Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 18:27:59 Player: StuxNet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3352) 3352 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 7386 Bonus ------- High Alert Combat Kills 794 Cogmind --------- Core Integrity 585/700 Matter 179/300 Energy 3/100 System Corruption 1% Temperature Cool (0) Movement Flying (99) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer ECM Suite > --- WEAPON (3) ------- Great Axe Great Axe Great Axe > --- INVENTORY (8) ---- Light Ion Engine Medium Matter Pod (0) Improved Shield Generator Mini Grenade Launcher Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer ECM Suite Improved Shield Generator > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Light Ion Engine Hardened Heavy Armor Plating Improved EM Shotgun Mini Grenade Launcher Remote Datajack Great Axe Great Axe [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 144 | 5 18 3 36 57 25 Power 18 | 1 2 1 2 9 3 Engine 16 | 1 2 1 2 7 3 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 35 | 2 7 2 6 14 4 Treads 5 | . . . 3 2 . Leg 17 | 2 5 . . 10 . Wheel 8 | . . 2 3 2 1 Hover 2 | . 2 . . . . Flight 3 | . . . . . 3 Utility 36 | . 7 . 9 11 9 Device 20 | . 4 . 6 5 5 Storage 3 | . 1 . . . 2 Processor 6 | . 1 . 1 3 1 Hackware 1 | . . . . 1 . Protection 6 | . 1 . 2 2 1 Artifact . | . . . . . . Weapon 55 | 2 2 . 19 23 9 Energy Gun 17 | 2 2 . 7 5 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | . . . 5 5 . Ballistic Cannon 1 | . . . . 1 . Launcher 14 | . . . 4 10 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 12 | . . . 3 1 8 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 40 | . 1 1 11 24 3 Power 8 | . . 1 1 5 1 Propulsion 14 | . . . 3 11 . Utility 11 | . 1 . 2 6 2 Weapon 7 | . . . 5 2 . Highest Loss Streak 4 | . 1 1 2 4 1 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 94 100 92 92 89 Engine 9 | . 13 14 9 4 6 Core 1 | . . . . 3 . Treads 3 | . . . 3 6 5 Leg 11 | . 27 1 . 14 . Wheel 8 | . . 26 15 2 6 Device 11 | . 5 14 21 9 14 Storage 10 | . 9 14 11 9 11 Processor 7 | . 5 . 2 14 10 Protection 5 | . 2 . 7 9 4 Energy Gun 14 | . 27 28 6 5 8 Ballistic Gun 1 | . . . 7 1 . Launcher 1 | . . . 3 2 3 Slashing Weapon 2 | . . . 4 4 8 Peak Build Rating 46 | 5 8 8 15 27 46 Average Rating 15 | 3 6 7 12 21 32 On Entrance 8 | . 5 7 8 12 18 Naked Turns . | . . . . . . Heaviest Build 35 | 7 20 17 29 29 35 Greatest Support 40 | 20 20 20 22 40 22 Greatest Overweight (x) 9 | . 2 . 2 2 9 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 7 9 8 8 6 Final Capacity 10 | 5 10 10 10 10 8 Final Carried 10 | 4 8 10 7 6 6 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 6% | Scavenger-Assassin 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2159 | 294 175 30 538 968 154 Remotely . | . . . . . . Salvage Created 4176 | 71 728 273 790 2050 264 Parts 255 | 4 52 12 64 105 18 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 5 | . 2 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 88 | 1 15 4 24 41 3 Melee 19 | . . . 3 15 1 Guns 36 | 1 15 4 10 4 2 Cannons 1 | . . . . 1 . AOE 30 | . . . 10 20 . Classes Destroyed 13 | 2 6 . 1 3 1 Worker 6 | 1 2 . . 3 . Builder 14 | . 4 . 6 3 1 Tunneler 5 | . 2 1 . 1 1 Hauler 2 | . 1 . . 1 . Recycler 8 | . 1 1 . 5 1 Operator 1 | . . . . . 1 Watcher 8 | . 3 . 3 2 . Swarmer 22 | . 9 . 6 6 1 Grunt 51 | 1 6 4 13 25 2 Brawler 2 | . . . . 2 . Duelist 1 | . . . . 1 . Sentry 10 | . . . 5 5 . Specialist 2 | . . . . 2 . Best Kill Streak 7 | 2 5 2 6 7 3 Combat Bots Only 6 | 1 3 2 6 6 1 Max Kills in Single Turn 4 | 1 1 1 3 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 511 | 1 104 19 123 224 40 Missed 140 | . 35 2 29 62 12 Damage Taken 5299 | 11 614 235 1220 2716 503 Core 1004 | . 127 85 226 451 115 Absorbed by Shields 20 | . . . . . 20 Redirected to Shielding 69 | . . . . 60 9 Regen/Repaired (Parts) 156 | . 103 . 31 . 22 Core Remaining (%) 44 | 100 . 15 43 18 . Volleys Fired 249 | 2 76 26 82 55 8 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 100 100 90 130 90 90 Shots Fired 412 | 4 152 52 96 92 16 Gun 355 | 4 152 52 85 46 16 Cannon 6 | . . . . 6 . Launcher 51 | . . . 11 40 . Special . | . . . . . . Kinetic 73 | . . . 57 16 . Thermal 244 | 4 152 52 28 8 . Explosive 51 | . . . 11 40 . Electromagnetic 44 | . . . . 28 16 Robot Hit Streak 23 | 3 7 17 23 11 5 Robot Miss Streak 5 | . 3 1 3 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 349 | 3 91 40 82 110 23 Core Hits 196 | 3 37 14 47 84 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 6 . . 5 2 Burn 6 | . 6 . . . . Sever 7 | . . . . 5 2 Melee Attacks 97 | . . . 11 73 13 Impact . | . . . . . . Slashing 97 | . . . 11 73 13 Piercing . | . . . . . . Sneak Attacks 13 | . . . . 9 4 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 9841 | 38 1122 471 2259 5225 726 Guns 3479 | 38 1110 468 1090 560 213 Cannons 123 | . . . . 123 . Explosions 3633 | . . . 1028 2575 30 Melee 2591 | . . . 141 1967 483 Ramming 15 | . 12 3 . . . Kinetic 898 | . . . 715 183 . Thermal 2727 | 38 1110 468 618 463 30 Explosive 3042 | . . . 785 2257 . Electromagnetic 568 | . . . . 355 213 Impact . | . . . . . . Slashing 2591 | . . . 141 1967 483 Piercing . | . . . . . . Highest Corruption 9 | . . . 9 . 1 Average Corruption 3 | . . . 8 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 8 . 2 Message Errors 3 | . . . 1 . 2 Matter Fused 4 | . . . 4 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 435 | . . . 95 236 104 Projectiles . | . . . . . . Explosions 202 | . . . 95 107 . Melee 233 | . . . . 129 104 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 262 | . . 1 24 237 . Shots 7 | . . . 1 6 . Rammed 1 | . . 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 351 | 45 346 351 146 117 . Average Temperature 74 | 23 90 94 32 25 . Received Heat Transfer 2151 | 6 114 156 489 1323 63 Effects 5 | . 4 1 . . . Energy Bleed 2 | . 1 1 . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | 1 11 . 2 1 . Heat Transferred 6594 | 111 3619 1228 1114 472 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 995 | 25 378 215 551 995 472 Initial 387 | . 16 100 1 230 387 Average 385 | 5 192 75 268 752 396 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 35 | 100 47 93 46 . . Level 1 20 | . 52 6 15 5 31 Level 2 18 | . . . 37 17 68 Level 3 24 | . . . . 76 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 4 . 5 8 2 Investigation 7 | . 2 . 2 3 . Extermination 1 | . . . . . 1 Reinforcement 10 | . 2 . 3 4 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | 1 31 7 35 58 9 Peak Tracking Total 7 | 1 7 2 6 6 5 Tactical Retreats 15 | . 5 2 2 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 9 | . 1 . 5 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 15 | . . . 4 10 1 Max in Single Turn 2 | . . . 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 27 | . 8 . 7 9 3 Terminals 18 | . 5 . 4 8 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Total Hacks 94 | . 30 . 25 34 5 Successful 58 | . 20 . 16 18 4 Failed 35 | . 9 . 9 16 1 Catastrophic 13 | . 4 . 2 7 . Database Lockouts 1 | . 1 . . . . Manual 25 | . . . . 22 3 Terminals 61 | . 19 . 12 28 2 Fabricators . | . . . . . . Repair Stations 12 | . 8 . 2 . 2 Recycling Units 4 | . 3 . . . 1 Scanalyzers 17 | . . . 11 6 . Garrison Access . | . . . . . . Terminal Hacks 28 | . 11 . 6 10 1 Record 12 | . 10 . 2 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 3 | . 1 . . 2 . Unreport Threat 2 | . . . . 2 . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Recall Investigation 2 | . . . 1 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 7 . 2 . 2 Scan Component 6 | . 4 . 1 . 1 Repair 5 | . 3 . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 3 | . 2 . . . 1 Scanalyzer 14 | . . . 8 6 . Insert Component 9 | . . . 5 4 . Analyze 5 | . . . 3 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 7 . 7 9 2 Full Trace Events 9 | . 3 . 3 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 3 . 1 . 1 Time 130 | . 78 . 26 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 3 2 . Part Schematics Acquired 5 | . . . 3 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6407 | 105 1486 1011 1132 2089 584 Spaces Moved 3561 | 77 694 724 611 1045 410 Core 23 | 22 . . . . 1 Treads 154 | . . . 51 103 . Legs 1530 | 55 691 51 . 733 . Wheels 1705 | . . 673 560 209 263 Hover 3 | . 3 . . . . Flight 146 | . . . . . 146 Fastest Speed 29 | 50 116 80 80 95 29 Average Speed 116 | 100 120 82 107 149 103 Slowest Speed 500 | 120 190 120 240 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 6 94 87 53 63 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 25 | . . . 1 24 . Terrain Destroyed 334 | . . . 49 281 4 Melee 12 | . . . 1 11 . Projectile . | . . . . . . AOE 322 | . . . 48 270 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 5247 | 101 1194 1083 963 1368 538 Wait 1048 | 7 380 320 196 89 56 Move 3556 | 76 693 723 610 1044 410 Hop . | . . . . . . Pick Up 81 | 10 11 6 12 31 11 Fast Attach 38 | . 9 . 8 8 13 Attach 51 | 5 1 1 13 24 7 Detach 12 | . . . 6 2 4 Swap 55 | . 8 2 15 25 5 Drop 62 | 1 15 3 10 17 16 Fire 249 | 2 76 26 82 55 8 Melee 92 | . . . 11 73 8 Ram 1 | . . 1 . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Repaired Med. Laser 536 | -10/Materials | Repaired Structural Scanner 565 | -10/Materials | Repaired Lgt. Ion Engine 598 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Central database locked down 913 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 14) 1380 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Core integrity fell below 50% 1581 | -10/Materials | Discovered new exit (range 10) 1592 | -10/Materials | Entered Mines 1610 | -10/Mines | Met a Derelict bent on vengeance 1885 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1900 | -10/Mines | Learned location of Storage (-7) 2034 | -10/Mines | Found a hidden stash of uninstalled traps 2318 | -10/Mines | Core integrity fell below 20% 2519 | -10/Mines | Discovered new exit (range 9) 2532 | -10/Mines | Discovered new exit (range 5) 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Evolved 2 slots: Utility x2 3075 | -9/Materials | Discovered new exit (range 3) 3144 | -9/Materials | Repaired Wheel 3247 | -9/Materials | Discovered new exit (range 14) 3489 | -9/Materials | Discovered new exit (range 10) 3701 | -9/Materials | Core integrity fell below 50% 3730 | -9/Materials | Identified exit to Materials 3735 | -9/Materials | Entered another Materials area 3735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3990 | -8/Materials | Lost 4 parts (2p1n1u) 3994 | -8/Materials | Discovered new exit (range 16) 4032 | -8/Materials | Build established: Scavenger-Mutant 4146 | -8/Materials | Lost 3 parts (1p2n) 4979 | -8/Materials | Build established: Scavenger-Assassin 5106 | -8/Materials | Core integrity fell below 50% 5335 | -8/Materials | First assault squad dispatched 5364 | -8/Materials | Build established: Scavenger-Mutant 5787 | -8/Materials | Core integrity fell below 20% 5821 | -8/Materials | Discovered new exit (range 3) 5824 | -8/Materials | Entered Factory 5824 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5930 | -7/Factory | Discovered new exit (range 19) 6136 | -7/Factory | Repaired Weapon Shielding 6408 | -7/Factory | Self-destructed Last Messages --------------- 06324_ Dropped Imp. Cooling System. 06325_ Acquired Imp. Cooling System. 06329_ Acquired Lgt. Ion Engine. 06330_ Dropped Lgt. Deuterium Engine. 06333_ Dropped Remote Datajack. 06334_ Dropped Great Axe. 06345_ Acquired Greatsword. 06364_ Dropped Greatsword. 06367_ Acquired Great Axe. 06371_ RD-SQ5(g) triggered Blade Trap. 06371_ Massive razor-sharp blades shoot up from within the floor. 06371_ Carbon-fiber Leg severed. 06390_ W-25 Informer sends out distress signal. 06397_ Lgt. Deuterium Engine destroyed. 06400_ S-27 Virus Lgt. Nuclear Core severed. 06403_ Great Axe follow-up attack on S-27 Virus. 06403_ S-27 Virus destroyed. 06403_ K-01 Serf collects debris. 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Heat Sink | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Hey, That's Mine! It's Just You Librarian Made in Tau Ceti IV Part-time Excavator Remodeling Shopping List Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed BeamArmageddonPick Manual? 0 Play Time 02:07:07 Cumulative 4.3 hours Start 2025.02.08 @ 16:07:15 End 2025.02.08 @ 18:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88849036-c64a-42bc-a5ea-d43c1db90a59