Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 01:00:59

Player: VisuLies

Result: Destroyed by G5-2K6(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (961)      961
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (8)                  8
              TOTAL SCORE: 1554

 Bonus
-------
High Alert Combat Kills    8

 Cogmind 
---------
Core Integrity             0/250
Matter                     174/300
Energy                     87/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Flying (272) Ox3
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        VTOL Module
        VTOL Module
>       --- UTILITY (2) ------
  Large Storage Unit
        Targeting Computer
>       --- WEAPON (2) -------
        Battle Rifle
        Rocket Launcher
>       --- INVENTORY (15) ---
        VTOL Module
        ECM Suite
        Power Shielding
        Propulsion Shielding
        Utility Shielding
  Light Armor Plating
        Hacking Suite
        Rocket Launcher
        Datajack
        Mining Laser

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        VTOL Module
        VTOL Module
>       --- UTILITY ----------
  Large Storage Unit
        Targeting Computer
>       --- WEAPON -----------
  Heavy Assault Rifle
  Light Cannon
>       --- INVENTORY --------
        VTOL Module
        VTOL Module
        ECM Suite
        Power Shielding
        Propulsion Shielding
        Utility Shielding
  Light Armor Plating
        Hacking Suite
  Heavy Assault Rifle
        Rocket Launcher
        Rocket Launcher
        Datajack
        Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              VTOL Module
Utility                    Targeting Computer
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 11  10  10  
  Power                    4    | 2   1   1   
    Engine                 3    | 2   1   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               10   | 3   4   3   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 3   .   .   
    Hover                  .    | .   .   .   
    Flight                 5    | .   2   3   
  Utility                  4    | 2   2   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 4   3   6   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          8    | 3   .   5   
    Ballistic Cannon       3    | .   3   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   11   | .   14  2   
  Core                     2    | .   .   11  
  Treads                   19   | .   23  .   
  Flight                   7    | .   3   27  
  Device                   3    | .   3   .   
  Storage                  14   | .   14  14  
  Processor                10   | .   10  14  
  Ballistic Gun            2    | .   .   13  
  Ballistic Cannon         24   | .   27  14  
Peak Build Rating          14   | 7   11  14  
  Average Rating           9    | 5   8   13  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 14  31  31  
  Greatest Support         40   | 26  40  8   
  Greatest Overweight (x)  9    | .   9   3   
  Average Overweight (x)   .    | .   .   3   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             15   | 7   15  15  
  Average Carried          11   | 4   11  13  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 7   15  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           921  | 212 587 122 
  Remotely                 .    | .   .   .   
Salvage Created            989  | 76  713 200 
  Parts                    64   | 6   47  11  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      4    | .   .   4   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  29   | .   23  6   
  Guns                     3    | .   .   3   
  Cannons                  26   | .   23  3   
Classes Destroyed          8    | 2   4   2   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Turret                   2    | .   .   2   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   6   3   
  Grunt                    17   | .   17  .   
  Subdweller               3    | .   .   3   
Best Kill Streak           5    | 2   5   5   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        155  | .   63  92  
  Missed                   63   | .   26  37  
Damage Taken               1126 | .   354 772 
  Core                     260  | .   37  223 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              78   | 6   46  26  
  Largest                  2    | 2   2   2   
  Hottest                  70   | 40  70  70  
Shots Fired                155  | 12  92  51  
  Gun                      43   | 12  .   31  
  Cannon                   111  | .   92  19  
  Launcher                 1    | .   .   1   
  Special                  .    | .   .   .   
  Kinetic                  154  | 12  92  50  
  Thermal                  .    | .   .   .   
  Explosive                1    | .   .   1   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         20   | 6   5   20  
  Robot Miss Streak        5    | 1   5   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   .   1   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           88   | 9   42  37  
  Core Hits                46   | 4   29  13  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   .   1   
  Critical Strikes         4    | .   3   1   
    Destroy                1    | .   .   1   
    Blast                  3    | .   3   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1476 | 106 789 581 
  Guns                     514  | 106 .   408 
  Cannons                  962  | .   789 173 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  1476 | 106 789 581 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            7    | .   7   .   
  Projectiles              7    | .   7   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 6    | .   3   3   
  Impact                   .    | .   .   .   
  Kinetic                  6    | .   3   3   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        96   | .   96  .   
  Average Temperature      25   | .   25  .   
  Received Heat Transfer   321  | .   123 198 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             405  | 10  405 .   
  Initial                  6    | .   6   .   
  Average                  170  | 3   179 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         69   | 100 67  .   
  Level 1                  16   | .   17  .   
  Level 2                  13   | .   14  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   26  12  
  Peak Tracking Total      6    | .   3   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   15  .   
  Successful               11   | .   11  .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Emergency Access Points  1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Assimilate             4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     1    | .   1   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1825 | 82   1424 319  
Spaces Moved               861  | 52   724  85   
  Core                     7    | 1    6    .    
  Treads                   636  | .    636  .    
  Legs                     .    | .    .    .    
  Wheels                   68   | 51   17   .    
  Hover                    .    | .    .    .    
  Flight                   150  | .    65   85   
  Fastest Speed            50   | 50   80   272  
  Average Speed            176  | 87   171  272  
  Slowest Speed            515  | 100  515  272  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 5    99   7    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          6    | .    .    6    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      6    | .    .    6    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1019 | 73  824 122 
  Wait                     1    | .   1   .   
  Move                     859  | 51  723 85  
  Hop                      .    | .   .   .   
  Pick Up                  29   | 4   24  1   
  Fast Attach              12   | 7   5   .   
  Attach                   10   | 1   3   6   
  Detach                   1    | 1   .   .   
  Swap                     9    | 3   2   4   
  Drop                     20   | .   20  .   
  Fire                     78   | 6   46  26  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Rec])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
   83 | -11/Scrapyard | Entered Materials
  319 | -10/Materials | Build established: Mutant
  454 | -10/Materials | Discovered new exit (range 8)
  578 | -10/Materials | Discovered new exit (range 16)
  777 | -10/Materials | Discovered new exit (range 15)
  990 | -10/Materials | Discovered new exit (range 16)
 1278 | -10/Materials | Discovered new exit (range 6)
 1442 | -10/Materials | Discovered new exit (range 9)
 1507 | -10/Materials | Entered Subcaves
 1521 | -10/Subcaves  | Discovered new exit (range 14)
 1802 | -10/Subcaves  | Core integrity fell below 50%
 1805 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1805 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1816 | -10/Subcaves  | Core integrity fell below 20%
 1826 | -10/Subcaves  | Destroyed by G5-2K6(R) with Subdweller Machine Gun

 Last Messages 
---------------
Acquired 6 matter.
Acquired 4 matter.
Acquired Battle Rifle.
VTOL Module destroyed.
15-1EV(R) knocked back.
3Q-YWU(O) collects matter.
15-1EV(R) destroyed.
Subatomizers dissect the Sub. Optics.
8B-1BP(O) collects matter.
Lgt. Cannon destroyed.
G5-2K6(R): "ARGHSUB!"
1U-5P5(R): "ARGHSUB!"
RS-F94(R) destroyed.
Switching to secondary target: 1U-5P5(R).
Hvy. Assault Rifle destroyed.
Subatomizers dissect the Sub. Optics.
Hvy. Assault Rifle destroyed.
Lgt. Nuclear Core destroyed.
Disposable Heat Sink melted.
1U-5P5(R) destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????###??????????????????????????? |
| ???????????##??????## #??????????????????????????? |
| ???????????# #?????#  #??????????????????????????? |
| ????????????  ??????  #???#####??????????????????? |
| ????????????#  ?????# ####    ####???????????????? |
| ????????????#   ????#            #???????????????? |
| ????????????#   ???##            #???????????????? |
| ????????????#   %###             #???????????????? |
| ????????????##  =#*     &%*      #???????????????? |
| ????????????#   &%&              #???????????????? |
| ????????????##   #!=            #????????????????? |
| ????????????# ?#  !      @     #?????????????????? |
| ????????????#  ###  #     R    #?????????????????? |
| ????????????#  #?#   #       ###?????????????????? |
| ????????????#   ##  #;;;;;   #???????????????????? |
| ???????????##          ###  ##???????????????????? |
| ???????????#      =   ##??###????????????????????? |
| ???????????#         ##??????????????????????????? |
| ???????????#        ##???????????????????????????? |
| ???????????# ####   ##???????????????####????????? |
| ???????????#????#    #?????????????###  ##??###### |
| ?????????????####    ##??????#######     #??#"  "" |
| ????????????##        #?????##          #???#      |
| ???????????##         ###???#           #####      |
| ???????????#            ##??#                      |
| ???????????#             #??#  ###                 |
| ??????????#  ##   ##    #####  #####             " |
| ??????????#  ?#=  ?##     #       ##   ######      |
| ??????????##?     ??#            ####  ####?#      |
| ????????????##    ??#   # ####%  #??#     #?#"  "" |
| ?????????????##   ?#    ###??### #??# ]  ##?###### |
| ??????????????#   ?##  ##???????##?##    #???????? |
| ??????????????#  ???#   ???????????#     #???????? |
| ??????????????## ???    ???????????#     #???????? |
| ???????????????#???      ??????????#     #???????? |
| ??????????????????       ??????????##    #???????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SigixSmartbombRigger
  Manual?         0
Play Time         00:18:20
  Cumulative      30.0 hours
  Start           2025.02.09 @ 00:44:31
  End             2025.02.09 @ 01:00:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          46
  Rogue           46
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          24
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f6ce433c-405c-41bb-ad34-5d45b110ccb5