Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.15 @ 10:12:51 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (352) 352 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1407 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner Sensor Array > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Utility Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Utility Shielding > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Advanced Beam Cannon Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 13 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 8 | 1 7 . Device 4 | . 4 . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 4 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 8 | . 5 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . 4 . Tool/Special . | . . . Average Slot Usage (%) 82 | . 82 78 Engine 13 | . 14 9 Leg 13 | . 14 . Flight 14 | . 12 30 Device 9 | . 7 22 Storage 6 | . 7 . Processor 1 | . 1 . Ballistic Gun 13 | . 14 . Impact Weapon 5 | . 5 11 Special Melee Weapon 2 | . 1 6 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 12 12 8 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 6 5 Most Carried 8 | 5 8 4 Average Carried 4 | 1 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 600 | 221 369 10 Remotely . | . . . Salvage Created 502 | . 492 10 Parts 29 | . 29 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 7 | . 7 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 56 | . 47 9 Missed 17 | . 17 . Hits 39 | . 30 9 Melee 7 | . . 7 Projectile 32 | . 30 2 Critical Strikes 4 | . 1 3 Damage Taken 439 | . 283 156 Core 126 | . 53 73 Absorbed by Shields . | . . . Ignored by Resistances 125 | . 83 42 Regen/Repaired (Parts) 78 | . 78 . Core Remaining (%) 89 | 100 78 . Volleys Fired 32 | . 32 . Largest 2 | . 2 . Hottest 68 | . 68 . Shots Fired 59 | . 59 . Gun 54 | . 54 . Cannon 5 | . 5 . Launcher . | . . . Special . | . . . Kinetic 54 | . 54 . Thermal 5 | . 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | . 59 8 Core Hits 20 | . 20 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 23 | . 13 10 Impact 23 | . 13 10 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 1135 | . 948 187 Guns 506 | . 506 . Cannons 102 | . 102 . Explosions . | . . . Melee 527 | . 340 187 Ramming . | . . . Kinetic 506 | . 506 . Thermal 102 | . 102 . Explosive . | . . . Electromagnetic . | . . . Impact 527 | . 340 187 Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 117 | . 93 24 Projectiles . | . . . Explosions . | . . . Melee 117 | . 93 24 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 . Average Temperature 9 | . 9 . Received Heat Transfer 222 | . 213 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 3 1 Combat Hostiles 3 | . 3 . Parts Fried 4 | . 3 1 Impact Corruptions 7 | . 6 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 123 | . 123 42 Initial 30 | . . 30 Average 46 | . 52 28 Influence Increases 457 | . 405 52 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 44 | . 44 . Successful Hack 34 | . 34 . Destroy Structure 4 | . 2 2 Partial Spotted 75 | . 30 45 Lose Combat Pursuer 75 | . 75 . Influence Decreases 457 | . 320 137 Entered New Map 55 | . . 55 Time Decay 370 | . 320 50 Lost Part 32 | . . 32 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 21 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 10 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 34 2 Successful 21 | . 19 2 Failed 15 | . 15 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 9 1 Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 3 | . 3 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 433 | . 321 112 Sensors 224 | . 112 112 Terrain 83 | . 83 . Structural 350 | . 238 112 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1031 | 64 855 112 Spaces Moved 1029 | 51 826 152 Core 14 | 14 . . Treads . | . . . Legs 317 | 37 280 . Wheels . | . . . Hover . | . . . Flight 698 | . 546 152 Fastest Speed 34 | 50 37 34 Average Speed 62 | 100 65 34 Slowest Speed 120 | 120 120 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 92 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1322 | 63 1065 194 Wait 173 | . 142 31 Move 1027 | 50 825 152 Hop . | . . . Pick Up 25 | 7 18 . Fast Attach 7 | . 7 . Attach 16 | 6 9 1 Detach 1 | . 1 . Swap 1 | . 1 . Drop 17 | . 17 . Fire 32 | . 32 . Melee 23 | . 13 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 395 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Repaired Hammer 748 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Derelicts attacked the area 829 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | System corruption reached 10% 1032 | -9/Materials | Self-destructed Last Messages --------------- Imp. Ion Engine (61%) Salvage Targeting Computer (63%) Trap Extractor (54%) K-01 Serf cleans the Recycling Unit. K-01 Serf collects debris. K-01 Serf cleans the Hadron Collector. Datajack destroyed. K-01 Serf collects debris. Sneak attack on B-36 Bruiser. K-01 Serf collects debris. Flight Unit destroyed. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+4). B-36 Bruiser suffers critical hit (Smash). K-01 Serf collects debris. Flight Unit destroyed. System corrupted by crushing effect (+4). K-01 Serf collects debris. Flight Unit destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????? | | ???????#############?????????????????????????????? | | ???????## ##?????????????????????????????? | | ???????## "" """ ##############?????????????????? | | ???????## "Y """ ############# ??????????? | | ???????## "" """ + ???????????? | | ???????## """ ############# ??????????? | | ???????## ############## ###?????????????? | | ???????## ##########????/###?????????????? | | ???????## ## #### ?????????????? | | ???????######+###### k@#### """ ?????????????? | | ???????#### #### b + """ ?????????????? | | ?????????## #### #g## """ ?????????????? | | ?????????## #### #Y## ??????????????????? | | ?????????## #### # ##???????????????????? | | ?????????## ###########?##???????^^^?????????? | | ?????????### ############ ##???????????????????? | | ?????????### ###???????## ##???????????????????? | | ???######### ##????????## ##???????????????????? | | ???######### ##????????## ##???????????????????? | | ??? ! # ##????????## ##???????????????????? | | ???? """ # ##????????## ##???????????????????? | | ?## """ # ##????????## ##???????????????????? | | ?## """ # ##????????## ##???????????????????? | | ?## + ##????????## ##???????????????????? | | ?## ! """ # ##????????## ##???????????????????? | | ?## """ # ##????????## ##???????????????????? | | ???? """ # ##????????## # ???????????????????? | | ??? # #####?????## # ???????????????????? | | ???######### ############ # ???????????????????? | | ???################ ####### # ???????????????????? | | ??????????######### / # # ???????????????????? | | ?????????????????## # # ???? # ??????????? | | ?????????????????## """ # #####?+####??????????? | | ?????????????????## """ ! # #### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hammer | 22% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedInertialSegregator Manual? 0 Play Time 00:17:43 Cumulative 22.7 hours Start 2026.02.15 @ 09:56:17 End 2026.02.15 @ 10:12:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 892975ff-3f2a-4534-adad-f709768d5f11