Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 04:07:26 Player: cptwinky Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2773) 2773 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7840) 7840 TOTAL SCORE: 19638 Bonus ------- Devolution 7500 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 222/300 Energy 124/350 System Corruption 5% Temperature Cool (9) Movement Hovering (120) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (1) --- Improved Antigrav System > --- UTILITY (6) ------ Advanced Core Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (4) ---- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Improved Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Great Axe Force Lance > --- INVENTORY -------- Cold Fusion Reactor Combat Linear Gravjet Trap Reconfigurator Fusion Bomb Launcher [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved -9 | . . . -1 . . . -1 -1 -1 -1 . . -1 -1 -1 -1 Power -1 | . . . . . . . . . -1 . . . . . . . Propulsion -6 | . . . -1 . . . . -1 . -1 . . -1 -1 -1 . Utility . | . . . . . . . . . . . . . . . . . Weapon -2 | . . . . . . . -1 . . . . . . . . -1 Parts Attached 153 | 17 7 2 29 . 2 . 11 8 28 1 . 9 5 17 5 12 Power 23 | 2 1 . 5 . . . 3 . 3 . . 2 . 3 . 4 Engine 11 | 2 1 . 3 . . . 3 . 2 . . . . . . . Core 4 | . . . 2 . . . . . 1 . . 1 . . . . Reactor 8 | . . . . . . . . . . . . 1 . 3 . 4 Propulsion 44 | 7 . . 9 . 1 . 3 1 9 1 . 2 2 4 2 3 Treads 11 | 2 . . 4 . 1 . 1 1 2 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel 10 | 3 . . 5 . . . 2 . . . . . . . . . Hover 10 | . . . . . . . . . 3 . . 1 2 1 2 1 Flight 11 | . . . . . . . . . 4 1 . 1 . 3 . 2 Utility 56 | 5 3 1 7 . 1 . 2 6 13 . . 4 2 7 2 3 Device 26 | 1 1 1 2 . . . . 4 7 . . 3 2 2 2 1 Storage 7 | 2 2 . 2 . 1 . . . . . . . . . . . Processor 5 | 2 . . . . . . . 1 1 . . . . . . 1 Hackware 10 | . . . . . . . . . 3 . . 1 . 5 . 1 Protection 8 | . . . 3 . . . 2 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 3 3 1 8 . . . 3 1 3 . . 1 1 3 1 2 Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 1 4 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . . . 2 . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 2 . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 1 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 2 . . 1 1 Parts Lost 23 | . . . 5 . . . . . 3 . 2 . . 4 3 6 Power 4 | . . . . . . . . . . . 1 . . 1 . 2 Propulsion 4 | . . . 1 . . . . . 1 . 1 . . . . 1 Utility 8 | . . . . . . . . . 1 . . . . 2 3 2 Weapon 7 | . . . 4 . . . . . 1 . . . . 1 . 1 Highest Loss Streak 4 | . . . 4 . . . . . 1 . 2 . . 2 3 3 Average Slot Usage (%) 86 | . 98 100 97 100 100 100 99 98 79 80 75 67 80 74 78 55 Engine 5 | . 10 10 7 10 10 10 11 11 5 6 4 . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 7 7 8 2 Treads 7 | . 10 10 15 15 15 15 16 11 5 . . . . . . . Wheel 9 | . 15 15 14 15 15 15 16 17 8 . . . . . . . Hover 2 | . . . . . . . . . 6 . . 1 20 3 8 . Flight 2 | . . . . . . . . . 2 26 22 17 . 5 . 8 Device 11 | . 9 10 8 10 10 10 11 9 7 20 20 19 18 18 10 6 Storage 6 | . 10 10 10 10 10 10 11 11 7 . . . . . . . Processor 4 | . 10 10 5 5 5 5 5 2 7 6 6 3 . . . 3 Hackware 8 | . . . . . . . . . 2 13 13 15 21 26 37 25 Protection 3 | . . . 5 5 5 5 5 8 8 . . . . . . . Energy Gun 5 | . 9 5 6 10 10 10 11 11 3 . . . . . . . Ballistic Gun 5 | . 14 20 12 10 10 10 1 . 2 . . . . . . . Launcher 1 | . . . 4 5 5 5 4 2 . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 8 9 6 6 5 7 7 8 . Piercing Weapon 1 | . . . . . . . . . . . . . 4 4 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 21 49 48 65 65 65 65 76 81 76 21 21 22 25 25 21 22 Greatest Support 62 | 42 42 42 42 34 34 34 36 36 36 23 23 23 62 49 32 32 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 2 2 2 . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 2 . . . . . . . . Largest Inventory Capacity 22 | 8 18 16 22 16 16 16 16 16 16 4 4 4 4 4 4 4 Average Capacity 11 | 6 15 16 16 16 16 16 16 16 11 4 4 4 4 4 4 4 Most Carried 16 | 2 10 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 Average Carried 9 | . 5 11 15 16 16 16 15 14 11 4 3 3 3 3 3 3 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 Final Carried 16 | 2 10 16 16 16 16 16 16 15 4 4 4 4 3 3 4 3 Class Distribution -------------------- 26% | Hacker-Mutant 21% | Scavenger-Mutant 18% | Mutant 16% | Scavenger-Skirmisher 4% | Wizard-Mutant 4% | Hacker-Sprinter 3% | Trapper-Assassin Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 1878 | 326 241 36 387 . . . 148 60 239 . . 31 49 222 . 139 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3433 | 176 438 93 1144 . . . 216 154 618 . . 31 49 312 . 202 Parts 223 | 15 43 7 79 . . . 18 11 22 . . 3 3 16 . 6 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 69 | . 14 2 24 . . . 6 4 7 . . . . 9 . 3 Melee 11 | . . . . . . . . 1 5 . . . . 2 . 3 Guns 42 | . 14 2 20 . . . 3 1 2 . . . . . . . AOE 15 | . . . 3 . . . 3 2 . . . . . 7 . . Classes Destroyed 11 | 2 4 . 3 . . . 1 1 . . . . . . . . Worker 3 | . . . . . . . 2 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . 1 . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . . . . . Operator 4 | . 2 . . . . . . 1 1 . . . . . . . Watcher 5 | . . . 1 . . . . . . . . 1 1 2 . . Swarmer 28 | . 8 . 7 . . . 4 . . . . . . 9 . . Grunt 25 | . 6 2 10 . . . . 3 4 . . . . . . . Sentry 11 | . . . 7 . . . 2 . 2 . . . . . . . Programmer 5 | . . . . . . . . 1 1 . . . . . . 3 Best Kill Streak 6 | 5 6 2 5 . . . 5 3 3 . . 1 1 6 . 3 Combat Bots Only 5 | . 5 2 4 . . . 4 3 2 . . . . 4 . 3 Max Kills in Single Turn 4 | 1 1 1 3 . . . 3 2 1 . . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 2 2 . . . . . 4 . . Melee 1 | . . . . . . . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Damage Taken 6221 | . 409 61 1375 . . . 157 180 1016 . 35 185 235 1019 346 1203 Core 2169 | . 51 16 439 . . . 14 19 137 . . 109 70 396 99 819 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 91 . . . 45 98 97 82 . . 86 91 50 87 . Volleys Fired 158 | 8 42 4 71 . . . 16 4 11 . . . . 2 . . Largest 5 | 3 5 4 5 . . . 2 2 2 . . . . 1 . . Hottest 140 | 80 140 80 100 . . . 90 90 90 . . . . 52 . . Shots Fired 376 | 24 129 16 160 . . . 22 8 15 . . . . 2 . . Gun 366 | 24 129 16 158 . . . 16 8 15 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . . 2 . . . 6 . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 263 | 16 121 16 104 . . . 4 . 2 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . 2 . . Electromagnetic 111 | 8 8 . 56 . . . 18 8 13 . . . . . . . Robot Hit Streak 20 | 9 9 16 20 . . . 11 15 5 . . . . 1 . . Robot Miss Streak 5 | 1 3 . 5 . . . 2 1 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 295 | 11 75 13 109 . . . 15 14 41 . . 1 1 7 . 8 Core Hits 169 | 5 32 6 59 . . . 12 16 18 . . 1 1 12 . 7 Critical Hits 3 | . . . . . . . . . 3 . . . . . . . Critical Kills 2 | . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 185 | . . . . . . . 2 13 42 . . 31 18 39 11 29 Impact . | . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . 2 13 42 . . 31 4 16 3 . Piercing 74 | . . . . . . . . . . . . . 14 23 8 29 Sneak Attacks 7 | . . . . . . . 2 3 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . . . 1 6 . . . . 2 . . Damage Inflicted 7270 | 122 581 102 1477 . . . 547 1105 1771 . . 47 56 1149 8 305 Guns 2467 | 122 558 102 1172 . . . 178 126 209 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1896 | . 23 . 305 . . . 144 340 263 . . . . 821 . . Melee 2899 | . . . . . . . 225 639 1299 . . 47 56 328 . 305 Ramming 8 | . . . . . . . . . . . . . . . 8 . Kinetic 1169 | 32 481 102 487 . . . 20 . 47 . . . . . . . Thermal 487 | . 23 . 199 . . . 4 40 221 . . . . . . . Explosive 1045 | . . . . . . . . 300 42 . . . . 703 . . Electromagnetic 1662 | 90 77 . 791 . . . 298 126 162 . . . . 118 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2295 | . . . . . . . 225 639 1299 . . 47 . 85 . . Piercing 604 | . . . . . . . . . . . . . 56 243 . 305 Highest Corruption 5 | . 1 1 . . . . . . . . . . 2 3 2 5 Average Corruption 1 | . 1 1 . . . . . . . . . . 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 6 | . 1 2 . . . . . . . . . . . 2 . 1 Message Errors 2 | . 1 . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 453 | . . . 2 . . . 146 125 103 . . . . 77 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 58 | . . . 2 . . . 1 . . . . . . 55 . . Melee 395 | . . . . . . . 145 125 103 . . . . 22 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . 19 . . . . . . 30 59 . . . . 43 4 . Shots 4 | . 1 . . . . . . 1 1 . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 703 | 110 318 162 703 . . . 165 114 336 . . 81 7 18 . 5 Average Temperature 107 | 57 128 82 201 . . . 66 59 45 . . 44 4 9 . 2 Received Heat Transfer 1185 | . 78 33 432 . . . 27 30 372 . . . 33 54 18 108 Effects 37 | . 4 . 33 . . . . . . . . . . . . . Shutdowns 8 | . . . 8 . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . Interference 12 | . 3 . 9 . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . Damage (minor) 4 | . 1 . 3 . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . Damage (core) 3 | . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . 5 . . . 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 600 | . 50 . 250 . . . 50 50 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . 4 . . . 2 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 507 | 25 425 168 322 17 . . 192 178 355 7 17 507 182 379 76 122 Average Influence 114 | 9 211 143 126 17 . . 91 58 146 7 6 101 133 161 27 62 Maximum Alert Level 2 | . 2 . 1 . . . . . 1 . . 2 . 1 . . Low Security (%) 84 | 100 42 100 80 100 . 100 100 100 74 100 100 84 100 78 100 100 Level 1 14 | . 56 . 19 . . . . . 25 . . 15 . 21 . . Level 2 . | . 1 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 5 . 2 . . . . 3 5 . . 2 2 3 1 3 Investigation 12 | . 4 . 2 . . . . . 2 . . 1 1 1 . 1 Extermination 8 | . . . . . . . . 2 1 . . 1 1 1 1 1 Reinforcement 6 | . 1 . . . . . . 1 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 11 | . 2 . 3 . . . . 1 . . . . 2 1 1 1 Communications Jammed 16 | . . . . . . . . . . . . . . 4 12 . Distress Signals 12 | . . . . . . . . . . . . . . . 12 . Times Spotted 196 | . 25 2 37 . . . 7 7 17 . 5 9 13 35 7 32 Peak Tracking Total 12 | . 10 2 5 . . . 4 3 3 . 5 5 12 8 6 12 Tactical Retreats 31 | . 1 . 1 . . . . 1 4 . . 2 2 10 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 10 | . 3 . . . . . . . 3 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . 4 1 . . . . 1 . . Traps Reconfigurated 7 | . . . . . . . . 6 . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 4 1 . . . . . . . Triggered 6 | . . . . . . . . 4 1 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 4 | . . . 1 . . . . . 1 . . . . 2 . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 2 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 69 | . 9 . 11 . 2 . 4 5 8 1 . 8 7 9 2 3 Terminals 36 | . 7 . 7 . . . 2 3 5 . . 2 2 5 2 1 Fabricators 4 | . . . . . . . . . 1 . . 1 . 2 . . Repair Stations 7 | . . . 2 . . . 1 . . . . 1 1 1 . 1 Recycling Units 8 | . 2 . . . . . . 1 . 1 . 2 2 . . . Scanalyzers 4 | . . . 2 . . . . . . . . 1 1 . . . Garrison Access 8 | . . . . . . . 1 1 2 . . 1 1 1 . 1 Total Hacks 192 | . 22 . 45 . 2 . 8 12 22 1 . 22 20 27 4 7 Successful 120 | . 11 . 33 . 2 . 5 5 10 1 . 16 13 19 1 4 Failed 71 | . 10 . 12 . . . 3 7 12 . . 6 7 8 3 3 Catastrophic 11 | . 2 . 5 . . . . . 1 . . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 67 | . 7 . 15 . 1 . 5 4 16 . . 5 2 6 4 2 Terminals 101 | . 16 . 25 . . . 4 8 14 . . 6 5 17 4 2 Fabricators 16 | . . . . . . . . . 6 . . 3 . 7 . . Repair Stations 27 | . . . 10 . . . 2 . . . . 2 8 2 . 3 Recycling Units 16 | . 6 . . . . . . 2 . 1 . 4 3 . . . Scanalyzers 18 | . . . 10 . . . . . . . . 5 3 . . . Garrison Access 12 | . . . . . . . 2 2 2 . . 2 1 1 . 2 Terminal Hacks 45 | . 8 . 11 . 2 . 2 2 4 . . 5 1 10 . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . . 1 1 . . . 1 . . . . Robot Analysis 4 | . 1 . 2 . . . . . . . . . . 1 . . Prototype ID Bank 8 | . 3 . 2 . . . . 1 1 . . 1 . . . . Level Access Points 5 | . . . . . . . 1 . 1 . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 11 | . . . 4 . . . . . 1 . . 1 . 5 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . 3 . . . . . . . . . . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . 2 . 4 . . Load Schematic 4 | . . . . . . . . . 1 . . 1 . 2 . . Build 4 | . . . . . . . . . 1 . . 1 . 2 . . Repair Station Hacks 26 | . . . 10 . . . 2 . . . . 2 7 2 . 3 Scan Component 13 | . . . 5 . . . 1 . . . . 1 4 1 . 1 Repair 12 | . . . 5 . . . 1 . . . . 1 3 1 . 1 Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . 2 . . . . . . 1 . 1 . 2 2 . . . Retrieve Components 8 | . 2 . . . . . . 1 . 1 . 2 2 . . . Scanalyzer 14 | . . . 9 . . . . . . . . 4 1 . . . Insert Component 7 | . . . 4 . . . . . . . . 2 1 . . . Analyze 7 | . . . 5 . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 . . . 1 1 . 1 Seal Access 5 | . . . . . . . . 1 1 . . . 1 1 . 1 Unauthorized Hacks 42 | . 3 . 8 . . . 3 3 11 . . 3 3 6 2 . Terminals 11 | . 1 . 3 . . . 1 1 . . . 1 1 2 1 . Assimilate 2 | . . . 1 . . . . 1 . . . . . . . . Botnet 8 | . 1 . 2 . . . . . . . . 1 1 2 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 10 . . . 2 4 6 . . 6 4 7 2 3 Full Trace Events 9 | . 1 . 2 . . . 1 . 1 . . 1 1 1 . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . . . 1 1 . . . 3 . . . . Parts Built 4 | . . . . . . . . . 1 . . 1 . 2 . . Matter 709 | . . . . . . . . . 139 . . 146 . 424 . . Time 191 | . . . . . . . . . 49 . . 36 . 106 . . Total Part Build Rating 17 | . . . . . . . . . 2 . . 3 . 12 . . Parts Repaired 12 | . . . 5 . . . 1 . . . . 1 3 1 . 1 Time 523 | . . . 144 . . . 32 . . . . 103 174 26 . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . . . . 2 . . . 5 4 . . . Parts Scanalyzed 7 | . . . 4 . . . . . . . . 2 1 . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 4 | . . . 1 . . . . 2 . . 1 . . . . . Largest Group 2 | . . . 1 1 1 1 1 2 . . 1 . . . . . Highest-Rated Group 41 | . . . 10 9 9 9 9 41 . . 31 . . . . . Highest-Rated Ally 32 | . . . 10 9 9 9 9 32 . . 31 . . . . . Total Orders 6 | . . . 2 . . . 4 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . GOTO 2 | . . . . . . . 2 . . . . . . . . . FOLLOW 3 | . . . 1 . . . 2 . . . . . . . . . Ally Attacks 3 | . . . . . . . . 2 . . 1 . . . . . Total Damage 61 | . . . . . . . . 61 . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 4 | . 1 . 2 . . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 7271 | 135 534 178 1332 177 317 9 482 652 961 21 32 616 384 670 281 490 Spaces Moved 7571 | 85 363 144 783 182 326 10 357 484 839 55 81 1110 517 1150 400 685 Core 71 | 2 . . . . . . . . . . . . . . . 69 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3049 | 83 363 144 783 182 326 10 357 484 317 . . . . . . . Hover 1335 | . . . . . . . . . 185 . . . 517 209 400 24 Flight 3116 | . . . . . . . . . 337 55 81 1110 . 941 . 592 Fastest Speed 29 | 50 93 103 96 96 96 96 96 110 29 34 34 32 51 40 60 32 Average Speed 69 | 91 102 103 101 96 96 96 99 110 81 34 34 35 51 43 60 45 Slowest Speed 176 | 100 103 103 110 96 96 96 110 110 176 34 40 40 52 61 60 120 Overloaded Moves 41 | . . . . . . . . . . . . . . . . 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 1 . 4 1 . 5 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 67 39 57 37 70 6 36 12 23 2 75 31 15 31 14 23 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 128 | . . . . . . . 6 4 6 . . 29 12 46 9 16 Terrain Destroyed 217 | . 1 . 11 . . . 8 38 22 . . 29 12 71 9 16 Melee 96 | . . . . . . . . 4 6 . . 29 12 20 9 16 Projectile . | . . . . . . . . . . . . . . . . . AOE 121 | . 1 . 11 . . . 8 34 16 . . . . 51 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 9038 | 118 451 166 1204 184 330 9 460 578 1041 57 81 1270 601 1242 425 821 Wait 834 | 7 28 9 288 3 . . 55 53 92 . 3 114 62 34 2 84 Move 7533 | 84 362 143 782 181 325 9 356 483 836 55 74 1107 516 1139 400 681 Hop 11 | . . . . . . . . . 1 . 2 1 . 5 . 2 Pick Up 52 | 2 8 6 9 . 1 . 5 4 1 . 1 3 1 3 4 4 Fast Attach 94 | 17 4 1 17 . . . 6 2 15 1 . 9 4 8 2 8 Attach 14 | . . . 2 . . . . 1 4 . . . . 3 1 3 Detach 27 | . 1 1 6 . . . 1 2 8 . . 1 1 3 1 2 Swap 45 | . 3 1 10 . 2 . 5 5 9 . . . 1 6 2 1 Drop 99 | . 3 1 19 . 2 . 14 7 28 1 1 4 2 7 3 7 Fire 158 | 8 42 4 71 . . . 16 4 11 . . . . 2 . . Melee 163 | . . . . . . . 2 10 35 . . 31 14 32 10 29 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . . . . Trap 5 | . . . . . . . . 4 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Central database locked down 404 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Entered Mines 688 | -10/Mines | Build established: Scavenger-Skirmisher 771 | -10/Mines | Learned Materials terminal intel 825 | -10/Mines | Discovered new exit (range 3) 829 | -10/Mines | Found a hidden stash of uninstalled traps 848 | -10/Mines | Entered Materials 848 | -9/Materials | Devolved, losing 1 slot: Propulsion x-1 849 | -9/Materials | Loaded intel: 12 terminal locations 1174 | -9/Materials | Core integrity fell below 50% 1222 | -9/Materials | Lost 4 parts (4w) 1373 | -9/Materials | Repaired Broken Imp. Terrain Scanner 1452 | -9/Materials | Build established: Scavenger-Mutant 1704 | -9/Materials | Discovered new exit (range 9) 1752 | -9/Materials | Repaired EMP Blaster 1792 | -9/Materials | Repaired Imp. Propulsion Shielding 1819 | -9/Materials | Repaired Lgt. Assault Rifle 1846 | -9/Materials | Repaired Lgt. Assault Rifle 1953 | -9/Materials | Discovered new exit (range 14) 2078 | -9/Materials | Discovered new exit (range 8) 2176 | -9/Materials | Discovered new exit (range 6) 2180 | -9/Materials | Entered Mines 2180 | -9/Mines | Accompanied by 1 ally 2242 | -9/Mines | Assembled infested the area 2247 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2332 | -9/Mines | Discovered new exit (range 6) 2352 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2357 | -9/Mines | Entered Exiles 2357 | -9/Exiles | Accompanied by 1 ally 2381 | -9/Exiles | Met 8R-AWN 2398 | -9/Exiles | Met EX-HEX 2436 | -9/Exiles | Met EX-DEC 2505 | -9/Exiles | Met EX-BIN 2516 | -9/Exiles | Aligned with FarCom system 2517 | -9/Exiles | Given EX-Vault access code 2542 | -9/Exiles | Opened EX-Vault 2550 | -9/Exiles | Found Trap Reconfigurator 2570 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2629 | -9/Exiles | Learned location of Zion (-6) 2662 | -9/Exiles | Discovered new exit (range 14) 2674 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2674 | -9/Exiles | Entered Mines 2674 | -8/Mines | Accompanied by 1 ally 2675 | -8/Mines | Discovered new exit (range 9) 2683 | -8/Mines | Entered Materials 2683 | -8/Materials | Accompanied by 1 ally 2683 | -8/Materials | Devolved, losing 1 slot: Weapon x-1 2930 | -8/Materials | Repaired EMP Blaster 2991 | -8/Materials | Identified exit to Factory 3165 | -8/Materials | Entered Factory 3165 | -7/Factory | Accompanied by 1 ally 3165 | -7/Factory | Devolved, losing 1 slot: Propulsion x-1 3554 | -7/Factory | Discovered new exit (range 11) 3614 | -7/Factory | Build established: Mutant 3626 | -7/Factory | Identified exit to Factory 3817 | -7/Factory | Entered another Factory area 3817 | -6/Factory | Devolved, losing 1 slot: Power x-1 4639 | -6/Factory | Identified exit to Factory 4678 | -6/Factory | Fabricated Imp. Flight Unit (x1) 4778 | -6/Factory | Entered another Factory area 4778 | -5/Factory | Devolved, losing 1 slot: Propulsion x-1 4799 | -5/Factory | Sucked down chute 4799 | -5/Factory | Entered Waste 4800 | -5/Waste | Met a frightened Derelict 4805 | -5/Waste | Spotted C-40 Crusher 4814 | -5/Waste | Spotted C-40 Crusher 4820 | -5/Waste | Spotted C-40 Crusher 4820 | -5/Waste | Spotted C-40 Crusher 4820 | -5/Waste | Spotted C-40 Crusher 4820 | -5/Waste | Spotted C-40 Crusher 4826 | -5/Waste | Discovered new exit (range 16) 4826 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4831 | -5/Waste | Identified exit to Factory 4831 | -5/Waste | Entered Factory 5049 | -5/Factory | Build established: Hacker-Mutant 5199 | -5/Factory | Fabricated System Shield (x1) 5229 | -5/Factory | Local fabrication network quarantined 5290 | -5/Factory | Identified exit to Factory 5319 | -5/Factory | Discovered new exit (range 10) 5400 | -5/Factory | Repaired Broken Cmb. Linear Gravjet? 5442 | -5/Factory | Build established: Hacker-Sprinter 5447 | -5/Factory | Entered another Factory area 5447 | -4/Factory | Devolved, losing 1 slot: Propulsion x-1 5521 | -4/Factory | Repaired Force Lance? 5615 | -4/Factory | Repaired Imp. Transmission Jammer 5680 | -4/Factory | Repaired Imp. Cloaking Device 5749 | -4/Factory | Identified exit to Research 5758 | -4/Factory | Build established: Hacker-Mutant 5831 | -4/Factory | Entered Research 5831 | -3/Research | Devolved, losing 1 slot: Propulsion x-1 5870 | -3/Research | Identified exit to Armory 5870 | -3/Research | Identified exit to Testing 5998 | -3/Research | Found Fusion Bomb Launcher 6118 | -3/Research | Repaired Cold Fusion Reactor? 6141 | -3/Research | Fabricated Adv. Hacking Suite (x1) 6196 | -3/Research | Fabricated Adv. Hacking Suite? 6339 | -3/Research | Identified exit to Research 6501 | -3/Research | Entered another Research area 6501 | -2/Research | Devolved, losing 1 slot: Propulsion x-1 6683 | -2/Research | Build established: Wizard-Mutant 6776 | -2/Research | Discovered new exit (range 5) 6782 | -2/Research | Entered Access 6782 | -1/Access | Devolved, losing 1 slot: Weapon x-1 6811 | -1/Access | Lost 3 parts (3u) 6927 | -1/Access | Repaired Kinetic Spear 6988 | -1/Access | Build established: Hacker-Mutant 7043 | -1/Access | Lost 3 parts (2p1w) 7139 | -1/Access | Core integrity fell below 50% 7253 | -1/Access | Core integrity fell below 20% 7272 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07136_ Imp. Transmission Jammer destroyed. 07138_ Penetrated by Slug. 07155_ Connecting with Terminal... 07155_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 07197_ Triggered Segregator Trap. 07197_ Arcs of energy rise from the floor. 07197_ Cld. Field Propulsion Drive blown off. 07197_ Adv. Hacking Suite blown off. 07198_ Acquired Cld. Field Propulsion Drive. 07201_ System corrupted: Energy discharge (-31). 07239_ Cld. Field Propulsion Drive destroyed. 07240_ P-80 Master destroyed. 07258_ Acquired 70 matter. 07260_ Acquired Imp. Antigrav System. 07261_ Acquired 69 matter. 07266_ Penetrated by Slug. 07266_ Slug penetrates Wall. 07267_ Acquired Quantum Reactor. 07269_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????# # ? | | #????????????# # ??? | | ^ ########?????# # "???? | | ####### #?????# # """"??? | | #???### #?????# # """""??? | | #????## #?????# # """"??? | | #????## #?????# + """"??? | | #?????# #?????# # " | | #?????# #?????# # | | #?????# ####### # | | ###?????######## w # | | ???????????????# # | | ???????????????# ############# | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | #########??????###########+###########???????????? | | #??????????# #????????????????? | | #??????????# #????????????????? | | " #??????????# #????????????????? | | "" #??????????# #????????????????? | | """ #??????????# """""#????????????????? | | " #??????????# """""#????????????????? | | #??????????# u """""#????????????????? | | #??????????# @Y"""""#????????????????? | | #??????????# """""#????????????????? | | #??????????# """""#????????????????? | | #??????????# |#????????????????? | | #??????????# [!##???????????????? | | #########??????????#############[##??????????????? | | #??????????????????????####??????????????? | | #??????????????????????#!##??????????????? | | !#??????????????????????###???????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 3 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Hacked Cmb. Linear Gravjet | -5/Factory | Scanalyzed Force Lance | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed StasisHellfireCloak Manual? 0 Play Time 01:16:30 Cumulative 467.7 hours Start 2020.03.13 @ 02:54:29 End 2020.03.13 @ 04:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 361 Adventurer 4 Explorer 0 Win Type - Total 52 Types 44/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea2d6516-ef48-4441-adc4-7fd59e2bcd81