Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.13 @ 22:36:44 Player: Felly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1281) 1281 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3136 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 95/100 System Corruption 1% Temperature Critical (583) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Heat Sink Trap Scanner Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Core Shielding Reactive Plating Particle Cannon Assault Cannon Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Core Shielding Device Heat Sink Processor Improved Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 78 | 5 13 28 32 Power 11 | 2 . 6 3 Engine 11 | 2 . 6 3 Core . | . . . . Reactor . | . . . . Propulsion 36 | 2 7 12 15 Treads 19 | . . 10 9 Leg 10 | 2 3 . 5 Wheel . | . . . . Hover 2 | . 1 . 1 Flight 5 | . 3 2 . Utility 13 | . 3 5 5 Device 4 | . . 2 2 Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 7 | . 2 2 3 Artifact . | . . . . Weapon 18 | 1 3 5 9 Energy Gun 4 | . 1 1 2 Energy Cannon 5 | . 1 1 3 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 2 . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 15 | . 1 . 14 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 4 | . 1 . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 95 94 75 Engine 15 | . 14 20 12 Treads 12 | . . 16 15 Leg 10 | . 26 3 7 Device 7 | . . 7 10 Processor 9 | . 12 12 5 Protection 10 | . 13 11 7 Energy Gun 8 | . 6 10 6 Energy Cannon 6 | . 5 5 8 Ballistic Gun 2 | . 9 . . Launcher 2 | . 5 2 . Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 25 | 6 11 25 24 Greatest Support 65 | 20 20 43 65 Greatest Overweight (x) 8 | . 3 8 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 3 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 3 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1234 | 267 177 249 541 Remotely . | . . . . Salvage Created 1465 | 65 227 384 789 Parts 86 | 3 22 23 38 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | 1 8 11 14 Guns 13 | 1 7 4 1 Cannons 15 | . . 4 11 AOE 2 | . 1 1 . Classes Destroyed 10 | 2 4 1 3 Worker 2 | 1 . . 1 Tunneler 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 10 | . 6 4 . Grunt 11 | 1 2 . 8 Brawler 1 | . . . 1 Sentry 10 | . . 7 3 Hunter 2 | . . . 2 Best Kill Streak 5 | 1 4 5 5 Combat Bots Only 5 | 1 3 5 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 369 | 11 44 79 235 Missed 96 | 6 11 28 51 Damage Taken 3244 | 40 287 533 2384 Core 680 | . 70 59 551 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . 12 10 3 Ignored by Resistances 900 | 12 90 151 647 Regen/Repaired (Parts) 111 | . . . 111 Core Remaining (%) 85 | 100 72 85 . Volleys Fired 187 | 17 35 49 86 Largest 2 | 1 2 2 2 Hottest 150 | 20 70 150 136 Shots Fired 231 | 17 39 56 119 Gun 130 | 17 34 28 51 Cannon 90 | . . 22 68 Launcher 8 | . 5 3 . Special 3 | . . 3 . Kinetic 57 | 17 21 . 19 Thermal 166 | . 13 53 100 Explosive 8 | . 5 3 . Electromagnetic . | . . . . Robot Hit Streak 16 | 11 5 9 16 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 161 | 15 17 39 90 Core Hits 71 | 4 19 15 33 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 3 4 Burn 4 | . . 2 2 Meltdown 2 | . . 1 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3158 | 114 509 724 1811 Guns 1127 | 114 167 274 572 Cannons 1556 | . . 320 1236 Explosions 472 | . 342 130 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 606 | 114 105 . 387 Thermal 2077 | . 62 594 1421 Explosive 472 | . 342 130 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 2 . 9 Message Errors 4 | . 1 . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . 1 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 6 | . 3 . 3 Projectiles 3 | . . . 3 Explosions 3 | . 3 . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 732 | 6 100 350 732 Average Temperature 221 | 6 30 135 278 Received Heat Transfer 1851 | 30 147 171 1503 Effects 48 | . . 4 44 Shutdowns 8 | . . 1 7 Energy Bleed 3 | . . . 3 Interference 12 | . . 2 10 Matter Decay 8 | . . . 8 Short Circuit 5 | . . 1 4 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . . 2 2 Combat Hostiles 4 | . . 2 2 Parts Melted 14 | . 2 7 5 Heat Transferred 4958 | . 185 1628 3145 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 326 | 25 302 291 326 Initial 88 | . 13 36 88 Average 162 | 6 183 194 151 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 50 35 74 Level 1 42 | . 49 64 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 12 12 27 Peak Tracking Total 10 | 1 3 4 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 2 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 5 2 12 Successful 11 | . 2 . 9 Failed 8 | . 3 2 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 6 | . . . 6 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled 1 | . . . 1 Recycled Matter 62 | . . . 62 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2136 | 148 416 756 816 Spaces Moved 1068 | 102 245 377 344 Core 37 | 29 3 5 . Treads 512 | . . 285 227 Legs 517 | 73 242 85 117 Wheels . | . . . . Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 120 117 120 Average Speed 137 | 100 120 152 145 Slowest Speed 450 | 120 200 450 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 7 65 37 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 41 20 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 61 | . 41 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1510 | 134 335 498 543 Wait 56 | . 15 1 40 Move 1065 | 101 244 376 344 Hop . | . . . . Pick Up 74 | 10 15 26 23 Fast Attach . | . . . . Attach 46 | 4 9 17 16 Detach 6 | . 2 . 4 Swap 32 | 1 4 11 16 Drop 43 | 1 11 18 13 Fire 187 | 17 35 49 86 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Identified exit to Materials 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 807 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Discovered new exit (range 16) 1290 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -8/Materials | Repaired Imp. Treads 1791 | -8/Materials | Lost 5 parts (2p1n1u1w) 1988 | -8/Materials | Core integrity fell below 50% 2026 | -8/Materials | Lost 5 parts (1n2u2w) 2044 | -8/Materials | Garrison activated, responded to threat 2114 | -8/Materials | Core integrity fell below 20% 2137 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Particle Gun temporarily disabled. Overheating: Core damaged (-71). Power failure, Rnf. Ion Engine shutdown. Overheating: Matter decay (-56). Power failure, Lgt. Ion Engine shutdown. M-13 Machinist repairs G-47 Trooper. Lgt. Ion Engine destroyed. M-13 Machinist repairs Lgt. Nuclear Core. Critical hit (Burn: +37). Overheating: Energy bleed (-66). Overheating: Matter decay (-36). Power failure, Rnf. Ion Engine shutdown. Overheating: Rnf. Ion Engine damaged (-21). G-47 Trooper suffers critical hit (Burn). Rnf. Ion Engine destroyed. Overheating: Imp. Aluminum Leg damaged (-13). Overheating: Particle Gun damaged (-10). G-47 Trooper heat damages Particle Gun. Overheating: Matter decay (-22). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????# ### ######### | | ???????????????????????????????##??????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ????????????????????????????????????#### #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# =#???????? | | ????????????????????????????????????# ]=#???????? | | ????????????????????????????????????# #???????? | | ?????????????????# ????????###+###??# #???????? | | ???????????????? / ####### #### ######### | | ?????????????????# %=^^^ | | ?????????????????# % =^ ^ | | ?????????????????# ^ | | ??????????????????????##+### ################# | | ???????????????????????????### ###???????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????#+#########?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ???????????????????########### #?????????? | | ???????????????????# [] """ # #?????????? | | ??????????????????## ] "Y"=+ #?????????? | | ??????????????????# % @ g # #?????????? | | ??????????????????## g # #?????????? | | ???????????????????########/##"###+#####?????????? | | ??????????????????????????# =!%% #???????????? | | ??????????????????????????# w [! #???????????? | | ??????????????????????##### =% [ #???????????? | | ???????????????+ ! #???????????? | | ???????????????# ! ###### #### #???????????? | | ??????????????????????????# #??# #???????????? | | ??????????????????????????# #??# #???????????? | | ??????????????????????????# #??# ??????????? | | ??????????????????????????# ???# ^ ????????? | | ??????????????????????????# ???# ???????? | | ??????????????????????????# ???? """ ??????? | | ??????????????????????????# ???? """""??????? | | ??????????????????????????#+???? ????????? | | ???????????????????????????????? "" ?????????? | | ???????????????????????????????? "T ! ????????? | | ???????????????????????????????? "? ??????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Loot Pinata Part-time Mechanic Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ReinforcedSapperUnit Manual? 0 Play Time 01:14:35 Cumulative 1.1 hours Start 2024.05.13 @ 15:43:32 End 2024.05.13 @ 22:36:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92b9ad7a-c174-4530-a582-f20aa28c45e2