Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 23:28:26 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (1941) 1941 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 4630 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 106 Friendly Fire -43 Cogmind --------- Core Integrity 443/550 Matter 300/300 Energy 131/280 System Corruption 0% Temperature Cool (6) Movement Treading (260) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Humpback Improved Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (24) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Treads Wheel High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback High-capacity Battery (400) Experimental Sensor Array Heavy Armor Plating Reflective Plating Hacking Suite Hacking Suite Heavy EM Shotgun Heavy Particle Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Humpback Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Treads Wheel High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback High-capacity Battery Experimental Sensor Array Hardened Light Armor Plating Reflective Plating Heavy EM Shotgun Advanced Beam Rifle Particle Cannon High-powered Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 71 | 6 17 6 3 6 33 Power 9 | 1 3 . 1 . 4 Engine 6 | 1 3 . 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 20 | 2 3 3 . 3 9 Treads 10 | 1 1 1 . 3 4 Leg . | . . . . . . Wheel 10 | 1 2 2 . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 . 2 . 7 Device 3 | . . . . . 3 Storage 8 | 1 4 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 28 | 2 7 3 . 3 13 Energy Gun 17 | 2 4 3 . 1 7 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . 3 . . . 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 13 | . 4 4 . 1 4 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 2 . . 1 Utility . | . . . . . . Weapon 7 | . 2 2 . 1 2 Highest Loss Streak 2 | . 2 2 . 1 1 Average Slot Usage (%) 94 | . 98 99 100 99 80 Engine 11 | . 13 14 14 14 5 Treads 12 | . 14 14 14 14 9 Wheel 14 | . 13 14 14 14 17 Device 1 | . . . . . 7 Storage 23 | . 27 28 28 28 9 Protection 2 | . . . . . 9 Energy Gun 14 | . 9 13 28 23 10 Energy Cannon 1 | . . . . 3 1 Ballistic Gun 9 | . 18 13 . . 5 Naked Turns . | . . . . . . Heaviest Build 107 | 13 39 44 76 78 107 Greatest Support 26 | 10 10 16 10 20 26 Greatest Overweight (x) 10 | 1 3 4 7 7 10 Average Overweight (x) 3 | . 2 3 5 6 4 Largest Inventory Capacity 40 | 6 16 16 20 20 40 Average Capacity 17 | 4 11 16 18 20 24 Most Carried 24 | 4 15 16 20 20 24 Average Carried 16 | 2 9 14 17 19 23 Final Capacity 24 | 6 16 16 20 20 24 Final Carried 24 | 4 14 15 20 20 24 Class Distribution -------------------- 43% | Hauler-Mutant 38% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1342 | 260 246 54 . 129 653 Remotely . | . . . . . . Salvage Created 2928 | 93 834 92 . 329 1580 Parts 149 | . 61 3 . 20 65 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 17 3 . 6 26 Guns 41 | . 17 3 . 4 17 Cannons 1 | . . . . . 1 AOE 10 | . . . . 2 8 Classes Destroyed 11 | 1 5 1 . 3 1 Worker 8 | . . . . 2 6 Builder 4 | . 3 . . 1 . Tunneler 1 | . . . . . 1 Hauler 6 | . 2 . . . 4 Recycler 6 | 1 2 . . 1 2 Operator 5 | . 2 . . . 3 Swarmer 15 | . 8 . . . 7 Grunt 28 | . 9 1 . 2 16 Brawler 2 | . . . . 2 . Sentry 5 | . . . . 2 3 Assembled 2 | . . 2 . . . Best Kill Streak 9 | 1 7 2 . 6 9 Combat Bots Only 8 | . 4 2 . 3 8 Max Kills in Single Turn 3 | 1 2 1 . 2 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2486 | . 604 589 . 150 1143 Core 335 | . 92 124 . 12 107 Absorbed by Shields 18 | . . . . . 18 Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 204 | 4 82 9 . 15 94 Largest 2 | 2 2 2 . 2 2 Hottest 143 | 100 100 115 . 125 143 Shots Fired 391 | 8 162 18 . 22 181 Gun 376 | 8 162 18 . 18 170 Cannon 4 | . . . . . 4 Launcher 11 | . . . . 4 7 Special . | . . . . . . Kinetic 127 | . 53 4 . . 70 Thermal 190 | 8 109 9 . 18 46 Explosive 11 | . . . . 4 7 Electromagnetic 63 | . . 5 . . 58 Robot Hit Streak 25 | 4 9 4 . 4 25 Robot Miss Streak 10 | 1 4 4 . 3 10 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 251 | 7 93 10 . 12 129 Core Hits 143 | 2 45 4 . 18 74 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5064 | 87 1093 95 . 703 3086 Guns 3677 | 87 1090 95 . 214 2191 Cannons 43 | . . . . . 43 Explosions 1341 | . . . . 489 852 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 1077 | . 351 14 . . 712 Thermal 1840 | 87 739 45 . 214 755 Explosive 1208 | . . . . 489 719 Electromagnetic 936 | . . 36 . . 900 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . . . . 63 Projectiles . | . . . . . . Explosions 63 | . . . . . 63 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . 1 . . 40 33 Shots 2 | . . . . 1 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | 156 291 196 . 252 327 Average Temperature 79 | 81 94 74 . 74 61 Received Heat Transfer 832 | . 204 9 . 60 559 Effects 2 | . 1 . . . 1 Energy Bleed 2 | . 1 . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | 1 6 . . 2 1 Heat Transferred 4344 | 259 2183 111 . 444 1347 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 854 | 5 391 88 . 158 854 Initial 88 | . 3 88 . . . Average 162 | 1 232 43 . 88 235 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 65 | 100 31 100 . 100 51 Level 1 27 | . 68 . . . 21 Level 2 6 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 5 . . 1 8 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault 2 | . . . . 1 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 14 | . 3 1 . . 10 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 38 6 . 10 51 Peak Tracking Total 6 | . 6 2 . 5 6 Tactical Retreats 7 | . . 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . . 2 5 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 10 1 1 1 3 Terminals 11 | . 7 . . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 37 1 1 2 14 Successful 27 | . 18 1 1 1 6 Failed 27 | . 18 . . 1 8 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 27 | . 11 . . 2 14 Terminals 46 | . 30 . . 2 14 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 12 1 1 1 2 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . . . . 1 1 Prototype ID Bank 5 | . 5 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Garrison Index 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 Terminals 4 | . . . . . 4 Track 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 8 . . 1 3 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 80 | . . . . 80 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 34 | . . . . 34 . Total Damage 549 | . . . . 549 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . 1 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4659 | 61 1425 890 274 899 1110 Spaces Moved 3003 | 42 1006 706 192 541 516 Core 1 | 1 . . . . . Treads 3 | . . . . 3 . Legs . | . . . . . . Wheels 2999 | 41 1006 706 192 538 516 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 120 150 120 Average Speed 119 | 83 100 116 137 150 125 Slowest Speed 220 | 90 110 120 150 220 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 97 99 53 98 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . . . . 41 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . . . . 41 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3720 | 57 1270 757 202 606 828 Wait 323 | 1 129 30 . 38 125 Move 2998 | 41 1005 705 191 540 516 Hop . | . . . . . . Pick Up 64 | 5 23 5 4 2 25 Fast Attach 18 | 5 6 . . 1 6 Attach 21 | 1 5 4 . 1 10 Detach 5 | . . . . . 5 Swap 32 | . 6 2 3 4 17 Drop 54 | . 13 2 4 5 30 Fire 204 | 4 82 9 . 15 94 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Central database locked down 101 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered new exit (range 4) 321 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 4) 890 | -10/Materials | Build established: Scavenger-Mutant 895 | -10/Materials | Repaired Lgt. Treads 897 | -10/Materials | Discovered new exit (range 5) 1415 | -10/Materials | Repaired Lrg. Storage Unit 1487 | -10/Materials | Entered Mines 1502 | -10/Mines | Met a Derelict bent on vengeance 1556 | -10/Mines | Discovered new exit (range 8) 1569 | -10/Mines | Build established: Mutant 1678 | -10/Mines | Learned location of Storage (-7) 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -10/Mines | Discovered new exit (range 5) 1758 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Core integrity fell below 50% 1824 | -10/Mines | Core integrity fell below 20% 1858 | -10/Mines | Discovered new exit (range 13) 1880 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2147 | -10/Mines | Learned location of 1 exit from Materials 2211 | -10/Mines | Learned Materials terminal intel 2377 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Met 8R-AWN 2427 | -10/Exiles | Met EX-HEX 2508 | -10/Exiles | Met EX-DEC 2535 | -10/Exiles | Learned location of Zion (-6) 2635 | -10/Exiles | Discovered new exit (range 12) 2651 | -10/Exiles | Entered Mines 2699 | -9/Mines | Met a Derelict testing a Signal Generator 2782 | -9/Mines | Build established: Hauler-Mutant 2830 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2836 | -9/Mines | Found Prototype Device 2973 | -9/Mines | Discovered new exit (range 4) 3065 | -9/Mines | Learned 2 Materials zone layouts 3292 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3481 | -9/Mines | Discovered new exit (range 5) 3550 | -9/Mines | Entered Materials 3550 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3551 | -8/Materials | Identified exit to Factory 3553 | -8/Materials | Loaded intel: 12 terminal locations 3814 | -8/Materials | Identified Exp. Sensor Array 4393 | -8/Materials | Destroyed 8 combat bots 4639 | -8/Materials | Garrison activated, responded to threat 4660 | -8/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. >>Index(Garrisons) Found 1 garrison access. Downloaded coordinate data. 04601_ K-01 Serf collects debris. 04609_ R-06 Scavenger collects Lgt. Ion Engine. 04613_ R-06 Scavenger collects Sml. Matter Pod. 04638_ W-25 Informer sends out distress signal. 04639_ W-25 Informer calls for garrison support. 04639_ ALERT: Activating Garrison Access M001. 04657_ Chain reaction triggered in Lgt. Nuclear Core. 04657_ G-47 Trooper destroyed. 04657_ T-07 Excavator destroyed. 04657_ ALERT: Garrison Access compromised, dispatching assault squad. 04657_ Garrison Access disabled. 04657_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 04657_ Relay Coupler [Sentry] tumbles out of Garrison Access. 04659_ W-25 Informer sends out distress signal. 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"T" #??????????????????????????????????? | | ?#! #??????????????????????????????????? | | ?# ] #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?## ########??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringSurgePropulsion Manual? 0 Play Time 00:35:25 Cumulative 102.3 hours Start 2021.02.24 @ 22:48:57 End 2021.02.24 @ 23:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 723881ee-db46-4257-9026-667f5505b7cb