Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.27 @ 16:02:04 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1986) 1986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 6587 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 41 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 451/700 Matter 234/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Flying (175) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (5) ------ Machine Analyzer Hardlight Generator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Signal Interpreter Relay Coupler [Behemoth] (12) Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Machine Analyzer Hardlight Generator Improved Shield Generator Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Missile Launcher > --- INVENTORY -------- Advanced Weight Redist. System Signal Interpreter Relay Coupler [Behemoth] Recalibrator [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 3 | . . 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 80 | 5 16 19 24 4 7 4 1 Power 12 | 1 1 4 5 . . 1 . Engine 8 | 1 1 1 4 . . 1 . Core 4 | . . 3 1 . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 6 8 6 . 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 3 | . 3 . . . . . . Flight 18 | . 3 8 6 . 1 . . Utility 18 | . 3 3 4 2 3 3 . Device 8 | . . 1 2 . 3 2 . Storage 1 | . 1 . . . . . . Processor 8 | . 2 2 2 1 . 1 . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 6 4 9 2 3 . 1 Energy Gun 5 | 2 2 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 2 1 1 . 1 Special Weapon 2 | . . 1 . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . 6 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . 2 . 1 1 1 . . Unidentified Prototypes 4 | . . 2 2 . . . . Parts Lost 23 | . 2 4 4 . 6 . 7 Power 1 | . . . 1 . . . . Propulsion 8 | . 1 2 1 . . . 4 Utility 7 | . . 1 1 . 3 . 2 Weapon 7 | . 1 1 1 . 3 . 1 Highest Loss Streak 7 | . 2 3 2 . 4 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 84 92 86 92 88 84 80 Engine 7 | . 14 1 4 7 7 7 7 Core 3 | . . 8 4 . . . . Hover 5 | . 12 6 . . . . . Flight 23 | . 10 22 30 30 37 38 32 Device 3 | . . 5 7 . 2 19 21 Storage 7 | . 4 11 9 7 5 . . Processor 18 | . 17 16 18 23 18 11 7 Hackware 2 | . . . . 7 7 7 7 Energy Gun 5 | . 14 4 . . . . . Ballistic Gun 4 | . 3 10 3 . . . . Special Weapon 1 | . . 5 . . 2 . . Slashing Weapon 2 | . . . 7 7 2 . . Special Melee Weapon 3 | . 4 . 1 7 2 . . Naked Turns . | . . . . . . . . Heaviest Build 24 | 5 11 14 17 16 21 20 24 Greatest Support 26 | 26 26 14 20 20 25 25 25 Greatest Overweight (x) 3 | . . 3 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 Average Capacity 7 | 5 5 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 7 6 5 5 Average Carried 6 | . 5 7 7 5 5 4 4 Final Capacity 8 | 5 8 8 8 8 5 5 5 Final Carried 8 | . 8 8 8 6 5 5 4 Class Distribution -------------------- 39% | Mutant 28% | Hacker-Sprinter 17% | Scavenger-Mutant 8% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 1026 | 210 194 210 255 . 13 . 144 Remotely . | . . . . . . . . Salvage Created 2020 | . 391 506 1010 . . . 113 Parts 105 | . 19 26 57 . . . 3 Haulers Intercepted 7 | . 1 2 4 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 44 | . 8 12 14 . 7 . 3 Melee 14 | . . . 14 . . . . Guns 20 | . 8 12 . . . . . AOE 10 | . . . . . 7 . 3 Classes Destroyed 10 | . 5 1 3 . 1 . . Builder 2 | . . . 2 . . . . Hauler 7 | . 1 2 4 . . . . Recycler 2 | . 1 1 . . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 3 . . . . . . Swarmer 17 | . 6 8 . . 3 . . Grunt 18 | . 2 2 11 . 3 . . Brawler 2 | . . . . . 1 . 1 Sentry 7 | . . 2 3 . . . 2 Best Kill Streak 9 | . 4 6 9 . 7 . 3 Combat Bots Only 7 | . 3 5 6 . 7 . 3 Max Kills in Single Turn 7 | . 1 2 1 . 7 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 7 | . . . . . 7 . 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 391 | . 25 85 83 . 151 . 47 Missed 175 | . 7 42 38 . 66 . 22 Damage Taken 2004 | . 136 387 528 . 714 . 239 Core 647 | . 47 89 262 . 201 . 48 Absorbed by Shields 133 | . . . . . 133 . . Ignored by Resistances 639 | . 43 117 153 . 250 . 76 Regen/Repaired (Parts) 58 | . . 37 21 . . . . Core Remaining (%) 77 | 100 81 77 52 . . . . Volleys Fired 108 | . 47 49 . . 4 . 8 Largest 2 | . 2 2 . . 1 . 1 Hottest 100 | . 60 100 . . 36 . 36 Shots Fired 134 | . 49 74 . . 4 . 7 Gun 112 | . 49 63 . . . . . Cannon . | . . . . . . . . Launcher 8 | . . . . . 1 . 7 Special 14 | . . 11 . . 3 . . Kinetic 35 | . 1 34 . . . . . Thermal 91 | . 48 40 . . 3 . . Explosive 8 | . . . . . 1 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 35 | . 17 35 . . 2 . 9 Robot Miss Streak 3 | . 2 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 167 | . 41 56 50 . 13 . 7 Core Hits 86 | . 21 24 24 . 9 . 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 2 . . . . Sever 2 | . . . 2 . . . . Melee Attacks 65 | . . . 52 1 12 . . Impact . | . . . . . . . . Slashing 52 | . . . 51 1 . . . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . 9 . 9 . . Combat Hostiles 7 | . . . . . 7 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4404 | . 444 602 1883 . 944 . 531 Guns 998 | . 444 554 . . . . . Cannons . | . . . . . . . . Explosions 1463 | . . . . . 932 . 531 Melee 1883 | . . . 1883 . . . . Ramming . | . . . . . . . . Kinetic 246 | . 9 237 . . . . . Thermal 812 | . 435 365 . . 12 . . Explosive 1463 | . . . . . 932 . 531 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1883 | . . . 1883 . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . 1 . 4 4 7 Average Corruption 1 | . 1 . 1 . 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 3 . 2 . 3 1 2 Message Errors 1 | . 1 . . . . . . Matter Fused 4 | . . . . . 3 . 1 Energy Discharges 4 | . 1 . 2 . . 1 . Misfires 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . 52 . 33 . 19 Projectiles . | . . . . . . . . Explosions 52 | . . . . . 33 . 19 Melee 52 | . . . 52 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . 66 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 216 | . 46 216 9 . 9 3 25 Average Temperature 28 | . 13 45 3 . 4 2 7 Received Heat Transfer 851 | . 54 141 333 . 263 . 60 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 4 . . . . . Heat Transferred 1837 | . 1000 800 . . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Peak Influence 1177 | . 246 556 1177 392 531 251 255 Initial 356 | . . 60 199 356 124 227 154 Average 313 | . 134 265 661 321 407 243 177 Maximum Alert Level 4 | . 1 2 4 1 2 1 1 Low Security (%) 37 | 100 76 23 5 31 15 . 80 Level 1 41 | . 23 58 24 68 4 100 19 Level 2 11 | . . 17 14 . 80 . . Level 3 8 | . . . 50 . . . . Level 4 . | . . . 5 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 3 3 1 . . . Investigation 9 | . 3 3 2 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . 1 . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 18 33 50 1 28 . 4 Peak Tracking Total 14 | . 4 14 11 1 11 . 4 Tactical Retreats 21 | . 2 6 10 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 10 | . 2 2 2 . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 2 | . . . . . 2 . 1 Garrison Relay 2 | . . . . . 1 . 1 Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 35 | . 9 6 11 4 1 4 . Terminals 19 | . 6 1 7 2 1 2 . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . 1 1 1 . . 1 . Recycling Units 5 | . 2 2 1 . . . . Scanalyzers 4 | . . 2 2 . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 104 | . 23 12 44 13 3 9 . Successful 66 | . 8 10 34 9 2 3 . Failed 38 | . 15 2 10 4 1 6 . Catastrophic 7 | . 2 1 3 . 1 . . Database Lockouts . | . . . . . . . . Manual 62 | . 20 4 23 7 2 6 . Terminals 56 | . 18 2 24 5 3 4 . Fabricators 4 | . . . . 4 . . . Repair Stations 11 | . 3 2 4 . . 2 . Recycling Units 5 | . 2 2 1 . . . . Scanalyzers 21 | . . 6 15 . . . . Garrison Access 7 | . . . . 4 . 3 . Terminal Hacks 9 | . 1 . 7 . 1 . . Part Schematic 2 | . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Registered Components 3 | . 1 . 2 . . . . Registered Prototypes 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 6 | . . 2 3 . . 1 . Scan Component 3 | . . 1 1 . . 1 . Repair 2 | . . 1 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 20 | . . 5 15 . . . . Insert Component 9 | . . 3 6 . . . . Analyze 11 | . . 2 9 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 26 | . 7 3 9 5 1 1 . Terminals 20 | . 5 1 8 4 1 1 . Assimilate 3 | . . . 1 2 . . . Botnet 17 | . 5 1 7 2 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . Tunnel 5 | . 2 2 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 27 | . 6 4 8 4 1 4 . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . 2 8 . . . . Parts Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 31 | . . . . 31 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 2 | . . 1 1 . . . . Time 76 | . . 38 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . 2 6 . . . . Part Schematics Acquired 8 | . . 2 6 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 10 | . . . . . 5 . 5 Machine Destruction 10 | . . . . . 5 . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 4 | . . . 1 1 2 . . Largest Group 2 | . . . 1 1 2 . . Highest-Rated Group 42 | . . . 10 26 42 . . Highest-Rated Ally 26 | . . . 10 26 26 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . 11 . . Total Damage 105 | . . . . . 105 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 2933 | 42 771 757 504 616 161 41 41 Spaces Moved 3707 | 44 1061 915 797 291 371 139 89 Core 17 | 17 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 92 | 27 65 . . . . . . Hover 505 | . 383 122 . . . . . Flight 3093 | . 613 793 797 291 371 139 89 Fastest Speed 23 | 50 37 34 26 26 23 23 23 Average Speed 37 | 74 47 42 32 26 23 23 24 Slowest Speed 280 | 90 90 280 105 26 96 23 99 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . 5 3 5 . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 95 61 58 5 59 4 12 Regions Visited 7 Branch Regions . Pre-discovered Areas 5 | . 2 2 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . 8 2 1 . . . Terrain Destroyed 135 | . . 9 2 1 66 . 57 Melee 3 | . . . 2 1 . . . Projectile 9 | . . 9 . . . . . AOE 123 | . . . . . 66 . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 4987 | 53 1273 1191 971 829 426 146 98 Wait 907 | . 126 180 58 532 11 . . Move 3669 | 43 1051 908 786 290 364 138 89 Hop 15 | . 4 3 5 . 3 . . Pick Up 51 | 5 14 11 17 1 2 1 . Fast Attach 31 | . 8 12 7 . 2 2 . Attach 30 | 5 4 3 9 4 4 . 1 Detach 11 | . 2 2 5 1 1 . . Swap 20 | . 4 4 9 . 1 2 . Drop 58 | . 13 19 23 . . 3 . Fire 108 | . 47 49 . . 4 . 8 Melee 65 | . . . 52 1 12 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . 22 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 5) 205 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Discovered new exit (range 6) 298 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Discovered new exit (range 15) 1198 | -9/Materials | Lost 3 parts (2n1u) 1266 | -9/Materials | Repaired Lgt. Nuclear Core 1419 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Discovered new exit (range 6) 1465 | -9/Materials | Discovered new exit (range 7) 1482 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 11) 1571 | -9/Materials | Entered another Materials area 1571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Discovered new exit (range 9) 1748 | -8/Materials | Discovered new exit (range 15) 1936 | -8/Materials | Repaired Imp. Terrain Scanner 1971 | -8/Materials | Search patrols dispatched 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -7/Factory | Fabricated Plasma Cutter? 2366 | -7/Factory | Build established: Hacker-Sprinter 2666 | -7/Factory | Identified exit to Garrison 2691 | -7/Factory | Entered Garrison 2691 | -7/Garrison | Accompanied by 1 ally 2716 | -7/Garrison | Phase Generator disabled 2720 | -7/Garrison | Installed Relay Interface Framework 2727 | -7/Garrison | Triggered checkpoint 2733 | -7/Garrison | Triggered checkpoint 2737 | -7/Garrison | Destroyed 7 combat bots 2749 | -7/Garrison | Triggered checkpoint 2758 | -7/Garrison | Garrison Relay disabled 2765 | -7/Garrison | Discovered new exit (range 15) 2832 | -7/Garrison | Discovered new exit (range 10) 2852 | -7/Garrison | Entered Factory 2860 | -7/Factory | Lost 4 parts (2u2w) 2892 | -7/Factory | Identified exit to Garrison 2893 | -7/Factory | Entered Garrison 2934 | -7/Garrison | Self-destructed Last Messages --------------- 02914_ Y-54 Guardian springs to life. 02917_ Imp. VTOL Module destroyed. 02919_ Y-54 Guardian destroyed. 02920_ Imp. VTOL Module destroyed. 02921_ Y-54 Guardian destroyed. 02923_ The unstable cave ceiling collapses. 02923_ System corrupted: Missile Launcher failed to launch. 02928_ The unstable cave ceiling collapses. 02928_ B-48 Gladiator destroyed. 02928_ Dynamic Insulation System destroyed. 02928_ Destroyed Dynamic Insulation System. 02932_ Missile Launcher destroyed. 02932_ Destroyed Missile Launcher. 02932_ Imp. VTOL Module destroyed. 02932_ Destroyed Imp. VTOL Module. 02933_ Imp. VTOL Module destroyed. 02933_ Imp. Shield Generator destroyed. 02933_ System corrupted by crushing effect (+2). 02933_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ????????######################## #######????????? | | ????????# #????? | | ????????# #????? | | ????????# #????? | | ????????# ############# ##### ######### #????? | | ????????# #???????????# #???? #??????????????? | | ????????###############?" #???? "??????????????? | | ?????????# #?" #???? "??????????????? | | ?????????######### ####?" #???? "??????????????? | | ?????????????????# #????# #???? #??????????????? | | ?????????????????# #????# #????? #??????????????? | | ?????????????????# #????# #????? #??????????????? | | ?????????????????# #????# #????? #??????????????? | | ?????????????????# ###### #????? #??????????????? | | ?????????????????## #????? ??????????????? | | ??????????????????#!!!### #??????#??????????????? | | ??????????????????#####?# #?????????????????????? | | ???????????????????????## ###???????????????????? | | ???????????????????????# ##??????????????????? | | ??????????????????????### #??????????????????? | | ??????????????????????#"#@b #??????????????????? | | ??????????????????????# * #?????????????????? | | ??????????????????????# % #?????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????# # #??????????????????? | | ??????????????????????### #?????????????????? | | ???????????????????????? % = ###?????????????????? | | ???????????????????????? = ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? # ##??????????????????? | | ??????????????????????? ## ##???????????????????? | | ???????????????????????#??###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Missile Launcher | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatImprinterMicrothruster Manual? 0 Play Time 00:53:35 Cumulative 95.9 hours Start 2024.07.27 @ 15:09:37 End 2024.07.27 @ 16:02:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 0 Adventurer 129 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70206136-cc47-4aa8-8594-8dc07899a145