Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 13:47:07 Player: RedEssence Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2095) 2095 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4230 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 222/265 System Corruption 0% Temperature Danger (484) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Improved Targeting Computer Improved Targeting Computer Energy Filter Energy Filter Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Target Analyzer Core Shielding > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Improved Targeting Computer Improved Targeting Computer Energy Filter Energy Filter Heavy Laser Heavy Laser Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 56 | 6 10 11 19 10 Power 8 | 1 1 3 1 2 Engine 8 | 1 1 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 2 5 8 4 Treads 4 | . . . . 4 Leg 17 | 2 2 5 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 5 1 Device 4 | . 1 . 3 . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 2 4 3 5 3 Energy Gun 7 | 2 1 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 1 3 . Ballistic Cannon 3 | . 1 2 . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 40 | . 3 8 18 11 Power 7 | . 1 3 2 1 Propulsion 16 | . . 2 9 5 Utility 5 | . . . 3 2 Weapon 12 | . 2 3 4 3 Highest Loss Streak 7 | . 2 3 7 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 98 89 84 Engine 11 | . 13 10 8 4 Treads 1 | . . . . 15 Leg 30 | . 28 43 28 14 Device 7 | . 13 . 5 . Storage 12 | . 14 11 9 9 Processor 5 | . . 11 10 18 Protection 2 | . . . 9 7 Energy Gun 4 | . 6 . 2 11 Ballistic Gun 9 | . 10 9 8 . Ballistic Cannon 8 | . 9 12 4 . Launcher 1 | . 1 . 2 4 Naked Turns . | . . . . . Heaviest Build 35 | 12 29 33 35 35 Greatest Support 80 | 20 20 40 40 80 Greatest Overweight (x) 3 | . 1 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 11 14 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 14 13 13 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1841 | 239 254 726 446 176 Remotely . | . . . . . Salvage Created 2021 | . 382 851 504 284 Parts 129 | . 23 57 21 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 55 | . 11 23 13 8 Guns 25 | . 3 8 6 8 Cannons 20 | . 4 15 1 . AOE 10 | . 4 . 6 . Classes Destroyed 8 | . 4 4 . . Worker 2 | . 1 . 1 . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 7 | . 2 3 2 . Swarmer 13 | . 3 6 . 4 Grunt 30 | . 8 10 12 . Sentry 12 | . . 7 1 4 Best Kill Streak 8 | . 3 8 5 3 Combat Bots Only 7 | . 3 7 4 3 Max Kills in Single Turn 4 | . 3 1 4 1 Gunslinging . | . . . . . Exploded 4 | . 3 . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 404 | . 60 122 110 112 Missed 94 | . 15 50 12 17 Damage Taken 4570 | . 611 954 1663 1342 Core 775 | . 100 112 213 350 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . 44 63 Regen/Repaired (Parts) 90 | . 90 . . . Core Remaining (%) 77 | 100 60 72 . . Volleys Fired 246 | . 71 75 61 39 Largest 2 | . 2 2 2 2 Hottest 138 | . 90 70 99 138 Shots Fired 438 | . 121 149 110 58 Gun 281 | . 83 67 73 58 Cannon 143 | . 37 82 24 . Launcher 14 | . 1 . 13 . Special . | . . . . . Kinetic 312 | . 76 149 87 . Thermal 79 | . 11 . 10 58 Explosive 14 | . 1 . 13 . Electromagnetic 33 | . 33 . . . Robot Hit Streak 12 | . 9 12 7 4 Robot Miss Streak 7 | . 7 5 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 242 | . 63 82 64 33 Core Hits 106 | . 20 41 36 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 1 2 3 Burn 3 | . . . . 3 Blast 4 | . 1 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5159 | . 1168 1354 2033 604 Guns 2537 | . 657 509 767 604 Cannons 1422 | . 296 845 281 . Explosions 1200 | . 215 . 985 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2904 | . 579 1354 971 . Thermal 891 | . 210 . 77 604 Explosive 1094 | . 109 . 985 . Electromagnetic 270 | . 270 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . 11 . 52 . Projectiles 11 | . 11 . . . Explosions 52 | . . . 52 . Melee . | . . . . . Knockbacks 14 | . 8 4 2 . Impact . | . . . . . Kinetic 10 | . 6 3 1 . Secondary 4 | . 2 1 1 . Self-Inflicted Damage 125 | . 40 . 85 . Shots 5 | . 1 . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 669 | . 306 30 205 669 Average Temperature 120 | . 137 7 79 203 Received Heat Transfer 2073 | . 330 330 972 441 Effects 13 | . 1 . . 12 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . 1 . . 2 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 2074 | . 446 . 148 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 393 | . 153 393 219 189 Initial 86 | . . 25 86 24 Average 83 | . 43 168 81 90 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 70 91 100 Level 1 8 | . . 29 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 2 2 4 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 2 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 33 34 20 13 Peak Tracking Total 5 | . 3 5 5 5 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 8 9 2 1 Terminals 13 | . 5 6 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 61 | . 22 26 12 1 Successful 36 | . 14 13 8 1 Failed 25 | . 8 13 4 . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 11 | . 3 8 . . Terminals 39 | . 13 20 5 1 Fabricators . | . . . . . Repair Stations 7 | . 5 2 . . Recycling Units 6 | . 4 2 . . Scanalyzers 9 | . . 2 7 . Garrison Access . | . . . . . Terminal Hacks 19 | . 8 8 2 1 Record 1 | . . 1 . . Open Door 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 5 | . 2 3 . . Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 4 1 . . Scan Component 3 | . 2 1 . . Repair 2 | . 2 . . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 3 | . 2 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 14 | . 5 7 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5063 | 67 2521 1244 815 416 Spaces Moved 2248 | 48 885 798 390 127 Core 9 | 9 . . . . Treads 67 | . . . . 67 Legs 2172 | 39 885 798 390 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 149 | 106 180 120 147 144 Slowest Speed 330 | 120 190 120 330 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 96 73 15 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . 17 . 98 . Melee . | . . . . . Projectile . | . . . . . AOE 115 | . 17 . 98 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3526 | 63 1687 938 534 304 Wait 878 | . 691 38 34 115 Move 2244 | 47 884 797 389 127 Hop . | . . . . . Pick Up 82 | 10 24 13 24 11 Fast Attach . | . . . . . Attach 52 | 6 6 11 19 10 Detach . | . . . . . Swap 4 | . 4 . . . Drop 20 | . 7 4 7 2 Fire 246 | . 71 75 61 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 709 | -10/Materials | Repaired Sensor Array 736 | -10/Materials | Repaired Aluminum Leg 752 | -10/Materials | Discovered new exit (range 12) 1022 | -10/Materials | Discovered new exit (range 11) 1168 | -10/Materials | Discovered new exit (range 9) 1745 | -10/Materials | Discovered new exit (range 11) 2187 | -10/Materials | Discovered new exit (range 12) 2187 | -10/Materials | Discovered new exit (range 17) 2587 | -10/Materials | Identified exit to Materials 2589 | -10/Materials | Entered another Materials area 2589 | -9/Materials | Evolved 2 slots: Propulsion x2 2874 | -9/Materials | Discovered new exit (range 15) 2892 | -9/Materials | Identified exit to Mines 3030 | -9/Materials | Destroyed 7 combat bots 3098 | -9/Materials | Discovered exit to Mines (range 6) 3381 | -9/Materials | Build established: Scavenger-Mutant 3681 | -9/Materials | Discovered new exit (range 16) 3728 | -9/Materials | Lost 3 parts (1p1n1w) 3826 | -9/Materials | Identified exit to Materials 3833 | -9/Materials | Entered another Materials area 3833 | -8/Materials | Evolved 2 slots: Utility x2 3835 | -8/Materials | Discovered new exit (range 7) 3879 | -8/Materials | Identified exit to Storage 4071 | -8/Materials | Lost 7 parts (4n1u2w) 4246 | -8/Materials | Lost 4 parts (1p1n1u1w) 4482 | -8/Materials | Lost 4 parts (2n1u1w) 4552 | -8/Materials | Discovered exit to Storage (range 11) 4648 | -8/Materials | Entered Storage 4817 | -8/Storage | Garrison activated, responded to threat 4846 | -8/Storage | Core integrity fell below 50% 4887 | -8/Storage | Lost 3 parts (2n1w) 5056 | -8/Storage | Core integrity fell below 20% 5064 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Imp. Ion Engine shutdown. Overheating: System interference. Hvy. Laser temporarily disabled. Overheating: Core damaged (-110). M-28 Smith fits Backup Power III on G-47 Trooper. G-47 Trooper heat damages Backup Power III. Lgt. Treads broken. Overheating: Short circuit. G-47 Trooper heat short circuits Backup Power III. M-28 Smith fits Backup Propulsion III on G-47 Trooper. M-28 Smith repairs Particle Gun. Overheating: Core damaged (-82). Core Shielding destroyed. G-47 Trooper heat damages core (-6). Overheating: Matter decay (-30). M-28 Smith repairs G-47 Trooper. Power failure, Imp. Ion Engine shutdown. Overheating: System interference. Signal Interpreter temporarily disabled. M-28 Smith repairs Aluminum Leg. 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