Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 20:33:43 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (4143) 4143 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 9686 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 332 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Advanced EMP Blaster > --- INVENTORY (15) --- Reinforced Ion Engine Improved Treads Compact Battery (200) Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Skeleton Box System Restoration Module Recalibrator Heavy Ion Cannon Heavy Ion Cannon Heavy Plasma Cannon Advanced EMP Blaster Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Advanced EMP Blaster > --- INVENTORY -------- Reinforced Ion Engine Improved Treads Compact Battery Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Skeleton Box System Restoration Module Recalibrator Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced EMP Blaster Powered Hammer [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 4 | . . . 2 . . . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 62 | 1 16 . 14 . 1 1 23 6 . Power 6 | . 3 . 1 . . . 2 . . Engine 6 | . 3 . 1 . . . 2 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | . 4 . 3 . . . 6 1 . Treads 11 | . 3 . 2 . . . 5 1 . Leg . | . . . . . . . . . . Wheel 3 | . 1 . 1 . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 5 . 6 . 1 . 7 1 . Device 9 | 1 2 . 3 . . . 2 1 . Storage 2 | . 2 . . . . . . . . Processor 3 | . 1 . 1 . . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . 2 . 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 21 | . 4 . 4 . . 1 8 4 . Energy Gun 4 | . 4 . . . . . . . . Energy Cannon 11 | . . . 4 . . 1 3 3 . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 13 | . 5 . 4 1 . . 3 . . Power 2 | . 1 . 1 . . . . . . Propulsion 3 | . 2 . . . . . 1 . . Utility 6 | . 1 . 2 1 . . 2 . . Weapon 2 | . 1 . 1 . . . . . . Highest Loss Streak 4 | . 4 . 2 1 . . 1 . . To Critical Strikes 1 | . 1 . . . . . . . . Average Backups 12 | 6 8 12 12 14 14 14 14 14 15 Power 1 | 1 1 2 1 1 2 3 1 1 1 Propulsion 1 | 4 2 2 3 1 1 1 . . 1 Utility 4 | . 1 3 2 5 4 4 6 7 7 Weapon 3 | 1 2 4 3 4 5 4 3 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 5 . 3 . 3 . 11 . 9 Power 4 | . . . . . 1 . 3 . . Propulsion 6 | . 4 . 1 . . . 1 . . Utility 12 | . 1 . . . 1 . 4 . 6 Weapon 7 | . . . 2 . . . 3 . 2 Tool/Special 2 | . . . . . 1 . . . 1 Average Slot Usage (%) 97 | . 94 100 97 90 98 100 98 98 84 Engine 10 | . 12 14 10 11 11 11 9 9 7 Treads 16 | . 20 14 11 11 11 11 16 26 23 Wheel 7 | . 6 14 11 11 11 11 8 . . Device 10 | . 7 14 12 11 11 11 9 9 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 8 | . 2 . 10 11 11 11 9 9 7 Hackware 3 | . . . . . . . 7 9 7 Protection 6 | . . . 8 1 9 11 9 8 7 Energy Gun 6 | . 25 28 3 . . . . . . Energy Cannon 12 | . . . 17 22 22 22 15 10 7 Launcher 1 | . . . . . . . . 7 7 Peak Build Rating 40 | 9 11 12 20 18 20 22 39 40 40 Average Rating 22 | 6 8 11 16 17 19 20 29 39 40 On Entrance 19 | 6 9 11 12 18 18 20 22 37 40 Avg Prop Armor Cover (%) 10 | . 13 13 9 10 8 8 12 . . Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 12 33 33 39 39 39 39 51 53 51 Greatest Support 63 | 20 40 16 16 16 16 16 63 63 60 Greatest Overweight (x) 5 | . 2 2 2 2 2 2 5 2 . Average Overweight (x) 1 | . . 2 1 2 2 2 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 Average Carried 13 | 6 8 13 13 14 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 13 15 15 14 15 15 15 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 1278 | 207 192 13 200 . . 10 396 260 . Remotely . | . . . . . . . . . . Salvage Created 4505 | 84 602 . 1411 83 . 107 1285 933 . Parts 258 | 5 41 . 68 16 . 10 69 49 . Haulers Intercepted 8 | . 1 . 3 . . . 4 . . Recyclers Shooed 5 | . . . 2 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . Broken 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 80 | . 14 . 18 4 . 1 21 22 . Melee 1 | . . . . . . . 1 . . Guns 19 | . 14 . 5 . . . . . . Cannons 30 | . . . 10 3 . . 13 4 . AOE 25 | . . . 1 1 . . 6 17 . Classes Destroyed 15 | 2 5 . 4 1 . 1 . 2 . Worker 5 | . . . 1 . . 2 2 . . Builder 3 | . . . . 1 . . 2 . . Tunneler 3 | 1 . . . . . 1 1 . . Hauler 8 | . 1 . 3 . . . 4 . . Recycler 8 | 1 1 . 6 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 4 | . 1 . 1 . . . 2 . . Watcher 10 | . 2 . 4 . . . 4 . . Swarmer 24 | . 6 . 5 4 . . 3 6 . Cutter 2 | . . . . . . . . 2 . Grunt 32 | . 8 . 5 . . . 9 10 . Brawler 1 | . . . . . . . . 1 . Duelist 3 | . . . 1 . . . 2 . . Sentry 17 | . . . 7 . . . 7 3 . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 9 | 2 9 . 8 4 . 2 5 3 . Combat Bots Only 9 | . 9 . 4 3 . 1 4 3 . Max Kills in Single Turn 3 | 1 1 . 2 1 . 2 3 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 1 1 . . 3 2 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 302 | . 104 2 74 11 . 2 59 50 . Missed 89 | . 27 . 24 3 . 1 15 19 . Hits 213 | . 77 2 50 8 . 1 44 31 . Melee 10 | . . . 4 . . . . 6 . Projectile 203 | . 77 2 46 8 . 1 44 25 . AOE 1 | . . . . . . . . 1 . Critical Strikes 11 | . 1 . 2 . . . 1 7 . Damage Taken 2882 | . 794 8 690 112 . 18 677 583 . Core 350 | . 147 . 72 9 . . 48 74 . Absorbed by Shields 107 | . . 4 103 . . . . . . Regen/Repaired (Parts) 103 | . . . 103 . . . . . . Core Remaining (%) 74 | 100 . 41 . . . 79 . 77 . Volleys Fired 286 | 7 61 . 73 7 . 6 71 61 . Largest 2 | 2 2 . 2 2 . 2 2 2 . Hottest 136 | 70 130 . 136 112 . 112 136 130 . Shots Fired 470 | 14 115 . 127 10 . 12 128 64 . Gun 165 | 14 115 . 36 . . . . . . Cannon 273 | . . . 91 10 . 12 122 38 . Launcher 32 | . . . . . . . 6 26 . Special . | . . . . . . . . . . Kinetic 29 | 7 22 . . . . . . . . Thermal 357 | 7 93 . 97 . . . 122 38 . Explosive 6 | . . . . . . . 6 . . Electromagnetic 78 | . . . 30 10 . 12 . 26 . Robot Hit Streak 37 | 10 11 . 37 7 . 16 15 20 . Robot Miss Streak 5 | 1 5 . 4 . . . 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 304 | 11 70 . 88 6 . 9 95 25 . Core Hits 155 | 3 30 . 34 4 . 4 50 30 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 4 . . . . . 1 . . Burn 4 | . 4 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . Melee Attacks 18 | . . . . . . . 10 8 . Impact 16 | . . . . . . . 8 8 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8054 | 114 856 . 2141 260 . 272 2750 1661 . Guns 1323 | 114 856 . 353 . . . . . . Cannons 4237 | . . . 1477 121 . 235 1975 429 . Explosions 2317 | . . . 311 139 . 35 684 1148 . Melee 175 | . . . . . . . 91 84 . Ramming 2 | . . . . . . 2 . . . Kinetic 154 | 51 103 . . . . . . . . Thermal 4608 | 63 753 . 1168 139 . 35 1975 475 . Explosive 995 | . . . 311 . . . 684 . . Electromagnetic 2120 | . . . 662 121 . 235 . 1102 . Impact 175 | . . . . . . . 91 84 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . 2 2 . . . . . . . Message Errors 1 | . . 1 . . . . . . . Matter Fused 2 | . 2 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 131 | . . . 41 35 . . 36 19 . Projectiles 50 | . . . 40 . . . 10 . . Explosions 55 | . . . 1 35 . . 16 3 . Melee 26 | . . . . . . . 10 16 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 149 | . . . 71 29 . 1 . 48 . Shots 6 | . . . 1 1 . . . 4 . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 449 | 110 314 228 382 12 . 24 449 4 . Average Temperature 91 | 52 113 118 72 4 . 12 110 2 . Received Heat Transfer 1030 | . 279 . 193 9 . . 351 198 . Effects 8 | . 2 . 2 . . . 4 . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . Interference 4 | . 1 . 1 . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . 1 1 1 . Combat Hostiles 4 | . . . 2 . . 1 . 1 . Parts Fried 10 | . . . 4 . . . . 6 . Impact Corruptions 2 | . . . . . . . 1 1 . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 8 | . 1 . 1 . . . 6 . . Heat Transferred 8948 | 185 2334 . 2257 200 . 50 3367 555 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 Low Security (%) 59 | 100 100 100 15 13 . 100 88 15 . Level 1 26 | . . . 78 86 . . 11 12 . Level 2 8 | . . . 6 . . . . 35 100 Level 3 6 | . . . . . . . . 35 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1083 | 10 138 68 413 338 . 52 238 1083 568 Initial 568 | . . 9 6 154 . . . . 568 Average 201 | 2 40 15 277 272 . 6 77 547 565 Influence Increases 3718 | 10 429 78 918 357 . 87 756 1083 . Destroy 0b10 Robot/C 1960 | . 280 60 540 180 . 20 440 440 . Destroy 0b10 Robot/NC 225 | 10 25 . 95 5 . 15 75 . . Destroy Leader 448 | . 66 10 156 30 . 10 146 30 . Allied During Kill 89 | . . 8 30 29 . 4 18 . . Successful Hack 180 | . 57 . 62 6 . . 19 36 . Disable Machine 210 | . . . 15 90 . 15 15 75 . Anti-Garrison Action 350 | . . . . . . . . 350 . Destroy Structure 241 | . 1 . 20 17 . 23 43 137 . Lose Combat Pursuer 15 | . . . . . . . . 15 . Influence Decreases 3160 | 10 405 84 540 470 283 87 756 . 525 Entered New Map 1067 | . . 15 12 242 283 . . . 515 Time Decay 1701 | 10 355 69 468 198 . 87 504 . 10 Lost Part 130 | . 50 . 40 10 . . 30 . . Lost Ally 80 | . . . 20 20 . . 40 . . Purge Threat 182 | . . . . . . . 182 . . Squads Dispatched 7 | . 3 . 2 1 . . 1 . . Investigation 6 | . 3 . 2 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 8 | . 1 . 4 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 18 3 34 5 . 1 34 14 . Peak Tracking Total 6 | . 6 3 5 4 . . 6 5 . Tactical Retreats 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 6 | . 1 . 5 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . 19 . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . . . 6 . . . 3 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 22 | . . . 3 6 . 1 1 11 . Max in Single Turn 5 | . . . 1 5 . 1 1 2 . Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 35 | . 8 . 12 1 2 . 9 3 . Terminals 29 | . 8 . 9 1 . . 8 3 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 104 | . 23 . 38 6 5 . 24 8 . Successful 63 | . 12 . 24 2 5 . 17 3 . Failed 40 | . 11 . 14 4 . . 6 5 . Catastrophic 4 | . . . 1 . . . 3 . . Database Lockouts 1 | . . . . . . . 1 . . Manual 74 | . 21 . 21 7 1 . 21 3 . Terminals 88 | . 23 . 28 6 . . 23 8 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 27 | . 3 . 7 2 5 . 7 3 . Record 4 | . . . . . 4 . . . . Robot Analysis 7 | . 2 . 2 2 . . 1 . . Prototype ID Bank 5 | . . . 3 . . . 2 . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . . Reprogram Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 5 | . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 26 | . 9 . 8 . . . 9 . . Terminals 26 | . 9 . 8 . . . 9 . . Assimilate 2 | . . . 1 . . . 1 . . Botnet 6 | . 2 . 1 . . . 3 . . Operators 2 | . 1 . 1 . . . . . . Skim 16 | . 6 . 5 . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 29 | . 7 . 11 1 . . 7 3 . Full Trace Events 4 | . 2 . 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 25 | . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 2 | . . . . . . . 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 2 | . . . . . . . 2 . . Relay Couplers Released 16 | . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 6 | . . 2 . 3 . . 1 . . Largest Group 3 | . . 2 1 3 2 2 2 1 1 Highest-Rated Group 43 | . . 43 31 40 32 32 32 10 10 Highest-Rated Ally 31 | . . 31 31 16 16 16 16 10 10 Initial Warlord ECA Mod 10 | . . . . . . . . . 10 Total Orders 18 | . . . . . . . 6 12 . STAY 9 | . . . . . . . 3 6 . FOLLOW 9 | . . . . . . . 3 6 . Ally Attacks 72 | . . 10 38 13 . . 11 . . Total Damage 942 | . . 145 548 143 . . 106 . . Kills 21 | . . 3 12 5 . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 91 | 3 85 . . . . . . 3 . Terrain 88 | 3 85 . . . . . . . . Structural 3 | . . . . . . . . 3 . Robot Analysis Total 7 | . 2 . 2 2 . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 6939 | 34 1165 357 1355 410 268 519 1598 1209 24 Spaces Moved 4046 | 11 543 260 804 314 216 398 924 562 14 Core . | . . . . . . . . . . Treads 986 | . 294 . . . . . 116 562 14 Legs 21 | 11 10 . . . . . . . . Wheels 3039 | . 239 260 804 314 216 398 808 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 120 115 130 115 120 120 120 100 166 170 Average Speed 134 | 120 143 130 127 120 120 120 130 169 170 Slowest Speed 330 | 120 160 130 130 120 120 120 170 330 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 92 61 73 88 59 74 58 81 1 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 11 | . 2 . 3 1 1 . 4 . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 16 | . . . . . . . 13 3 . Terrain Destroyed 191 | . . . 18 20 . 26 46 81 . Melee 5 | . . . . . . . 5 . . Projectile 2 | . . . 1 . . . 1 . . AOE 184 | . . . 17 20 . 26 40 81 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 5047 | 18 814 279 1009 337 226 427 1181 742 14 Wait 492 | . 180 17 90 15 3 18 81 88 . Move 4038 | 10 542 259 803 313 215 397 924 561 14 Hop . | . . . . . . . . . . Pick Up 52 | . 8 3 9 2 4 1 20 5 . Fast Attach 20 | 1 4 . 8 . . . 3 4 . Attach 15 | . 4 . 4 . 1 1 3 2 . Detach 2 | . 1 . 1 . . . . . . Swap 51 | . 9 . 8 . . 1 26 7 . Drop 52 | . 5 . 13 . 3 2 24 5 . Fire 286 | 7 61 . 73 7 . 6 71 61 . Melee 18 | . . . . . . . 10 8 . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire . | . . . . . . . . . . Trap 19 | . . . . . . . 19 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 693 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Lost 4 parts (1p2n1w) 731 | -10/Materials | Destroyed 9 combat bots 750 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Discovered new exit (range 13) 1082 | -10/Materials | Loaded intel: 12 trap records 1125 | -10/Materials | Learned location of Subcaves (-10) 1132 | -10/Materials | Identified exit to Materials 1133 | -10/Materials | Learned 4 Recycling zone layouts 1134 | -10/Materials | Learned 8 Materials zone layouts 1135 | -10/Materials | Learned location of 2 exits from Subcaves 1144 | -10/Materials | Learned location of Mines (-10) 1164 | -10/Materials | Learned Storage trap positions 1193 | -10/Materials | Learned Storage emergency access door positions 1200 | -10/Materials | Entered Mines 1289 | -10/Mines | Discovered exit to Materials (range 14) 1351 | -10/Mines | Found a hidden stash of uninstalled traps 1557 | -10/Mines | Entered Materials 1557 | -9/Materials | Accompanied by 1 ally 1557 | -9/Materials | Evolved 2 slots: Utility x2 1558 | -9/Materials | Identified exit to Materials 1558 | -9/Materials | Identified exit to Mines 1562 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1944 | -9/Materials | Discovered exit to Mines (range 16) 2073 | -9/Materials | Learned location of Zion (-7) 2096 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Loaded intel: 2 repair station locations 2166 | -9/Materials | Learned Storage stockpile data 2177 | -9/Materials | Learned Storage stockpile data 2182 | -9/Materials | Learned 8 Materials zone layouts 2191 | -9/Materials | Learned location of 1 exit from Storage 2210 | -9/Materials | Learned location of Recycling (-7) 2502 | -9/Materials | Repaired Adv. Beam Cannon 2912 | -9/Materials | Entered Mines 2913 | -9/Mines | Learned location of Storage (-7) 2920 | -9/Mines | Discovered exit to Materials (range 7) 2929 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3054 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3102 | -9/Mines | Discovered exit to Materials (range 12) 3126 | -9/Mines | Learned location of 1 exit from Lower Caves 3208 | -9/Mines | Learned Materials stockpile data 3259 | -9/Mines | Build established: Mutant 3309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3309 | -9/Mines | Discovered new exit (range 5) 3322 | -9/Mines | Entered Exiles 3322 | -9/Exiles | Accompanied by 2 allies 3357 | -9/Exiles | Met 8R-AWN 3377 | -9/Exiles | Met EX-HEX 3419 | -9/Exiles | Met EX-BIN 3435 | -9/Exiles | Aligned with FarCom system 3437 | -9/Exiles | Given EX-Vault access code 3469 | -9/Exiles | Opened EX-Vault 3477 | -9/Exiles | Found Skeleton Box 3501 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3577 | -9/Exiles | Discovered new exit (range 10) 3590 | -9/Exiles | Left Exiles lab with Skeleton Box 3590 | -9/Exiles | Entered Mines 3590 | -8/Mines | Accompanied by 2 allies 3638 | -8/Mines | Discovered exit to Materials (range 6) 3649 | -8/Mines | Build established: Scavenger-Mutant 4048 | -8/Mines | Discovered exit to Materials (range 7) 4109 | -8/Mines | Entered Materials 4109 | -8/Materials | Accompanied by 2 allies 4109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4110 | -8/Materials | Identified exit to Factory 4511 | -8/Materials | Central database locked down 4579 | -8/Materials | Learned Factory emergency access door positions 4686 | -8/Materials | Learned Storage trap positions 4724 | -8/Materials | Learned location of 1 exit from Recycling 4776 | -8/Materials | Learned location of Extension (-6) 4836 | -8/Materials | Learned location of 1 exit from Recycling 5165 | -8/Materials | Build established: Mutant 5707 | -8/Materials | Identified exit to Garrison 5707 | -8/Materials | Entered Garrison 5707 | -8/Garrison | Accompanied by 1 ally 5773 | -8/Garrison | Triggered checkpoint 5776 | -8/Garrison | Garrison Relay disabled 5868 | -8/Garrison | Triggered checkpoint 5949 | -8/Garrison | Triggered checkpoint 5954 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Triggered checkpoint 6110 | -8/Garrison | Triggered checkpoint 6173 | -8/Garrison | Discovered exit to Factory (range 12) 6243 | -8/Garrison | Triggered checkpoint 6281 | -8/Garrison | Learned Factory security intel 6295 | -8/Garrison | Garrison Relay disabled 6326 | -8/Garrison | Discovered exit to Factory (range 21) 6326 | -8/Garrison | Discovered exit to Factory (range 22) 6326 | -8/Garrison | Discovered exit to Factory (range 68) 6467 | -8/Garrison | Triggered checkpoint 6483 | -8/Garrison | Garrison Relay disabled 6680 | -8/Garrison | Triggered checkpoint 6737 | -8/Garrison | Garrison Relay disabled 6841 | -8/Garrison | Phase Generator disabled 6916 | -8/Garrison | Entered Factory 6916 | -7/Factory | Accompanied by 1 ally 6916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6917 | -7/Factory | Identified exit to Storage 6940 | -7/Factory | Self-destructed Last Messages --------------- relay unit. 06737_ Relay Coupler [NC] tumbles out of relay unit. 06737_ Relay Coupler [Demolisher] tumbles out of relay unit. 06737_ Relay Coupler [Cutter] tumbles out of relay unit. 06765_ Dropped Hvy. Ion Cannon. 06765_ Acquired Hvy. Plasma Cannon. 06869_ The unstable cave ceiling collapses. 06907_ ALERT: Garrison interior compromised. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 06916_ Receiving FarCom transmissions... 06917_ Technician 3a reports 0b10 security level has lowered to 2. Loading 1 Storage entrance... Loading Factory emergency access points (x37)... Loading Factory security intel (x11)... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????##????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? +???????????????????? | | ????????????????????""" #???????????????????? | | ?????????????????? #???????????????????? | | ????????????????""""""" #???????????????????? | | ??????????????# """"""" #???????????????????? | | ??????????????? """"""" #???????????????????? | | ??????????????# """"""" #???????????????????? | | ??????????????# #???????? ??????????? | | ??????????????#######+############ ??????????? | | ?????????????????# ?????????? | | ?????????????????# ?????????? | | ?????????????????# o ????????? | | ?????????????????# ????????? | | ?????????????????# @ ????????? | | ????????????????######+######### T#????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# " " " " " #?????????????????? | | ????????????????# " " " " " #?????????????????? | | ????????????????# " " " " " #?????????????????? | | ????????????????# " " " " " #?????????????????? | | ????????????????# " " " " " #?????????????????? | | ????????????????# " " ? " " #?????????????????? | | ????????????????# " " ? " " ??????????????????? | | ??????????????????" " ? " "????????????????????? | | ????????????????????" ? "??????????????????????? | | ???????????????????? ? ??????????????????????? | | ????????????????????#???#??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????+??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 20% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedBiometalRay Manual? 0 Play Time 00:52:59 Cumulative 327.6 hours Start 2026.03.10 @ 18:41:37 End 2026.03.10 @ 20:33:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 233 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 59 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afc85fc6-4a1e-4e0e-981d-a5fd9fa382cc