Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 03:04:18 Player: J1ang-5h1 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (527) 527 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1077 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 177/300 Energy 63/100 System Corruption 9% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Grenade Launcher > --- INVENTORY (20) --- Light Treads Heat Sink High-capacity Storage Unit Large Matter Pod (91) Seismic Detector Targeting Computer Hacking Suite Hacking Suite Medium Laser Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Light Treads Heat Sink High-capacity Storage Unit Large Matter Pod Targeting Computer Improved Targeting Computer Light Armor Plating Hacking Suite Hacking Suite Medium Laser Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 3 | 2 1 . Leg . | . . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 3 | 1 2 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 10 | 3 11 17 Power . | 1 . . Propulsion 1 | 2 1 2 Utility 4 | . 4 7 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 11 | 2 . 9 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon 4 | 2 . 2 Tool/Special 2 | . . 2 Average Slot Usage (%) 98 | . 99 89 Engine 13 | . 14 8 Treads 12 | . 13 . Wheel 15 | . 14 23 Device 13 | . 13 7 Storage 14 | . 14 14 Energy Gun 11 | . 11 9 Ballistic Gun 16 | . 16 17 Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 14 51 51 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 14 20 Most Carried 19 | 8 19 19 Average Carried 10 | 4 11 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 19 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 773 | 297 476 . Remotely . | . . . Salvage Created 789 | 123 647 19 Parts 56 | 13 41 2 Haulers Intercepted . | . . . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 14 3 Guns 13 | . 12 1 AOE 4 | . 2 2 Classes Destroyed 9 | 2 5 2 Worker 3 | . 2 1 Tunneler 4 | 4 . . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Demolisher 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 5 | 3 5 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 2 1 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 68 23 Missed 18 | . 17 1 Hits 73 | . 51 22 Melee 4 | . . 4 Projectile 69 | . 51 18 AOE 16 | . . 16 Damage Taken 1288 | . 502 786 Core 259 | . 88 171 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 9 85 11 Largest 2 | 2 2 2 Hottest 90 | 60 60 90 Shots Fired 199 | 18 163 18 Gun 193 | 18 161 14 Cannon . | . . . Launcher 6 | . 2 4 Special . | . . . Kinetic 105 | 9 87 9 Thermal 88 | 9 74 5 Explosive 6 | . 2 4 Electromagnetic . | . . . Robot Hit Streak 16 | 5 16 5 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 12 107 11 Core Hits 52 | 6 39 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2052 | 154 1459 439 Guns 1572 | 154 1294 124 Cannons . | . . . Explosions 480 | . 165 315 Melee . | . . . Ramming . | . . . Kinetic 916 | 77 740 99 Thermal 656 | 77 554 25 Explosive 480 | . 165 315 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 5 66 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | . 36 44 Average Temperature 13 | . 12 17 Received Heat Transfer 173 | . 153 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1462 | 175 1225 62 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 132 | 10 132 30 Initial 10 | . . 10 Average 47 | 1 55 8 Influence Increases 580 | 25 497 58 Destroy 0b10 Robot/C 300 | . 280 20 Destroy 0b10 Robot/NC 75 | 25 45 5 Destroy Leader 86 | . 76 10 Successful Hack 20 | . 20 . Select Force Hacks 30 | . 30 . Destroy Structure 39 | . 16 23 Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 572 | 25 468 79 Entered New Map 19 | . . 19 Time Decay 513 | 25 458 30 Lost Part 40 | . 10 30 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 24 6 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 18 | . 18 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Security Status 1 | . 1 . Reinforcement Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1511 | 46 1416 49 Seismic 1511 | 46 1416 49 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1841 | 162 1575 104 Spaces Moved 1010 | 89 863 58 Core 32 | 32 . . Treads 411 | 57 354 . Legs . | . . . Wheels 567 | . 509 58 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 127 | 130 128 118 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 98 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 46 | . 22 24 Melee . | . . . Projectile . | . . . AOE 46 | . 22 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1362 | 118 1167 77 Wait 186 | . 186 . Move 1008 | 88 862 58 Hop . | . . . Pick Up 31 | 12 19 . Fast Attach 2 | 1 1 . Attach 13 | 6 1 6 Detach . | . . . Swap 12 | . 10 2 Drop 5 | 2 3 . Fire 105 | 9 85 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: Mat x2 / Sub) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Central database locked down 842 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Discovered new exit (range 6) 1126 | -10/Materials | Discovered new exit (range 11) 1260 | -10/Materials | Repaired Imp. Targeting Computer 1455 | -10/Materials | Identified exit to Subcaves 1575 | -10/Materials | Learned location of 2 exits from Mines 1618 | -10/Materials | Learned 4 Subcaves zone layouts 1670 | -10/Materials | Learned Storage emergency access door positions 1738 | -10/Materials | Entered Mines 1739 | -10/Mines | Identified exit to Materials 1760 | -10/Mines | Assembled infested the area 1764 | -10/Mines | Learned location of Zion (-6) 1797 | -10/Mines | Core integrity fell below 50% 1809 | -10/Mines | Core integrity fell below 20% 1842 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 01825_ T-07 Excavator system terminally corrupted. 01825_ The unstable cave ceiling collapses. 01832_ Com. Wheel destroyed. 01832_ System corrupted by crushing effect (+4). 01832_ Knocked back. 01832_ K-01 Serf collects debris. 01837_ as-27508 destroyed. 01837_ K-01 Serf destroyed. 01837_ Com. Wheel destroyed. 01837_ System corrupted by crushing effect (+5). 01838_ as-75553 sneak attacks. 01838_ U-05 Engineer system corrupted by crushing effect. 01838_ U-05 Engineer knocked back. 01839_ U-05 Engineer system terminally corrupted. 01840_ The unstable cave ceiling collapses. 01840_ Grenade Launcher destroyed. 01842_ as-48808 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????##?????######?????????????????? | | ???????????????? ????## #### r #???????? | | ???????????????? ????# @%= k #????????????? | | ??????????????## ## aa#######????????????? | | ?????????????## ##??????????????????? | | ????????????## %##### ???????????????????? | | ?????????###### ### ???????????????????? | | ???####??# # # ???????????????????? | | ?### ##??# # ???????????????????? | | ## #??## # ###????????????????? | | # #### ## ##???????????????? | | # # #???????????????? | | #???????????????? | | ######## ## % #???????????????? | | #?????## #?# #???????????????? | | #?????## ### ##??? #???????????????? | | # #?????# #?######???? #???????????????? | | ## ###### #???????????? #???????????????? | | ?# #???????????? #???????????????? | | ?## #????????????? ???????????????? | | ??# ### ####?????????????????????????????? | | ??# #?# #????????????????????????????????? | | ?# ### ?# #????????????????????????????????? | | # #??#### #????????????????????????????????? | | # #?????# #????????????????????????????????? | | ? ????? #????????????????????????????????? | | ? ##?????###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Targeting Computer | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmMediumMallet Manual? 0 Play Time 00:21:14 Cumulative 449.1 hours Start 2026.09.16 @ 01:36:09 End 2026.09.16 @ 03:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 312 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58225f32-9e72-4c6b-a406-3820a6a7585e