Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 02:05:54 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1090) 1090 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 4588 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 154/160 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core ECM Suite Improved Medium Armor Plating Advanced Beam Rifle Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer > --- WEAPON ----------- Light Cannon > --- INVENTORY -------- Light Ion Engine Improved VTOL Module Advanced Beam Rifle Light Cannon [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 47 | 6 3 16 8 6 8 Power 6 | 1 . 1 1 1 2 Engine 4 | 1 . 1 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 1 5 5 1 4 Treads 4 | . . 4 . . . Leg 2 | . . . . . 2 Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight 8 | . . . 5 1 2 Utility 7 | 1 1 2 1 2 . Device 2 | . . . 1 1 . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 16 | 2 1 8 1 2 2 Energy Gun 7 | 2 1 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 5 | . . 4 1 . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 19 | . . 1 8 6 4 Power 3 | . . . . 2 1 Propulsion 11 | . . 1 6 1 3 Utility 3 | . . . 1 2 . Weapon 2 | . . . 1 1 . Highest Loss Streak 6 | . . 1 4 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 88 98 64 38 39 Engine 8 | . 14 11 6 3 1 Treads 11 | . . 19 10 . . Wheel 9 | . 28 12 . . . Flight 3 | . . . 13 9 8 Device 1 | . . . 2 7 . Storage 8 | . 14 11 9 6 . Processor 8 | . . 10 9 7 7 Hackware 1 | . . . . 1 7 Protection 6 | . 3 11 2 . . Energy Gun 4 | . 28 1 . . 1 Ballistic Cannon 10 | . . 19 6 . . Launcher 2 | . . 1 3 1 5 Peak Build Rating 21 | 6 7 17 21 16 14 Average Rating 11 | 3 6 12 14 12 12 On Entrance 8 | . 6 7 15 16 9 Naked Turns . | . . . . . . Heaviest Build 25 | 12 13 25 25 17 7 Greatest Support 69 | 26 26 69 66 16 12 Greatest Overweight (x) 4 | 2 . . 4 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 5 Average Carried 7 | 3 7 7 6 7 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 5 5 5 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 819 | 260 15 189 38 83 234 Remotely . | . . . . . . Salvage Created 671 | . 53 303 20 55 240 Parts 46 | . 7 22 2 4 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 29 | . 3 12 1 2 11 Melee 1 | . . . 1 . . Guns 6 | . 3 . . 2 1 Cannons 12 | . . 12 . . . AOE 10 | . . . . . 10 Classes Destroyed 6 | . 1 4 . . 1 Recycler 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 16 | . 3 7 1 2 3 Grunt 10 | . . 3 . . 7 Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 3 3 1 2 6 Combat Bots Only 6 | . 3 3 1 2 6 Max Kills in Single Turn 3 | . 1 2 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 376 | . 12 132 97 84 51 Missed 157 | . 4 50 42 33 28 Damage Taken 2788 | . 85 793 640 883 387 Core 971 | . 41 93 135 514 188 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . 3 . . . Core Remaining (%) 83 | 100 83 76 75 . . Volleys Fired 74 | . 3 44 2 4 21 Largest 2 | . 2 2 1 1 1 Hottest 90 | . 90 70 35 28 61 Shots Fired 112 | . 6 79 2 4 21 Gun 16 | . 6 . . 4 6 Cannon 81 | . . 79 2 . . Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 85 | . . 79 2 4 . Thermal 9 | . 3 . . . 6 Explosive 15 | . . . . . 15 Electromagnetic 3 | . 3 . . . . Robot Hit Streak 10 | . 5 7 9 10 5 Robot Miss Streak 4 | . . 4 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . 5 38 2 4 12 Core Hits 51 | . 3 19 2 3 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2011 | . 59 734 41 45 1132 Guns 184 | . 59 . . 45 80 Cannons 769 | . . 734 35 . . Explosions 1052 | . . . . . 1052 Melee . | . . . . . . Ramming 6 | . . . 6 . . Kinetic 814 | . . 734 35 45 . Thermal 106 | . 26 . . . 80 Explosive 1052 | . . . . . 1052 Electromagnetic 33 | . 33 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . 1 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks 4 | . . 3 1 . . Impact . | . . . . . . Kinetic 4 | . . 3 1 . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . 3 . 20 Shots 2 | . . . . . 2 Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 60 126 16 7 83 Average Temperature 35 | . 33 36 6 7 46 Received Heat Transfer 834 | . 18 150 225 279 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 222 | . 74 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 677 | . 85 344 254 322 677 Initial 233 | . . 35 134 108 233 Average 197 | . 36 180 147 193 478 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 62 | 100 100 63 86 59 . Level 1 26 | . . 36 13 40 20 Level 2 11 | . . . . . 79 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 5 21 24 22 18 Peak Tracking Total 17 | . 3 7 17 9 10 Tactical Retreats 15 | . 1 3 4 4 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 1 1 1 5 2 Terminals 7 | . 1 1 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 1 1 2 10 4 Successful 8 | . . 1 2 3 2 Failed 10 | . 1 . . 7 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 1 . 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 2 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 1 . 1 2 Emergency Access Points 1 | . . . . . 1 Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 2 1 . Process 1 | . . . . 1 . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 . 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 35 | . . . . 35 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1408 | 62 161 669 168 142 206 Spaces Moved 1540 | 50 166 434 259 302 329 Core 37 | 14 . . . 16 7 Treads 212 | . . 177 35 . . Legs 31 | . . . . . 31 Wheels 459 | 36 166 257 . . . Hover . | . . . . . . Flight 801 | . . . 224 286 291 Fastest Speed 26 | 50 80 80 26 32 29 Average Speed 71 | 88 82 115 56 39 45 Slowest Speed 375 | 150 90 160 375 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 3 1 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 30 47 29 9 52 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . . . 97 Melee . | . . . . . . Projectile . | . . . . . . AOE 97 | . . . . . 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1739 | 67 184 530 275 321 362 Wait 17 | . 9 5 . . 3 Move 1526 | 49 165 433 252 300 327 Hop 5 | . . . 3 1 1 Pick Up 39 | 12 2 13 4 6 2 Fast Attach 14 | . 2 7 . 1 4 Attach 23 | 6 . 2 8 5 2 Detach 2 | . . . 1 1 . Swap 10 | . 1 7 . . 2 Drop 25 | . 2 19 1 3 . Fire 74 | . 3 44 2 4 21 Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 328 | -9/Materials | Discovered new exit (range 4) 418 | -9/Materials | Discovered new exit (range 15) 785 | -9/Materials | Discovered new exit (range 16) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -8/Materials | Lost 4 parts (2n1u1w) 1055 | -8/Materials | Discovered new exit (range 5) 1061 | -8/Materials | Entered Factory 1061 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1091 | -7/Factory | Lost 3 parts (3n) 1181 | -7/Factory | Core integrity fell below 50% 1203 | -7/Factory | Identified exit to Garrison 1203 | -7/Factory | Entered Garrison 1215 | -7/Garrison | Lost 6 parts (2p1n2u1w) 1221 | -7/Garrison | Triggered checkpoint 1246 | -7/Garrison | Core integrity fell below 20% 1258 | -7/Garrison | Discovered new exit (range 57) 1258 | -7/Garrison | Discovered new exit (range 15) 1258 | -7/Garrison | Discovered new exit (range 83) 1309 | -7/Garrison | Installed Relay Interface Framework 1388 | -7/Garrison | Triggered checkpoint 1409 | -7/Garrison | Garrison Relay disabled 1409 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01324_ G-50 Soldier destroyed. 01333_ Acquired 14 matter. 01334_ Acquired 19 matter. 01339_ VTOL Module destroyed. 01347_ G-47 Trooper destroyed. 01351_ The unstable cave ceiling collapses. 01356_ Acquired 42 matter. 01359_ Acquired Aluminum Leg. 01361_ The unstable cave ceiling collapses. 01386_ System corrupted: Matter fused (-5). 01395_ G-47 Trooper destroyed. 01404_ Acquired 31 matter. 01405_ Acquired 22 matter. 01408_ Acquired Aluminum Leg. 01409_ Garrison Relay disabled. 01409_ Relay Coupler [Specialist] tumbles out of relay unit. 01409_ Relay Coupler [Grunt] tumbles out of relay unit. 01409_ Relay Coupler [Brawler] tumbles out of relay unit. 01409_ Relay Coupler [Swarmer] tumbles out of relay unit. 01409_ Relay Coupler [Duelist] tumbles out of relay unit. 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"##### #??????# #??? | | ?????# #??????# #???#" """#???# #??????# #??? | | ?????# #??????# ###### +##???# #??????# #??? | | ?????# #??????# ## # # ##???# #??????# #??? | | ?????# #??????# ## ## ##### ####???# #### | | ?????# #??????# ## # +## ##+## #####+## " | | ?????# #??????# | | ?????# #??????# ## #### ##### ##### ## " | | ?????# #??????# ## ##??# #???# #???# #### | | ?????# #??????# "## ## #??## #??## #??## #??? | | ?????# #??????# T## # #! #??# #??# #??# #??? | | ?????# #??????#""## ####! #??# #??# #??# #??? | | ?????# #??????##### #??#! #??# #??# #??# #??? | | ###### #??????????####??####??####??####??####??? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # #######????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledDecoderPower Manual? 0 Play Time 00:30:37 Cumulative 153.6 hours Start 2024.09.05 @ 01:32:37 End 2024.09.05 @ 02:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 878f855f-e1a2-4dce-8c22-4e17c8ac9cb0