Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.01 @ 01:48:58 Player: latta Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (5662) 5662 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 12650 Bonus ------- High Alert Combat Kills 13 Entered DSFs 500 Cogmind --------- Core Integrity 203/1300 Matter 66/300 Energy 34/100 System Corruption 32% Temperature Cool (0) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Centrium Leg Experimental Coolant Injector Improved Targeting Computer Improved Kinecellerator Improved Transmission Jammer Reaction Control System Advanced Cloaking Device Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Improved Melee Analysis Suite Advanced Cloaking Device Advanced Shield Generator Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Gauss Cannon Great Maul > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Centrium Leg Experimental Coolant Injector Compact Battery Improved Targeting Computer Improved Kinecellerator Improved Transmission Jammer Reaction Control System Advanced Cloaking Device Improved Power Shielding Authchip [Weapon] Gamma Rifle Heavy Gauss Cannon Linear Accelerator [Rating: 149] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Utility Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Slots Evolved 15 | . 1 2 2 2 . 2 . 2 2 2 . Power 2 | . . 1 . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . 1 1 . Utility 8 | . 1 . 1 2 . 2 . . 1 1 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 179 | 8 5 11 13 5 36 2 11 6 12 30 40 Power 29 | 1 . 2 2 . 8 . 1 . 1 8 6 Engine 11 | 1 . 2 2 . 5 . 1 . . . . Core 5 | . . . . . 3 . . . . 2 . Reactor 13 | . . . . . . . . . 1 6 6 Propulsion 53 | 2 . 4 3 . 7 . 4 2 6 9 16 Treads . | . . . . . . . . . . . . Leg 53 | 2 . 4 3 . 7 . 4 2 6 9 16 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 3 3 3 4 2 7 2 1 . 1 6 7 Device 13 | . . . 2 . 3 1 1 . . 2 4 Storage 6 | 1 1 2 1 . . . . . . . 1 Processor 7 | 1 . . . 2 1 1 . . . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection 12 | 1 2 1 1 . 3 . . . 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 2 2 4 3 14 . 5 4 4 7 11 Energy Gun 14 | 2 . . 3 . 3 . . 1 . 1 4 Energy Cannon 10 | . 1 1 1 2 1 . . . 2 2 . Ballistic Gun 3 | . . . . . . . 3 . . . . Ballistic Cannon 13 | . . . . . 5 . 1 1 . 2 4 Launcher 4 | . . . . . . . 1 . . 1 2 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 9 | . . . . 1 2 . . 2 2 1 1 Slashing Weapon 2 | . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . Unidentified Prototypes 10 | . . . . 1 5 . 2 1 . 1 . Parts Lost 26 | . . . . . 2 . . . . 4 20 Power 5 | . . . . . . . . . . 1 4 Propulsion 1 | . . . . . . . . . . . 1 Utility 9 | . . . . . 2 . . . . 2 5 Weapon 11 | . . . . . . . . . . 1 10 Highest Loss Streak 10 | . . . . . 1 . . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 92 99 100 99 100 97 89 85 96 89 Engine 7 | . 12 17 16 14 9 6 8 11 10 1 . Core 1 | . . . . . 4 6 2 . . 4 . Reactor 3 | . . . . . . . . . . 5 10 Leg 26 | . 25 27 32 28 28 25 24 22 24 26 24 Device 8 | . . . 8 7 10 12 12 11 10 13 9 Storage 6 | . 12 10 8 7 7 6 6 5 5 4 4 Processor 15 | . 12 10 8 21 16 18 18 16 15 16 19 Hackware 1 | . . . . . . . . . . 2 4 Protection 7 | . 12 9 8 7 7 12 12 11 10 5 2 Energy Gun 1 | . 8 . 7 . . . . . . . 1 Energy Cannon 3 | . 6 9 8 12 1 . . . . 1 1 Ballistic Cannon 3 | . . . . . 5 6 5 5 5 4 3 Impact Weapon 2 | . . . . 1 7 6 1 . . 4 3 Slashing Weapon 1 | . 9 7 . . . . . . . . . Peak Build Rating 149 | 7 8 13 28 37 53 59 64 72 87 118 149 Average Rating 67 | 5 7 11 21 33 47 58 58 67 78 109 121 On Entrance 44 | . 7 8 13 28 37 52 59 64 66 86 118 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 19 51 54 52 52 56 57 62 67 89 102 101 Greatest Support 178 | 20 20 36 58 58 65 63 63 63 90 123 178 Greatest Overweight (x) 6 | 1 2 2 . . . . 1 1 1 1 6 Average Overweight (x) . | . 1 1 . . . . . 1 . . . Largest Inventory Capacity 20 | 10 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 18 17 11 15 15 15 15 15 15 15 15 Most Carried 15 | 3 7 13 14 15 15 14 15 15 15 15 15 Average Carried 11 | 1 4 9 9 12 14 13 12 13 14 9 13 Final Capacity 20 | 10 20 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 9 12 15 15 13 12 15 14 14 8 Class Distribution -------------------- 64% | Hacker-Mutant 19% | Hacker-Assassin 7% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Matter Collected 3716 | 189 55 146 110 90 620 20 306 126 435 807 812 Remotely . | . . . . . . . . . . . . Salvage Created 4273 | . 57 207 291 111 1051 . 332 147 411 749 917 Parts 184 | . 6 18 20 6 41 . 22 2 19 22 28 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Combat Hostiles Destroyed 93 | . 1 5 7 2 25 . 8 3 8 17 17 Melee 16 | . . 3 . . 5 . . 1 1 2 4 Guns 10 | . . . 2 . . . 2 1 . 1 4 Cannons 40 | . 1 2 3 2 12 . 5 . 6 6 3 AOE 7 | . . . 2 . . . 1 . . 3 1 Classes Destroyed 14 | . 2 2 1 1 6 . 1 . . 1 . Worker 1 | . . . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . 2 . Hauler 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 9 | . 1 2 1 . 2 . . . 1 1 1 Swarmer 14 | . . 2 3 . 5 . 4 . . . . Grunt 31 | . 1 2 2 1 10 . . 2 3 5 5 Brawler 2 | . . . . . 2 . . . . . . Duelist 3 | . . . . 1 . . . . . . 2 Protector 1 | . . . . . 1 . . . . . . Sentry 15 | . . 1 1 . 6 . . 1 3 1 2 Specialist 2 | . . . . . . . 2 . . . . Hunter 8 | . . . 1 . . . 2 . . 2 3 Programmer 17 | . . . . . 1 . . . 2 9 5 Best Kill Streak 5 | . 2 2 5 2 4 . 4 2 4 4 3 Combat Bots Only 5 | . 1 2 5 2 3 . 4 2 4 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . 1 1 Melee 1 | . . 1 . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Hostile Shots Fired 1553 | . 38 18 32 2 295 . 60 13 59 349 687 Missed 531 | . 8 6 7 2 104 . 19 2 14 108 261 Damage Taken 11469 | . 213 92 181 . 1175 . 492 150 608 2845 5713 Core 1420 | . 55 28 36 . 140 . 35 13 16 197 900 Absorbed by Shields 217 | . . . . . . . . . . . 217 Redirected to Shielding 94 | . 9 5 5 . 3 . . . 9 30 33 Ignored by Resistances 7501 | . 138 60 119 . 791 . 294 91 366 2140 3502 Regen/Repaired (Parts) 140 | . . 55 . . . . . . 85 . . Core Remaining (%) 91 | 100 78 93 93 . 80 . 95 98 98 . . Volleys Fired 261 | . 5 8 16 5 48 . 22 6 28 65 58 Largest 3 | . 1 1 2 2 1 . 2 2 2 2 3 Hottest 201 | . 60 60 100 135 75 . 78 87 162 166 201 Shots Fired 374 | . 5 8 32 9 48 . 35 12 52 85 88 Gun 109 | . . . 16 . . . 13 6 22 21 31 Cannon 250 | . 5 8 16 9 48 . 19 6 30 58 51 Launcher 15 | . . . . . . . 3 . . 6 6 Special . | . . . . . . . . . . . . Kinetic 227 | . . . . . 40 . 32 12 48 50 45 Thermal 95 | . 5 8 16 9 8 . . . 4 27 18 Explosive 12 | . . . . . . . . . . 6 6 Electromagnetic 40 | . . . 16 . . . 3 . . 2 19 Robot Hit Streak 23 | . 5 6 19 6 15 . 14 12 23 6 17 Robot Miss Streak 3 | . . 1 1 1 2 . 1 . 2 2 3 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 461 | . 5 16 28 6 89 . 30 16 54 113 104 Core Hits 164 | . 3 8 12 5 26 . 14 4 21 29 42 Critical Kills 6 | . . . . . 1 . . . 1 2 2 Critical Parts Destroyed 42 | . . . . . 9 . . 1 2 18 12 Critical Strikes 75 | . . . . . 16 . 3 3 10 28 15 Destroy 4 | . . . . . . . . . 1 3 . Blast 24 | . . . . . 5 . 3 2 6 7 1 Smash 47 | . . . . . 11 . . 1 3 18 14 Melee Attacks 178 | . . 9 . . 53 . . 5 8 56 47 Impact 169 | . . . . . 53 . . 5 8 56 47 Slashing 9 | . . 9 . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17068 | . 87 327 549 127 3085 . 811 598 1719 5014 4751 Guns 2018 | . . . 191 . . . 160 132 464 405 666 Cannons 6162 | . 87 121 230 127 1087 . 372 153 923 1641 1421 Explosions 1316 | . . . 128 . . . 279 . . 334 575 Melee 7530 | . . 206 . . 1998 . . 313 332 2592 2089 Ramming 42 | . . . . . . . . . . 42 . Kinetic 5900 | . . . . . 912 . 532 285 1278 1589 1304 Thermal 1876 | . 87 121 358 127 175 . . . 109 442 457 Explosive 909 | . . . . . . . . . . 334 575 Electromagnetic 811 | . . . 191 . . . 279 . . 15 326 Impact 7324 | . . . . . 1998 . . 313 332 2592 2089 Slashing 206 | . . 206 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 32 | . . . . . 1 . . . 2 20 32 Average Corruption 17 | . . . . . 1 . . . 1 14 24 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 Effects 124 | . . . . . 1 . . . 3 46 74 Message Errors 28 | . . . . . . . . . . 11 17 Matter Fused 33 | . . . . . . . . . 2 12 19 Heat Flow Errors 9 | . . . . . . . . . . 2 7 Energy Discharges 8 | . . . . . . . . . . 2 6 Parts Rejected 4 | . . . . . . . . . . 2 2 Data Loss (minor) 13 | . . . . . . . . . 1 5 7 Data Loss (major) 5 | . . . . . . . . . . 4 1 Misfires 6 | . . . . . . . . . . 3 3 Alerts 3 | . . . . . 1 . . . . 2 . Misdirections 10 | . . . . . . . . . . 3 7 Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2615 | . . . . . 488 . . 60 94 1052 921 Projectiles 121 | . . . . . 8 . . . 19 94 . Explosions . | . . . . . . . . . . . . Melee 2494 | . . . . . 480 . . 60 75 958 921 Knockbacks 65 | . . . . . 10 . 4 3 6 24 18 Impact 31 | . . . . . 6 . . 2 . 12 11 Kinetic 33 | . . . . . 4 . 4 . 6 12 7 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 46 | . . . . . . . . . . . 46 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 470 | . 96 72 225 336 180 . . 80 376 389 470 Average Temperature 110 | . 42 27 88 156 51 . . 38 157 99 149 Received Heat Transfer 2186 | . 150 51 81 . 549 . . 66 141 142 1006 Effects 19 | . . . . . . . . . 3 4 12 Shutdowns 6 | . . . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . 2 3 . Matter Decay 2 | . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 22 | . . . . . 9 . . 1 1 6 5 Combat Hostiles 20 | . . . . . 8 . . 1 1 5 5 Parts Fried 25 | . . . . . 13 . 2 1 . 7 2 Impact Corruptions 88 | . . . . . 19 . . 2 3 31 33 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 2714 | . 185 259 531 222 259 . . . 111 592 555 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Peak Influence 411 | . 29 197 265 50 411 49 241 173 159 276 227 Initial 118 | . . 8 . . . 49 26 93 . 56 118 Average 91 | . 2 67 169 10 141 49 106 113 55 101 103 Maximum Alert Level 2 | . . . 1 . 2 . 1 . . 1 1 Low Security (%) 88 | 100 100 100 45 100 73 100 93 100 100 85 93 Level 1 11 | . . . 54 . 25 . 6 . . 14 6 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 20 | . . . . . 5 . 2 . 2 6 5 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 11 | . . . . . 1 . . . 2 5 3 Reinforcement 5 | . . . . . 1 . 2 . . 1 1 Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Distress Signals 9 | . 1 1 1 . . . . . . 2 4 Communications Jammed 71 | . . . . . 13 . . . 2 56 . Distress Signals 66 | . . . . . 10 . . . 2 54 . Times Spotted 170 | . 7 9 9 2 33 . 10 3 12 34 51 Peak Tracking Total 18 | . 5 2 3 2 5 . 3 2 6 6 18 Tactical Retreats 19 | . . . 2 . 1 . 1 . 1 6 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Traps Triggered 6 | . . . . . 1 . 2 . . 1 2 Indirectly 2 | . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Machines Disabled 12 | . . . . . 6 . . . . . 6 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Machines Accessed 31 | . 5 2 2 1 5 1 . . 3 4 8 Terminals 23 | . 4 . 1 1 5 1 . . 1 3 7 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . 1 . . . . . . 1 . . Recycling Units 3 | . 1 1 . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 12 6 3 3 10 1 . . 10 6 18 Successful 53 | . 7 6 3 2 9 1 . . 9 4 12 Failed 16 | . 5 . . 1 1 . . . 1 2 6 Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . 10 . 1 3 10 1 . . 6 4 16 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 7 | . . 5 . . . . . . 2 . . Recycling Units 5 | . 2 1 . . . . . . . . 2 Scanalyzers 4 | . . . 2 . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 5 . 1 2 9 1 . . 5 3 11 Record 21 | . 4 . . . 5 . . . 4 2 6 Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 Machine Index 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 4 | . 1 . 1 1 . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 7 | . . 5 . . . . . . 2 . . Scan Component 4 | . . 3 . . . . . . 1 . . Repair 3 | . . 2 . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 1 . . . . . . . . 1 Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . 1 Scanalyzer 3 | . . . 2 . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 4 1 1 . 3 . . . 1 4 8 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . 1 . . Time 122 | . . 52 . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . . . . Total Damage 165 | . . . . . 165 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Turns Passed 7437 | 85 685 540 455 450 1170 44 211 451 521 1533 1292 Spaces Moved 4124 | 58 289 206 298 340 624 36 119 207 294 932 721 Core 7 | 5 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 4117 | 53 289 206 298 340 624 36 119 207 294 932 719 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 120 97 180 108 106 108 Average Speed 131 | 115 229 190 121 122 121 120 111 182 110 110 117 Slowest Speed 350 | 120 260 260 122 122 122 120 190 185 186 186 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 49 23 36 9 83 1 92 6 8 17 49 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 263 | . . . 19 . 8 . . . 2 111 123 Melee . | . . . . . . . . . . . . Projectile 33 | . . . . . 8 . . . 2 16 7 AOE 230 | . . . 19 . . . . . . 95 116 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Fac Res Arm Total 5467 | 75 306 328 358 366 898 37 169 262 430 1250 988 Wait 463 | . . 74 8 5 88 . . 26 66 125 71 Move 4113 | 57 288 205 297 339 623 35 118 206 293 931 721 Hop . | . . . . . . . . . . . . Pick Up 154 | 10 6 16 14 8 22 . 10 7 9 26 26 Fast Attach 10 | . . 2 . . 1 . . . 3 . 4 Attach 67 | 7 2 5 2 2 3 2 7 4 3 13 17 Detach 6 | . 1 1 . . . . . 2 1 . 1 Swap 102 | 1 3 4 11 3 32 . 4 2 6 17 19 Drop 112 | . 1 4 10 4 28 . 8 4 13 16 24 Fire 261 | . 5 8 16 5 48 . 22 6 28 65 58 Melee 178 | . . 9 . . 53 . . 5 8 56 47 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 507 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered exit to Mines (range 9) 723 | -10/Materials | Identified exit to Materials 723 | -10/Materials | Discovered exit to Materials (range 15) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1160 | -9/Materials | Identified exit to Materials 1160 | -9/Materials | Discovered exit to Materials (range 5) 1251 | -9/Materials | Repaired Beam Cannon 1291 | -9/Materials | Repaired Core Shielding 1311 | -9/Materials | Entered another Materials area 1311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -8/Materials | Identified exit to Factory 1729 | -8/Materials | Discovered exit to Factory (range 16) 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Utility x2 2053 | -7/Factory | Build established: Hacker-Skirmisher 2115 | -7/Factory | Identified exit to Storage 2115 | -7/Factory | Discovered exit to Storage (range 10) 2213 | -7/Factory | Discovered exit to Storage (range 15) 2216 | -7/Factory | Entered Storage 2514 | -7/Storage | Build established: Hacker-Mutant 3034 | -7/Storage | Met a pair of Derelict thieves 3361 | -7/Storage | Identified exit to Factory 3361 | -7/Storage | Discovered exit to Factory (range 17) 3386 | -7/Storage | Entered Factory 3386 | -6/Factory | Evolved 2 slots: Utility x2 3429 | -6/Factory | Identified exit to DSF 3430 | -6/Factory | Entered DSF 3453 | -6/DSF | Additional patrols routed to DSF 3618 | -6/DSF | Identified exit to Factory 3618 | -6/DSF | Discovered exit to Factory (range 15) 3634 | -6/DSF | Sterilization system engaged 3641 | -6/DSF | Entered Factory 3641 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3834 | -5/Factory | Build established: Scavenger-Mutant 3992 | -5/Factory | Identified exit to Factory 3992 | -5/Factory | Discovered exit to Factory (range 8) 4092 | -5/Factory | Entered another Factory area 4092 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -4/Factory | Repaired Impact Mace 4437 | -4/Factory | Build established: Hacker-Mutant 4522 | -4/Factory | Identified exit to Research 4522 | -4/Factory | Discovered exit to Research (range 14) 4613 | -4/Factory | Entered Research 4613 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5197 | -3/Research | System corruption reached 10% 5416 | -3/Research | Build established: Hacker-Assassin 6112 | -3/Research | Identified exit to Armory 6112 | -3/Research | Discovered exit to Armory (range 7) 6146 | -3/Research | Entered Armory 6977 | -3/Armory | Build established: Hacker-Mutant 7069 | -3/Armory | Spotted B-86 Titan 7227 | -3/Armory | Lost 4 parts (1n1u2w) 7333 | -3/Armory | Core integrity fell below 50% 7361 | -3/Armory | Found Gamma Bomb Array 7370 | -3/Armory | Lost 10 parts (4p2u4w) 7428 | -3/Armory | System corruption reached 30% 7435 | -3/Armory | Core integrity fell below 20% 7438 | -3/Armory | Self-destructed Last Messages --------------- Found 3 emergency access doors: (122,54) (112,62) (109,65) Map updated. [Achievement: GoHome()] >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad IHKVWVOLMV. Terminal disabled. W-44 Eye distress signal alerts nearby ally. Transfer Shaft disabled. Terminal disabled. ,5DEGF/NPYGQV FJU1EK#SZIZ Penetrated by Slug. Slug penetrates Wall. Linear Accelerator destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Gamma Bomb Array destroyed. 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""" #?????????????? | | ??# ]]] #??????# #?????# #? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 59 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Corruption Block 20 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Maybe Next Time I'll Detach My Launcher Total Silence Challenges ------------ None Game ------ Seed AlphaDerelictInterrupter Manual? 0 Play Time 02:30:04 Cumulative 32.8 hours Start 2024.08.31 @ 23:18:58 End 2024.09.01 @ 01:48:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 17 Adventurer 1 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1786e7d1-44b2-4bd8-a535-f0fb002f42fe