Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.28 @ 22:11:51 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (246) 1230 Value Destroyed (12267) 12267 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (5240) 5240 TOTAL SCORE: 27877 Bonus ------- High Alert Combat Kills 3932 Follower Combat Kills 421 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -13 Cogmind --------- Core Integrity 1148/1450 Matter 300/300 Energy 700/700 System Corruption 56% Temperature Cool (0) Movement Treading (156) Location -2/Research Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Improved Core Shielding Makeshift Hacking Suite > --- WEAPON (4) ------- Heavy Laser KE Penetrator > --- INVENTORY (15) --- Light Particle Reactor Advanced Heavy Siege Treads Compact Wheel Centrium Wheel Advanced Phase Shifter Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Recoil Stabilizer Recoil Nullifier Advanced Transmission Jammer Makeshift Hacking Suite > --- WEAPON ----------- Light Antimatter Cannon AWS/Autocannon > --- INVENTORY -------- Quantum Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Matter Compressor Enhanced Quantum Rifle Enhanced Nova Cannon Gamma Bomb Array [Rating: 166] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . 2 2 Utility 8 | . . . . . 2 . . . . . 2 2 2 . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 257 | 6 3 6 1 . 6 43 12 1 . 9 18 14 1 9 13 7 4 69 35 Power 17 | 1 . 1 . . . 2 1 . . . 1 . . . 1 1 . 6 3 Engine 4 | 1 . 1 . . . . 1 . . . 1 . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . 6 3 Propulsion 56 | 2 . 3 . . . 13 5 . . 2 2 3 . . 6 . . 12 8 Treads 14 | . . . . . . 3 . . . . . . . . . . . 5 6 Leg 28 | . . . . . . 7 5 . . 2 2 3 . . 6 . . 3 . Wheel 14 | 2 . 3 . . . 3 . . . . . . . . . . . 4 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 88 | 1 1 1 1 . 4 8 2 1 . 2 7 5 1 3 4 4 1 31 11 Device 50 | . . 1 . . 3 4 . 1 . 2 3 2 1 3 2 1 1 21 5 Storage 9 | 1 . . 1 . . . . . . . 1 . . . . . . 3 3 Processor 7 | . . . . . . 1 . . . . 1 1 . . . . . 3 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 . Protection 20 | . 1 . . . 1 3 2 . . . 2 2 . . 2 3 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 2 1 . . 2 20 4 . . 5 8 6 . 6 2 2 3 20 13 Energy Gun 21 | 1 1 . . . . 4 . . . 3 1 1 . 1 1 . 1 3 4 Energy Cannon 4 | . . . . . 2 1 . . . . . . . . . . . . 1 Ballistic Gun 34 | 1 1 1 . . . 8 2 . . 1 5 3 . 3 . . 1 4 4 Ballistic Cannon 12 | . . . . . . 2 . . . . . . . . 1 1 . 6 2 Launcher 12 | . . . . . . 1 . . . 1 1 . . 1 . . 1 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 4 2 . . . 1 2 . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . . . . . . . 1 3 . 6 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 4 System Corruption 40 | . . . . . . . . . . . . . . . . . . . 40 Parts Lost 66 | . . 1 . . . 12 . . . 4 1 4 . 2 3 . 3 19 17 Power 4 | . . . . . . 1 . . . . . . . . . . . 2 1 Propulsion 16 | . . . . . . 6 . . . . 1 3 . . . . . 1 5 Utility 21 | . . . . . . 1 . . . 2 . . . . 3 . 1 11 3 Weapon 25 | . . 1 . . . 4 . . . 2 . 1 . 2 . . 2 5 8 Highest Loss Streak 7 | . . 1 . . . 4 . . . 1 1 2 . 1 2 . 3 7 6 Average Slot Usage (%) 91 | . 96 99 100 100 98 95 100 100 100 99 97 97 94 95 99 99 96 78 77 Engine 3 | . 14 14 14 14 9 2 3 7 7 7 6 5 5 5 3 . . . . Core 1 | . . . . . . 4 3 . . . . . . . 1 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 4 4 Treads 4 | . . . . . . 6 . . . . . . . . . . . 10 10 Leg 13 | . . . . . . 10 30 30 30 30 26 22 21 21 21 21 21 5 . Wheel 5 | . 28 28 28 28 18 9 . . . . . . . . . . . 1 11 Device 14 | . . 9 14 14 21 7 7 14 15 14 11 17 21 25 25 25 23 14 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 6 8 Processor 8 | . . . . . . 6 7 . . . 5 9 10 10 10 10 10 13 12 Hackware 1 | . . . . . . . . . . . . . . . . . . 4 4 Protection 6 | . 11 4 . . 5 6 7 7 7 7 12 11 10 10 10 9 10 2 1 Energy Gun 6 | . 14 14 14 14 9 4 . . . 10 16 5 5 5 9 5 7 4 1 Ballistic Gun 11 | . 14 13 14 14 9 18 29 30 30 19 9 13 15 11 10 10 6 3 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 4 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 15 15 29 29 50 51 54 54 54 54 69 69 71 74 82 86 80 119 128 Greatest Support 310 | 32 32 32 20 20 20 76 60 60 60 65 68 75 75 75 79 79 79 190 310 Greatest Overweight (x) 14 | . . . 1 1 2 14 1 . . . 1 1 . . 1 1 1 3 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 Most Carried 15 | 6 8 8 11 11 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | 4 7 8 9 11 13 14 15 15 15 14 14 13 13 12 14 14 13 13 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 6 8 8 11 11 14 15 15 15 15 14 14 14 13 15 15 15 14 5 7 Class Distribution -------------------- 36% | Scavenger-Mutant 19% | Scavenger-Tank 14% | Scavenger-Skirmisher 12% | Scavenger-Gunner 6% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 7074 | 249 96 111 14 . 71 1075 411 54 . 420 342 266 . 267 179 90 139 2257 1033 Remotely 665 | . . . . . 40 . . . . . . . . . . . . 625 . Salvage Created 12664 | . 124 403 . . 136 1388 351 38 . 210 620 386 . 601 403 447 272 4084 3201 Parts 546 | . 13 32 . . 8 71 9 4 . 10 21 11 . 21 18 . 7 194 127 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 . . . . . . . Recyclers Shooed 7 | . . . . . . 1 . . . . 1 . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 6 15 . 19 . . . 12 15 . 7 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 207 | . 5 10 . . 3 30 6 2 . 8 8 3 . 12 6 . 6 71 37 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 105 | . 5 10 . . 1 24 6 2 . 5 5 3 . 6 6 . 3 19 10 Cannons 56 | . . . . . 2 2 . . . . . . . . . . . 35 17 AOE 38 | . . . . . . 4 . . . 3 3 . . 6 . . 3 15 4 Classes Destroyed 22 | . 2 3 . . 1 7 1 . . 2 . . . 1 . . . 4 1 Worker 11 | . . . . . . 2 . . . . 1 . . . . . . 5 3 Builder 12 | . . 1 . . . 1 . . . . . . . . . . . 6 4 Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . . . . . 1 . . . . . . . Recycler 13 | . . 1 . . . 3 . . . . 2 1 . . . . . 2 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . 1 1 Watcher 8 | . . . . . . 1 . . . . . 1 . . . . . 5 1 Swarmer 33 | . 3 6 . . . 7 . 2 . 1 2 . . 3 . . . 9 . Grunt 94 | . 2 4 . . 2 13 . . . 4 3 . . 8 2 . 3 39 14 Brawler 4 | . . . . . . . . . . . . . . . . . . 2 2 Duelist 9 | . . . . . 1 . . . . . . . . 1 1 . 1 3 2 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . . . 2 . . . 1 2 1 . . 1 . . 5 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . 2 . . . . . . . . . . . 2 . Hunter 13 | . . . . . . 2 . . . . . . . . . . 2 2 7 Programmer 27 | . . . . . . 4 . . . . 1 2 . . 2 . . 7 11 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 . . 3 4 5 1 . 4 3 2 . 7 3 . 4 12 9 Combat Bots Only 9 | . 3 3 . . 3 4 5 1 . 4 3 2 . 7 3 . 4 9 7 Max Kills in Single Turn 5 | . 1 2 . . 1 2 1 1 . 2 2 1 . 2 1 . 1 5 4 Gunslinging 1 | . . 1 . . . 1 . . . . . . . 1 . . . 1 1 Exploded 3 | . . . . . . 2 . . . 2 2 . . 2 . . 1 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 19006 | . 221 274 . . 131 2253 329 163 . 658 756 394 74 881 613 . 356 6247 5656 Core 1290 | . 68 50 . . 13 201 60 . . 74 108 . . 41 60 . 67 246 302 Absorbed by Shields 588 | . . . . . . . . . . . . . . . . . . 588 . Reduced by Siege Mode 364 | . . . . . . . . . . . . . . . . . . 176 188 Core Remaining (%) 81 | 100 . . . 52 97 . . . . 52 87 100 . . . . 85 81 . Volleys Fired 483 | . 15 27 . . 11 66 10 3 . 26 27 15 2 17 16 . 12 128 108 Largest 4 | . 2 2 . . 2 4 4 4 . 4 4 4 4 4 4 . 4 4 4 Hottest 275 | . 60 60 . . 80 148 112 112 . 196 248 166 166 169 235 . 240 275 270 Shots Fired 1251 | . 30 49 . . 22 207 40 12 . 79 57 53 8 50 59 . 31 331 223 Gun 887 | . 30 49 . . 11 197 40 12 . 72 51 53 8 45 59 . 19 141 100 Cannon 308 | . . . . . 11 7 . . . . . . . . . . 7 167 116 Launcher 56 | . . . . . . 3 . . . 7 6 . . 5 . . 5 23 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 900 | . 15 22 . . 11 177 40 12 . 50 30 38 6 33 32 . 17 238 179 Thermal 259 | . 15 . . . 11 22 . . . 22 21 15 2 12 27 . 9 70 33 Explosive 42 | . . . . . . 3 . . . 7 6 . . 5 . . 5 16 . Electromagnetic 50 | . . 27 . . . 5 . . . . . . . . . . . 7 11 Robot Hit Streak 25 | . 12 7 . . 5 9 16 3 . 11 11 13 8 9 12 . 11 25 15 Robot Miss Streak 10 | . 2 2 . . 4 10 5 9 . 7 5 3 3 4 2 . 3 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 1 Secondary Targets 17 | . 1 2 . . . 1 1 . . . . . . 3 2 . . 5 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . 1 1 . . 1 1 Autonomous 117 | . . . . . . . . . . . . . . . . . . 96 21 Shots Hit Robots 941 | . 20 33 . . 13 152 36 11 . 67 44 39 7 42 38 14 21 244 160 Core Hits 753 | . 9 21 . . 7 158 38 15 . 71 41 18 2 44 16 4 18 165 126 Critical Kills 5 | . . . . . . . . . . . . . . . . . 1 . 4 Critical Parts Destroyed 12 | . . . . . . 1 . . . . . . . 1 1 . . . 9 Critical Strikes 56 | . . . . . . 1 . . . . 2 . . 1 1 . 1 23 27 Burn 2 | . . . . . . . . . . . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 16 | . . . . . . 1 . . . . . . . 1 1 . 1 . 12 Blast 35 | . . . . . . . . . . . . . . . . . . 21 14 Sever 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 56 | . . . . . . 6 5 . . . . 9 . 2 . 14 . 20 . Impact 22 | . . . . . . 6 5 . . . . 9 . 2 . . . . . Slashing 34 | . . . . . . . . . . . . . . . . 14 . 20 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 1 . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40633 | . 188 455 . . 209 3117 842 200 . 2062 1592 1001 155 1868 1113 1791 1222 16213 8605 Guns 14557 | . 188 405 . . 73 2338 698 200 . 1240 795 841 155 948 1113 . 296 3097 2170 Cannons 13031 | . . . . . 136 136 . . . . . . . . . . 104 8051 4604 Explosions 10196 | . . 50 . . . 638 . . . 822 789 . . 730 . . 822 4514 1831 Melee 2801 | . . . . . . . 144 . . . . 160 . 190 . 1791 . 516 . Ramming 48 | . . . . . . 5 . . . . 8 . . . . . . 35 . Kinetic 22419 | . 56 166 . . 73 2005 698 200 . 959 449 556 132 736 569 . 235 9539 6046 Thermal 5143 | . 132 50 . . 136 496 . . . 281 346 285 23 212 544 . 165 1609 864 Explosive 7779 | . . . . . . 572 . . . 822 789 . . 730 . . 822 3746 298 Electromagnetic 2443 | . . 239 . . . 39 . . . . . . . . . . . 768 1397 Impact 494 | . . . . . . . 144 . . . . 160 . 190 . . . . . Slashing 2307 | . . . . . . . . . . . . . . . . 1791 . 516 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . 3 1 1 1 1 1 4 . . . . . 16 55 Average Corruption 8 | . . . . . . 1 1 1 1 1 1 3 . . . . . 14 27 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . Effects 160 | . . . . . . 5 2 3 . 3 4 6 . . . . . 73 64 Message Errors 38 | . . . . . . 2 2 3 . . 2 1 . . . . . 21 7 Matter Fused 28 | . . . . . . . . . . . . 3 . . . . . 14 11 Heat Flow Errors 16 | . . . . . . . . . . . . 1 . . . . . 10 5 Energy Discharges 15 | . . . . . . 3 . . . . 1 1 . . . . . 8 2 Parts Rejected 10 | . . . . . . . . . . . . . . . . . . 5 5 Data Loss (minor) 16 | . . . . . . . . . . 3 . . . . . . . 10 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 2 Misfires 4 | . . . . . . . . . . . . . . . . . . 2 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . 1 12 Weapon Failures 16 | . . . . . . . . . . . 1 . . . . . . . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2238 | . . . . . . 7 124 . . 24 31 73 . 132 . 659 30 910 248 Projectiles 827 | . . . . . . . . . . . . . . . . . 23 609 195 Explosions 404 | . . . . . . 7 . . . 24 31 . . 9 . . 7 273 53 Melee 1007 | . . . . . . . 124 . . . . 73 . 123 . 659 . 28 . Knockbacks 70 | . . . . . . . . . . . 1 . . . . . 2 42 25 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic 66 | . . . . . . . . . . . . . . . . . 2 40 24 Secondary 3 | . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 361 | . . 37 . . . . . . . 37 . . . 48 . . . 235 4 Shots 12 | . . 1 . . . . . . . 2 . . . 1 . . . 7 1 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 10 | . . . . . . 5 . . . . 1 . . . . . . 4 . Kicked 6 | . . . . . . 5 . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 123 45 . . 54 402 42 24 . 240 294 332 15 231 363 . . 316 567 Average Temperature 84 | . 47 19 . . 23 81 7 10 . 86 95 120 5 99 134 . . 66 141 Received Heat Transfer 2923 | . 72 84 . . 63 534 72 . . 129 201 27 18 147 149 . 57 1055 315 Effects 13 | . . . . . . 4 . . . . . . . . 5 . . 2 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 10 | . . . . . . 3 . . . . . . . . 5 . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . 2 3 Total Turns 134 | . . . . . . . . . . . . . . . . . . 50 84 Longest Duration 48 | . . . . . . . . . . . . . . . . . . 34 48 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . 1 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 5 Parts Fried 31 | . . . . . . . . . . . . 2 . 3 . . . 6 20 Impact Corruptions 14 | . . . . . . . 4 . . . . 3 . 7 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . . . . 1 1 . . . . . . 3 4 Heat Transferred 7507 | . 300 50 . . 222 835 . . . 572 790 407 37 333 777 . 222 2072 890 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . 1 . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1631 | . 135 312 . . 95 953 . . . . 219 133 15 . . . . 1631 1506 Initial 917 | . . 52 . . . . . . . . 121 16 . . . . . . 917 Average 432 | . 74 220 . . 13 365 . . . . 79 47 . . . . . 555 1168 Maximum Alert Level 5 | . . 1 . . . 3 . . . . 1 . . . . . . 5 4 Low Security (%) 48 | 100 100 40 . 100 100 57 . . . . 99 100 100 . . . . 16 . Level 1 12 | . . 59 . . . . . . . . . . . . . . . 33 . Level 2 10 | . . . . . . 12 . . . . . . . . . . . 23 . Level 3 15 | . . . . . . 29 . . . . . . . . . . . 10 40 Level 4 12 | . . . . . . . . . . . . . . . . . . 16 59 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . . 8 . . . . 6 3 . . . . . 15 10 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Extermination 11 | . . . . . . 3 . . . . 1 1 . . . . . 3 3 Reinforcement 14 | . . . . . . 4 . . . . 1 1 . . . . . 6 2 Assault 10 | . . . . . . 1 . . . . . . . . . . . 4 5 Garrison 6 | . . . . . . . . . . . 4 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 27 | . 2 . . . 1 4 . . . 12 . . . . . . . 8 . Communications Jammed 112 | . . . . . 23 . . . . . . . . . . . . . 89 Distress Signals 110 | . . . . . 23 . . . . . . . . . . . . . 87 Times Spotted 326 | . 8 11 . . 7 42 7 7 . 18 12 8 3 15 6 . 6 118 58 Peak Tracking Total 11 | . 4 3 . . 3 6 6 4 . 4 4 2 1 4 3 . 4 11 10 Tactical Retreats 19 | . . 1 . . . 2 . . . . 1 . . 5 . . . 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 5 | . . . . . . 3 . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . . 1 . . . 2 . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 12 | . . . . . . . 1 . . . . 2 . 3 . . . 5 1 Max in Single Turn 2 | . . . . . . . 1 . . . . 1 . 2 . . . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 44 | . . 1 1 . 3 8 . . 4 . 9 4 1 . . 5 . 5 3 Terminals 22 | . . . . . 3 5 . . . . 6 2 . . . . . 3 3 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . 1 . . . . 1 . Total Hacks 128 | . . 1 1 . 10 21 . . 27 . 20 14 1 . . 18 . 10 5 Successful 87 | . . 1 1 . 6 10 . . 27 . 12 5 1 . . 18 . 4 2 Failed 41 | . . . . . 4 11 . . . . 8 9 . . . . . 6 3 Catastrophic 6 | . . . . . . 1 . . . . . 3 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 48 | . . . 1 . 5 9 . . . . 15 6 . . . . . 7 5 Terminals 58 | . . . . . 10 15 . . . . 15 5 . . . . . 8 5 Fabricators 7 | . . . . . . . . . . . . 6 . . . . . 1 . Repair Stations 4 | . . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . . 4 . . . . 1 . 1 . . . . 1 . Terminal Hacks 57 | . . 1 1 . 3 4 . . 27 . 1 1 . . . 18 . . 1 Record 17 | . . . . . . . . . 11 . . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . 6 . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 2 . . . . 1 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair 2 | . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . Seal Access 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . Unauthorized Hacks 17 | . . . . . 3 3 . . . . 6 2 . . . . . 2 1 Terminals 16 | . . . . . 3 3 . . . . 6 1 . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 15 | . . . . . 3 3 . . . . 5 1 . . . . . 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 2 6 . . . . 6 4 . . . . . 4 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 6 . 1 . . . . 4 . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . . 2 . Matter 629 | . . . . . . . . . . . . 351 . . . . . 278 . Time 139 | . . . . . . . . . . . . 93 . . . . . 46 . Total Part Build Rating 25 | . . . . . . . . . . . . 7 . . . . . 18 . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . . . . . . Time 60 | . . . . . . 38 . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 8 | . . . . . . . 6 . . 1 1 . . . . . . . . Largest Group 4 | . . . . . . . 4 2 2 3 1 . . . . . . . . Highest-Rated Group 157 | . . . . . . . 100 62 62 157 10 . . . . . . . . Highest-Rated Ally 95 | . . . . . . . 31 31 31 95 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . 15 11 . 51 . . . . . . . . . Total Damage 1818 | . . . . . . . 385 233 . 1200 . . . . . . . . . Kills 17 | . . . . . . . 1 6 . 10 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 15343 | 70 192 432 311 28 419 2420 771 463 98 516 1532 815 144 810 727 360 415 3419 1401 Spaces Moved 9008 | 56 130 356 346 30 310 1443 432 370 82 318 850 475 93 586 428 162 258 1537 746 Core 3 | 2 . . . . . 1 . . . . . . . . . . . . . Treads 1199 | . . . . . . 121 . . . . . . . . . . . 969 109 Legs 4689 | . . . . . . 269 432 370 82 318 850 475 93 586 428 162 258 366 . Wheels 3117 | 54 130 356 346 30 310 1052 . . . . . . . . . . . 202 637 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 80 80 95 95 101 120 120 120 120 120 112 112 112 112 117 117 110 110 Average Speed 131 | 98 100 84 89 95 109 128 150 120 120 120 163 119 112 112 142 190 141 153 120 Slowest Speed 750 | 100 100 100 95 95 110 750 200 120 120 120 200 200 112 112 199 199 199 170 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 26 68 61 14 31 33 53 52 69 44 25 14 2 74 55 60 45 44 16 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . 1 . . . . 1 . . . . . . 3 . . . Known Exits Taken 8 | . . . . . . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 16 | . . 1 . . . . 2 2 . 2 . . . 2 5 . 2 . . Spaces Dug 38 | . . . . . . 6 . . . . . 6 . . . . . 21 5 Terrain Destroyed 459 | . . 4 . . 2 24 . . . 70 39 6 . 50 8 . 31 193 32 Melee 17 | . . . . . . 6 . . . . . 6 . . . . . 5 . Projectile 94 | . . . . . 2 2 . . . . . . . 6 8 . 5 46 25 AOE 347 | . . 4 . . . 16 . . . 70 39 . . 44 . . 26 141 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Total 11570 | 67 170 440 350 29 369 1857 522 381 81 409 957 675 128 708 517 192 287 2371 1060 Wait 1475 | . 8 47 . . 35 218 18 7 . 51 44 158 33 89 47 . 10 559 151 Move 8989 | 55 129 355 345 29 309 1442 431 369 81 317 849 474 92 585 427 161 257 1536 746 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 6 8 . 2 . 5 22 1 . . 1 5 3 . 4 4 2 2 17 9 Fast Attach 107 | 6 1 2 . . 4 15 1 1 . 2 7 2 . 1 4 6 . 32 23 Attach 51 | . 1 . . . 1 9 . . . 2 2 4 1 2 2 . 3 14 10 Detach 30 | . . . . . 1 4 . 1 . 1 2 . . . . . 1 13 7 Swap 100 | . 1 4 1 . 1 19 11 . . 5 9 8 . 6 7 2 1 23 2 Drop 117 | . 7 5 2 . 2 27 9 . . 4 10 2 . 2 10 7 1 25 4 Fire 483 | . 15 27 . . 11 66 10 3 . 26 27 15 2 17 16 . 12 128 108 Melee 56 | . . . . . . 6 5 . . . . 9 . 2 . 14 . 20 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . 5 . . . . 1 . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . . Rewire 37 | . . . . . . . 36 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 10) 462 | -10/Mines | Discovered new exit (range 12) 632 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 640 | -10/Mines | Learned location of Storage (-8) 691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 692 | -10/Mines | Discovered new exit (range 5) 695 | -10/Mines | Entered Exiles 716 | -10/Exiles | Met 8R-AWN 729 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-DEC 770 | -10/Exiles | Build established: Scavenger-Mutant 851 | -10/Exiles | Met EX-BIN 864 | -10/Exiles | Aligned with FarCom system 865 | -10/Exiles | Given EX-Vault access code 888 | -10/Exiles | Opened EX-Vault 897 | -10/Exiles | Found AWS/Autocannon 918 | -10/Exiles | Warned to stay clear of 0b10 Research branches 928 | -10/Exiles | Exiles lab attacked by MAIN.C 995 | -10/Exiles | Discovered new exit (range 14) 1006 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1006 | -10/Exiles | Entered Mines 1027 | -9/Mines | Discovered new exit (range 8) 1034 | -9/Mines | Entered Materials 1034 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1213 | -8/Materials | Identified exit to Storage 1446 | -8/Materials | Discovered new exit (range 4) 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Propulsion x2 1900 | -7/Factory | Build established: Scavenger-Skirmisher 2033 | -7/Factory | Repaired Hrd. Medium Armor Plating 2212 | -7/Factory | Identified exit to Lower Caves 2844 | -7/Factory | Cargo convoy interrupted 2963 | -7/Factory | Lost 4 parts (3n1u) 3453 | -7/Factory | First assault squad dispatched 3873 | -7/Factory | Entered Lower Caves 4152 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4243 | -7/Lower Caves | Attacked by a faux Warlord 4287 | -7/Lower Caves | Build established: Scavenger-Tank 4608 | -7/Lower Caves | Discovered new exit (range 6) 4644 | -7/Lower Caves | Entered another Lower Caves area 4644 | -7/Lower Caves | Accompanied by 2 allies 5020 | -7/Lower Caves | Discovered new exit (range 14) 5107 | -7/Lower Caves | Entered Data Miner 5107 | -7/Data Miner | Accompanied by 2 allies 5107 | -7/Data Miner | Discovered new exit (range 6) 5130 | -7/Data Miner | Met Data Miner 5153 | -7/Data Miner | Learned location of Section 7 (-2) 5153 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5172 | -7/Data Miner | Received God Mode back door access code from Data Miner 5205 | -7/Data Miner | Entered Proximity Caves 5205 | -6/Proximity Caves | Accompanied by 2 allies 5241 | -6/Proximity Caves | Escorted by Enhanced Grunt 5340 | -6/Proximity Caves | Spotted B-75 Beast 5382 | -6/Proximity Caves | Destroyed B-75 Beast 5694 | -6/Proximity Caves | Discovered new exit (range 10) 5721 | -6/Proximity Caves | Entered Factory 5721 | -6/Factory | Evolved 2 slots: Utility x2 5752 | -6/Factory | Garrison activated, responded to threat 6003 | -6/Factory | Repaired Flak Gun 6217 | -6/Factory | Build established: Scavenger-Mutant 6242 | -6/Factory | Garrison activated, responded to threat 7140 | -6/Factory | Discovered new exit (range 14) 7253 | -6/Factory | Entered another Factory area 7253 | -5/Factory | Evolved 2 slots: Utility x2 7254 | -5/Factory | Identified exit to Upper Caves 7452 | -5/Factory | Discovered new exit (range 6) 7474 | -5/Factory | Identified exit to Factory 7480 | -5/Factory | Discovered exit to Factory (range 15) 7814 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 8045 | -5/Factory | Discovered exit to Factory (range 9) 8068 | -5/Factory | Entered another Factory area 8068 | -4/Factory | Evolved 2 slots: Utility x2 8159 | -4/Factory | Discovered new exit (range 16) 8199 | -4/Factory | Identified exit to Upper Caves 8212 | -4/Factory | Entered Upper Caves 8574 | -4/Upper Caves | Build established: Gunner 8738 | -4/Upper Caves | Attracted the attention of an 0b10 base 8767 | -4/Upper Caves | Destroyed 7 combat bots 9010 | -4/Upper Caves | Discovered new exit (range 10) 9019 | -4/Upper Caves | Identified exit to Upper Caves 9022 | -4/Upper Caves | Entered another Upper Caves area 9100 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9135 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9616 | -4/Upper Caves | Identified exit to Research 9719 | -4/Upper Caves | Discovered new exit (range 3) 9724 | -4/Upper Caves | Identified exit to Zhirov 9749 | -4/Upper Caves | Entered Zhirov 9749 | -4/Zhirov | Discovered new exit (range 3) 9759 | -4/Zhirov | Identified exit to Proximity Caves 9789 | -4/Zhirov | Met Zhirov 9833 | -4/Zhirov | Learned location of Quarantine (-2) 9833 | -4/Zhirov | Learned location of Testing (-3) 9833 | -4/Zhirov | Learned location of Command (-1) 9845 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9875 | -4/Zhirov | Found Alien Artifact 9894 | -4/Zhirov | Build established: Scavenger-Gunner 9898 | -4/Zhirov | Found Alien Artifact 9898 | -4/Zhirov | Identified Integrated Reactor 9898 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10109 | -4/Zhirov | Entered Proximity Caves 10328 | -3/Proximity Caves | Lost 3 parts (1u2w) 10350 | -3/Proximity Caves | Spotted B-86 Titan 10524 | -3/Proximity Caves | Entered Research 10524 | -3/Research | Evolved 2 slots: Propulsion x2 10757 | -3/Research | Incoming assault squad redirected 10806 | -3/Research | Found Prototype Launcher 10807 | -3/Research | Identified Tesla Bomb Launcher 10810 | -3/Research | Found Tesla Bomb Launcher 11103 | -3/Research | Spotted B-86 Titan 11352 | -3/Research | Build established: Scavenger-Mutant 11705 | -3/Research | Build established: Scavenger-Tank 12179 | -3/Research | System corruption reached 10% 12204 | -3/Research | Build established: Scavenger-Mutant 12215 | -3/Research | Lost 7 parts (1p5u1w) 12304 | -3/Research | Lost 3 parts (1p2w) 13024 | -3/Research | First assault squad dispatched 13033 | -3/Research | Crushed by falling debris 13132 | -3/Research | Spotted B-86 Titan 13414 | -3/Research | Destroyed 9 combat bots 13795 | -3/Research | Fabricated Quantum Reactor (x2) 13921 | -3/Research | Discovered new exit (range 4) 13936 | -3/Research | Identified exit to Research 13943 | -3/Research | Entered another Research area 13943 | -2/Research | Evolved 2 slots: Propulsion x2 14112 | -2/Research | Found Gamma Bomb Array 14193 | -2/Research | First assault squad dispatched 14291 | -2/Research | Build established: Scavenger-Gunner 14651 | -2/Research | Lost 6 parts (3n1u2w) 14723 | -2/Research | Identified exit to Access 14736 | -2/Research | System corruption reached 10% 14767 | -2/Research | Incoming assault squad redirected 14984 | -2/Research | Destroyed 7 combat bots 14990 | -2/Research | Lost 3 parts (3w) 15000 | -2/Research | System corruption reached 30% 15316 | -2/Research | Lost 3 parts (1p1n1w) 15344 | -2/Research | Self-destructed Last Messages --------------- 15332_ Acquired 8 matter. 15332_ K-01 Serf cleans the Terminal. 15334_ Slug penetrates G-73 Enforcer. 15334_ G-73 Enforcer suffers critical hit (Destroy). 15334_ Destroyed Hvy. Laser. 15334_ Slug penetrates G-73 Enforcer. 15334_ G-73 Enforcer suffers critical hit (Destroy). 15334_ G-73 Enforcer destroyed. 15335_ Acquired 8 matter. 15335_ K-01 Serf collects debris. 15337_ Slug penetrates G-73 Enforcer. 15338_ Acquired 8 matter. 15338_ K-01 Serf cleans the Terminal. 15339_ System corrupted: Heat flow error (+142). 15339_ K-01 Serf distress signal jammed. 15339_ R-10 Processor collects Lgt. Antimatter Reactor. 15340_ System corrupted: KE Penetrator jammed. 15340_ Slug penetrates Wall. 15341_ Acquired 4 matter. 15344_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###??????????????????????? | | ????????????????????# ##?????????????????????? | | ???????????????????? "" ??????????????????????? | | ????????????????????? "T ??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? C???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# p#???????????????????????? | | ???????????########### #???????????????????????? | | ???????????# ## p #???????????????????????? | | ???????????# ##Rk ##??????????????????????? | | ???????????# " !#= * #??????????????????????? | | ???????????# T = # ""k[#??????????????????????? | | ???????????# " % +%"T=g#??????????????????????? | | ???????????# =# kg#??????????????????????? | | ???????????# *# k%#??????????????????????? | | ???????????# #####%#??????????????????????? | | ???????????# #???#@#??????????????????????? | | ???????????##########???#*#??????????????????????? | | ????????????????????????#A#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????##???#R#??????????????????????? | | ??????????###############%####???????????????????? | | ??????????# %% % % #???????????????????? | | ??????????# % % #???????????????????? | | ??????????# % %% % #???????????????????? | | ??????????# % ##??????????????????? | | ??????????#% ################??????????????????? | | ??????????# % %##??????# ##??????????????????????? | | ?????????## #???????# #???????????????????????? | | ?????????##% % ##############????????????????????? | | ??????????#% % # #????????????????????? | | ??????????#% % # #????????????????????? | | ??????????# # #????????????????????? | | ??????????#% # """" #????###########?????? | | ??????????# %# """" #????# #?????? | | ??????????# # ! """" #????# #?????? | | ??????????# %% #%!! """" #????# """ ####### | | ??????????# % %# % #????# R" # | | ??????????# %%%+% = ##???# """ # | | ??????????#% %%#% % ##???# # | | ########### %%|#!* ! #?????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 35 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Core Shielding 30 Power Shielding 33 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Machine Gun | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -5/Factory Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDeuteriumBiocell Manual? 0 Play Time 02:10:16 Cumulative 156.6 hours Start 2021.09.27 @ 19:54:39 End 2021.09.28 @ 22:11:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfbcd641-2332-4b70-b2bc-44c04c81d3b6