Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 22:33:55 Player: Dewz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (483) 483 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 3022 Bonus ------- Follower Combat Kills 344 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 92/265 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Storm Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Improved Ion Engine Advanced Heat Sink Makeshift Power Shielding Storm Laser [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Enhanced Flamer Energy Gun Small Laser Ballistic Gun Autogun Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 36 | 6 3 10 . 5 12 Power 8 | 1 1 2 . . 4 Engine 6 | 1 1 2 . . 2 Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 10 | 2 . 4 . . 4 Treads 3 | . . . . . 3 Leg 7 | 2 . 4 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 2 . . 1 Device 2 | . . 2 . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 2 . 5 3 Energy Gun 4 | 1 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 6 | . . . . 4 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 2 2 . . 16 Power 5 | . 2 . . . 3 Propulsion 9 | . . 2 . . 7 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . 1 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 82 76 100 100 69 Engine 8 | . 11 11 11 11 3 Core 1 | . . . . . 4 Treads 1 | . . . . . 5 Leg 33 | . 28 30 44 44 20 Device 8 | . . 1 11 11 8 Storage 11 | . 14 11 11 11 10 Energy Gun 2 | . 15 11 . . . Ballistic Gun 5 | . 12 10 22 4 1 Special Weapon 11 | . . . . 17 12 Peak Build Rating 26 | 6 6 14 14 20 26 Average Rating 14 | 4 5 8 14 15 17 On Entrance 9 | . 6 5 14 14 17 Naked Turns . | . . . . . . Heaviest Build 21 | 10 10 19 19 21 20 Greatest Support 68 | 20 20 40 40 40 68 Greatest Overweight (x) 4 | 2 . 1 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 5 7 7 8 8 Average Carried 6 | 1 3 4 7 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 5 7 7 8 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 790 | 209 130 255 . 50 146 Remotely . | . . . . . . Salvage Created 566 | . 173 260 . . 133 Parts 42 | . 20 18 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 3 12 Prevented 13 | . . . . . 13 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 6 8 . . 3 Guns 16 | . 6 8 . . 2 Cannons 1 | . . . . . 1 Classes Destroyed 3 | . 3 . . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 5 3 . . 1 Grunt 8 | . 1 5 . . 2 Best Kill Streak 8 | . 3 8 . . 1 Combat Bots Only 8 | . 3 8 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 267 | . 51 54 . . 162 Missed 75 | . 11 19 . . 45 Damage Taken 2527 | . 333 380 . . 1814 Core 480 | . 73 53 . . 354 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 84 | . 24 24 . 1 35 Largest 2 | . 2 2 . 1 2 Hottest 180 | . 80 80 . 100 180 Shots Fired 136 | . 48 48 . 1 39 Gun 121 | . 48 48 . . 25 Cannon . | . . . . . . Launcher . | . . . . . . Special 15 | . . . . 1 14 Kinetic 85 | . 20 40 . . 25 Thermal 51 | . 28 8 . 1 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 4 6 . . 9 Robot Miss Streak 5 | . 5 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 81 | . 25 30 . . 26 Core Hits 33 | . 10 12 . . 11 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1139 | . 248 456 . . 435 Guns 1069 | . 248 456 . . 365 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 840 | . 62 413 . . 365 Thermal 295 | . 186 43 . . 66 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 98 | . 52 85 . . 98 Average Temperature 22 | . 20 18 . . 30 Received Heat Transfer 505 | . 36 165 . . 304 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1005 | . 425 100 . . 480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 293 | . 184 293 114 . . Initial 114 | . . 77 114 . . Average 99 | . 85 134 114 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 84 100 . . Level 1 5 | . . 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 12 11 . . 15 Peak Tracking Total 6 | . 4 6 . . 5 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 240 | . . . . 240 240 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 51 | . . . . . 51 Total Damage 1487 | . . . . . 1487 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2459 | 55 265 238 77 1039 785 Spaces Moved 1614 | 39 146 121 64 827 417 Core 106 | 8 . . . . 98 Treads 81 | . . . . . 81 Legs 1427 | 31 146 121 64 827 238 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 127 | 114 120 120 120 120 151 Slowest Speed 250 | 150 120 190 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 34 17 30 86 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1856 | 46 191 170 64 871 514 Wait 98 | . 16 10 1 28 43 Move 1609 | 38 145 120 63 826 417 Hop . | . . . . . . Pick Up 14 | 2 2 4 . 4 2 Fast Attach 19 | 6 1 4 . . 8 Attach 5 | . 1 2 . . 2 Detach 1 | . 1 . . . . Swap 12 | . 1 4 . 5 2 Drop 12 | . . 2 . 7 3 Fire 84 | . 24 24 . 1 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 385 | -9/Materials | Discovered new exit (range 16) 558 | -9/Materials | Destroyed 8 combat bots 559 | -9/Materials | Entered Mines 619 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 636 | -9/Mines | Entered Zion 819 | -7/Zion | Build established: Scavenger-Mutant 1037 | -7/Zion | Received a hallucinogenic algorithm 1156 | -7/Zion | Gained Derelict followers 1264 | -7/Zion | Met Imprinter 1291 | -7/Zion | Imprinted 1293 | -7/Zion | Declared Zion's savior 1438 | -7/Zion | Found Prototype Energy Gun 1649 | -7/Zion | Discovered new exit (range 12) 1675 | -7/Zion | Entered Proximity Caves 1675 | -6/Proximity Caves | Accompanied by 6 allies 2072 | -6/Proximity Caves | Lost 6 parts (4n2w) 2307 | -6/Proximity Caves | Core integrity fell below 50% 2308 | -6/Proximity Caves | Lost 3 allies 2393 | -6/Proximity Caves | Core integrity fell below 20% 2403 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2454 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2460 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02366_ Barrage Gun destroyed. 02366_ Penetrated by Slug. 02366_ Lgt. Antimatter Reactor destroyed. 02369_ Penetrated by Slug. 02372_ Med. Treads destroyed. 02392_ Slug penetrates Wall. 02392_ Penetrated by Slug. 02393_ Slammed into H-66 Slayer. 02395_ Penetrated by Slug. 02395_ Slug penetrates Wall. 02403_ Penetrated by Slug. 02403_ Arm. Treads destroyed. 02403_ Penetrated by Slug. 02416_ Slug penetrates Wall. 02439_ Penetrated by Slug. 02454_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02456_ Sml. Storage Unit destroyed. 02457_ Arm. Treads destroyed. 02459_ Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????###### #??????????? | | ???????????????????????????## ## # ##?#####???? | | ???????????????????????????# # ### #???? | | ???????????????????????????# ##??? | | ???????????????????????###?# ##?? | | ??????????????????????## ## #?? | | ??????????????????????# ## #??? | | ??????????????????????# #### #??? | | ????????????????? ???# ##??# ##?? | | ????????????????# ??# ######## ##? | | ???????????????## ?## #?? ## ## | | ??????????????## #?## ## ## #### | | ??????????????# #?# ### ##??# | | ?????????????# ## ### #### | | ????????????????????# ## #?### ## ## | | ????????????????????## ### #???# ##? | | ?????????????????????# #? #???# ###?? | | ?????????????????????# #??#???#### ##???? | | ?????????????????????# ## ## ####???# #????# | | ?????????????????????###### #???# #????# | | ????????????????????????## #### #??# #???? | | ???????????????????????## #????????# #??? | | ???????????????????????# ##????????# ##??? | | ???????????????????????# ##?????????########???# | | ??????????????????????## #????????????????????## | | ??????????????????????# @!#????????????????????# | | ??????????????????????# $ ??????????????#### | | ???????????????????? #????????????## | | ????????????????? ## #?##????????## | | ??????????????? ???## Y ### ???#### | | ??????????????#???????## #?## | | ???????????????????????# ## ## | | ??????????????????????? #??# ## | | ???????????????????????####### #??## ##? | | ?????????????????????????????? #???# #?? | | ?????????????????????????????? ##??## ###?? | | ??????????????????????????????? #??## ##?? | | ??????????????????????????????? #??# ##?# | | ???????????????????????????????? ??# #?? | | ???????????????????????????????????##### ### ##? | | ???????????????????????????????????????##??# ## | | ????????? ?????????????????????????????#### # | | ????????? ????????????????????????? ??## # | | ????????? ????????????????????????? ??# ## | | ?????????# ?????????????????????????? ?#### #? | | ?????????# ?????????????????????????? ????### ##? | | ?????????# ????????????????????????? ####??# #?? | | ?????????# ?###?????????????????????? #### #?? | | ????????## ## ###????????????????????? ## ##? | | ????????# #?????????????????????# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotRefineryGravjet Manual? 0 Play Time 00:34:02 Cumulative 26.4 hours Start 2025.01.27 @ 21:58:39 End 2025.01.27 @ 22:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 740c3b21-1192-44a8-b7a4-0acf999821bc