Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 01:06:18 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1061) 1061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3596 Bonus ------- None Cogmind --------- Core Integrity 642/700 Matter 273/300 Energy 119/240 System Corruption 14% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Sensor Array Hardened Medium Armor Plating > --- WEAPON (4) ------- Gatling Laser Gauss Rifle > --- INVENTORY (15) --- Titanium Leg Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Kinecellerator Improved Field Recycling Unit (80) Heavy Particle Gun Heavy Assault Rifle Minigun Minigun Minigun Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Minigun Minigun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Treads Large Storage Unit Sensor Array Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 77 | 8 13 10 11 35 Power 7 | 1 2 1 . 3 Engine 6 | 1 2 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 5 . 3 6 Treads 7 | . 2 . 3 2 Leg 9 | 2 3 . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 3 1 4 14 Device 12 | 1 1 1 1 8 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 . 3 6 Artifact . | . . . . . Weapon 30 | 3 3 8 4 12 Energy Gun 8 | 2 . 1 4 1 Energy Cannon . | . . . . . Ballistic Gun 16 | 1 2 7 . 6 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 96 99 96 Engine 9 | . 14 11 9 7 Treads 13 | . 3 22 27 11 Leg 14 | . 24 . . 17 Device 11 | . 13 6 9 11 Storage 9 | . 14 11 9 7 Protection 5 | . . 4 8 7 Energy Gun 9 | . 9 . 11 11 Ballistic Gun 20 | . 16 36 24 17 Ballistic Cannon 1 | . 2 4 . . Peak Build Rating 44 | 7 7 18 28 44 Average Rating 25 | 5 6 14 25 38 On Entrance 12 | . 7 7 18 28 Naked Turns . | . . . . . Heaviest Build 69 | 12 32 40 48 69 Greatest Support 83 | 20 40 40 60 83 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 4 8 15 15 15 Average Carried 12 | 3 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 7 15 15 14 Class Distribution -------------------- 50% | Tank 25% | Mutant 13% | Scavenger-Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1077 | 265 160 103 284 265 Remotely 123 | . 123 . . . Salvage Created 1498 | 75 572 97 339 415 Parts 100 | 2 33 14 23 28 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled 15 | . . . . 15 Retrieved Matter 375 | . . . . 375 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 13 2 5 10 Guns 27 | . 12 2 5 8 Cannons 1 | . 1 . . . AOE 2 | . . . . 2 Classes Destroyed 8 | 2 4 1 . 1 Builder 2 | . 1 . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . 1 . . 1 Recycler 4 | 1 1 . 1 1 Swarmer 13 | . 6 . . 7 Grunt 9 | . 7 . 2 . Sentry 6 | . . 2 3 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 2 4 1 2 7 Combat Bots Only 5 | . 3 1 2 5 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 150 | . 60 8 17 65 Missed 29 | . 14 1 5 9 Damage Taken 2120 | . 465 105 195 1355 Core 161 | . 67 . 36 58 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 33 | . . 33 . . Core Remaining (%) 91 | 100 73 100 93 . Volleys Fired 94 | 5 48 5 11 25 Largest 4 | 2 2 4 4 4 Hottest 160 | 70 70 98 160 160 Shots Fired 235 | 10 96 16 42 71 Gun 222 | 10 92 11 42 67 Cannon 9 | . 4 5 . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 141 | 5 52 16 24 44 Thermal 90 | 5 44 . 18 23 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 23 | 4 11 12 23 6 Robot Miss Streak 8 | 1 8 1 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 123 | 7 48 13 27 28 Core Hits 70 | 3 27 4 12 24 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | 1 5 . 1 1 Burn 7 | 1 4 . 1 1 Destroy 1 | . 1 . . . Melee Attacks 33 | . . . . 33 Impact 33 | . . . . 33 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1967 | 79 539 147 471 731 Guns 1717 | 79 519 94 471 554 Cannons 69 | . 20 49 . . Explosions 171 | . . . . 171 Melee . | . . . . . Ramming 10 | . . 4 . 6 Kinetic 1016 | 30 203 143 292 348 Thermal 770 | 49 336 . 179 206 Explosive 171 | . . . . 171 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 4 . . 14 Average Corruption 3 | . 3 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 14 . . 12 Message Errors 5 | . 2 . . 3 Matter Fused 6 | . 2 . . 4 Heat Flow Errors 5 | . 2 . . 3 Energy Discharges 5 | . 4 . . 1 Data Loss (minor) 4 | . 4 . . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed 3 | . . 3 . . Targets Rammed 4 | . . 3 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 315 | 40 196 103 315 288 Average Temperature 84 | 19 65 44 120 99 Received Heat Transfer 306 | . 165 54 63 24 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 1 . . 2 Heat Transferred 2393 | 210 1295 . 444 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 378 | 10 378 148 221 292 Initial 47 | . 6 47 . 9 Average 108 | 2 141 102 81 108 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 70 100 82 88 Level 1 14 | . 29 . 17 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 22 3 8 17 Peak Tracking Total 5 | . 4 2 2 5 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 2 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 3 . 5 Successful 6 | . 1 3 . 2 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations 5 | . . 2 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Record 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Patrol Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3547 | 112 788 459 436 1752 Spaces Moved 1963 | 63 478 233 219 970 Core 5 | 5 . . . . Treads 882 | . 46 233 219 384 Legs 1076 | 58 432 . . 586 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 130 Average Speed 141 | 115 123 160 160 143 Slowest Speed 200 | 120 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 31 | 5 84 24 24 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 49 | . . . . 49 Terrain Destroyed 57 | . . . . 57 Melee 31 | . . . . 31 Projectile . | . . . . . AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2489 | 89 590 306 283 1221 Wait 228 | 10 24 42 27 125 Move 1957 | 62 477 232 218 968 Hop . | . . . . . Pick Up 48 | 4 13 10 6 15 Fast Attach 19 | 7 1 3 4 4 Attach 10 | . 2 1 2 5 Detach 2 | . 1 . . 1 Swap 49 | 1 10 6 5 27 Drop 43 | . 14 4 10 15 Fire 94 | 5 48 5 11 25 Melee 33 | . . . . 33 Ram . | . . . . . Kick 1 | . . . . 1 Crush 3 | . . 3 . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 265 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 7) 725 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Weapon x2 1327 | -9/Materials | Repaired Hvy. Assault Rifle 1357 | -9/Materials | Discovered new exit (range 3) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -8/Materials | Discovered new exit (range 10) 1796 | -8/Materials | Entered Factory 1796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -7/Factory | Build established: Tank 3299 | -7/Factory | Build established: Scavenger-Tank 3542 | -7/Factory | Crushed by falling debris 3547 | -7/Factory | Crushed by falling debris 3548 | -7/Factory | System corruption reached 10% 3548 | -7/Factory | Self-destructed Last Messages --------------- to the point that global-scale technology was necessary to maintain an increasingly fragile planet. 03487_ System corrupted: IFF burst signal emitted. 03489_ Dropped Mni. Grenade Launcher. 03490_ Acquired Hvy. Rocket Launcher. 03538_ The unstable cave ceiling collapses. 03542_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 03542_ Imp. Deuterium Engine destroyed. 03542_ System corrupted by crushing effect (+3). 03544_ System corrupted: Heat flow error (+104). 03547_ The unstable cave ceiling collapses. 03547_ Crushed by falling debris. 03547_ Minigun destroyed. 03547_ System corrupted by crushing effect (+5). 03547_ Hvy. Mace destroyed. 03547_ System corrupted by crushing effect (+2). 03547_ Titanium Leg destroyed. 03547_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ????????# ??# #????????###??# # | # ! | | ????????# ## ####??????????############## | | ????????# # !# #????????????###????????###### | | ?????+ #????????????????????????# | | ????????# ### # #????????????????????????# "" | | ????????#?????## ## #????????????????????????#""" | | ???????????????# #?##########????????????????#"R | | ?????????????### ###[ #????????????????#""" | | ?????######### # #????????????????#""" | | ? # #????????????????# | | ? 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