Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 02:35:59 Player: TheSkyeDoctor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1259) 1259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6266) 6266 TOTAL SCORE: 9665 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 195 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Friendly Fire -118 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy EM Pulse Gun Pulse Rifle Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Wheel High-capacity Battery Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Heavy Mace [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 34 | 6 6 4 4 14 Power 6 | 1 2 . 1 2 Engine 5 | 1 1 . 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 2 5 Treads 9 | 2 . 1 2 4 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 . 2 Device 2 | . . 1 . 1 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 1 5 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 3 | . 1 1 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 23 | . 2 . 6 15 Power 4 | . 1 . 1 2 Propulsion 8 | . . . 2 6 Utility 2 | . . . . 2 Weapon 9 | . 1 . 3 5 Highest Loss Streak 11 | . 1 . 6 11 To Critical Strikes . | . . . . . Average Backups 10 | 2 8 13 13 9 Power . | . . 1 . . Propulsion 3 | . 3 6 5 2 Utility 3 | . 2 4 5 5 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 9 | . 1 2 1 5 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 6 | . . . 1 5 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 99 85 74 Engine 9 | . 10 11 10 6 Core 1 | . 3 . . . Treads 24 | . 28 22 21 23 Device 6 | . . 10 11 8 Storage 11 | . 14 11 11 8 Processor 11 | . 13 11 11 9 Energy Gun 7 | . 13 . . 8 Energy Cannon 3 | . . 11 5 . Ballistic Gun 6 | . 8 11 5 . Ballistic Cannon 7 | . 6 11 8 5 Peak Build Rating 32 | 6 12 26 26 32 Average Rating 18 | 5 9 25 24 25 On Entrance 13 | . 6 12 26 25 Avg Prop Armor Cover (%) 24 | . . . . 24 Naked Turns . | . . . . . Heaviest Build 101 | 14 33 38 38 101 Greatest Support 66 | 40 40 40 46 66 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 16 | 7 14 15 15 22 Most Carried 15 | 4 14 15 15 12 Average Carried 10 | 2 8 14 13 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 13 15 11 5 Class Distribution -------------------- 62% | Mutant 37% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1065 | 297 212 211 89 256 Remotely . | . . . . . Salvage Created 1769 | 163 467 450 208 481 Parts 126 | 16 43 25 9 33 Haulers Intercepted 5 | . 1 3 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 13 7 7 10 Melee 1 | . . . . 1 Guns 13 | . 9 . . 4 Cannons 19 | . 4 6 7 2 AOE 4 | . . 1 . 3 Classes Destroyed 11 | 2 6 1 1 1 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Tunneler 6 | 5 . 1 . . Hauler 5 | . 1 3 . 1 Recycler 2 | 1 . . . 1 Watcher 3 | . 1 2 . . Swarmer 13 | . 6 3 3 1 Grunt 16 | . 7 2 2 5 Brawler 2 | . . . 2 . Sentry 5 | . . 2 . 3 Heavy 1 | . . . . 1 Best Kill Streak 7 | 3 7 6 3 4 Combat Bots Only 6 | . 6 2 3 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 300 | . 72 22 33 173 Missed 83 | . 20 5 7 51 Hits 217 | . 52 17 26 122 Melee 19 | . . . . 19 Projectile 198 | . 52 17 26 103 AOE 14 | . . . 14 . Critical Strikes 14 | . . . . 14 Damage Taken 3701 | . 524 219 631 2327 Core 1132 | . 68 50 203 811 Absorbed by Shields . | . . . . . Ignored by Resistances 117 | . . . . 117 Core Remaining (%) 71 | 100 72 . 42 . Volleys Fired 126 | 13 39 23 14 37 Largest 4 | 2 2 3 3 4 Hottest 173 | 70 83 109 109 173 Shots Fired 283 | 26 78 69 26 84 Gun 181 | 26 70 23 6 56 Cannon 92 | . 8 46 20 18 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 136 | 13 39 46 20 18 Thermal 82 | 13 39 . . 30 Explosive 10 | . . . . 10 Electromagnetic 55 | . . 23 6 26 Robot Hit Streak 13 | 6 6 7 11 13 Robot Miss Streak 7 | 2 5 3 2 7 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 163 | 17 45 36 16 49 Core Hits 86 | 7 22 15 10 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 2 . 6 Burn 4 | . 2 . . 2 Destroy 1 | . . 1 . . Blast 2 | . 1 . . 1 Corrupt 4 | . . 1 . 3 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3490 | 218 671 854 297 1450 Guns 1463 | 218 560 125 39 521 Cannons 1185 | . 111 623 258 193 Explosions 634 | . . 106 . 528 Melee 188 | . . . . 188 Ramming 20 | . . . . 20 Kinetic 1220 | 116 394 318 199 193 Thermal 847 | 102 277 106 . 362 Explosive 448 | . . . . 448 Electromagnetic 767 | . . 430 98 239 Impact 188 | . . . . 188 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 . . 11 Average Corruption 3 | . 2 . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 5 . . 2 Message Errors 3 | . 2 . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 18 . 18 Projectiles 4 | . . 4 . . Explosions 32 | . . 14 . 18 Melee . | . . . . . Knockbacks 4 | . . . 2 2 Impact 1 | . . . . 1 Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 350 | 45 210 194 134 350 Average Temperature 83 | 16 85 71 44 114 Received Heat Transfer 978 | . 204 42 30 702 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2185 | 296 962 100 . 827 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 100 53 Level 1 7 | . . . . 29 Level 2 4 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 438 | 15 119 126 94 438 Initial 29 | . . 29 24 19 Average 88 | 2 61 73 43 178 Influence Increases 1560 | 30 355 264 171 740 Destroy 0b10 Robot/C 880 | . 260 140 140 340 Destroy 0b10 Robot/NC 165 | 30 20 30 . 85 Destroy Leader 222 | . 54 40 30 98 Allied During Kill 17 | . . . . 17 Successful Hack 20 | . 5 . . 15 Disable Machine 45 | . 15 . . 30 Destroy Structure 76 | . 1 9 1 65 Lose Combat Pursuer 135 | . . 45 . 90 Influence Decreases 1155 | 30 285 270 184 386 Entered New Map 113 | . . 41 40 32 Time Decay 812 | 30 265 229 84 204 Lost Part 230 | . 20 . 60 150 Squads Dispatched 15 | . 4 1 . 10 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 10 | . 3 . . 7 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 25 10 7 53 Peak Tracking Total 18 | . 6 6 3 18 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . . 7 Successful 5 | . 1 . . 4 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 . . 3 Terminals 9 | . 2 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 85 | . . . . 85 Highest-Rated Ally 85 | . . . . 85 Total Orders . | . . . . . Ally Attacks 28 | . . . . 28 Total Damage 1146 | . . . . 1146 Kills 21 | . . . . 21 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 124 | . 16 15 . 93 Good Acts 8 | . . 1 1 6 Bad Acts 9 | . . 1 1 7 Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2183 | 167 687 494 253 582 Spaces Moved 1053 | 76 340 255 125 257 Core 91 | 5 . . . 86 Treads 961 | 71 340 255 125 170 Legs . | . . . . . Wheels 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 160 | 152 160 160 160 163 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 53 28 34 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . 8 1 57 Melee . | . . . . . Projectile 4 | . . 2 1 1 AOE 62 | . . 6 . 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1286 | 98 404 291 157 336 Wait 22 | . . . 13 9 Move 1049 | 75 339 254 124 257 Hop . | . . . . . Pick Up 22 | 4 10 6 1 1 Fast Attach 18 | 6 7 . . 5 Attach 15 | . 1 2 4 8 Detach 2 | . 2 . . . Swap 6 | . 2 2 . 2 Drop 12 | . 4 4 1 3 Fire 126 | 13 39 23 14 37 Melee 7 | . . . . 7 Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 12) 813 | -10/Materials | Prayed at D.C.S.S. Altar Unit 854 | -10/Materials | Identified exit to Materials 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1147 | -9/Materials | Build established: Gunner 1329 | -9/Materials | Discovered new exit (range 12) 1347 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Entered Mines 1450 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1453 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1488 | -9/Mines | Core integrity fell below 50% 1516 | -9/Mines | Lost 6 parts (1p2n3w) 1586 | -9/Mines | Discovered new exit (range 3) 1600 | -9/Mines | Identified exit to Materials 1602 | -9/Mines | Entered Materials 1602 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1629 | -8/Materials | X0-1V1 announced a LAN party 1748 | -8/Materials | Build established: Mutant 1811 | -8/Materials | X0-1V1 sent allied B-75 Beast (x1) 1957 | -8/Materials | Garrison activated, responded to threat 2116 | -8/Materials | Core integrity fell below 50% 2121 | -8/Materials | System corruption reached 10% 2141 | -8/Materials | Core integrity fell below 20% 2162 | -8/Materials | Core integrity permanently improved by X0-1V1 (+300) 2164 | -8/Materials | Lost 11 parts (1p6n1u3w) 2164 | -8/Materials | Identified exit to Factory 2164 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2184 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02179_ X0-1V1's Piety Tracker destroyed. 02180_ Slammed into G-47 Trooper. 02180_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02181_ TH resistance returns to normal. 02183_ X0-1V1: "The ol' switcheroo!" G-47 Trooper form resolidifies at new position. Form resolidifies at new position. G-47 Trooper form resolidifies at new position. S-10 Pest form resolidifies at new position. G-47 Trooper form resolidifies at new position. H-55 Commando form resolidifies at new position. G-47 Trooper form resolidifies at new position. Y-45 Defender form resolidifies at new position. S-10 Pest form resolidifies at new position. 02183_ Slammed into G-47 Trooper. 02184_ X0-1V1 laughs nastily! 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"""" + #???????????# #? | | ????? # #???????????### ###? | | ??????########### #?????????????# #??? | | ???????????#]] #?????????????# #?? | | ???????????#]] ############### # | | ???????????#!! + ! | | ???????????#!! ########### | | ???????????#!! #???????????? | | ???????????#!! #????????????? | | ???????????##### #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????#############????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: TH 41 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRegenerativeTearclaws Manual? 0 Play Time 00:19:43 Cumulative 146.6 hours Start 2026.08.01 @ 02:21:47 End 2026.08.01 @ 02:35:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f519d6a-f7e6-449c-8b0f-75a06a8b36f4