Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 19:11:48 Player: ArabianSandBoa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1892) 1892 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5372 Bonus ------- High Alert Combat Kills 167 Friendly Fire -132 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Machine Analyzer Relay Coupler [Programmer] (55) Relay Coupler [Programmer] (47) Relay Coupler [Programmer] (78) Relay Coupler [Programmer] (68) Relay Coupler [Programmer] (64) Hacking Drone Bay Heart of Steel Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Makeshift Leg Myomer Leg Armored Huge Wheel Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Spread Laser Plasma Cannon > --- INVENTORY -------- Machine Analyzer Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Heart of Steel [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . Utility 3 | . . . 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 71 | . 7 11 33 7 7 2 3 1 Power 7 | . 2 1 4 . . . . . Engine 2 | . 1 . 1 . . . . . Core 5 | . 1 1 3 . . . . . Reactor . | . . . . . . . . . Propulsion 30 | . 2 8 13 . 3 2 1 1 Treads 6 | . 2 . 4 . . . . . Leg 10 | . . . 6 . 3 . 1 . Wheel 3 | . . . 1 . . 1 . 1 Hover . | . . . . . . . . . Flight 11 | . . 8 2 . . 1 . . Utility 16 | . 1 1 6 5 3 . . . Device 9 | . 1 1 3 2 2 . . . Storage 1 | . . . 1 . . . . . Processor 2 | . . . . 1 1 . . . Hackware 3 | . . . 2 1 . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 18 | . 2 1 10 2 1 . 2 . Energy Gun 11 | . 2 1 3 2 1 . 2 . Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Corrupted Parts 2 | . 1 1 . . . . . . System Corruption 2 | . 1 1 . . . . . . Parts Lost 26 | . . 2 10 1 2 . . 11 Power 2 | . . . 1 . . . . 1 Propulsion 15 | . . . 9 . 1 . . 5 Utility 3 | . . . . . . . . 3 Weapon 6 | . . 2 . 1 1 . . 2 Highest Loss Streak 7 | . . 2 3 1 2 . . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 91 87 99 99 98 92 82 Engine 5 | . 10 . . 7 7 7 7 6 Core 2 | . 4 11 8 . . . . . Treads 5 | . 23 2 23 . . . . . Leg 18 | . 5 . 2 38 37 28 15 13 Wheel 2 | . . . . . . . 7 6 Flight 5 | . . 40 8 . . 6 7 6 Device 13 | . 4 4 8 16 17 15 15 12 Storage 7 | . 14 11 9 7 7 7 7 7 Processor 9 | . . . . 6 12 15 15 14 Hackware 2 | . . . 9 4 . . . . Energy Gun 8 | . 22 22 11 2 7 7 7 5 Energy Cannon 5 | . . . 2 12 7 7 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 12 17 16 40 48 41 37 37 37 Greatest Support 96 | 20 40 29 82 82 96 38 28 44 Greatest Overweight (x) 3 | . . . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 10 10 Average Carried 9 | . 7 7 8 9 9 9 9 10 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 10 10 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Matter Collected 862 | 200 70 . 325 135 77 32 13 10 Remotely . | . . . . . . . . . Salvage Created 2285 | . 158 . 1301 311 452 . . 63 Parts 92 | . 13 . 45 16 14 1 . 3 Haulers Intercepted 4 | . . . 2 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 11 . . 3 Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 43 | . 5 . 24 4 6 1 . 3 Melee 1 | . . . 1 . . . . . Guns 22 | . 5 . 12 . 4 . . 1 Cannons 12 | . . . 4 4 1 1 . 2 AOE 1 | . . . 1 . . . . . Classes Destroyed 16 | . 2 . 9 2 1 1 . 1 Worker 4 | . . . 2 2 . . . . Builder 2 | . . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . . 2 2 . . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . . . 1 . . . . . Drone 2 | . . . . . . . . 2 Watcher 1 | . . . 1 . . . . . Swarmer 9 | . 3 . 4 . 2 . . . Grunt 22 | . 2 . 16 3 . . . 1 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . . . 3 . . . Sentry 2 | . . . 1 . 1 . . . Hunter 2 | . . . 2 . . . . . Programmer 1 | . . . . 1 . . . . Thief 1 | . . . . . . 1 . . Best Kill Streak 5 | . 5 . 4 3 5 1 . 1 Combat Bots Only 5 | . 5 . 3 3 5 1 . 1 Max Kills in Single Turn 3 | . 1 . 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Damage Taken 4531 | . 83 227 1608 569 616 20 . 1408 Core 1049 | . 14 64 260 61 77 . . 573 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 94 84 52 . . . . . Volleys Fired 149 | . 7 2 89 18 20 4 1 8 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 160 | . 90 90 122 160 145 145 80 145 Shots Fired 275 | . 14 4 155 36 41 8 1 16 Gun 188 | . 14 4 132 5 21 4 . 8 Cannon 87 | . . . 23 31 20 4 1 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 217 | . . . 132 34 26 8 1 16 Explosive . | . . . . . . . . . Electromagnetic 58 | . 14 4 23 2 15 . . . Robot Hit Streak 13 | . 8 2 12 7 13 7 . 13 Robot Miss Streak 10 | . 2 3 4 2 2 4 . 10 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 196 | . 12 3 115 20 31 6 . 9 Core Hits 96 | . 8 1 40 11 22 7 . 7 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 5 | . . . 5 . . . . . Critical Strikes 18 | . . . 17 1 . . . . Burn 9 | . . . 8 1 . . . . Corrupt 3 | . . . 3 . . . . . Smash 6 | . . . 6 . . . . . Melee Attacks 26 | . . . 26 . . . . . Impact 26 | . . . 26 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5515 | . 192 55 3286 1019 716 112 . 135 Guns 2326 | . 166 55 1597 60 326 62 . 60 Cannons 1456 | . . . 520 452 359 50 . 75 Explosions 675 | . 26 . 111 507 31 . . . Melee 1058 | . . . 1058 . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 3449 | . 26 . 1708 997 471 112 . 135 Explosive . | . . . . . . . . . Electromagnetic 1008 | . 166 55 520 22 245 . . . Impact 1058 | . . . 1058 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . 1 1 1 1 . Average Corruption 1 | . 1 1 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . 1 . 4 5 5 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 3 | . . . . 1 1 1 . . Heat Flow Errors 2 | . . . . . 1 1 . . Energy Discharges 3 | . . . . 2 1 . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 518 | . 6 . 452 53 . 7 . . Projectiles 36 | . . . 22 7 . 7 . . Explosions 74 | . 6 . 22 46 . . . . Melee 408 | . . . 408 . . . . . Knockbacks 6 | . . . 6 . . . . . Impact 6 | . . . 6 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | . 234 41 180 352 340 87 . 72 Average Temperature 69 | . 123 15 47 159 104 33 . 24 Received Heat Transfer 1248 | . 24 93 693 297 81 . . 60 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 12 | . . . 12 . . . . . Impact Corruptions 13 | . . . 13 . . . . . Robots Melted 3 | . . . 1 1 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Melted 10 | . . . 7 2 1 . . . Heat Transferred 6208 | . 50 . 3565 1348 845 175 . 225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Peak Influence 673 | . 137 153 570 673 . . . . Initial 231 | . . 57 55 231 . . . . Average 338 | . 51 99 404 413 . . . . Maximum Alert Level 2 | . . . 2 2 . . . . Low Security (%) 23 | . 100 100 7 . . . . . Level 1 35 | . . . 41 48 . . . . Level 2 41 | . . . 51 51 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 2 5 2 . . . . Investigation 3 | . . . 2 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 2 3 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 6 25 41 4 7 1 1 12 Peak Tracking Total 20 | . 7 20 4 3 7 1 1 6 Tactical Retreats 11 | . . 1 8 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 18 | . 1 . . 17 . . . . Max in Single Turn 16 | . 1 . . 16 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 8 | . 1 1 2 3 1 . . . Terminals 7 | . 1 1 2 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 1 7 5 4 1 . . . Successful 7 | . . 3 1 2 1 . . . Failed 11 | . 1 4 4 2 . . . . Catastrophic 2 | . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 1 5 2 . . . . . Terminals 17 | . 1 7 5 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 3 . 2 1 . . . Robot Analysis 2 | . . 2 . . . . . . Open Door 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 1 1 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Turns Passed 5116 | . 288 97 992 538 648 552 1238 763 Spaces Moved 3503 | 1 164 181 452 298 419 413 1028 547 Core 19 | . . . . . . . . 19 Treads 356 | . 119 . 237 . . . . . Legs 1224 | 1 45 . 79 298 419 355 . 27 Wheels 1587 | . . . . . . 58 1028 501 Hover . | . . . . . . . . . Flight 317 | . . 181 136 . . . . . Fastest Speed 24 | 120 120 26 24 120 120 115 115 100 Average Speed 116 | 120 149 27 120 120 125 127 115 116 Slowest Speed 200 | 120 160 31 190 120 132 130 115 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 2 37 29 57 14 65 56 80 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . . 4 4 1 . Spaces Dug 90 | . . . . 90 . . . . Terrain Destroyed 99 | . 2 . 4 93 . . . . Melee . | . . . . . . . . . Projectile 5 | . . . . 5 . . . . AOE 94 | . 2 . 4 88 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total 4225 | . 193 219 696 443 503 429 1087 655 Wait 369 | . 3 15 53 111 46 7 35 99 Move 3483 | . 163 168 451 297 418 412 1027 547 Hop 6 | . . 6 . . . . . . Pick Up 52 | . 7 6 20 5 3 1 10 . Fast Attach 23 | . 2 2 12 3 1 2 . 1 Attach 17 | . . 3 10 3 1 . . . Detach 9 | . . 2 4 2 1 . . . Swap 31 | . 5 6 11 1 5 . 3 . Drop 60 | . 6 9 20 3 8 3 11 . Fire 149 | . 7 2 89 18 20 4 1 8 Melee 26 | . . . 26 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 385 | -9/Materials | Discovered new exit (range 6) 386 | -9/Materials | Entered another Materials area 386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 481 | -8/Materials | Lost 3 parts (3n) 611 | -8/Materials | Lost 3 parts (3n) 752 | -8/Materials | Build established: Mutant 1306 | -8/Materials | Discovered new exit (range 16) 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Utility x2 1882 | -7/Factory | Build established: Scavenger-Mutant 1908 | -7/Factory | Discovered new exit (range 9) 1916 | -7/Factory | Entered Lower Caves 2230 | -7/Lower Caves | Learned Factory trap positions 2381 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2460 | -7/Lower Caves | Discovered new exit (range 8) 2470 | -7/Lower Caves | Build established: Derelict-Mutant 2539 | -7/Lower Caves | Found Prototype Device 2562 | -7/Lower Caves | Identified exit to Lower Caves 2564 | -7/Lower Caves | Entered another Lower Caves area 2755 | -7/Lower Caves | Learned 4 Factory zone layouts 2934 | -7/Lower Caves | Discovered new exit (range 9) 2948 | -7/Lower Caves | Identified exit to Zion 3116 | -7/Lower Caves | Entered Zion 3187 | -7/Zion | System corruption cleaned by Quarantine Array 3299 | -7/Zion | Discovered new exit (range 10) 3336 | -7/Zion | Build established: Mutant 3458 | -7/Zion | Learned location of Warlord (-5) 3646 | -7/Zion | Learned Factory emergency access door positions 3684 | -7/Zion | Build established: Scavenger-Mutant 3744 | -7/Zion | Given the Hacking Drone Bay 3745 | -7/Zion | Found Prototype Device 3820 | -7/Zion | Given A8's code to call for help 3928 | -7/Zion | Found Relay Coupler [Programmer] 3930 | -7/Zion | Found Relay Coupler [Programmer] 3935 | -7/Zion | Found Relay Coupler [Programmer] 3937 | -7/Zion | Found Relay Coupler [Programmer] 3939 | -7/Zion | Found Relay Coupler [Programmer] 4351 | -7/Zion | Identified exit to Proximity Caves 4354 | -7/Zion | Entered Proximity Caves 4365 | -6/Proximity Caves | Spotter reported a threat 4418 | -6/Proximity Caves | Spotter reported a threat 4632 | -6/Proximity Caves | Learned Factory garrison access intel 4905 | -6/Proximity Caves | Spotted B-75 Beast 4964 | -6/Proximity Caves | Lost 3 parts (1u2w) 5013 | -6/Proximity Caves | Learned Factory emergency access door positions 5053 | -6/Proximity Caves | Core integrity fell below 50% 5109 | -6/Proximity Caves | Core integrity fell below 20% 5111 | -6/Proximity Caves | Lost 7 parts (1p5n1u) 5117 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05042_ Critical hit (Destroy). 05042_ Arm. Huge Wheel destroyed. 05042_ Penetrated by Slug. 05043_ Cesium-ion Thruster destroyed. 05043_ Penetrated by Slug. 05043_ Com. Wheel destroyed. 05046_ Slug penetrates Wall. 05052_ Penetrated by Slug. 05052_ Slug penetrates Earth. 05055_ Penetrated by Slug. 05055_ Rnf. Deuterium Engine destroyed. 05058_ Slug penetrates Wall. 05080_ Myomer Leg destroyed. 05080_ Slug penetrates Wall. 05080_ Imp. Signal Interpreter destroyed. 05080_ Penetrated by Slug. 05081_ Wall collapses. 05092_ Slug penetrates Wall. 05112_ Adv. Heat Sink destroyed. 05112_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## # ## ### ## #????????????????????? | | ### # ###### #????????????????????? | | ##?# ##?# #????????????????????? | | ???## #### ### #????????????????????? | | ??#### # #### #?##### #????????????????????? | | ? #### #?# ##????### #????????????????????? | | #?# #?# ###????## #????????????????????? | | #??# #### ##?#### #????????????????????? | | ####??# ### ### ##????????????????????? | | ##?# "# ## ##?????????????????????? | | ### #?# ###??????????????????????? | | ## #?# #????????????????????????? | | ### ### #????????????????????????? | | #?# #????????????????????????? | | #### #### ####?????????????????????? | | ### ##??# #?????????????????????? | | #???# #?????????????????????? | | #???#### #?????????????????????? | | # ###??????# #?????????????????????? | | ##### ## #?????#### #?????????????????????? | | #???##### #????## ## ##????????????????????? | | #???????# ###### s #????????????????????? | | ???????# ## s ##????????????????????? | | ????#### ## #?# ##?????????????????????? | | ????# #?# ##s#??????????????????????? | | ????# ### ###@#??????????????????????? | | ???## #?# ?????????????????????? | | # ?????### #####?# #???????????????????? | | ## ???????## ###?????### ??????????????????? | | ?## ????????# #?????????? ????????????????? | | ?????????????# #??????????#######???????????????? | | ?????????????# #????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????## ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????## ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySystemAutocannon Manual? 1 Play Time 00:36:47 Cumulative 541.7 hours Start 2023.04.09 @ 18:38:37 End 2023.04.09 @ 19:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 567 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a90d6c3-a3df-46a7-9486-c890bb7df8c8