Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 15:27:30 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (266) 1330 Value Destroyed (10881) 10881 Prototype IDs (175) 3500 Alien Tech Used (14) 2800 Bonus (51724) 51724 TOTAL SCORE: 81735 Bonus ------- High Alert Combat Kills 1168 Follower Combat Kills 3285 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3774 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1503 Cogmind --------- Core Integrity 681/1600 Matter 270/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Vortex Chain Reactor Matter Drive Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Leg Experimental Energy Well Zionite Biocell Array Advanced Armor Integrity Analyzer Advanced Particle Charger Particle Accelerator Zionite Shade Armor Zionite Shade Armor Integrity Redistributor Integrity Redistributor Matter Drive HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword [Rating: 255] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Cooled Impulse Thruster Treads Improved Treads Leg Zionite Supercomposite Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Experimental Targeting Computer Device Experimental Cloaking Device Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Artifact Matter Drive Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Utility 9 | . . . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 418 | . 27 4 24 1 17 10 35 4 1 1 . 1 11 . 4 18 3 5 9 . 16 . 7 1 5 7 . 5 20 . 7 14 15 118 28 Power 45 | . 2 . 3 . 2 1 4 . 1 . . . 1 . . 1 . . . . 4 . . . . 3 . . . . . . 3 20 . Engine 21 | . 2 . 3 . 2 . 3 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 6 . Core 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Reactor 21 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 14 . Propulsion 89 | . 8 2 9 . 3 3 16 . . . . . 6 . . 3 . 1 . . 3 . . . 2 . . 1 2 . . . 6 21 3 Treads 33 | . 2 1 9 . 3 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 17 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 4 . . . . . 6 . . 3 . 1 . . 3 . . . 2 . . 1 2 . . . 6 7 . Utility 177 | . 8 . 6 1 4 2 10 4 . . . 1 3 . 2 10 1 4 5 . 5 . 7 . 1 4 . 2 11 . 6 11 5 48 16 Device 97 | . . . 1 . . 2 5 2 . . . . 2 . 1 7 1 4 4 . 3 . 5 . 1 2 . 1 8 . 4 7 4 25 8 Storage 14 | . 2 . 1 . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 5 . Processor 14 | . . . . . 1 . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 7 . Hackware 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Protection 37 | . 6 . 4 1 1 . 1 . . . . 1 1 . 1 . . . 1 . . . 1 . . 1 . 1 3 . . . . 8 6 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 3 2 Weapon 107 | . 9 2 6 . 8 4 5 . . 1 . . 1 . 2 4 2 . 4 . 4 . . 1 2 . . 2 7 . 1 3 1 29 9 Energy Gun 6 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Cannon 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 14 9 Ballistic Gun 25 | . 7 1 5 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 17 | . . 1 . . 2 . 1 . . 1 . . . . 1 . 2 . 3 . 1 . . 1 1 . . 1 2 . . . . . . Special Weapon 14 | . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 . . . 1 . . 1 3 . . . . 4 . Impact Weapon 4 | . . . . . . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . . 2 . . . . . . . 1 2 . . 1 . 3 . . . 1 3 . . 3 . 3 . . 22 2 Parts Lost 56 | . 1 . 2 1 7 5 1 . 1 . . . 5 . . . . . . . . . . . . . . 1 . . . 1 3 17 11 Power 18 | . . . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 12 . Propulsion 10 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . Utility 21 | . 1 . 1 1 2 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 9 Weapon 7 | . . . 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 1 . 1 1 7 4 1 . 1 . . . 5 . . . . . . . . . . . . . . 1 . . . 1 2 3 6 Average Slot Usage (%) 90 | . 97 100 96 99 97 97 99 99 100 100 100 100 88 73 74 91 93 91 96 100 99 100 93 94 95 98 100 97 96 91 84 78 74 79 90 Engine 5 | . 13 14 10 11 9 1 8 . 2 7 7 7 3 . . 5 6 5 5 5 5 5 5 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 5 4 4 4 4 1 3 3 3 Treads 10 | . 3 14 32 33 32 32 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Leg 4 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 23 Flight 13 | . . . . . . . . 23 23 23 23 23 26 26 26 26 26 29 29 29 28 29 26 26 27 31 31 31 30 30 30 30 29 19 . Device 9 | . . . 4 6 . 8 16 15 15 15 15 13 8 . . 11 12 14 17 17 17 17 16 21 20 19 21 19 19 17 13 14 12 6 16 Storage 8 | . 14 14 11 11 13 11 17 7 7 7 7 7 6 6 6 6 6 5 5 5 5 11 8 5 5 5 5 4 4 4 4 6 8 5 3 Processor 11 | . . . . . 3 11 9 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 14 15 15 15 15 14 14 13 13 13 12 21 15 Hackware 2 | . . . . . . . . 14 15 15 15 15 13 13 13 13 13 11 11 11 10 5 5 5 5 5 5 4 4 4 4 2 . . . Protection 6 | . 11 14 14 15 14 2 1 . . . . 1 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 7 8 4 1 . 1 6 Energy Gun 1 | . 3 . . . . 8 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 Ballistic Gun 6 | . 21 28 21 22 17 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 161 | 13 36 36 67 63 64 65 69 26 26 22 19 21 22 20 23 25 21 22 26 26 28 27 29 30 30 35 35 39 39 39 44 44 52 161 161 Greatest Support 215 | 20 26 40 69 69 69 69 69 27 27 27 27 27 32 23 21 21 21 27 27 27 31 30 36 30 34 36 36 44 46 46 52 46 56 215 190 Greatest Overweight (x) 20 | . 2 2 2 20 . . 3 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 17 1 Average Overweight (x) . | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | . 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 22 Average Capacity 14 | . 14 15 18 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 13 21 Most Carried 22 | . 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 22 Average Carried 14 | . 13 15 18 19 16 19 19 9 9 9 10 10 9 10 9 9 9 9 9 10 9 10 9 10 10 9 10 9 9 10 9 10 11 12 21 Final Capacity 22 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 7 Final Carried 22 | 6 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 7 Class Distribution -------------------- 37% | Mutant 12% | Alien-Mutant 9% | Alien-Gunner 8% | Alien-Sprinter 7% | Hacker-Ninja 6% | Scavenger-Ninja 4% | Alien-Ninja 3% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Scavenger-Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Ninja | -2/Research Alien-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8719 | 198 451 226 940 21 456 286 509 40 10 10 . . 129 78 . 260 167 50 217 50 1178 . 55 215 370 60 . 142 195 55 . 78 167 1996 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11631 | . 659 213 1511 . 358 128 2096 . . . . . 155 . 10 . 129 324 102 61 1196 . 143 105 202 102 . 51 275 113 42 78 176 1320 2082 Parts 674 | . 47 12 102 . 58 10 112 . . . . . 3 . . . 10 11 4 4 55 . 6 12 11 3 . . 14 3 2 2 18 57 118 Haulers Intercepted 19 | . 1 . 6 . . . 6 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . . . . . Recyclers Shooed 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . . . . . . 4 . . . . 7 . 6 5 128 . . 14 17 3 . . . . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 196 | . 15 8 27 . 5 2 32 . . . . . 1 . 2 . 4 1 5 4 36 . . 8 6 . . . 2 . . . 2 15 21 Melee 19 | . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 2 13 . Guns 80 | . 15 6 27 . . 2 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 AOE 72 | . . 2 . . 4 . . . . . . . 1 . 2 . 3 . 5 4 35 . . 8 6 . . . 2 . . . . . . Classes Destroyed 27 | . 5 1 5 . 2 . 1 . . . . . . . . . 2 . . . 7 . . 1 . . . . . . . . . 3 . Worker 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Builder 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . . . 6 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . . . . . Recycler 8 | . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 3 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 2 1 1 . Swarmer 58 | . 3 6 7 . . 1 9 . . . . . 1 . 2 . 2 . 3 4 3 . . 8 6 . . . 2 . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Grunt 64 | . 12 2 11 . . . 12 . . . . . . . . . . . 1 . 21 . . . . . . . . . . . . 5 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Sentry 19 | . . . 9 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 5 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 2 5 . 4 1 7 . . . . . 2 . 2 . 2 1 4 4 12 . 1 5 3 . . 1 2 1 1 1 2 6 3 Combat Bots Only 12 | . 3 2 5 . 4 1 6 . . . . . 1 . 2 . 2 1 4 4 12 . . 4 3 . . . 2 . . . 2 4 3 Max Kills in Single Turn 4 | . 1 1 2 . 2 1 2 . . . . . 2 . 1 . 2 1 2 4 4 . 1 3 2 . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 2 . . . . . . . 1 . 1 . 2 . 2 4 4 . . 3 2 . . . 1 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 10 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) ME-RLN (-8/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13718 | . 607 252 1272 50 850 1099 1126 . 105 . . 207 470 18 55 . 84 28 . . 131 . 87 36 15 . . 520 . 73 59 945 410 1863 3356 Core 1676 | . 96 12 50 . 106 163 106 . 30 . . 89 94 . 28 . 33 . . . . . 38 19 15 . . 225 . . . 20 33 318 201 Absorbed by Shields 3270 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 69 3190 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 74 | 100 . 56 . . . 20 80 . . . . 83 . . . . 81 . . . . 100 . . . . 93 . 82 . . 78 . . 42 Volleys Fired 647 | . 61 26 95 2 54 35 116 . . . . . 1 . 2 1 5 . 6 2 49 . . 11 9 . . 4 2 . . 2 . 57 107 Largest 4 | . 2 2 2 2 2 2 2 . . . . . 1 . 1 1 1 . 1 1 1 . . 1 1 . . 1 1 . . 1 . 4 4 Hottest 480 | . 60 40 50 50 50 50 122 . . . . . 30 . 80 30 80 . 80 80 80 . . 80 80 . . 80 80 . . 50 . 480 450 Shots Fired 1367 | . 117 50 190 4 92 72 232 . . . . . 1 . 2 1 5 . 6 2 49 . . 11 9 . . 4 2 . . 2 . 112 404 Gun 807 | . 117 48 190 4 77 72 232 . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Cannon 438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 32 404 Launcher 97 | . . 2 . . 15 . . . . . . . 1 . 2 . 5 . 5 2 40 . . 11 9 . . 3 2 . . . . . . Special 25 | . . . . . . . . . . . . . . . . 1 . . 1 . 9 . . . . . . 1 . . . . . 13 . Kinetic 572 | . 85 48 190 4 77 71 31 . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Thermal 617 | . 32 . . . . 1 201 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 32 349 Explosive 97 | . . 2 . . 15 . . . . . . . 1 . 2 . 5 . 5 2 40 . . 11 9 . . 3 2 . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Phasic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Robot Hit Streak 37 | . 18 9 18 2 7 7 15 . . . . . . . . . . . 5 . 14 . . . 15 . . 17 . . . . . 21 37 Robot Miss Streak 6 | . 4 6 5 1 4 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 4 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 979 | . 83 27 125 3 84 35 154 1 . . . . 2 . . . 3 9 1 . 16 . 2 2 4 2 . 4 4 3 2 4 8 67 334 Core Hits 609 | . 38 13 50 . 37 7 66 1 . . . . 4 . 2 . 8 5 9 4 167 . 2 14 11 1 . 2 8 2 2 2 3 23 128 Critical Kills 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 5 | . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . 2 1 . 2 . 11 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 3 Burn 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 6 | . . 2 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 303 | . 1 . . . 39 2 . 2 1 2 . . 6 . 3 . 7 27 4 . 11 . 11 10 5 2 5 25 17 12 8 14 13 76 . Thermal 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Impact 14 | . . . . . . . . 2 1 2 . . 6 . 3 . . . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 13 64 . Piercing 143 | . . . . . . . . . . . . . . . . . 7 27 4 . 11 . 11 10 5 2 5 25 17 12 7 . . . . Sneak Attacks 41 | . 1 . . . 4 . . . . . . . 1 . . . 1 4 . . 4 . 1 2 . . . 2 3 1 . . . 17 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50026 | . 967 396 2250 48 2794 516 3402 17 . . . . 285 . 233 . 813 697 571 371 9155 . 172 1125 1001 219 . 368 769 231 119 359 631 4650 17867 Guns 8107 | . 937 313 2169 16 891 461 3301 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Cannons 18185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 17867 Explosions 13175 | . . 83 . . 498 . . . . . . . 104 . 233 . 630 . 571 371 8612 . . 899 678 . . 119 377 . . . . . . Melee 10169 | . . . . . 1405 . . 17 . . . . 181 . . . 183 697 . . 543 . 172 226 323 219 . 249 392 231 119 359 631 4222 . Ramming 390 | . 30 . 81 32 . 55 101 . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . Kinetic 4828 | . 677 313 2169 16 891 441 321 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 17528 | . 260 . . . . 20 2980 . . . . . . . . . . . . . . . . . . . . . . . . . . 318 13950 Explosive 13175 | . . 83 . . 498 . . . . . . . 104 . 233 . 630 . 571 371 8612 . . 899 678 . . 119 377 . . . . . . Electromagnetic 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 158 Impact 198 | . . . . . . . . 17 . . . . 181 . . . . . . . . . . . . . . . . . . . . . . Slashing 6617 | . . . . . 1405 . . . . . . . . . . . . . . . . . . . . . . . . . . 359 631 4222 . Piercing 3354 | . . . . . . . . . . . . . . . . . 183 697 . . 543 . 172 226 323 219 . 249 392 231 119 . . . . Phasic 3759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3759 Highest Corruption 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Average Corruption 6 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Message Errors 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Matter Fused 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2269 | . . . . . 34 . 19 . . . . . 64 . 78 . 99 16 44 . 25 . . 96 173 . . 123 34 . 7 65 74 963 355 Projectiles 355 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355 Explosions 401 | . . . . . . . . . . . . . . . 78 . 99 . 44 . 25 . . 27 87 . . 39 2 . . . . . . Melee 1513 | . . . . . 34 . 19 . . . . . 64 . . . . 16 . . . . . 69 86 . . 84 32 . 7 65 74 963 . Knockbacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 30 | . . . 9 3 . 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 143 | . 12 . 13 3 . 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . Kicked 106 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . Crushed 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 87 5 105 24 86 61 272 . . . . . . 8 60 . 86 . 52 31 99 . . 47 47 . . 41 90 41 6 76 96 360 99 Average Temperature 31 | . 25 2 29 13 35 25 63 . . . . . . 5 25 . 34 . 23 15 35 . . 21 20 . . 11 19 13 6 13 23 48 32 Received Heat Transfer 1879 | . 300 78 462 . 20 . 342 . 24 . . . 24 9 18 . 12 . . . 21 . . 9 . . . 21 . . . 108 18 257 156 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 21 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Heat Transferred 13467 | . 600 . . . . 37 5957 . . . . . . . . . . . . . . . . . . . . . . . . . . 259 6614 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1515 | . 241 318 413 96 . . 475 228 . . . . 683 . . . . 578 . . . . 330 . . . . 303 355 385 592 952 1108 1515 . Initial 606 | . . 36 17 96 . . . 153 . . . . 34 . . . . 115 . . . . . . . . . . 165 173 216 237 571 606 . Average 296 | . 138 172 207 24 . . 245 196 . . . . 172 . . . . 289 . . . . 205 . . . . 156 250 218 458 749 867 1080 . Maximum Alert Level 5 | . 1 1 2 . . . 2 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 2 3 4 5 . Low Security (%) 32 | . 81 84 41 100 . 100 40 26 . . . . 72 . . . . 42 . . . . 33 . . . . 62 30 58 . . . . . Level 1 18 | . 18 15 50 . . . 53 73 . . . . 18 . . . . 21 . . . . 66 . . . . 37 69 41 22 14 . . . Level 2 5 | . . . 8 . . . 6 . . . . . 8 . . . . 35 . . . . . . . . . . . . 77 11 24 1 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 73 5 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Level 5 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . 2 . . . 6 . . . . . 2 . . . . 4 . . . . . . . . . 2 . . 4 6 4 10 . Investigation 17 | . 2 . 2 . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . 3 2 2 . . Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 . Reinforcement 13 | . 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 3 . 3 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 38 | . 1 . 2 . . . 2 . . . . 5 1 . . . . . . . . . 2 . . . . 2 . . . 5 . 18 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . 15 6 5 . Distress Signals 28 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 15 6 5 . Times Spotted 534 | . 35 13 39 3 32 2 45 2 1 . . 5 22 4 2 . 4 9 1 1 92 . 14 3 3 . . 18 5 8 6 46 22 51 46 Peak Tracking Total 16 | . 4 3 5 3 9 2 5 1 1 . . 4 9 4 3 . 2 2 4 1 16 . 7 3 3 . . 8 3 7 1 11 5 6 4 Tactical Retreats 49 | . 2 1 . . 5 . 1 . 1 . . . 5 . 1 . 1 . . . 1 . 3 . 1 . . 4 . 1 1 11 5 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 4 . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 2 . . 1 2 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . 23 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Triggered 17 | . . . 2 . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . . 3 . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 38 | . . . . . 10 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 7 . 3 7 . 5 3 Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 1 . 2 1 Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 78 | . 10 . 12 . 2 . 11 5 . . 3 1 7 . 2 1 . 4 2 . . . 2 1 2 4 . 1 4 . 1 1 2 . . Terminals 32 | . 7 . 9 . . . 6 4 . . . 1 4 . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Garrison Access 10 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 1 2 . . Total Hacks 226 | . 35 . 39 . 2 . 31 11 . . 23 1 21 . 2 2 . 7 7 . . . 4 1 2 16 . 5 10 . 2 3 2 . . Successful 161 | . 24 . 28 . 2 . 12 5 . . 23 1 17 . 2 2 . 4 7 . . . 3 1 2 16 . 2 7 . 1 1 1 . . Failed 63 | . 10 . 10 . . . 19 6 . . . . 4 . . . . 3 . . . . 1 . . . . 3 3 . 1 2 1 . . Catastrophic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 295 | . 12 . 22 . 1 . 13 4 . . . . 9 . . . . 19 . . 1 . 20 . . . . 18 30 16 27 24 46 33 . Terminals 105 | . 28 . 31 . . . 21 10 . . . 1 13 . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 5 . . . . . . . Repair Stations 25 | . 4 . 6 . . . 2 . . . . . 3 . . . . . . . . . 4 . . . . . 6 . . . . . . Recycling Units 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Garrison Access 16 | . . . . . . . 2 1 . . . . 1 . . . . 3 . . . . . . . . . . 2 . 2 3 2 . . Terminal Hacks 93 | . 13 . 14 . 2 . 3 2 . . 23 1 5 . 2 2 . . 7 . . . . 1 2 16 . . . . . . . . . Record 21 | . . . . . 1 . . . . . 6 1 . . . . . . 6 . . . . . 2 5 . . . . . . . . . Part Schematic 16 | . 1 . 1 . . . . . . . 8 . 1 . . 2 . . . . . . . . . 3 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 18 | . 5 . 3 . . . . 1 . . 3 . 2 . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 4 . 5 . . . 2 . . . . . 3 . . . . . . . . . 3 . . . . . 4 . . . . . . Scan Component 12 | . 2 . 3 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . . Repair 9 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 35 | . 7 . 9 . . . 4 2 . . . . 6 . . . . 3 . . . . . . . . . 1 . . 1 1 1 . . Terminals 23 | . 5 . 7 . . . 3 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Track 6 | . 2 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . Jam 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . 8 . . . 10 4 . . . . 6 . . . . 2 . . . . 1 . 1 . . 1 3 . 1 1 1 . . Full Trace Events 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 33 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 8 . . 6 10 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 133 | . 1 . 1 . . . . . . . 8 . 1 . . 2 . 11 . . . . 14 . . 3 . 13 12 . 24 . 28 15 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Time 380 | . 58 . 70 . . . 32 . . . . . 51 . . . . . . . . . 89 . . . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . 1 . . . 4 1 . . . . . . . . . 1 . . 1 . 3 . . . . . . 1 . . . . . 11 . Non-combat 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 18 | . . . . . 1 1 . . . . . . . . . 1 . . 1 . 3 . . . . . . 1 . . . . . 10 . Robot Hacks Applied 23 | . 1 . . . 4 1 . . . . . . . . . 1 . . 1 . 3 . . . . . . 1 . . . . . 11 . parse_system 23 | . 1 . . . 4 1 . . . . . . . . . 1 . . 1 . 3 . . . . . . 1 . . . . . 11 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 3 . . . . . . . . . 1 1 . . 4 . 9 . . 4 . 3 . . . . 1 . 2 . . 4 28 . Largest Group 14 | . . 3 3 . . . . . . . . 1 1 1 1 4 4 6 6 4 7 1 3 3 1 . . 1 1 2 2 . 2 14 . Highest-Rated Group 1419 | . . 81 81 . . . . . . . . 95 26 26 26 150 150 303 294 196 324 46 288 288 96 . . 105 105 244 244 . 65 1419 . Highest-Rated Ally 269 | . . 31 31 . . . . . . . . 95 26 26 26 38 38 70 70 70 70 46 96 96 96 . . 105 105 122 122 . 34 269 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . 4 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 72 | . . . . . . . . . . . . . 3 . . . . . . . 14 . . . . . . . . . . . 9 46 . STAY 55 | . . . . . . . . . . . . . 2 . . . . . . . 7 . . . . . . . . . . . 6 40 . FOLLOW 15 | . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . 1 6 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 482 | . . 30 6 . . . . . . . . 12 . . . . 23 26 7 2 90 . 1 17 1 . . 20 6 5 7 . . 229 . Total Damage 21366 | . . 360 20 . . . . . . . . 330 . . . . 316 458 172 30 1923 . 12 820 63 . . 795 216 317 554 . . 14980 . Kills 84 | . . 5 . . . . . . . . . 3 . . . . 3 3 2 1 9 . . 5 1 . . 5 2 1 3 . . 41 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . 1 1 . 1 . . . 1 1 . 2 1 . 1 . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Guards 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Zionite Intel Received 58 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 4 9 4 8 7 10 10 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Guard Positions 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Prototype Stockpiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 1 . Component Schematics 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 2 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unaware Schematics 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 3 2 . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 1 1 . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 31579 | . 1674 965 2312 1555 2719 733 2589 178 359 157 23 175 341 91 109 665 266 352 401 206 1049 171 375 597 256 103 151 576 453 286 731 503 576 9171 711 Spaces Moved 35986 | 1 785 661 1145 632 1466 375 1134 512 627 482 76 397 725 323 318 1209 466 871 589 558 1592 358 882 966 568 174 323 1125 1051 874 1127 1290 1916 10062 326 Core 205 | . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 8 Treads 4758 | . 1 7 1049 580 1466 375 1079 . . . . . . . . . . . . . . . . . . . . . . . . . . 197 4 Legs 4276 | 1 473 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3488 314 Wheels 1061 | . 311 654 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25686 | . . . . . . . 55 512 627 482 76 397 725 323 318 1209 466 871 589 558 1592 358 882 966 568 174 323 1125 1051 874 1127 1290 1916 6232 . Fastest Speed 12 | 120 105 130 130 160 160 160 30 30 30 30 30 30 27 24 27 27 28 26 26 26 25 25 25 25 21 22 22 19 19 19 12 19 16 17 50 Average Speed 61 | 120 161 130 157 233 160 160 152 30 30 30 30 30 27 26 27 27 28 26 26 26 25 25 25 25 24 23 22 19 19 19 18 19 17 70 106 Slowest Speed 1050 | 120 280 160 160 1050 160 160 260 30 30 30 30 30 27 27 98 99 28 26 26 26 26 25 25 25 25 25 22 23 23 19 19 19 19 900 260 Overloaded Moves 24 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . 2 . . . . 7 . 1 . . 1 . . 1 1 6 . 4 . . 7 7 11 5 10 11 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 60 | 2 95 92 91 99 84 92 64 17 68 70 72 56 19 53 36 89 65 19 60 59 83 64 32 79 71 62 42 28 78 23 85 76 52 92 17 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 19 | . 2 . 2 1 1 . 1 . . 1 1 . . . . 2 . . 1 . . . . 2 . 3 . . . . . 2 . . . Known Exits Taken 29 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 1 . 3 . 2 . . 2 2 . 4 . . . 3 3 . 4 . . 1 . 1 3 . . . . . . . . . . Spaces Dug 127 | . . 9 . . 10 . . 1 . 2 . . 3 . 3 . 2 16 4 . 3 . 9 6 1 . 5 18 4 7 3 . . 21 . Terrain Destroyed 851 | . . 17 . . 49 . . 1 . 2 . . 8 . 30 . 41 16 44 9 169 . 9 105 110 . 5 48 25 7 3 1 . 105 47 Melee 102 | . . . . . 1 . . 1 . 2 . . 3 . 3 . 2 16 4 . 3 . 9 6 1 . 5 18 4 7 3 . . 14 . Projectile 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 34 47 AOE 666 | . . 17 . . 48 . . . . . . . 5 . 27 . 39 . 40 9 166 . . 99 109 . . 30 21 . . . . 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 43829 | . 1064 714 1502 708 1732 444 1851 529 795 491 75 451 850 326 329 1535 581 940 819 615 2151 437 1005 1285 653 229 392 1411 1248 958 1623 1504 2126 11917 539 Wait 5735 | . 130 22 149 70 104 6 499 8 166 . . 53 100 4 . 285 98 35 208 56 466 81 98 298 68 40 65 257 149 84 475 165 162 1290 44 Move 35781 | . 784 660 1144 631 1465 374 1133 507 626 481 75 396 711 322 315 1208 465 868 588 557 1589 355 869 965 559 173 322 1110 1036 853 1116 1271 1894 10034 325 Hop 80 | . . . . . . . . 2 . . . . 6 . 1 . . 1 . . 1 1 6 . 4 . . 7 7 9 5 8 10 12 . Pick Up 211 | . 13 1 23 1 28 6 14 4 1 3 . . 8 . . 7 . 2 1 . 3 . 2 . . 1 . 2 5 . 1 8 12 51 14 Fast Attach 218 | . 14 . 5 . 2 3 13 . . 1 . . 1 . 2 10 1 1 1 . 8 . 1 . 4 6 . 1 11 . 6 12 10 89 16 Attach 102 | . 2 . 5 1 8 5 11 2 1 . . . 6 . 2 5 2 1 3 . 1 . . . . . . 1 1 . . 6 5 26 8 Detach 87 | . 2 . . . 2 . 5 . . . . . 2 . 2 3 2 . 2 . 1 . . . . . . . 1 . 2 3 3 54 3 Swap 114 | . 11 4 14 . 7 2 11 2 . . . 1 4 . . 3 . 3 5 . 7 . 6 1 2 2 . 3 8 . 2 6 . 4 6 Drop 309 | . 11 1 28 . 23 3 35 2 . 4 . . 5 . 2 13 1 2 1 . 10 . 2 . 2 5 . 1 11 . 8 9 16 98 16 Fire 647 | . 61 26 95 2 54 35 116 . . . . . 1 . 2 1 5 . 6 2 49 . . 11 9 . . 4 2 . . 2 . 57 107 Melee 303 | . 1 . . . 39 2 . 2 1 2 . . 6 . 3 . 7 27 4 . 11 . 11 10 5 2 5 25 17 12 8 14 13 76 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 106 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . Crush 37 | . . . 13 3 . 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . 1 . . . . . . . . . . 10 . . . . . . . . . . 27 . Rewire 6 | . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Trap 55 | . 23 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Central database locked down 178 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Repaired Med. Armor Plating 1199 | -10/Materials | Repaired Assault Rifle 1675 | -10/Materials | Entered Mines 1883 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1900 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1931 | -10/Mines | Discovered new exit (range 11) 2179 | -10/Mines | Learned location of 1 exit from Materials 2368 | -10/Mines | Discovered new exit (range 10) 2428 | -10/Mines | Received a Mining Laser from a helpful Derelict 2640 | -10/Mines | Entered Materials 2640 | -9/Materials | Accompanied by 3 allies 2640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -9/Materials | Identified exit to Materials 2645 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2930 | -9/Materials | Discovered exit to Materials (range 10) 3185 | -9/Materials | Central database locked down 3275 | -9/Materials | Discovered new exit (range 15) 3416 | -9/Materials | Discovered new exit (range 13) 4455 | -9/Materials | Repaired Med. Armor Plating 4495 | -9/Materials | Repaired Minigun 4525 | -9/Materials | Discovered exit to Materials (range 13) 4952 | -9/Materials | Entered Mines 4965 | -9/Mines | Discovered exit to Materials (range 13) 4974 | -9/Mines | Met a Derelict bent on vengeance 4996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4996 | -9/Mines | Discovered new exit (range 5) 5992 | -9/Mines | Discovered exit to Materials (range 11) 6405 | -9/Mines | Learned location of Storage (-9) 6507 | -9/Mines | Entered Exiles 6547 | -9/Exiles | Met 8R-AWN 6575 | -9/Exiles | Met EX-HEX 6635 | -9/Exiles | Met EX-DEC 6643 | -9/Exiles | Learned location of Zion (-6) 6672 | -9/Exiles | Met EX-BIN 6695 | -9/Exiles | Aligned with FarCom system 6696 | -9/Exiles | Given EX-Vault access code 6733 | -9/Exiles | Opened EX-Vault 6749 | -9/Exiles | Found Longsword +1 6756 | -9/Exiles | Found Firepult 6791 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6964 | -9/Exiles | Discovered new exit (range 11) 7648 | -9/Exiles | Attacked by the Exiles 7819 | -9/Exiles | Destroyed 8R-AWN 7826 | -9/Exiles | Lost 7 parts (2p2n2u1w) 8190 | -9/Exiles | Destroyed EX-DEC 8206 | -9/Exiles | Destroyed EX-HEX 8288 | -9/Exiles | Destroyed EX-BIN 9226 | -9/Exiles | Entered Mines 9279 | -8/Mines | ME-RLN came to Exiles' defense 9301 | -8/Mines | Core integrity fell below 50% 9343 | -8/Mines | System corruption reached 10% 9386 | -8/Mines | Lost 4 parts (1p2n1w) 9387 | -8/Mines | Destroyed ME-RLN 9393 | -8/Mines | Found System Mapper 9407 | -8/Mines | Found ME-RLN's Wand 9415 | -8/Mines | Found System Mapper 9823 | -8/Mines | Discovered exit to Materials (range 6) 9871 | -8/Mines | Discovered exit to Materials (range 14) 9959 | -8/Mines | Entered Materials 9959 | -8/Materials | Evolved 2 slots: Utility x2 10287 | -8/Materials | Build established: Scavenger-Mutant 10392 | -8/Materials | Repaired Imp. Treads 10469 | -8/Materials | Discovered new exit (range 16) 10981 | -8/Materials | Build established: Mutant 11126 | -8/Materials | Garrison activated, responded to threat 11245 | -8/Materials | Discovered new exit (range 19) 12518 | -8/Materials | Identified exit to Factory 12548 | -8/Materials | Entered Factory 12548 | -7/Factory | Evolved 2 slots: Utility x2 12656 | -7/Factory | Discovered new exit (range 20) 12661 | -7/Factory | Identified exit to Lower Caves 12726 | -7/Factory | Entered Lower Caves 12730 | -7/Lower Caves | Spotted B-75 Beast 12800 | -7/Lower Caves | Build established: Scavenger-Scout 13044 | -7/Lower Caves | Identified exit to Lower Caves 13085 | -7/Lower Caves | Entered another Lower Caves area 13086 | -7/Lower Caves | Discovered new exit (range 9) 13098 | -7/Lower Caves | Identified exit to Factory 13188 | -7/Lower Caves | Encountered a Warlord checkpoint 13202 | -7/Lower Caves | Discovered new exit (range 11) 13205 | -7/Lower Caves | Identified exit to Data Miner 13242 | -7/Lower Caves | Entered Data Miner 13242 | -7/Data Miner | Discovered new exit (range 6) 13247 | -7/Data Miner | Met Data Miner 13254 | -7/Data Miner | Learned location of Section 7 (-2) 13254 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13258 | -7/Data Miner | Received God Mode back door access code from Data Miner 13265 | -7/Data Miner | Identified exit to Proximity Caves 13265 | -7/Data Miner | Entered Proximity Caves 13307 | -6/Proximity Caves | Escorted by Enhanced Grunt 13404 | -6/Proximity Caves | Learned 4 Factory zone layouts 13436 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13440 | -6/Proximity Caves | Entered Factory 13440 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13533 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 13597 | -6/Factory | Identified exit to Lower Caves 13672 | -6/Factory | Lost 5 parts (1p3u1w) 13751 | -6/Factory | Local fabrication network quarantined 13761 | -6/Factory | Repaired Imp. Flight Unit 13781 | -6/Factory | Entered Lower Caves 13781 | -6/Lower Caves | Accompanied by 1 ally 13865 | -6/Lower Caves | Discovered new exit (range 7) 13866 | -6/Lower Caves | Identified exit to Lower Caves 13872 | -6/Lower Caves | Entered another Lower Caves area 13872 | -6/Lower Caves | Accompanied by 1 ally 13917 | -6/Lower Caves | Found Prototype Device 13917 | -6/Lower Caves | Identified Heart of Steel 13934 | -6/Lower Caves | Discovered new exit (range 9) 13936 | -6/Lower Caves | Identified exit to Zion 13937 | -6/Lower Caves | Encountered a Warlord checkpoint 13940 | -6/Lower Caves | Build established: Hacker-Sprinter 13981 | -6/Lower Caves | Entered Zion 14004 | -6/Zion | Discovered new exit (range 17) 14007 | -6/Zion | Found Prototype Device 14007 | -6/Zion | Identified Phasing AFG 14013 | -6/Zion | Identified exit to Proximity Caves 14064 | -6/Zion | Learned location of Extension (-4) 14092 | -6/Zion | Found CR-A16's Pointy Stick 14114 | -6/Zion | Found Prototype Processor 14127 | -6/Zion | Identified Exp. Terrain Scan Processor 14142 | -6/Zion | Found Prototype Processor 14160 | -6/Zion | Identified Exp. Target Analyzer 14172 | -6/Zion | Found Prototype Processor 14182 | -6/Zion | Identified Exp. Armor Integrity Analyzer 14192 | -6/Zion | Found Prototype Processor 14197 | -6/Zion | Identified Spectral Analyzer 14265 | -6/Zion | Learned location of Quarantine (-2) 14283 | -6/Zion | Found Prototype Device 14283 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14383 | -6/Zion | Imprinted 14385 | -6/Zion | Declared Zion's savior 14615 | -6/Zion | Build established: Hacker-Ninja 14646 | -6/Zion | Entered Proximity Caves 14646 | -5/Proximity Caves | Accompanied by 4 allies 14723 | -5/Proximity Caves | Learned Factory stockpile data 14752 | -5/Proximity Caves | P-70 Sage assimilated allied 3P-8QL(M) 14830 | -5/Proximity Caves | Spotted B-75 Beast 14908 | -5/Proximity Caves | Discovered new exit (range 12) 14912 | -5/Proximity Caves | Identified exit to Factory 14912 | -5/Proximity Caves | Entered Factory 14912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14979 | -5/Factory | Retrieved Zion intel report: Branch Access 14979 | -5/Factory | Identified exit to Upper Caves 15003 | -5/Factory | Incoming investigation squad redirected 15135 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15138 | -5/Factory | Allied Derelicts emerged from ambush trap array 15157 | -5/Factory | Incoming investigation squad redirected 15165 | -5/Factory | Zion Light squad teleported in 15205 | -5/Factory | Zion Fire squad teleported in 15264 | -5/Factory | Entered Upper Caves 15264 | -5/Upper Caves | Accompanied by 6 allies 15265 | -5/Upper Caves | Encountered a Warlord checkpoint 15495 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15542 | -5/Upper Caves | Learned Factory terminal intel 15544 | -5/Upper Caves | Learned Research stockpile data 15544 | -5/Upper Caves | Learned Extension security intel 15560 | -5/Upper Caves | Learned Factory emergency access door positions 15591 | -5/Upper Caves | Discovered new exit (range 19) 15615 | -5/Upper Caves | Identified exit to Upper Caves 15665 | -5/Upper Caves | Entered another Upper Caves area 15665 | -5/Upper Caves | Accompanied by 4 allies 15741 | -5/Upper Caves | Learned location of 1 exit from Factory 15812 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15836 | -5/Upper Caves | Discovered new exit (range 10) 15841 | -5/Upper Caves | Identified exit to Warlord 15871 | -5/Upper Caves | Entered Warlord 15871 | -5/Warlord | Accompanied by 3 allies 16005 | -5/Warlord | Rebuked by Warlord 16012 | -5/Warlord | Opened Warlord's prototype stash 16013 | -5/Warlord | Found Spectral Analyzer 16016 | -5/Warlord | Found Ghost Barrier 16029 | -5/Warlord | Found Prototype Device 16029 | -5/Warlord | Identified Exp. Cloaking Device 16030 | -5/Warlord | Warlord's base attacked by MAIN.C 16233 | -5/Warlord | Warlord forces counterattacked 16246 | -5/Warlord | Discovered new exit (range 22) 16333 | -5/Warlord | Spotted Striker 16355 | -5/Warlord | Spotted Executioner 16442 | -5/Warlord | Spotted Striker 16442 | -5/Warlord | Spotted Executioner 16442 | -5/Warlord | Spotted Executioner 16556 | -5/Warlord | Spotted Striker 16705 | -5/Warlord | Warlord base infiltrated, sounded retreat 16713 | -5/Warlord | Spotted Striker 16719 | -5/Warlord | Destroyed Striker 16749 | -5/Warlord | Spotted B-86 Titan 16749 | -5/Warlord | Spotted Striker 16750 | -5/Warlord | Spotted Executioner 16754 | -5/Warlord | Destroyed 12 combat bots 16794 | -5/Warlord | Spotted Striker 16803 | -5/Warlord | Spotted B-75 Beast 16839 | -5/Warlord | Spotted Striker 16864 | -5/Warlord | Identified exit to Proximity Caves 16920 | -5/Warlord | Entered Proximity Caves 16920 | -4/Proximity Caves | Accompanied by 1 ally 16950 | -4/Proximity Caves | Learned Research interactive machine intel 16972 | -4/Proximity Caves | Discovered new exit (range 8) 16974 | -4/Proximity Caves | Identified exit to Factory 17091 | -4/Proximity Caves | Entered Factory 17091 | -4/Factory | Accompanied by 1 ally 17091 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17092 | -4/Factory | Identified exit to Upper Caves 17094 | -4/Factory | Loaded intel: 18 terminal locations 17141 | -4/Factory | Discovered new exit (range 16) 17150 | -4/Factory | Discovered new exit (range 20) 17171 | -4/Factory | Build established: Scavenger-Ninja 17188 | -4/Factory | Retrieved Zion intel report: Guard Positions 17190 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17219 | -4/Factory | Retrieved Zion intel report: Component Schematics 17229 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17230 | -4/Factory | Zion Recon squad teleported in 17427 | -4/Factory | Repaired Mni. Smartbomb Launcher 17445 | -4/Factory | Zion Light squad teleported in 17466 | -4/Factory | Entered Upper Caves 17466 | -4/Upper Caves | Accompanied by 3 allies 17584 | -4/Upper Caves | Learned location of 1 exit from Research 17599 | -4/Upper Caves | Learned location of Testing (-3) 17644 | -4/Upper Caves | Build established: Ninja 17973 | -4/Upper Caves | Discovered new exit (range 16) 18034 | -4/Upper Caves | Identified exit to Upper Caves 18063 | -4/Upper Caves | Entered another Upper Caves area 18063 | -4/Upper Caves | Accompanied by 1 ally 18112 | -4/Upper Caves | Learned 4 Research zone layouts 18201 | -4/Upper Caves | Discovered new exit (range 18) 18202 | -4/Upper Caves | Encountered a Warlord checkpoint 18248 | -4/Upper Caves | Found Alien Artifact 18248 | -4/Upper Caves | Identified Dimensional Node Initializer 18248 | -4/Upper Caves | Initialized slip node 18291 | -4/Upper Caves | Ambushed by wild Derelicts 18306 | -4/Upper Caves | Identified exit to Zhirov 18319 | -4/Upper Caves | Entered Zhirov 18319 | -4/Zhirov | Discovered new exit (range 3) 18324 | -4/Zhirov | Met Zhirov 18329 | -4/Zhirov | Learned location of Command (-1) 18331 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18337 | -4/Zhirov | Found Alien Artifact 18337 | -4/Zhirov | Identified Integrated Dissipator 18337 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18413 | -4/Zhirov | Found Alien Artifact 18422 | -4/Zhirov | Identified exit to Proximity Caves 18422 | -4/Zhirov | Entered Proximity Caves 18443 | -3/Proximity Caves | Spotted B-86 Titan 18505 | -3/Proximity Caves | Discovered new exit (range 11) 18569 | -3/Proximity Caves | Identified exit to Research 18573 | -3/Proximity Caves | Entered Research 18573 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18574 | -3/Research | Identified exit to Testing 18577 | -3/Research | Loaded intel: 41 interactive machine locations 18592 | -3/Research | Retrieved Zion intel report: Component Schematics 18630 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18713 | -3/Research | Build established: Scavenger-Ninja 18831 | -3/Research | Found Antimissile System 18938 | -3/Research | Spotted B-86 Titan 18939 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18956 | -3/Research | Crushed by falling debris 18967 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18968 | -3/Research | Zion hero teleported in (12-ASH) 19149 | -3/Research | Entered Testing 19149 | -3/Testing | Accompanied by 1 ally (12-ASH) 19178 | -3/Testing | Repaired Exp. Utility Shielding 19269 | -3/Testing | Found Prototype Energy Gun 19269 | -3/Testing | Identified Warp Gun 19293 | -3/Testing | Spotted Striker 19383 | -3/Testing | Retrieved Zion intel report: Trap Installations 19401 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 19418 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 19428 | -3/Testing | Repaired Centrium Medium Armor Plating? 19438 | -3/Testing | Found Prototype Device 19440 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 19451 | -3/Testing | Retrieved Zion intel report: Guard Positions 19534 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 19536 | -3/Testing | Retrieved Zion intel report: Component Schematics 19538 | -3/Testing | Identified Transdimensional Reconstructor 19538 | -3/Testing | Identified AEGIS Remote Shield 19552 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 19560 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 19576 | -3/Testing | Discovered new exit (range 11) 19579 | -3/Testing | Identified exit to Research 19585 | -3/Testing | Found Prototype Energy Cannon 19585 | -3/Testing | Identified Cld. Nova Cannon 19602 | -3/Testing | Entered Research 19602 | -2/Research | Accompanied by 1 ally (12-ASH) 19602 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19620 | -2/Research | Retrieved Zion intel report: Branch Access 19620 | -2/Research | Identified exit to Quarantine 19649 | -2/Research | Retrieved Zion intel report: Active Terminals 19659 | -2/Research | Retrieved Zion intel report: Trap Installations 19863 | -2/Research | Spotted B-90 Cyclops 19863 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 19864 | -2/Research | Zion Heavy squad teleported in 19867 | -2/Research | Allies destroyed B-90 Cyclops 19888 | -2/Research | Entered Quarantine 19888 | -2/Quarantine | Accompanied by 2 allies 19910 | -2/Quarantine | Retrieved Zion intel report: Main Access 19910 | -2/Quarantine | Identified exit to Access 19913 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 19920 | -2/Quarantine | Incoming investigation squad redirected 19922 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19936 | -2/Quarantine | Incoming investigation squad redirected 19994 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 20020 | -2/Quarantine | Found Alien Artifact 20020 | -2/Quarantine | Identified Matter Drive 20041 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 20047 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 20062 | -2/Quarantine | Found Alien Artifact 20062 | -2/Quarantine | Identified Core Reset Matrix 20062 | -2/Quarantine | Used Core Reset Matrix 20066 | -2/Quarantine | Detected hypermatrix surge 20066 | -2/Quarantine | Sensed 13 artifacts in vicinity 20066 | -2/Quarantine | Discovered exit to Access (range 8) 20088 | -2/Quarantine | Found Sigix Broadsword 20096 | -2/Quarantine | Found Subatomic Replicator 20106 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 20333 | -2/Quarantine | Retrieved Zion intel report: Branch Access 20342 | -2/Quarantine | Spotted Fortress 20354 | -2/Quarantine | Discovered new exit (range 6) 20355 | -2/Quarantine | Identified exit to Section 7 20460 | -2/Quarantine | Build established: Alien-Ninja 20619 | -2/Quarantine | Entered Section 7 20620 | -2/Section 7 | Sensed 25 artifacts in vicinity 20625 | -2/Section 7 | Found Integrated Mediator 20625 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20634 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 20635 | -2/Section 7 | Spotted S7 Guard 20648 | -2/Section 7 | Spotted B-90 Cyclops 20667 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 20668 | -2/Section 7 | Incoming investigation squad redirected 20682 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 20686 | -2/Section 7 | Discovered exit to Access (range 13) 20686 | -2/Section 7 | Spotted S7 Guard 20698 | -2/Section 7 | Spotted Alpha 7 20699 | -2/Section 7 | Spotted Alpha 7 20702 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 20717 | -2/Section 7 | Incoming investigation squad redirected 20735 | -2/Section 7 | Spotted B-90 Cyclops 20751 | -2/Section 7 | Spotted S7 Guard 20757 | -2/Section 7 | Found Core Membrane 20757 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20763 | -2/Section 7 | Warped through subspace 20805 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 20812 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20813 | -2/Section 7 | Spotted Executioner 20813 | -2/Section 7 | Spotted Executioner 20825 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20833 | -2/Section 7 | Found Matter Drive 20842 | -2/Section 7 | Found Matter Drive 20886 | -2/Section 7 | Spotted B-99 Colossus 20894 | -2/Section 7 | Found Integrity Redistributor 20894 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-41) 20909 | -2/Section 7 | Found LRC Storage 20909 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20911 | -2/Section 7 | Found LRC Insulator 20911 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20921 | -2/Section 7 | Found Integrity Redistributor 20922 | -2/Section 7 | Found Integrity Redistributor 20948 | -2/Section 7 | Spotted Striker 20957 | -2/Section 7 | Found Transdimensional Reconstructor 20994 | -2/Section 7 | Warped through subspace 20996 | -2/Section 7 | Found Transdimensional Reconstructor 21018 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 21117 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 21118 | -2/Section 7 | Found Integrated Reactor 21118 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21120 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21122 | -2/Section 7 | Entered Access 21122 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 21202 | -1/Access | Retrieved Zion intel report: Guard Positions 21274 | -1/Access | Retrieved Zion intel report: Active Garrisons 21294 | -1/Access | Incoming investigation squad redirected 21294 | -1/Access | Retrieved Zion intel report: Unaware Schematics 21311 | -1/Access | Retrieved Zion intel report: Unaware Schematics 21322 | -1/Access | Retrieved Zion intel report: Emergency Access 21365 | -1/Access | Retrieved Zion intel report: Unaware Schematics 21366 | -1/Access | Zion Heavy Resupply teleported in 21430 | -1/Access | Spotted B-99 Colossus 21442 | -1/Access | Spotted B-99 Colossus 21467 | -1/Access | Retrieved Zion intel report: Component Schematics 21470 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 21476 | -1/Access | Retrieved Zion intel report: Component Schematics 21511 | -1/Access | Retrieved Zion intel report: Unaware Analyses 21516 | -1/Access | Zion Trap Resupply teleported in 21570 | -1/Access | Zion Heavy Resupply teleported in 21578 | -1/Access | Discovered new exit (range 7) 21579 | -1/Access | Zion Trap Resupply teleported in 21580 | -1/Access | Identified exit to Command 21622 | -1/Access | First assault squad dispatched 21698 | -1/Access | Entered Command 21698 | -1/Command | Accompanied by 2 allies 21758 | -1/Command | Retrieved Zion intel report: Guard Positions 21759 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 21774 | -1/Command | Retrieved Zion intel report: Active Garrisons 21776 | -1/Command | Retrieved Zion intel report: Component Stockpiles 21778 | -1/Command | Spotted B-99 Colossus 21844 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21885 | -1/Command | Retrieved Zion intel report: Emergency Access 21888 | -1/Command | Spotted B-99 Colossus 21920 | -1/Command | Build established: Alien-Sprinter 21972 | -1/Command | Retrieved Zion intel report: Trap Installations 21981 | -1/Command | Retrieved Zion intel report: Component Schematics 21989 | -1/Command | Retrieved Zion intel report: Unaware Analyses 21991 | -1/Command | First assault squad dispatched 22175 | -1/Command | Retrieved Zion intel report: Unaware Schematics 22188 | -1/Command | Disengaged cave seal 22188 | -1/Command | Zionites emerged from the dark tunnel 22250 | -1/Command | Incoming assault squad redirected 22362 | -1/Command | Spotted M Guard 22362 | -1/Command | Spotted M Guard 22363 | -1/Command | Spotted Combat Programmer 22363 | -1/Command | Spotted Combat Programmer 22425 | -1/Command | Allies destroyed Combat Programmer 22452 | -1/Command | Allies destroyed M Guard 22463 | -1/Command | Incoming assault squad redirected 22463 | -1/Command | Allies destroyed M Guard 22463 | -1/Command | All MAIN.C guards destroyed 22467 | -1/Command | Lost 3 parts (2n1u) 22727 | -1/Command | Found Prototype Processor 22728 | -1/Command | Found Prototype Processor 22762 | -1/Command | Incoming assault squad redirected 22764 | -1/Command | Found Prototype Protection 22790 | -1/Command | Identified Zio. Weapon Casing 22804 | -1/Command | Identified Exp. Signal Interpreter (x2) 22832 | -1/Command | Met MAIN.C 22841 | -1/Command | 0b10 Conduit disabled 22847 | -1/Command | Allies destroyed MAIN.C Shell 22848 | -1/Command | MAIN.C activated Command garrisons 22857 | -1/Command | Allies destroyed MAIN.C 22860 | -1/Command | Found Prototype Reactor 22860 | -1/Command | Identified Zero-point Reactor 22865 | -1/Command | Found Prototype Processor 22865 | -1/Command | Identified Exp. Target Analyzer 22871 | -1/Command | Found Exp. Targeting Computer 23512 | -1/Command | Build established: Alien-Mutant 24543 | -1/Command | Discovered new exit (range 9) 24551 | -1/Command | Found Prototype Ballistic Gun 24551 | -1/Command | Identified Multirail 24554 | -1/Command | Found Prototype Device 24554 | -1/Command | Identified Exp. Force Field 24557 | -1/Command | Found Prototype Device 24557 | -1/Command | Identified Exp. Transmission Jammer 24559 | -1/Command | Found Prototype Device 24559 | -1/Command | Identified EM Dispersion Field 24575 | -1/Command | Found Prototype Processor 24577 | -1/Command | Identified Exp. Core Analyzer 24819 | -1/Command | Build established: Alien-Sprinter 24965 | -1/Command | Found Unknown Device 24965 | -1/Command | Identified Quantum Capacitor 24979 | -1/Command | Spotted B-99 Colossus 25047 | -1/Command | Found Prototype Device 25075 | -1/Command | Identified Exp. Actuator Array 25182 | -1/Command | Found Corrupted Exp. Targeting Computer 25183 | -1/Command | Discovered new exit (range 9) 25230 | -1/Command | Phase Generator disabled 25290 | -1/Command | Spotted Alpha 7 25417 | -1/Command | Destroyed Alpha 7 25421 | -1/Command | Found Exp. Targeting Computer 25497 | -1/Command | Found Zio. Weapon Casing 25519 | -1/Command | Found Prototype Device 25519 | -1/Command | Identified Active Sensor Suite 26006 | -1/Command | Build established: Alien-Mutant 26347 | -1/Command | Found Zio. Shade Armor 26889 | -1/Command | Lost 3 parts (3p) 27707 | -1/Command | Found Zio. Alpha Cannon Mk. II 27732 | -1/Command | Found Exp. Weapon Cycler 27738 | -1/Command | Found Zio. Alpha Cannon Mk. II 27777 | -1/Command | Found Zio. Alpha Cannon 28115 | -1/Command | Found Prototype Reactor 28115 | -1/Command | Identified Vortex Chain Reactor 28117 | -1/Command | Found Vortex Chain Reactor 28966 | -1/Command | Build established: Alien-Gunner 30342 | -1/Command | Found Zio. Shade Armor 30347 | -1/Command | Found Zio. Shade Armor 30353 | -1/Command | Found Zio. Shade Armor 30541 | -1/Command | Found Zio. Weapon Casing 30861 | -1/Command | Warped through subspace to slip node 30861 | -1/Command | Discovered new exit (range 5) 30869 | -1/Command | Entered Access_0 30870 | -1/Access_0 | Sensed 3 artifacts in vicinity 30872 | -1/Access_0 | Met Architect 30873 | -1/Access_0 | Architect warped through subspace 30896 | -1/Access_0 | Destroyed A8 30908 | -1/Access_0 | Architect warped through subspace 30943 | -1/Access_0 | Architect warped through subspace 30980 | -1/Access_0 | Architect warped through subspace 30989 | -1/Access_0 | Subspace Access Node disabled 31009 | -1/Access_0 | Architect warped through subspace 31049 | -1/Access_0 | Architect warped through subspace 31074 | -1/Access_0 | Architect warped through subspace 31108 | -1/Access_0 | Architect warped through subspace 31132 | -1/Access_0 | Architect warped through subspace 31137 | -1/Access_0 | Subspace Access Node disabled 31156 | -1/Access_0 | Architect warped through subspace 31160 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-208) 31180 | -1/Access_0 | Architect warped through subspace 31202 | -1/Access_0 | Architect warped through subspace 31217 | -1/Access_0 | Architect warped through subspace 31237 | -1/Access_0 | Architect warped through subspace 31247 | -1/Access_0 | Found Exp. Weapon Cycler 31255 | -1/Access_0 | Architect warped through subspace 31277 | -1/Access_0 | Architect warped through subspace 31296 | -1/Access_0 | Architect warped through subspace 31331 | -1/Access_0 | Core integrity fell below 50% 31340 | -1/Access_0 | Architect warped through subspace 31356 | -1/Access_0 | Subspace Access Node disabled 31370 | -1/Access_0 | Architect warped through subspace 31400 | -1/Access_0 | Architect warped through subspace 31421 | -1/Access_0 | Architect warped through subspace 31437 | -1/Access_0 | Architect warped through subspace 31457 | -1/Access_0 | Architect warped through subspace 31471 | -1/Access_0 | Architect warped through subspace 31489 | -1/Access_0 | A6 warped into view 31502 | -1/Access_0 | Destroyed A6 31533 | -1/Access_0 | Subspace Access Node disabled 31573 | -1/Access_0 | Destroyed Architect 31574 | -1/Access_0 | Architect triggered a singularity event 31575 | -1/Access_0 | Released all parts (23) 31575 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31575 | -1/Access_0 | Warped through subspace to slip node 31575 | -1/Access_0 | Discovered new exit (range 8) 31580 | *** | Escaped singularity! Last Messages --------------- 31575_ Released Exp. Weapon Cycler. 31575_ Exp. Weapon Cycler crushed and broken. 31575_ Released Enh. Nova Cannon. 31575_ Enh. Nova Cannon crushed and broken. 31575_ Released Cld. Nova Cannon. 31575_ Cld. Nova Cannon crushed and broken. 31575_ Released 2N-1CE's Frost Array. 31575_ 2N-1CE's Frost Array crushed and broken. 31575_ Released Hdn. Centrium Leg. 31575_ Hdn. Centrium Leg crushed and broken. 31575_ Released Enh. Nova Cannon. 31575_ Enh. Nova Cannon crushed and broken. 31575_ Acquired Hpw. Transdimensional Reconstructor. 31575_ Warped through subspace, drawn to slip node. 31575_ EXIT=FOUND 31576_ A0_COM: 9. 31577_ A0_COM: 8. 31578_ A0_COM: 7. 31579_ A0_COM: 6. 31580_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 50 Energy Generation 75 Energy Capacity 840 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 100 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 44 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Adv. Remote Datajack | -1/Access | Z-intel Field Propulsion Array | -1/Access | Z-intel Hacking Suite | -1/Access | Z-intel Energy Filter | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Com. Battery | -1/Access | Z-intel Com. HERF Cannon | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Adv. Focal Shield | -1/Access | Z-intel Adv. Transmission Jammer | -1/Access | Z-intel Railgun | -1/Access | Z-intel Quantum Rifle | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Adv. ECM Suite | -1/Access | Z-intel Adv. Core Analyzer | -1/Access | Z-intel Com. Wheel | -1/Access | Z-intel Adv. Cloaking Device | -1/Access | Z-intel Imp. Shock Absorption System | -1/Access | Z-intel Plasma Cutter | -1/Access | Z-intel Adv. Reaction Control System | -1/Access | Z-intel Recoil Nullifier | -1/Access | Z-intel Enh. Optical Array | -1/Access | Z-intel Phase Shifter | -1/Access | Z-intel Imp. Armor Integrity Analyzer | -1/Access | Z-intel Dispersion Rifle | -1/Access | Z-intel Recalibrator | -1/Access | Z-intel Imp. Heavy Treads | -1/Access | Z-intel Adv. Signal Interpreter | -1/Access | Z-intel Hyp. Railgun | -1/Command | Z-intel Lyr. Heavy Armor Plating | -1/Command | Z-intel Rnf. Quantum Reactor | -1/Command | Z-intel System Shield | -1/Command | Z-intel Imp. Overload Amplifier | -1/Command | Z-intel Imp. Cloaking Device | -1/Command | Z-intel Fusion Bomb Launcher | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel Imp. Stasis Canceller | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Hvy. Disruptor Cannon | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Robot Schematics ------------------ C-55 Analyst | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel M-36 Artificer | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel A-02 Transporter | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel Y-72 Warden | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel P-80 Master | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Matter Drive Core Reset Matrix Sigix Broadsword Integrated Mediator Core Membrane Transdimensional Reconstructor Integrity Redistributor LRC Storage LRC Insulator Subatomic Replicator Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed LongswordHardcellDiverter Manual? 0 Play Time 06:08:11 Cumulative 460.8 hours Start 2021.08.07 @ 19:25:09 End 2021.08.08 @ 15:27:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 151 Adventurer 1 Explorer 0 Win Type 6 Total 32 Types 8/5/5/1/1/0/11/1/0 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f95bd0-32b8-4496-b6ee-018043c5ecd3