Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:45:40 Player: Zon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1086) 1086 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1097) 1097 TOTAL SCORE: 5753 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 493 Met Imprinter 300 Was Imprinted 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/850 Matter 3/300 Energy 10/100 System Corruption 20% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Plasma Rifle Hypervelocity Gauss Rifle GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Core Analyzer Corruption Screen Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Minigun Heavy Flak Cannon Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Experimental Thermal Shield Heavy Laser Heavy Battle Rifle GAL Module [Rating: 60] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 . . . 3 Weapon 2 | . . 1 . . . 1 Parts Attached 63 | 7 8 13 . 5 8 22 Power 7 | 2 1 1 . 1 . 2 Engine 7 | 2 1 1 . 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 2 . 1 2 5 Treads . | . . . . . . . Leg 14 | 2 2 2 . 1 2 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 3 . 3 4 6 Device 7 | . . . . 2 2 3 Storage 4 | 1 . 1 . . 1 1 Processor 4 | . 1 1 . . . 2 Hackware . | . . . . . . . Protection 4 | . 1 1 . 1 1 . Artifact . | . . . . . . . Weapon 23 | 2 3 7 . . 2 9 Energy Gun 7 | . . 3 . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 2 4 . . 1 4 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 2 2 Parts Lost 21 | . . 1 . . 1 19 Power 4 | . . 1 . . . 3 Propulsion 5 | . . . . . . 5 Utility 4 | . . . . . 1 3 Weapon 8 | . . . . . . 8 Highest Loss Streak 12 | . . 1 . . 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 98 100 100 98 64 Engine 10 | . 14 11 11 11 11 9 Leg 21 | . 28 22 22 22 22 15 Device 6 | . . . . 7 12 4 Storage 10 | . 14 11 11 11 11 6 Processor 9 | . 6 16 11 11 5 7 Protection 3 | . 5 4 11 3 2 . Energy Gun 6 | . . 9 11 11 1 3 Ballistic Gun 20 | . 20 15 22 22 30 11 Ballistic Cannon 2 | . 7 8 . . . 1 Naked Turns 39 | . . . . . . 39 Heaviest Build 45 | 13 18 21 20 20 26 45 Greatest Support 50 | 20 20 20 20 30 35 50 Greatest Overweight (x) 1 | . . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 7 Average Carried 7 | 2 6 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 3 Class Distribution -------------------- 38% | Scavenger-Gunner 37% | Gunner 12% | Mutant 5% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1325 | 201 332 315 . 106 209 162 Remotely . | . . . . . . . Salvage Created 1194 | . 337 354 . . 216 287 Parts 64 | . 18 28 . . 3 15 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . 4 11 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 31 | . 9 11 . . 4 7 Guns 21 | . 4 8 . . 4 5 Cannons 8 | . 5 3 . . . . AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 4 2 . . 1 4 Worker 2 | . . . . . . 2 Tunneler 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 13 | . 3 6 . . 1 3 Grunt 10 | . 6 1 . . 1 2 Brawler 1 | . . . . . . 1 Sentry 5 | . . 4 . . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 9 3 . . 1 5 Combat Bots Only 9 | . 9 3 . . 1 3 Max Kills in Single Turn 4 | . 1 2 . . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 376 | . 36 44 . . 54 242 Missed 123 | . 10 13 . . 17 83 Damage Taken 3877 | . 233 406 . . 695 2543 Core 1006 | . 41 58 . . 47 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 83 . . . 73 . Volleys Fired 95 | 1 27 25 . . 12 30 Largest 4 | 1 2 3 . . 3 4 Hottest 216 | 20 62 127 . . 109 216 Shots Fired 256 | 1 54 74 . . 36 91 Gun 193 | 1 31 52 . . 33 76 Cannon 55 | . 23 22 . . . 10 Launcher 8 | . . . . . 3 5 Special . | . . . . . . . Kinetic 206 | 1 54 60 . . 32 59 Thermal 37 | . . 14 . . 1 22 Explosive 8 | . . . . . 3 5 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 13 | . 7 13 . . 4 6 Robot Miss Streak 4 | . 4 3 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 149 | . 32 46 . . 18 53 Core Hits 83 | . 14 17 . . 8 44 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 1 . . . . Burn 1 | . . 1 . . . . Blast 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3239 | . 604 795 . . 323 1517 Guns 1898 | . 260 531 . . 265 842 Cannons 852 | . 344 264 . . . 244 Explosions 483 | . . . . . 58 425 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 2308 | . 604 627 . . 265 812 Thermal 407 | . . 168 . . . 239 Explosive 483 | . . . . . 58 425 Electromagnetic 35 | . . . . . . 35 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 1 19 Average Corruption 4 | . . . . . 1 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 4 12 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . 2 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 50 | . 23 . . . . 27 Projectiles 23 | . 23 . . . . . Explosions 27 | . . . . . . 27 Melee . | . . . . . . . Knockbacks 13 | . 5 . . . . 8 Impact . | . . . . . . . Kinetic 11 | . 4 . . . . 7 Secondary 2 | . 1 . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . . . . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 449 | . 123 246 . . 121 449 Average Temperature 90 | . 49 84 . . 40 144 Received Heat Transfer 808 | . 39 117 . . 139 513 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 739 | . . 444 . . . 295 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 820 | . 328 248 33 . . 820 Initial 371 | . . 53 33 . . 371 Average 300 | . 105 148 33 . . 573 Maximum Alert Level 3 | . 1 1 . . . 3 Low Security (%) 48 | 100 74 80 100 . . . Level 1 12 | . 25 19 . . . 1 Level 2 30 | . . . . . . 79 Level 3 7 | . . . . . . 19 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 2 1 . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 16 13 . 1 12 22 Peak Tracking Total 9 | . 9 3 . 1 4 6 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 3 4 . . 1 2 Terminals 8 | . 3 3 . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 9 9 . . 1 2 Successful 12 | . 5 5 . . 1 1 Failed 9 | . 4 4 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 1 . 2 Terminals 18 | . 9 7 . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 3 . . 1 1 Record 2 | . . 1 . . 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 4 . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 4 Highest-Rated Group 348 | . . . . 348 348 213 Highest-Rated Ally 96 | . . . . 96 96 96 Total Orders 6 | . . . . . 6 . EXPLORE 3 | . . . . . 3 . RETURN 3 | . . . . . 3 . Ally Attacks 97 | . . . . . 50 47 Total Damage 3190 | . . . . . 1829 1361 Kills 21 | . . . . . 10 11 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches 6 | . . . . . 5 1 Drone Recoveries 4 | . . . . . 4 . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5251 | 83 439 877 20 1783 1142 907 Spaces Moved 3582 | 58 230 565 13 1377 780 559 Core 83 | 5 . . . . . 78 Treads . | . . . . . . . Legs 3499 | 53 230 565 13 1377 780 481 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 50 Average Speed 126 | 113 120 127 120 124 130 130 Slowest Speed 200 | 120 120 190 120 130 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 37 51 4 91 92 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 5 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . . 2 . . 21 25 Melee . | . . . . . . . Projectile 3 | . . 2 . . 1 . AOE 45 | . . . . . 20 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4098 | 70 343 672 18 1444 881 670 Wait 295 | . 73 52 4 53 69 44 Move 3576 | 57 229 564 12 1376 779 559 Hop . | . . . . . . . Pick Up 27 | 5 2 7 1 4 4 4 Fast Attach 33 | 6 3 5 . . 4 15 Attach 11 | . . 2 . 1 . 8 Detach 1 | . . . . . 1 . Swap 20 | 1 5 6 . 4 4 . Drop 34 | . 4 11 1 6 8 4 Fire 95 | 1 27 25 . . 12 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 409 | -10/Materials | Destroyed 9 combat bots 490 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 886 | -9/Materials | Build established: Scavenger-Gunner 978 | -9/Materials | Discovered new exit (range 6) 1040 | -9/Materials | Discovered new exit (range 13) 1400 | -9/Materials | Entered Mines 1401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1408 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1420 | -9/Mines | Entered Zion 1454 | -7/Zion | Learned location of 1 exit from Lower Caves 1587 | -7/Zion | Discovered new exit (range 7) 1614 | -7/Zion | Found Prototype Device 1624 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1678 | -7/Zion | Learned location of 1 exit from Factory 2013 | -7/Zion | Given the Hacking Drone Bay 2016 | -7/Zion | Found Prototype Device 2017 | -7/Zion | Identified Hacking Drone Bay 2043 | -7/Zion | Found GAL Module 2063 | -7/Zion | Given A8's code to call for help 2255 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2261 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2432 | -7/Zion | Imprinted 2434 | -7/Zion | Declared Zion's savior 2621 | -7/Zion | Build established: Gunner 3203 | -7/Zion | Entered Proximity Caves 3203 | -6/Proximity Caves | Accompanied by 6 allies 3206 | -6/Proximity Caves | Spotter reported a threat 3206 | -6/Proximity Caves | Spotter reported a threat 3320 | -6/Proximity Caves | Learned location of 1 exit from Factory 3560 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3955 | -6/Proximity Caves | Found Prototype Device 3955 | -6/Proximity Caves | Identified Exp. Thermal Shield 4287 | -6/Proximity Caves | Discovered new exit (range 10) 4345 | -6/Proximity Caves | Entered Factory 4345 | -6/Factory | Accompanied by 4 allies 4345 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4346 | -6/Factory | Identified exit to Factory 4346 | -6/Factory | Identified exit to Lower Caves 4695 | -6/Factory | First assault squad dispatched 4900 | -6/Factory | Build established: Scavenger-Gunner 4918 | -6/Factory | Released all parts (3) 4929 | -6/Factory | Core integrity fell below 50% 4948 | -6/Factory | Lost 12 parts (2p3n3u4w) 4977 | -6/Factory | System corruption reached 10% 5005 | -6/Factory | Core integrity fell below 20% 5252 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05153_ Assembly Bed disabled. 05154_ K-01 Serf collects debris. 05158_ K-01 Serf destroyed. 05164_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05173_ Aluminum Leg destroyed. 05173_ M-28 Smith repairs Wheel. 05177_ System corrupted: Energy discharge (-2). 05184_ Slug penetrates Assembly Bed. 05193_ System corrupted: Matter fused (-7). 05201_ Manufacturing Mainframe disabled. 05203_ Kicked P-60 Hacker out of the way. 05204_ Kicked P-60 Hacker. 05207_ Kicked P-60 Hacker out of the way. 05212_ Kicked P-60 Hacker. 05213_ Slug penetrates P-60 Hacker. 05213_ Destroyed Shock Rifle. 05216_ Slug penetrates P-60 Hacker. 05219_ Slug penetrates Wall. 05219_ Shock Rifle destroyed. 05224_ System corrupted: Imp. Heat Sink rejected. Map ----- +----------------------------------------------------+ | ???????????????????????????# * ^ #????????? | | ???????????????????????????# %! #????????? | | ???????????????????????????# = ^ #????????? | | ???????????????????????????# +????????? | | ???????????????????????????# """ #????????? | | ???????????????????????????# """" #????????? | | ???????????????????????????# """" #????????? | | ???????????????????????????# """" #????????? | | ???????????????????????????# " "" #????????? | | ??????????????????????? ???# " "" #????????? | | ???????????????????????"""?# #????????? | | ???????????????????????""" # #????????? | | ?????????????????????????" + #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ?????????????????########### #????????? | | ???????????????? #????????? | | ???????????????? !! +????????? | | ??????????????? !! #????????? | | ??????????????? #????????? | | ??????????????? #????????? | | ??????????????????###########+#######+#######????? | | ??????????????????????# # #????? | | ??????????????????????# p""" # "" ! 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""""???????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 28 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Corruption Block 8 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Fission Core | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Oops Challenges ------------ None Game ------ Seed StealthArmageddonBroadsword Manual? 0 Play Time 01:20:22 Cumulative 16.7 hours Start 2024.03.06 @ 18:46:48 End 2024.03.06 @ 22:45:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3df5702b-81c4-4fa8-9199-ef695a08ca08