Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:18:23 Player: perambulator Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (516) 516 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4191 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Vortex Trap Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Improved Thermal Generator Energy Filter Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Heavy Machine Gun Heavy Machine Gun Vortex Trap [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 34 | 6 1 . 1 8 . 18 Power 4 | 1 . . 1 . . 2 Engine 1 | 1 . . . . . . Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 5 | 2 . . . 2 . 1 Treads . | . . . . . . . Leg 5 | 2 . . . 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . . 4 . 6 Device 5 | . . . . 1 . 4 Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 4 | . 1 . . 1 . 2 Artifact . | . . . . . . . Weapon 13 | 2 . . . 2 . 9 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . . . 2 . 7 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . . . . 7 16 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . 2 1 Utility 7 | . . . . . 2 5 Weapon 11 | . . . . . 2 9 Highest Loss Streak 12 | . . . . . 7 12 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 3 5 3 4 2 Power . | . 1 1 1 1 1 . Propulsion . | . . . . . . . Utility . | . . 1 1 . 1 . Weapon 2 | . . 1 2 1 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 3 . 1 . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . . . 2 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 90 100 100 94 67 51 Engine 6 | . 14 14 11 . . . Core 3 | . . . 2 6 3 5 Leg 20 | . 28 28 28 22 17 3 Device 4 | . . . . 5 3 11 Storage 8 | . 14 14 14 6 4 . Processor 1 | . . . . 11 9 . Protection 11 | . 4 14 14 12 8 8 Ballistic Gun 25 | . 28 28 28 25 16 21 Peak Build Rating 55 | 6 7 7 11 37 37 55 Average Rating 19 | 4 6 7 8 33 24 36 On Entrance 9 | . 6 7 7 11 37 1 Naked Turns 51 | . . . . . 42 9 Heaviest Build 56 | 12 13 13 17 27 27 56 Greatest Support 50 | 20 20 20 20 50 50 20 Greatest Overweight (x) 10 | 2 . . . . 1 10 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 1 3 4 8 7 6 5 Average Carried 4 | . 2 3 5 4 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 1 3 4 8 6 5 2 Class Distribution -------------------- 63% | Mutant 21% | Tank 15% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 780 | 237 51 6 . 286 . 200 Remotely . | . . . . . . . Salvage Created 409 | . 53 . . 206 . 150 Parts 28 | . 1 . . 13 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 10 | . 1 . . 4 . 5 Guns 8 | . 1 . . 4 . 3 AOE 2 | . . . . . . 2 Classes Destroyed 6 | . 1 . . 3 . 2 Builder 1 | . . . . . . 1 Swarmer 2 | . . . . . . 2 Grunt 3 | . 1 . . 1 . 1 Sentry 1 | . . . . 1 . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . 1 . 2 Best Kill Streak 3 | . 1 . . 2 . 3 Combat Bots Only 3 | . 1 . . 2 . 3 Max Kills in Single Turn 1 | . 1 . . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 207 | . 4 . . 36 7 160 Missed 61 | . . . . 11 1 49 Hits 146 | . 4 . . 25 6 111 Melee 6 | . . . . . 6 . Projectile 140 | . 4 . . 25 . 111 AOE 4 | . . . . . . 4 Critical Strikes 9 | . . . . . 5 4 Actively Blocked 1 | . . . . . 1 . Part Disruptions 1 | . . . . . . 1 Damage Taken 3512 | . 54 . . 376 257 2825 Core 867 | . 13 . . 37 91 726 Absorbed by Shields . | . . . . . . . Redirected to Shielding 40 | . . . . 28 12 . Regen/Repaired (Parts) 38 | . . . . . . 38 Core Remaining (%) 97 | 100 . . 94 . . . Volleys Fired 54 | . 3 1 . 15 . 35 Largest 4 | . 2 2 . 4 . 4 Hottest 120 | . 40 40 . 90 . 120 Shots Fired 129 | . 6 2 . 60 . 61 Gun 124 | . 6 2 . 60 . 56 Cannon 3 | . . . . . . 3 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 127 | . 6 2 . 60 . 59 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 5 6 . 6 . 12 Robot Miss Streak 5 | . . 1 . 5 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 86 | . 5 1 . 37 . 43 Core Hits 31 | . 2 . . 15 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1987 | . 62 13 . 582 . 1330 Guns 1646 | . 62 13 . 582 . 989 Cannons 65 | . . . . . . 65 Explosions 248 | . . . . . . 248 Melee . | . . . . . . . Ramming 28 | . . . . . . 28 Kinetic 1711 | . 62 13 . 582 . 1054 Thermal . | . . . . . . . Explosive 248 | . . . . . . 248 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 14 17 Average Corruption 13 | . . . . . 6 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . 3 52 Message Errors 7 | . . . . . . 7 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 4 | . . . . . . 4 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 12 | . . . . . 2 10 Data Loss (major) 6 | . . . . . . 6 Misfires 1 | . . . . . . 1 Alerts 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . . . 48 Projectiles . | . . . . . . . Explosions 48 | . . . . . . 48 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 135 | . . . . . . 135 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . . . . . 4 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 220 | . 2 . . 6 . 220 Average Temperature 70 | . 2 . . 6 . 73 Received Heat Transfer 261 | . 36 . . 54 . 171 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 77 | . 30 . . 77 7 65 Initial 7 | . . . . . 7 . Average 10 | . 7 . . 24 1 5 Influence Increases 342 | . 30 . . 141 . 171 Destroy 0b10 Robot/C 200 | . 20 . . 80 . 100 Destroy 0b10 Robot/NC 5 | . . . . . . 5 Destroy Leader 60 | . 10 . . 30 . 20 Disable Machine 15 | . . . . . . 15 Destroy Structure 17 | . . . . 1 . 16 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 342 | . 30 . . 120 21 171 Entered New Map 14 | . . . . . 14 . Time Decay 276 | . 30 . . 120 7 119 Lost Part 52 | . . . . . . 52 Squads Dispatched 3 | . . . . 1 . 2 Investigation . | . . . . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 5 | . 2 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 1 1 . 6 6 15 Peak Tracking Total 6 | . 1 1 . 4 6 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 5 | . . . 3 1 . 1 Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . . . 8 4 . 2 Successful 11 | . . . 8 1 . 2 Failed 3 | . . . . 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 4 | . . . . 4 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 8 1 . . Record 8 | . . . 7 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 2 | . . . 1 . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 109 | . . . . . 109 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 1 | . . . . . . 1 ECM 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 4231 | 65 137 216 1962 590 133 1128 Spaces Moved 2908 | 47 104 177 1627 440 158 355 Core 254 | 7 . . . . 87 160 Treads . | . . . . . . . Legs 2654 | 40 104 177 1627 440 71 195 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 136 | 118 120 120 120 120 81 269 Slowest Speed 550 | 190 120 120 120 120 120 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 26 15 72 10 84 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . . . 14 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 3065 | 53 109 178 1638 467 160 460 Wait 40 | . . . . . 2 38 Move 2903 | 46 103 176 1626 440 157 355 Hop . | . . . . . . . Pick Up 18 | 1 2 1 7 4 . 3 Fast Attach 23 | 6 1 . 1 2 1 12 Attach 15 | . . . . 6 . 9 Detach 3 | . . . . . . 3 Swap 1 | . . . . . . 1 Drop 4 | . . . 4 . . . Fire 54 | . 3 1 . 15 . 35 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 200 | -10/Materials | Discovered new exit (range 3) 203 | -10/Materials | Entered Subcaves 204 | -10/Subcaves | Continued accompanying wandering Federalists (2) 262 | -10/Subcaves | Learned location of Zion (-7) 262 | -10/Subcaves | Met a Zionite searching for "candidates" 313 | -10/Subcaves | Build established: Mutant 377 | -10/Subcaves | Visited Clippyterm 411 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 419 | -10/Subcaves | Entered Scraptown 485 | -8/Scraptown | Visited Symbiants 541 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 584 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 589 | -8/Scraptown | Learned 12 Research zone layouts 952 | -8/Scraptown | Discovered new exit (range 3) 1127 | -8/Scraptown | Visited Cyclists 1176 | -8/Scraptown | Visited UFD Registry 1179 | -8/Scraptown | Registered with UFD as "Monodrive" 1221 | -8/Scraptown | Visited Abandonware Association 1238 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1238 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 1283 | -8/Scraptown | Visited Science Guys 1373 | -8/Scraptown | Visited Curators Association 1582 | -8/Scraptown | Visited Analyses Database 1621 | -8/Scraptown | Visited Scrap Suit Storage 1678 | -8/Scraptown | Visited Observation Area 1728 | -8/Scraptown | Visited Chapter 10 1821 | -8/Scraptown | Discovered new exit (range 5) 1927 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1951 | -8/Scraptown | Found DCF Scrap (32 items) 2009 | -8/Scraptown | Visited Science Testing Area 2043 | -8/Scraptown | Visited Botcube Research 2073 | -8/Scraptown | Lrg. Botcube activated 2381 | -8/Scraptown | Entered Factory 2381 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2695 | -6/Factory | Build established: Derelict-Tank 2971 | -6/Factory | Sucked down chute 2971 | -6/Factory | Entered Waste 2972 | -6/Waste | Met a frightened Derelict 2982 | -6/Waste | Spotted C-40 Crusher 2982 | -6/Waste | Spotted C-40 Crusher 2986 | -6/Waste | EMP discharged 3004 | -6/Waste | Spotted C-40 Crusher 3009 | -6/Waste | Spotted C-40 Crusher 3020 | -6/Waste | Spotted C-40 Crusher 3054 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3057 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3058 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3060 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3061 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3062 | -6/Waste | Crushed by Compactor (1 part destroyed) 3069 | -6/Waste | Spotted C-40 Crusher 3086 | -6/Waste | EMP discharged 3086 | -6/Waste | System corruption reached 10% 3089 | -6/Waste | Discovered new exit (range 16) 3093 | -6/Waste | Lost 7 parts (1p2n2u2w) 3104 | -6/Waste | Entered Factory 3483 | -6/Factory | Build established: Tank 3610 | -6/Factory | Discovered new exit (range 5) 3989 | -6/Factory | Repaired Lgt. Nuclear Core 4060 | -6/Factory | Spotted B-75 Beast 4148 | -6/Factory | Core integrity fell below 50% 4160 | -6/Factory | Lost 12 parts (1p1n5u5w) 4218 | -6/Factory | Core integrity fell below 20% 4232 | -6/Factory | Destroyed by H-61 Shepherd via exploding Nuclear Reactor Last Messages --------------- reinforcements to area. Knocked back. System corrupted: Matter fused (-6). Knocked back. Penetrated by Slug. Knocked back. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Acquired 1 matter. Knocked back. System corrupted: Substantial component data lost. Magnetic Acceleration Cannon destroyed. Knocked back. Acquired 3 matter. Nuclear Reactor explodes. Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ########???????????????????? | | ??????????????### ! % #???????????????????? | | ??????????????#"" R #???????????????????? | | ??????????????#" = @ #???????????????????? | | ??????????????#"F ########??????????? | | ??????????????#"" #??????????? | | ??????????????### % """#??????????? | | ????????????????# % """#??????????? | | ????????????????# "" """#??????????? | | ????????????????# "" #??????????? | | ????????????????# """ H % """#??????????? | | ????????????????# "" """#??????????? | | ??????????? ????# """ """#??????????? | | ??????????? #??# ; #??????????? | | ?????????? ## "" ""k ##########??????????? | | ?????????? "" ""%BB#???????????????????? | | ????????? """ """BB#???????????????????? | | ????????? """ "" ###?????????????????? | | ????????? """ "" #?????????????????? | | ????????? ! #?????????????????? | | ????????????????# "" "" ###?????????????????? | | ???????????/#???# "" " ##########??????????? | | ???????????? ?# "Y " ?????????? | | ????????????"" # "" ?????????? | | ????????????"" / "" ?????????? | | ?????????????" # % ?????????? | | ????????????????# % ?????????? | | ????????????????#### ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 24% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Made in Tau Ceti IV Oops Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed ForceNodeArchive Manual? 0 Play Time 00:37:32 Cumulative 1.6 hours Start 2025.05.27 @ 17:59:02 End 2025.05.27 @ 19:18:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 08c10761-ed90-4908-89fc-0d81e99bb3c0