Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 16:29:37 Player: Trollpotato Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (781) 781 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2521 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 162/250 System Corruption 1% Temperature Cool (24) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (2) ------- Light Cannon Proton Missile Launcher > --- INVENTORY (24) --- Xenon Bombardment Thruster Large Storage Unit Large Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Force Booster Propulsion Shielding Light Armor Plating Improved Medium Armor Plating Shock Absorption System Hacking Suite Hacking Suite Improved Trap Extractor Decoy Drone Bay Medium Laser Light Cannon Rocket Launcher Mining Laser Chainsword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Light Cannon Proton Missile Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Force Booster Propulsion Shielding Light Armor Plating Improved Medium Armor Plating Shock Absorption System Hacking Suite Hacking Suite Improved Trap Extractor Decoy Drone Bay Medium Laser Light Cannon Rocket Launcher Mining Laser Chainsword [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 17 5 1 3 Power 7 | 1 4 1 . 1 Engine 7 | 1 4 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 3 . . . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 6 . 1 . Device . | . . . . . Storage 6 | 1 4 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 12 | 2 4 4 . 2 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 1 . . Ballistic Cannon 3 | . 1 1 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 5 2 . 2 Power 2 | . . 1 . 1 Propulsion 3 | . 3 . . . Utility . | . . . . . Weapon 4 | . 2 1 . 1 Highest Loss Streak 3 | . 3 2 . 2 Average Slot Usage (%) 96 | . 98 100 91 83 Engine 13 | . 14 14 14 13 Leg 17 | . 4 28 28 28 Wheel 10 | . 23 . . . Storage 23 | . 24 28 20 14 Energy Gun 11 | . . 17 28 21 Ballistic Gun 12 | . 25 2 . . Ballistic Cannon 3 | . 2 7 . 5 Naked Turns . | . . . . . Heaviest Build 59 | 11 58 59 57 20 Greatest Support 32 | 32 32 26 26 26 Greatest Overweight (x) 18 | . 18 2 2 . Average Overweight (x) . | . . 2 . . Largest Inventory Capacity 24 | 6 18 18 24 24 Average Capacity 16 | 5 12 18 20 24 Most Carried 21 | 6 14 11 13 21 Average Carried 10 | 3 9 9 10 15 Final Capacity 24 | 6 18 18 24 24 Final Carried 20 | 6 11 10 12 20 Class Distribution -------------------- 82% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1047 | 275 611 141 20 . Remotely . | . . . . . Salvage Created 1065 | 88 626 256 . 95 Parts 66 | 2 40 19 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 26 | . 14 8 . 4 Guns 21 | . 12 5 . 4 Cannons 3 | . 2 1 . . AOE 2 | . . 2 . . Classes Destroyed 7 | 1 4 1 . 1 Worker 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 5 | . 5 . . . Swarmer 10 | . 3 3 . 4 Grunt 16 | . 11 5 . . Best Kill Streak 4 | 1 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1250 | . 789 208 . 253 Core 250 | . 142 50 . 58 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 111 | 5 78 22 . 6 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 55 90 . 90 Shots Fired 219 | 10 154 43 . 12 Gun 189 | 10 149 22 . 8 Cannon 28 | . 5 21 . 2 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 184 | 5 154 23 . 2 Thermal 16 | 5 . 7 . 4 Explosive . | . . . . . Electromagnetic 19 | . . 13 . 6 Robot Hit Streak 8 | 3 8 6 . 6 Robot Miss Streak 5 | 2 5 2 . 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 118 | 5 87 21 . 5 Core Hits 58 | 2 40 11 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1712 | 73 1152 356 . 131 Guns 1376 | 73 1077 183 . 43 Cannons 176 | . 52 106 . 18 Explosions 137 | . . 67 . 70 Melee . | . . . . . Ramming 23 | . 23 . . . Kinetic 1302 | 49 1129 106 . 18 Thermal 140 | 24 . 116 . . Explosive . | . . . . . Electromagnetic 247 | . . 134 . 113 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Effects 13 | . 3 6 2 2 Message Errors 5 | . . 2 1 2 Energy Discharges 3 | . 1 2 . . Data Loss (minor) 3 | . 1 1 1 . Targeting Errors 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 9 | . . 9 . . Projectiles . | . . . . . Explosions 9 | . . 9 . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 34 | . 11 23 . . Shots 1 | . . 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 27 16 102 . 120 Average Temperature 25 | 12 5 27 . 50 Received Heat Transfer 396 | . 372 24 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | 74 . 198 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 162 | 5 162 76 . 90 Initial 21 | . 3 21 . . Average 40 | 1 42 38 . 45 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 7 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 6 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 40 9 . 6 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 2 . 1 2 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 . 1 2 Successful 7 | . 4 . 1 2 Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 8 . 1 1 Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Open Door 2 | . . . . 2 Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 85 | . . 85 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4257 | 80 1864 1317 488 508 Spaces Moved 2794 | 49 1385 647 332 381 Core 2 | 1 1 . . . Treads . | . . . . . Legs 1499 | . 139 647 332 381 Wheels 1293 | 48 1245 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 180 120 120 Average Speed 131 | 98 110 180 143 120 Slowest Speed 950 | 100 950 180 180 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 96 100 70 70 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3147 | 67 1561 755 345 419 Wait 160 | 2 57 81 . 20 Move 2790 | 48 1384 646 331 381 Hop . | . . . . . Pick Up 38 | 6 13 1 9 9 Fast Attach 10 | 6 3 . 1 . Attach 9 | . 5 2 . 2 Detach 1 | . 1 . . . Swap 13 | . 9 3 . 1 Drop 14 | . 10 . 4 . Fire 111 | 5 78 22 . 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 3) 473 | -10/Materials | Discovered new exit (range 5) 686 | -10/Materials | Discovered new exit (range 10) 1273 | -10/Materials | Discovered new exit (range 16) 1667 | -10/Materials | Core integrity fell below 50% 1693 | -10/Materials | Lost 3 parts (2n1w) 1945 | -10/Materials | Entered Mines 2039 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2039 | -10/Mines | Discovered new exit (range 5) 2147 | -10/Mines | Discovered new exit (range 8) 2188 | -10/Mines | Excavation squad dispatched 2188 | -10/Mines | A large section of the Mines collapsed 2409 | -10/Mines | Discovered new exit (range 9) 2755 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2955 | -10/Mines | Received a Mining Laser from a helpful Derelict 3262 | -10/Mines | Entered Exiles 3306 | -10/Exiles | Met 8R-AWN 3333 | -10/Exiles | Met EX-HEX 3410 | -10/Exiles | Met EX-BIN 3432 | -10/Exiles | Aligned with FarCom system 3433 | -10/Exiles | Given EX-Vault access code 3477 | -10/Exiles | Opened EX-Vault 3510 | -10/Exiles | Found Lightpack 2.0 3548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3583 | -10/Exiles | Met EX-DEC 3737 | -10/Exiles | Discovered new exit (range 14) 3750 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3750 | -10/Exiles | Entered Mines 3801 | -9/Mines | Build established: Hauler-Mutant 3865 | -9/Mines | Core integrity fell below 20% 3892 | -9/Mines | Discovered new exit (range 11) 3965 | -9/Mines | Found the Drone Emporium 3971 | -9/Mines | Found Prototype Device 4016 | -9/Mines | Learned 8 Materials zone layouts 4028 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4141 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4232 | -9/Mines | Assembled infested the area 4237 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4258 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04137_ V8-5SC(g): "They are crazy." 04138_ V8-5SC(g): "Everyone knows a good old rocket launcher goes a long way." 04139_ V8-5SC(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 04140_ V8-5SC(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 04141_ V8-5SC(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 04141_ V8-5SC(g) slips back into the shadows. 04143_ Acquired Rocket Launcher. 04232_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04237_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04249_ YG-Y24(h): "I'll hold them off! Go on ahead or try to find another way!" 04252_ YG-Y24(h) destroyed. 04254_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ## #?????# ####????????????????????????????????? | | ## #???## ## ??????????????????????????????? | | #???? ????????????????????????????? | | ####???? ???????????????????????????? | | ???????? ???????????????????????????? | | ???????? ???????????????????????????? | | ????????# ?????????????????????????????? | | ????????# ??????????????????????????????? | | ?#####??# #???????????????????????????????? | | ## ##?# ##?????###??####????????????????? | | # ### ##???# ### ## ??????????????? | | ??## ?????????????? | | #?????# ??????????????? | | #??????? ??????????????? | | = #??????? ????????????????? | | ##?????? ??????????????????? | | #####?? ?????????????????????? | | # ## #### #???????????????????????? | | ## #### #????????????????????????? | | ?# #??## #???###??#???##??????????? | | ?## ##???## ### #??# ## ## ?????????? | | ?## ##????## ### #?# # ?????????? | | ## ##????### ## ## ????????? | | # ##?????## ## ????????? | | # ##?????# ## % d ????????? | | ## ##????# ### @ d ????????? | | ?### #????## ##?## #??????????? | | ???## #?????###???## ##??????????? | | ????#######????????????##### #######???????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingIntegrationCannon Manual? 0 Play Time 00:36:10 Cumulative 51.5 hours Start 2020.10.24 @ 15:49:17 End 2020.10.24 @ 16:29:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e87ddb41-6d26-4098-998d-c6da2e53769e