Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 22:18:01 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (230) 1150 Value Destroyed (9726) 9726 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (6539) 6539 TOTAL SCORE: 25235 Bonus ------- High Alert Combat Kills 1794 Follower Combat Kills 45 Entered Garrisons 200 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1483/1600 Matter 120/300 Energy 377/380 System Corruption 0% Temperature Cool (46) Movement Hovering (122) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor Matter Drive > --- PROPULSION (8) --- Centrium Leg Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY (11) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Quantum Rifle > --- INVENTORY (5) ---- Improved Diametric Drive Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Network Huge Storage Unit Enhanced Optical Array Core Analyzer Improved Kinecellerator Improved Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Pick > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Medium Treads Armored Medium Treads Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod Long-range Sensor Array Long-range Terrain Scanner Active Sensor Spoofer Authchip [Propulsion] Authchip [Propulsion] Improved Component Analysis Suite Improved Trap Extractor Advanced Drone Bay Heavy Proton Cannon Nova Cannon KE Penetrator Gamma Bomb Array Long-range Missile Launcher Hellfire Missile Launcher Advanced Datajack [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 . . . . 1 1 . . 1 . 1 Utility 9 | . . 1 1 1 . . 2 . 1 1 . 1 . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . . Parts Attached 189 | 6 2 12 11 1 8 9 44 20 35 13 3 12 4 9 Power 23 | 1 . 3 1 . 1 . 5 3 2 3 . 2 . 2 Engine 10 | 1 . 3 1 . 1 . 2 1 1 . . . . . Core 3 | . . . . . . . 1 1 1 . . . . . Reactor 10 | . . . . . . . 2 1 . 3 . 2 . 2 Propulsion 56 | 2 . 2 7 . 2 4 10 2 14 2 1 5 2 3 Treads 47 | 2 . 1 6 . 2 4 10 2 14 2 1 3 . . Leg 2 | . . 1 . . . . . . . . . 1 . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight 3 | . . . . . . . . . . . . 1 2 . Utility 71 | 1 2 4 2 . 4 2 18 11 12 4 2 4 1 4 Device 34 | . . 2 . . 1 2 10 9 4 2 1 . 1 2 Storage 7 | 1 1 1 . . . . 2 . 1 1 . . . . Processor 11 | . . . 1 . 1 . 3 . 1 . 1 3 . 1 Hackware 6 | . . . . . . . 2 . 2 . . 1 . 1 Protection 13 | . 1 1 1 . 2 . 1 2 4 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 3 1 1 1 3 11 4 7 4 . 1 1 . Energy Gun 4 | 2 . 1 . . . . . . . . . . 1 . Energy Cannon 8 | . . . . . . . 1 4 1 1 . 1 . . Ballistic Gun 11 | . . . . . . 3 7 . . 1 . . . . Ballistic Cannon 8 | . . 2 . 1 . . . . 5 . . . . . Launcher 5 | . . . 1 . . . 2 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 13 | . . 1 1 . 1 . . 2 1 1 . 1 3 2 Parts Lost 63 | . . 1 1 . 3 6 8 7 5 10 10 6 . 6 Power 8 | . . . . . 1 . 2 2 1 . 1 1 . . Propulsion 20 | . . . 1 . . 3 . 2 2 2 6 1 . 3 Utility 21 | . . . . . 2 1 1 2 2 5 1 4 . 3 Weapon 14 | . . 1 . . . 2 5 1 . 3 2 . . . Highest Loss Streak 8 | . . 1 1 . 3 4 2 7 1 6 8 3 . 5 To Critical Strikes 3 | . . . . . . 1 1 1 . . . . . . Average Backups 16 | 3 7 10 17 20 19 18 19 19 18 21 18 4 4 4 Power 1 | . 1 1 1 1 . . 2 1 . 1 2 1 . . Propulsion 1 | 1 3 2 2 4 3 2 2 1 1 1 1 . . 1 Utility 6 | . 1 2 4 6 6 6 5 9 10 11 9 1 . . Weapon 5 | . 2 4 7 7 7 7 7 6 5 5 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . . 5 4 . 1 . 4 . 6 1 12 . . . Power 7 | . . 1 . . . . 1 . 1 1 3 . . . Propulsion 6 | . . 2 2 . . . . . 1 . 1 . . . Utility 10 | . . . 1 . 1 . 1 . 1 . 6 . . . Weapon 8 | . . 2 1 . . . 1 . 2 . 2 . . . Tool/Special 2 | . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 91 | . 89 97 99 88 85 85 98 98 98 90 69 24 36 40 Engine 5 | . 14 11 9 7 7 7 2 1 6 2 . . . . Reactor 2 | . . . . . . . 3 2 3 6 7 . 1 1 Treads 27 | . 28 28 35 30 30 29 25 27 30 27 25 6 11 7 Device 10 | . . 8 9 7 . 3 12 16 14 17 10 2 . 2 Storage 6 | . 14 11 9 7 7 7 6 5 5 4 3 . . . Processor 9 | . . . 8 7 7 11 14 5 9 8 7 7 13 15 Hackware 3 | . . . . . . . 7 5 5 . . 3 4 5 Protection 4 | . 3 11 9 7 7 4 2 5 5 3 . . . . Energy Gun 1 | . 28 8 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 16 2 4 6 . . . Ballistic Gun 5 | . . . . . . 8 18 . . . 3 . . . Ballistic Cannon 6 | . . 13 17 19 19 10 . . 10 6 . . . . Peak Build Rating 137 | 6 7 18 24 28 34 35 71 72 114 137 131 92 106 112 Average Rating 57 | 4 6 13 21 26 27 28 59 67 94 123 111 58 83 83 On Entrance 47 | . 6 7 18 24 28 31 28 61 72 110 117 43 84 85 Avg Prop Armor Cover (%) 30 | . . 5 16 . . 21 5 . . . 22 40 43 33 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 164 | 12 28 45 65 68 78 83 87 104 122 164 152 15 13 41 Greatest Support 250 | 40 40 60 83 83 83 80 90 113 166 164 164 16 7 250 Greatest Overweight (x) 5 | . . . 5 . . 5 1 1 . 1 . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 25 25 5 5 5 Average Capacity 18 | 7 10 15 19 20 20 20 20 20 20 24 21 5 5 5 Most Carried 25 | 7 9 15 20 20 20 20 20 20 20 25 24 5 5 5 Average Carried 16 | 3 7 10 17 20 19 18 19 19 19 22 19 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 5 5 5 5 Final Carried 22 | 7 8 15 20 20 19 17 20 20 19 22 5 5 5 2 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Gunner 13% | Tank 13% | Gunner 10% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -3/Research Gunner | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Matter Collected 7284 | 227 174 275 544 . 270 615 2196 332 1562 929 15 129 . 16 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8947 | 30 213 484 819 . 334 457 2978 649 1873 946 125 23 . 16 Parts 460 | 5 15 35 43 . 13 20 165 33 79 43 8 1 . . Haulers Intercepted 11 | . 1 2 3 . . . 3 1 . 1 . . . . Recyclers Shooed 11 | 2 . . . . . . 3 2 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 176 | . 5 12 20 . 9 16 42 14 40 17 1 . . . Melee 1 | . . . . . . . 1 . . . . . . . Guns 43 | . 4 6 . . . 3 29 . . 1 . . . . Cannons 72 | . . 4 18 . 3 7 1 3 24 12 . . . . AOE 52 | . 1 . 2 . 6 6 11 8 15 3 . . . . Classes Destroyed 19 | 1 4 2 3 . 2 1 2 . 2 1 1 . . . Worker 11 | . . . 1 . . . 7 1 1 . . 1 . . Builder 12 | . 1 3 1 . . . 5 1 . 1 . . . . Tunneler 3 | 1 . . . . . . 1 1 . . . . . . Hauler 11 | . 1 2 3 . . . 3 1 . 1 . . . . Recycler 3 | . . . . . . . 2 . 1 . . . . . Mechanic 4 | . . . . . . . 1 . 3 . . . . . Operator 4 | . . 1 . . . . 1 1 . 1 . . . . Watcher 4 | . . . 1 . . . . 1 . . . 1 . 1 Swarmer 50 | . 3 3 2 . 3 7 12 8 5 7 . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 69 | . 2 7 10 . 3 3 18 . 20 5 1 . . . Brawler 7 | . . . . . 1 1 1 . 2 2 . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . Sentry 16 | . . 2 7 . . 2 2 1 2 . . . . . Hunter 9 | . . . 1 . 1 2 3 2 . . . . . . Programmer 21 | . . . . . . 1 6 2 9 3 . . . . Heavy 2 | . . . . . 1 . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 3 4 4 . 4 5 8 6 10 7 1 2 . 1 Combat Bots Only 8 | . 3 3 3 . 4 5 4 5 8 6 1 . . . Max Kills in Single Turn 5 | 1 1 1 3 . 2 3 4 4 5 2 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . 1 . 2 . 2 3 3 3 4 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 1510 | . 13 53 80 . 40 158 267 76 242 139 128 196 . 118 Missed 485 | . 3 12 27 . 11 43 67 15 89 40 33 86 . 59 Hits 1025 | . 10 41 53 . 29 115 200 61 153 99 95 110 . 59 Melee 8 | . . . . . . . 3 . 3 2 . . . . Projectile 1017 | . 10 41 53 . 29 115 197 61 150 97 95 110 . 59 AOE 5 | . . . . . . . . . 5 . . . . . Critical Strikes 35 | . . 1 3 . 2 3 7 5 9 3 2 . . . Part Disruptions 2 | . . . . . . . 1 . 1 . . . . . Damage Taken 19312 | . 140 398 590 . 692 1134 3000 1616 3952 2098 1868 2475 . 1349 Core 1972 | . 12 70 30 . 96 77 214 17 334 20 320 665 . 117 Absorbed by Shields 1766 | . . 81 227 . 100 422 487 164 32 151 102 . . . Redirected to Shielding 41 | . . 41 . . . . . . . . . . . . Regen/Repaired (Parts) 452 | . . . 69 . . . 383 . . . . . . . Core Remaining (%) 82 | 100 95 82 94 . . 75 74 98 70 . 73 . 54 92 Volleys Fired 491 | 1 16 51 44 . 17 41 101 30 101 63 15 2 3 6 Largest 3 | 2 2 2 2 . 3 3 3 3 3 3 1 1 1 1 Hottest 231 | 80 80 80 66 . 106 101 116 205 187 231 113 120 120 80 Shots Fired 1050 | 2 32 94 87 . 41 84 275 79 195 135 15 2 3 6 Gun 400 | 2 32 54 . . . 18 261 1 8 17 . . 1 6 Cannon 610 | . . 40 86 . 36 59 7 73 176 114 15 2 2 . Launcher 40 | . . . 1 . 5 7 7 5 11 4 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 697 | . . 40 86 . 36 77 261 1 126 70 . . . . Thermal 192 | . . . . . . . 7 73 28 61 12 2 3 6 Explosive 39 | . . . 1 . 5 7 7 5 11 3 . . . . Electromagnetic 122 | 2 32 54 . . . . . . 30 1 3 . . . Robot Hit Streak 29 | 2 5 9 14 . 16 10 15 29 10 20 5 . . . Robot Miss Streak 6 | . 3 6 2 . 1 4 4 2 5 2 1 . . . Penetration Max 2 | . . . . . . . 2 . . . . . . . Secondary Targets 5 | . . 2 . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . Shots Hit Robots 692 | 2 17 54 64 . 43 59 204 61 105 78 5 . . . Core Hits 418 | 2 9 21 35 . 23 33 141 29 77 45 3 . . . Critical Kills 27 | . . . . . . 1 24 1 . 1 . . . . Critical Parts Destroyed 37 | . . . . . . 1 36 . . . . . . . Critical Strikes 89 | . . 2 5 . 1 8 62 1 4 6 . . . . Meltdown 2 | . . . . . . . . 1 . 1 . . . . Destroy 63 | . . . . . . 2 61 . . . . . . . Blast 21 | . . 2 5 . . 5 . . 4 5 . . . . Sever 3 | . . . . . 1 1 1 . . . . . . . Melee Attacks 44 | . . . . . 14 11 10 . . 9 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . 14 11 3 . . . . . . . Piercing 13 | . . . . . . . 7 . . 6 . . . . Sneak Attacks 5 | . . . . . . . 3 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25695 | 34 352 1067 1574 . 2071 2704 4679 2646 7087 3264 185 2 . 30 Guns 3754 | 25 252 413 . . . 230 2628 . 24 182 . . . . Cannons 11434 | . . 489 1394 . 546 789 148 1832 3656 2400 180 . . . Explosions 8271 | . 100 139 174 . 653 1087 1428 674 3383 633 . . . . Melee 1840 | . . . . . 872 591 377 . . . . . . . Ramming 396 | 9 . 26 6 . . 7 98 140 24 49 5 2 . 30 Kinetic 10323 | . . 489 1394 . 546 1019 2628 . 2629 1618 . . . . Thermal 4601 | . 100 139 . . . . 148 1832 1359 964 59 . . . Explosive 6710 | . . . 174 . 653 1087 1428 674 2295 399 . . . . Electromagnetic 1825 | 25 252 413 . . . . . . 780 234 121 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1656 | . . . . . 872 591 193 . . . . . . . Piercing 184 | . . . . . . . 184 . . . . . . . Highest Corruption 8 | . . . . . . 2 3 6 8 2 2 . . . Average Corruption 3 | . . . . . . 1 1 5 5 1 2 . . . Corruption Purged 7 | . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 89 | . . . . . . 5 17 11 46 2 8 . . . Message Errors 23 | . . . . . . 1 6 3 10 . 3 . . . Matter Fused 18 | . . . . . . 1 1 4 10 . 2 . . . Heat Flow Errors 9 | . . . . . . . 3 . 4 . 2 . . . Energy Discharges 8 | . . . . . . . 3 . 5 . . . . . Parts Rejected 3 | . . . . . . . . . 3 . . . . . Data Loss (minor) 9 | . . . . . . 1 3 1 3 1 . . . . Data Loss (major) 8 | . . . . . . 2 1 1 4 . . . . . Misfires 7 | . . . . . . . . 2 5 . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 797 | . . 1 25 . 54 167 82 92 335 41 . . . . Projectiles 335 | . . 1 20 . . . . 56 217 41 . . . . Explosions 241 | . . . 5 . 4 36 42 36 118 . . . . . Melee 221 | . . . . . 50 131 40 . . . . . . . Knockbacks 47 | . . . 10 . . 3 . . 24 9 . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 42 | . . . 8 . . 3 . . 23 8 . . . . Secondary 4 | . . . 2 . . . . . 1 1 . . . . Self-Inflicted Damage 689 | . 37 . . . . 119 108 . 383 42 . . . . Shots 17 | . 1 . . . . 3 3 . 6 4 . . . . Rammed 50 | 7 . 2 1 . . 1 11 10 4 6 1 1 . 6 Targets Rammed 57 | 7 . 2 1 . . 1 12 11 4 6 1 3 . 9 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed 5 | . . . . . . . 1 1 . . . 2 . 1 Highest Temperature 341 | 18 180 341 42 . 112 206 271 299 192 321 143 22 233 72 Average Temperature 66 | 12 67 58 16 . 29 72 87 140 24 70 79 16 84 46 Received Heat Transfer 2908 | . 42 167 293 . 63 132 444 18 652 605 168 162 . 162 Effects 2 | . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Robots Corrupted 5 | . . 2 1 . . . . . 1 . 1 . . . Combat Hostiles 4 | . . 2 . . . . . . 1 . 1 . . . Parts Fried 13 | . 2 2 2 . . . . . 6 . 1 . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 3 . 1 . . . . Combat Hostiles 4 | . . . . . . . . 3 . 1 . . . . Parts Melted 13 | . . . . . . . 1 7 1 4 . . . . Heat Transferred 4983 | . 150 150 . . . . 222 2257 1020 1110 74 . . . Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . 1 3 3 2 4 3 2 1 . 2 Low Security (%) 45 | 100 100 100 100 100 74 8 3 79 52 . . 62 100 26 Level 1 22 | . . . . . 25 48 47 3 5 . 81 37 . 61 Level 2 18 | . . . . . . 40 27 16 10 71 18 . . 12 Level 3 8 | . . . . . . 3 21 . 6 28 . . . . Level 4 4 | . . . . . . . . . 24 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 1274 | 5 78 75 134 28 251 711 1056 455 1274 786 427 328 199 526 Initial 657 | . . . . 28 . 188 373 455 68 657 427 150 184 110 Average 325 | . 24 19 71 11 129 432 491 140 452 672 368 182 177 256 Influence Increases 7420 | 5 125 356 607 . 251 583 1519 474 1726 513 91 488 61 621 Destroy 0b10 Robot/C 3700 | . 100 240 400 . 180 320 1000 280 800 340 40 . . . Destroy 0b10 Robot/NC 305 | 5 10 30 30 . 20 20 105 30 25 15 . 10 . 5 Destroy Leader 718 | . 12 54 128 . 30 40 206 52 130 62 . 2 . 2 Allied During Kill 6 | . . . . . . . 2 . . 4 . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . Successful Hack 213 | . . 5 5 . . . 71 54 41 4 . 5 28 . Disable Machine 480 | . . . 30 . . 30 30 30 255 . 45 . 30 30 Anti-Garrison Action 250 | . . . . . . 50 . . . . . . . 200 Destroy Structure 748 | . 3 12 14 . 21 48 50 28 460 88 6 6 3 9 Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 975 | . . 15 . . . 75 45 . 15 . . 450 . 375 Influence Decreases 6899 | 5 125 356 545 62 . 123 1301 1262 615 1005 583 428 204 285 Entered New Map 2247 | . . . . 34 . 63 338 474 73 595 333 118 144 75 Time Decay 3289 | 5 125 346 444 28 . . 713 306 502 310 150 150 60 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . Lost Part 560 | . . 10 10 . . 60 80 40 40 100 100 60 . 60 Lost Ally 20 | . . . . . . . 20 . . . . . . . Purge Threat 683 | . . . 91 . . . 150 442 . . . . . . Squads Dispatched 43 | . . 1 3 . 1 . 10 3 9 4 1 3 4 4 Investigation 5 | . . . 2 . . . . . 2 . . . . 1 Extermination 14 | . . . . . . . 6 1 3 2 . 1 . 1 Reinforcement 15 | . . 1 1 . 1 . 2 2 . 1 1 2 2 2 Assault 8 | . . . . . . . 2 . 4 1 . . 1 . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Distress Signals 15 | . . 1 3 . . . 2 2 . 1 2 3 1 . Communications Jammed 39 | . . . . . . . . 7 . 31 1 . . . Distress Signals 39 | . . . . . . . . 7 . 31 1 . . . Times Spotted 328 | . 8 25 23 . 9 18 59 24 49 26 13 40 6 28 Peak Tracking Total 16 | . 4 4 4 . 4 5 6 5 5 4 9 13 5 16 Tactical Retreats 20 | . . 1 . . . 3 3 . 1 . . 8 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 13 | . . . 1 . 3 4 4 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . 1 . . . . . . . Traps Extracted 6 | . . . . . . . . . 6 . . . . . Installed 1 | . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Most Traps Carried 6 | . . . . . . 3 3 2 6 6 6 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 33 | . . . 2 . . 3 2 2 17 . 3 . 2 2 Max in Single Turn 5 | . . . 1 . . 1 1 1 5 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . 2 . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 70 | . 3 5 7 1 . 3 15 8 12 2 2 6 3 3 Terminals 43 | . 3 4 4 1 . 3 4 7 6 2 1 5 2 1 Fabricators 6 | . . . . . . . 3 . 1 . . 1 1 . Repair Stations 5 | . . 1 1 . . . 2 . 1 . . . . . Recycling Units 7 | . . . 1 . . . 4 . 2 . . . . . Scanalyzers 5 | . . . 1 . . . 2 1 . . 1 . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Total Hacks 158 | . 10 12 20 1 . 5 34 21 26 8 2 9 4 6 Successful 65 | . 2 4 10 1 . . 21 11 9 2 . 2 2 1 Failed 92 | . 8 8 10 . . 5 12 10 17 6 2 7 2 5 Catastrophic 16 | . . . 3 . . . 3 2 3 . 1 3 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 50 | . 10 8 2 . . . 11 4 8 2 1 . . 4 Terminals 102 | . 10 11 9 1 . 5 10 19 16 8 1 7 3 2 Fabricators 10 | . . . . . . . 6 . 1 . . 2 1 . Repair Stations 14 | . . 1 3 . . . 6 . 4 . . . . . Recycling Units 14 | . . . 3 . . . 8 . 3 . . . . . Scanalyzers 12 | . . . 5 . . . 4 2 . . 1 . . . Garrison Access 6 | . . . . . . . . . 2 . . . . 4 Terminal Hacks 27 | . 1 3 2 1 . . 4 9 3 1 . 1 2 . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . 1 . . . 1 4 . . . . . . Locate Traps 3 | . . . . . . . 1 . 1 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Registered Components 2 | . . 1 . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . 2 . 1 . . 1 . . Network Status 4 | . . . . . . . 2 . 1 . . 1 . . Repair Station Hacks 9 | . . . 2 . . . 6 . 1 . . . . . Scan Component 5 | . . . 1 . . . 3 . 1 . . . . . Repair 4 | . . . 1 . . . 3 . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 3 . 2 . . . . . Retrieve Components 6 | . . . 1 . . . 3 . 2 . . . . . Scanalyzer 8 | . . . 5 . . . 2 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . 2 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . Unauthorized Hacks 9 | . 1 1 . . . . 4 1 . 1 . . . 1 Terminals 5 | . 1 1 . . . . 1 1 . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 4 | . . 1 . . . . 1 1 . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . Liberate 2 | . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 4 5 . . 3 11 7 7 2 2 5 2 2 Full Trace Events 3 | . . . 1 . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . 2 1 . . . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . . . . . Time 127 | . . . 32 . . . 95 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 6 . . . 15 . 4 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 7 . . 3 . . . . . Machine Destruction 7 | . . . . . . 4 . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Total Allies 6 | . 1 . . . . . 4 . . 1 . . . . Largest Group 3 | . 1 1 1 . . . 3 . . 1 . . . . Highest-Rated Group 105 | . 10 10 10 . . . 105 . . 42 . . . . Highest-Rated Ally 42 | . 10 10 10 . . . 41 . . 42 . . . . Initial Warlord ECA Mod 10 | . . . . . . 10 10 9 8 7 7 6 6 5 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 12 . . 3 . . . . Total Damage 601 | . . . . . . . 515 . . 86 . . . . Kills 9 | . . . . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 6925 | . . . . . . . 2295 974 2108 698 282 121 132 315 Optics 6509 | . . . . . . . 2295 974 2108 564 . 121 132 315 Sensors 1275 | . . . . . . . 1113 98 . . . . . 64 Traps 2 | . . . . . . . . . 2 . . . . . Machine Analysis 557 | . . . . . . . . . . . . 110 132 315 Spoofing 2 | . . . . . . . . 2 . . . . . . Jamming 3146 | . . . . . . . . 276 1890 698 282 . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Turns Passed 12444 | 123 466 1121 1164 88 332 1047 3250 974 2108 698 313 313 132 315 Spaces Moved 6712 | 60 250 510 560 55 137 443 1570 464 1024 255 197 587 114 486 Core 904 | 3 . . . . . . . . . . 60 371 109 361 Treads 5389 | 57 250 510 498 55 137 430 1570 464 1024 255 137 . . 2 Legs . | . . . . . . . . . . . . . . . Wheels 75 | . . . 62 . . 13 . . . . . . . . Hover 123 | . . . . . . . . . . . . . . 123 Flight 221 | . . . . . . . . . . . . 216 5 . Fastest Speed 40 | 50 160 160 155 160 160 155 160 164 161 166 50 45 40 42 Average Speed 144 | 154 160 160 159 160 160 161 170 172 164 172 130 48 86 49 Slowest Speed 250 | 160 160 160 160 160 160 240 219 225 170 250 166 50 250 143 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . 10 . . Potential Cave-ins 16 | . . . . . . . . . 7 5 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 42 45 40 1 86 54 44 17 27 10 38 31 20 18 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . 18 . . 8 6 2 2 1 3 Terrain Destroyed 508 | . 3 12 10 . 22 54 48 17 277 52 7 2 1 3 Melee 4 | . . . . . . . . . . 4 . . . . Projectile 89 | . . 2 2 . . 1 . 4 40 27 7 2 1 3 AOE 410 | . 3 10 8 . 22 53 43 13 237 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Qua Res Tes Acc Total 8451 | 81 284 722 746 55 195 680 1906 567 1293 386 238 602 148 548 Wait 593 | 1 14 115 104 . 2 158 76 19 45 14 11 . 6 28 Move 6681 | 59 249 509 559 54 136 441 1569 463 1023 254 196 571 113 485 Hop 5 | . . . . . . . . . . . . 5 . . Pick Up 116 | 7 1 16 12 . 3 4 31 9 17 10 3 2 1 . Fast Attach 104 | 6 2 4 4 1 4 4 15 6 23 7 3 11 7 7 Attach 56 | . . 2 3 . 2 3 15 8 4 5 1 2 3 8 Detach 44 | . 1 3 1 . 2 1 8 2 4 4 4 2 7 5 Swap 123 | . . 7 7 . 8 8 41 15 30 7 . . . . Drop 130 | . 1 13 11 . 5 4 27 4 42 7 4 4 8 . Fire 491 | 1 16 51 44 . 17 41 101 30 101 63 15 2 3 6 Melee 44 | . . . . . 14 11 10 . . 9 . . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 Crush 55 | 7 . 2 1 . . 1 12 11 4 6 1 3 . 7 Escape Stasis 6 | . . . . . 2 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Accompanied by 1 ally 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Discovered new exit (range 8) 1535 | -9/Materials | Discovered new exit (range 16) 1711 | -9/Materials | Entered another Materials area 1711 | -8/Materials | Accompanied by 1 ally 1711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2016 | -8/Materials | Discovered new exit (range 8) 2433 | -8/Materials | Build established: Scavenger-Mutant 2747 | -8/Materials | Repaired Imp. Light Cannon 2787 | -8/Materials | Build established: Mutant 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2963 | -7/Factory | Identified exit to DSF 2963 | -7/Factory | Entered DSF 2998 | -7/DSF | Additional patrols routed to DSF 3035 | -7/DSF | Lost 3 parts (1p2u) 3219 | -7/DSF | Discovered new exit (range 16) 3220 | -7/DSF | Sterilization system engaged 3240 | -7/DSF | Ambient heat levels rising (+10) 3255 | -7/DSF | Ambient heat levels rising (+10) 3270 | -7/DSF | Ambient heat levels rising (+10) 3285 | -7/DSF | Ambient heat levels rising (+10) 3293 | -7/DSF | Identified exit to Garrison 3295 | -7/DSF | Entered Garrison 3387 | -7/Garrison | Triggered checkpoint 3396 | -7/Garrison | Triggered checkpoint 3698 | -7/Garrison | Build established: Scavenger-Mutant 3965 | -7/Garrison | Triggered checkpoint 3975 | -7/Garrison | Lost 4 parts (2n1u1w) 3986 | -7/Garrison | Garrison Relay disabled 4044 | -7/Garrison | Discovered new exit (range 10) 4058 | -7/Garrison | Identified exit to Factory 4060 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4240 | -7/Garrison | Discovered exit to Factory (range 13) 4342 | -7/Garrison | Entered Factory 4342 | -6/Factory | Evolved 2 slots: Utility x2 5906 | -6/Factory | Repaired Arm. Treads? 6142 | -6/Factory | Repaired Arm. Treads? 6205 | -6/Factory | Repaired Arm. Treads 6307 | -6/Factory | Discovered new exit (range 8) 6349 | -6/Factory | Identified exit to Lower Caves 6356 | -6/Factory | Build established: Scavenger-Skirmisher 6442 | -6/Factory | First assault squad dispatched 6588 | -6/Factory | Central database locked down 6833 | -6/Factory | Discovered exit to Lower Caves (range 13) 7430 | -6/Factory | Identified exit to Factory 7490 | -6/Factory | Build established: Tank 7592 | -6/Factory | Entered another Factory area 7592 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8126 | -5/Factory | Discovered new exit (range 9) 8246 | -5/Factory | Lost 7 parts (2p2n2u1w) 8317 | -5/Factory | Identified exit to Upper Caves 8566 | -5/Factory | Entered another Factory area 8566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8843 | -4/Factory | Discovered new exit (range 10) 8867 | -4/Factory | Build established: Scavenger-Gunner 9246 | -4/Factory | Identified exit to Research 9576 | -4/Factory | Discovered new exit (range 7) 9816 | -4/Factory | First assault squad dispatched 10182 | -4/Factory | Destroyed 8 combat bots 10284 | -4/Factory | Build established: Gunner 10674 | -4/Factory | Entered Research 10674 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10829 | -3/Research | Found Gamma Bomb Array 10875 | -3/Research | Found Prototype Launcher 10925 | -3/Research | Identified Hellfire Missile Launcher 10925 | -3/Research | Spotted B-86 Titan 11137 | -3/Research | Destroyed B-86 Titan 11174 | -3/Research | First assault squad dispatched 11285 | -3/Research | Lost 6 parts (1n4u1w) 11341 | -3/Research | Discovered new exit (range 7) 11372 | -3/Research | Entered Quarantine 11473 | -3/Quarantine | Found Alien Reactor 11522 | -3/Quarantine | Found Alien Impact Weapon 11641 | -3/Quarantine | Scanned by Researcher 11680 | -3/Quarantine | Discovered new exit (range 13) 11685 | -3/Quarantine | Entered Research 11685 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11689 | -2/Research | Lost 8 parts (1p6n1w) 11770 | -2/Research | Spotted B-90 Cyclops 11804 | -2/Research | Lost 3 parts (1p2u) 11860 | -2/Research | Lost 3 parts (1n2u) 11880 | -2/Research | Spotted B-90 Cyclops 11928 | -2/Research | Build established: Mutant 11935 | -2/Research | Search patrols dispatched 11985 | -2/Research | Found Fusion Bomb Launcher 11990 | -2/Research | Discovered new exit (range 11) 11998 | -2/Research | Entered Testing 12012 | -2/Testing | Found Prototype Device 12012 | -2/Testing | Identified AEGIS Remote Shield 12102 | -2/Testing | Discovered new exit (range 16) 12102 | -2/Testing | Protovariant out of control (PY-NH9GQ6LHV1) 12102 | -2/Testing | Unleashed a protovariant (PY-NH9GQ6LHV1) 12119 | -2/Testing | Garrison activated, responded to threat 12130 | -2/Testing | Entered Access 12130 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12325 | -1/Access | Spotted B-99 Colossus 12373 | -1/Access | Lost 5 parts (3n2u) 12429 | -1/Access | Identified Matter Drive 12441 | -1/Access | Discovered new exit (range 5) 12444 | -1/Access | Identified exit to Surface 12445 | *** | Escaped! Last Messages --------------- 12373_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9C. 12376_ TF Node disabled. 12376_ Adv. Sensor Array tumbles out of TF Node. 12376_ Adv. Signal Interpreter tumbles out of TF Node. 12381_ Acquired Adv. Sensor Array. 12385_ Kicked R-10 Processor. 12385_ R-10 Processor knocked back. 12389_ >> Machine Analyzer network decryption results: 12389_ Terminal x2 12393_ Connecting with Terminal... 12411_ U-05 Engineer builds a Wall. 12428_ Slug penetrates Wall. 12428_ System Shield destroyed. 12429_ Slug penetrates Wall. 12429_ Identified Matter Drive. 12435_ U-05 Engineer builds a Wall. 12441_ Main Access Shell breached. 12441_ EXIT=FOUND 12444_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"?????? | | ??????????????????????????????????????????"""????? | | ?????????????????????????????????????????"""?????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#######+###### | | ?????????????????????????????u?? | | ???????????????????????????????? | | ?????????????????????????????????###/######## ### | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# " #?# # | | ?????????????????????????????????# """ #?# # " | | ?????????????????????????????????# """ #?# #"" | | ????????????????????""""""""""""## " #?# # " | | ????????????????????# ""# #?# # " | | ????????????????????# " "u #?# # | | ????????????????????# """" " " "#########?# # | | ???????????????????????" " #### #??# # | | ???????????????????????" @" " #??# #??# # | | ???????????????????????" "" " #??# #### ### | | ???????????????????????" " #??# + ### | | ???????????????????????"""""" #??# # | | ???????????????????????????? #??# # | | ????????????????????????????"""#??######## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????#+##+##?? | | ??????????????????????BB????BB????????????? ?? | | ??????????????????????BB????BB??????????? | | ??????????????????????????????????????? !!! | | ??????????????????????????????????????# !!! | | ??????????????????????????????????????# !!! | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 48% | -8/Materials Arm. Treads | 46% | -6/Factory Arm. Treads | 59% | -6/Factory Arm. Treads | 66% | -6/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Phase Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed CooledLayeredFist Manual? 0 Play Time 01:26:38 Cumulative 2182.0 hours Start 2026.03.08 @ 20:52:05 End 2026.03.08 @ 22:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1380 Rogue 1376 Adventurer 4 Explorer 0 Win Type 0 Total 308 Types 230/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ae1ed4a-b4ae-4627-a21f-2e00dac3b882