Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 19:59:17 Player: John_Oxford Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (67) 67 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1007 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 10 4 . Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 7 | 5 2 . Treads 1 | 1 . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 81 | . 88 58 Engine 13 | . 14 11 Leg 7 | . 10 . Flight 18 | . 17 20 Storage 17 | . 19 11 Energy Gun 1 | . 2 . Ballistic Gun 22 | . 24 15 Naked Turns . | . . . Heaviest Build 17 | 13 17 12 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 6 8 6 Average Capacity 6 | 5 6 6 Most Carried 8 | 6 8 4 Average Carried 3 | 4 4 1 Final Capacity 6 | 6 6 6 Final Carried 5 | 5 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 325 | 259 66 . Remotely . | . . . Salvage Created 164 | 72 92 . Parts 14 | 2 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 3 | 1 2 . Worker 1 | . 1 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Best Kill Streak 7 | 1 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 291 | . 122 169 Core 100 | . 15 85 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 15 | 2 13 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 24 | 4 20 . Gun 24 | 4 20 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | 2 14 . Thermal 8 | 2 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 1 6 . Robot Miss Streak 2 | 2 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 1 15 . Core Hits 9 | 1 8 . Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 221 | 38 183 . Guns 221 | 38 183 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 159 | 25 134 . Thermal 62 | 13 49 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 38 45 . Average Temperature 21 | 22 20 . Received Heat Transfer 42 | . . 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | 37 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 168 | 5 168 70 Initial 70 | . 3 70 Average 92 | 1 133 68 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 8 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 413 | 93 248 72 Spaces Moved 299 | 77 169 53 Core 29 | 29 . . Treads 2 | 2 . . Legs 64 | 20 44 . Wheels 26 | 26 . . Hover . | . . . Flight 178 | . 125 53 Fastest Speed 50 | 50 117 117 Average Speed 110 | 84 117 126 Slowest Speed 250 | 250 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 5 21 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 361 | 99 201 61 Wait . | . . . Move 297 | 76 168 53 Hop . | . . . Pick Up 16 | 8 7 1 Fast Attach 7 | 6 1 . Attach 6 | 3 3 . Detach . | . . . Swap 1 | 1 . . Drop 18 | 3 8 7 Fire 15 | 2 13 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x2 414 | -9/Materials | Self-destructed Last Messages --------------- 00292_ EXIT=FOUND 00319_ Acquired Assault Rifle. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00344_ Dropped Sml. Laser. 00344_ Dropped Lgt. Assault Rifle. 00372_ Acquired Ion Engine. 00385_ K-01 Serf collects debris. 00389_ Dropped Ion Engine. 00389_ Dropped Assault Rifle. 00390_ Dropped Lgt. Assault Rifle. 00390_ Dropped Flight Unit. 00391_ Dropped Assault Rifle. 00393_ K-01 Serf collects debris. 00396_ R-06 Scavenger collects Assault Rifle. 00399_ K-01 Serf collects debris. 00400_ R-06 Scavenger collects Assault Rifle. 00401_ Flight Unit destroyed. 00414_ Ion Engine destroyed. 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