1139 | . 26 39 135 67 99 773 Game ------ Seed GravityDiametricKatana Manual? 0 Play Time 01:57:06 Cumulative 83.1 hours Start 2019.12.27 @ 17:31:10 End 2019.12.27 @ 19:59:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: c3b180ac-1833-4f95-a70e-2a4e2385d229