Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 16:56:17 Player: P9H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2650) 2650 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7515 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Core (2450) Ox48 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Cargo Storage Unit Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (30) --- Light Ion Engine Light Nuclear Core Light Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Huge Wheel Centrium Wheel Advanced Heat Sink Energy Filter Transmission Jammer High-powered Shotgun High-powered Shotgun Precision Assault Rifle Heavy Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Large Matter Pod Signal Interpreter Transport Network Coupler Advanced Targeting Computer Target Analyzer Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Armored Wheel Armored Wheel Armored Huge Wheel Centrium Wheel Energy Filter Transmission Jammer High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Precision Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Signal Interpreter Device Heat Sink Storage Cargo Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . . 1 . 1 Propulsion 1 | . . . 1 . . . . Utility 8 | . . 2 1 1 1 2 1 Weapon 1 | . . . . 1 . . . Parts Attached 77 | 7 4 9 12 14 6 7 18 Power 13 | 1 . 2 1 2 2 . 5 Engine 8 | 1 . 2 1 2 1 . 1 Core 4 | . . . . . 1 . 3 Reactor 1 | . . . . . . . 1 Propulsion 19 | 3 . 3 3 6 . 1 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 17 | 1 . 3 3 6 . 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 3 5 1 2 3 4 Device 6 | . . 1 2 . . . 3 Storage 4 | 1 1 1 . . . 1 . Processor 5 | . 1 . 1 1 . 1 1 Hackware . | . . . . . . . . Protection 6 | . . 1 2 . 2 1 . Artifact . | . . . . . . . . Weapon 24 | 2 2 1 3 5 2 3 6 Energy Gun 3 | 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . . 1 4 1 2 2 Ballistic Cannon 8 | . 2 1 1 1 . 1 2 Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 43 | . . 4 6 3 1 2 27 Power 10 | . . 2 1 1 . . 6 Propulsion 8 | . . 1 1 1 . 1 4 Utility 13 | . . 1 2 1 . 1 8 Weapon 12 | . . . 2 . 1 . 9 Highest Loss Streak 20 | . . 2 3 1 1 1 20 To Critical Strikes 1 | . . . . . . . 1 Average Backups 23 | 4 12 21 29 29 29 29 26 Power 5 | 1 4 7 8 6 4 4 3 Propulsion 6 | 1 3 6 9 7 6 7 7 Utility 4 | . 1 1 5 8 8 6 4 Weapon 6 | 1 2 5 6 6 9 10 10 Tool/Special . | . . . . . . . . Unused Backups 33 | . 3 1 4 9 1 . 15 Power 5 | . . . . 2 . . 3 Propulsion 10 | . 1 . . 2 . . 7 Utility 7 | . . . . 4 . . 3 Weapon 10 | . 2 1 3 1 1 . 2 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 89 | . 98 86 86 89 92 90 82 Engine 9 | . 14 10 8 6 11 5 5 Core 1 | . . . . . 1 5 6 Treads 7 | . 28 14 . . . . . Wheel 13 | . . 7 24 22 20 16 11 Device 3 | . . 7 7 . . . 5 Storage 9 | . 14 11 9 7 6 6 10 Processor 16 | . 12 11 10 23 20 22 21 Protection 5 | . . 1 8 5 12 13 5 Energy Gun 1 | . 4 . 4 1 . . . Ballistic Gun 6 | . 4 . . 13 19 11 7 Ballistic Cannon 12 | . 19 22 12 6 . 4 5 Peak Build Rating 69 | 6 8 14 20 38 47 56 69 Average Rating 25 | 2 7 11 18 29 43 52 56 On Entrance 22 | . 6 8 14 16 37 47 52 Naked Turns . | . . . . . . . . Heaviest Build 188 | 12 29 157 158 162 175 178 188 Greatest Support 42 | 40 40 40 36 42 36 36 40 Greatest Overweight (x) 52 | . . 14 7 6 4 7 52 Average Overweight (x) 3 | . . 5 4 4 4 4 4 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 30 Average Capacity 27 | 7 13 30 30 30 30 30 30 Most Carried 30 | 7 15 30 30 30 30 30 30 Average Carried 24 | 4 12 21 29 29 29 29 27 Final Capacity 30 | 8 15 30 30 30 30 30 30 Final Carried 30 | 4 15 30 30 30 30 28 19 Class Distribution -------------------- 43% | Hauler-Mutant 29% | Hauler-Gunner 15% | Mutant 11% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2495 | 57 275 555 534 259 156 298 361 Remotely . | . . . . . . . . Salvage Created 2286 | . 151 537 648 199 226 128 397 Parts 136 | . 10 50 37 8 10 6 15 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 61 | . 6 18 13 3 4 5 12 Guns 29 | . 3 . 6 3 4 5 8 Cannons 30 | . 3 18 7 . . . 2 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | . 3 5 3 . . . . Worker 7 | . . 4 2 . 1 . . Builder 4 | . . . 1 1 . . 2 Hauler 2 | . . 1 1 . . . . Recycler 3 | . . 1 2 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 21 | . 3 8 . . . 4 6 Grunt 25 | . 3 6 9 . 3 1 3 Sentry 10 | . . 4 3 2 1 . . Hunter 5 | . . . 1 1 . . 3 Best Kill Streak 7 | . 3 5 7 1 3 3 5 Combat Bots Only 5 | . 3 4 3 1 2 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 691 | . 38 85 95 57 63 47 306 Missed 228 | . 10 30 24 27 26 12 99 Hits 463 | . 28 55 71 30 37 35 207 Projectile 463 | . 28 55 71 30 37 35 207 AOE 1 | . . . . . . . 1 Critical Strikes 19 | . . 2 1 . 4 1 11 Damage Taken 7305 | . 290 567 1048 375 570 539 3916 Core 1599 | . 41 104 200 20 44 30 1160 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 249 | . . . 90 52 . 26 81 Core Remaining (%) 86 | 100 83 74 63 97 94 97 . Volleys Fired 226 | . 16 52 64 19 16 21 38 Largest 3 | . 2 2 2 3 3 3 3 Hottest 128 | . 70 63 98 88 81 96 128 Shots Fired 478 | . 32 104 120 57 35 37 93 Gun 221 | . 14 . 42 44 35 35 51 Cannon 255 | . 18 104 78 13 . 2 40 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 435 | . 25 104 86 57 35 37 91 Thermal 41 | . 7 . 34 . . . . Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 3 6 9 6 4 5 11 Robot Miss Streak 11 | . 2 3 7 5 4 6 11 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 1 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 303 | . 18 60 84 27 25 28 61 Core Hits 223 | . 9 29 70 9 20 27 59 Critical Kills 3 | . . . . 1 2 . . Critical Parts Destroyed 4 | . . . . 3 . . 1 Critical Strikes 12 | . . 2 2 4 2 . 2 Destroy 7 | . . . . 4 2 . 1 Blast 5 | . . 2 2 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6661 | . 278 1118 1387 543 469 506 2360 Guns 2717 | . 119 . 536 512 469 477 604 Cannons 2788 | . 159 1118 851 31 . 29 600 Explosions 1156 | . . . . . . . 1156 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4956 | . 214 1118 902 543 469 506 1204 Thermal 549 | . 64 . 485 . . . . Explosive 1156 | . . . . . . . 1156 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Message Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . 12 . . . . . 78 Projectiles 12 | . 12 . . . . . . Explosions 78 | . . . . . . . 78 Melee . | . . . . . . . . Knockbacks 35 | . 1 12 9 1 . . 12 Impact . | . . . . . . . . Kinetic 35 | . 1 12 9 1 . . 12 Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . 87 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | . 105 63 29 12 90 33 162 Average Temperature 32 | . 55 27 6 11 22 12 48 Received Heat Transfer 1477 | . 114 141 396 30 333 27 436 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 785 | . 185 . 600 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 93 | 100 100 100 87 100 100 100 58 Level 1 6 | . . . 12 . . . 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 289 | . 70 128 231 93 55 105 289 Initial 93 | . . . 29 93 4 . 16 Average 47 | . 13 35 114 16 10 51 138 Influence Increases 2317 | . 147 556 475 143 105 185 706 Destroy 0b10 Robot/C 1220 | . 120 360 260 60 80 100 240 Destroy 0b10 Robot/NC 100 | . 5 40 35 5 5 . 10 Destroy Leader 298 | . 22 104 72 30 20 10 40 Successful Hack 22 | . . 4 . . . . 18 Disable Machine 285 | . . 45 30 . . . 210 Destroy Structure 167 | . . 3 3 3 . . 158 Partial Spotted 30 | . . . 30 . . . . Lose Combat Pursuer 195 | . . . 45 45 . 75 30 Influence Decreases 2119 | . 147 484 341 339 115 150 543 Entered New Map 181 | . . . 43 113 6 . 19 Time Decay 1434 | . 147 330 248 226 99 130 254 Lost Part 380 | . . 30 50 . 10 20 270 Purge Threat 124 | . . 124 . . . . . Squads Dispatched 15 | . 1 4 3 2 1 . 4 Investigation 5 | . 1 1 . . 1 . 2 Extermination 2 | . . . . 1 . . 1 Reinforcement 6 | . . 3 2 1 . . . Assault . | . . . . . . . . Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . 2 . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 10 22 21 8 6 13 24 Peak Tracking Total 8 | . 3 5 6 3 3 4 8 Tactical Retreats 8 | . . . 1 3 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . 3 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . 3 2 . . . 14 Max in Single Turn 4 | . . 1 1 . . . 4 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 6 | . . 2 . 1 1 . 2 Terminals 3 | . . 2 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 12 | . . 5 . 1 2 . 4 Successful 5 | . . 3 . 1 . . 1 Failed 7 | . . 2 . . 2 . 3 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . 5 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 1 2 . 2 Terminal Hacks 4 | . . 3 . . . . 1 Level Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 . . 1 . 2 Full Trace Events 4 | . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2549 | . . . 96 942 538 361 612 T.N.C. 2549 | . . . 96 942 538 361 612 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5459 | 89 780 1490 647 942 538 361 612 Spaces Moved 2313 | 49 310 438 260 565 262 153 276 Core 2 | 1 . . . . . . 1 Treads 552 | 41 310 201 . . . . . Legs . | . . . . . . . . Wheels 1759 | 7 . 237 260 565 262 153 275 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 185 146 138 150 150 140 Average Speed 180 | 149 160 294 153 148 150 151 168 Slowest Speed 2650 | 160 160 400 185 180 150 195 2650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 4 44 35 22 17 9 5 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 82 | . . 1 1 . . . 80 Melee . | . . . . . . . . Projectile 9 | . . 1 1 . . . 7 AOE 73 | . . . . . . . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3174 | 65 565 539 392 638 377 246 352 Wait 410 | . 214 14 35 1 84 60 2 Move 2306 | 48 309 437 259 564 261 152 276 Hop . | . . . . . . . . Pick Up 92 | 10 15 22 13 16 5 3 8 Fast Attach 16 | . 2 1 1 7 2 . 3 Attach 56 | 6 1 7 8 5 5 6 18 Detach 4 | . . 2 . . 1 1 . Swap 19 | 1 1 1 4 6 . 2 4 Drop 45 | . 7 3 8 20 3 1 3 Fire 226 | . 16 52 64 19 16 21 38 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Discovered new exit (range 11) 690 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x2 1159 | -9/Materials | Build established: Hauler-Mutant 2299 | -9/Materials | Discovered new exit (range 8) 2358 | -9/Materials | Identified exit to Materials 2360 | -9/Materials | Entered another Materials area 2360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2608 | -8/Materials | Lost 3 parts (1n1u1w) 2994 | -8/Materials | Garrison activated, responded to threat 3001 | -8/Materials | Discovered new exit (range 5) 3006 | -8/Materials | Identified exit to Factory 3007 | -8/Materials | Entered Factory 3007 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3313 | -7/Factory | Build established: Hauler-Gunner 3852 | -7/Factory | Discovered new exit (range 15) 3930 | -7/Factory | Identified exit to Factory 3949 | -7/Factory | Entered another Factory area 3949 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4034 | -6/Factory | Discovered new exit (range 13) 4086 | -6/Factory | Identified exit to Lower Caves 4260 | -6/Factory | Build established: Hauler-Tank 4367 | -6/Factory | Discovered new exit (range 11) 4486 | -6/Factory | Identified exit to Factory 4487 | -6/Factory | Entered another Factory area 4487 | -5/Factory | Evolved 2 slots: Utility x2 4833 | -5/Factory | Discovered new exit (range 6) 4840 | -5/Factory | Identified exit to Factory 4848 | -5/Factory | Entered another Factory area 4848 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4872 | -4/Factory | Build established: Hauler-Gunner 5149 | -4/Factory | Identified exit to Research 5211 | -4/Factory | Lost 3 parts (1p2u) 5284 | -4/Factory | Lost 4 parts (1p2u1w) 5390 | -4/Factory | Garrison activated, responded to threat 5425 | -4/Factory | Core integrity fell below 50% 5444 | -4/Factory | Core integrity fell below 20% 5460 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05447_ K-01 Serf collects debris. 05447_ R-10 Processor collects VTOL Module. 05448_ Target Analyzer destroyed. 05450_ Penetrated by Slug. 05451_ K-01 Serf collects debris. 05451_ Mni. Assault Cannon destroyed. 05451_ Critical hit (Burn: +37). 05453_ Penetrated by Slug. 05454_ The unstable cave ceiling collapses. 05454_ Penetrated by Slug. 05455_ K-01 Serf collects debris. 05455_ R-10 Processor collects VTOL Module. 05456_ Penetrated by Slug. 05456_ Slug penetrates Wall. 05458_ Wall collapses. 05458_ K-01 Serf cleans the Garrison Access. 05458_ Dynamic Insulation System destroyed. 05460_ The unstable cave ceiling collapses. 05460_ Penetrated by Slug. 05460_ Lrg. Matter Pod destroyed. 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[???## ###?????#""" """" | | ???????????????????#####????? #???????# "" """" | | ????????????????????????????? ????????# """?? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????# != ??? | | ??????????????????????????????????????# !! ??? | | ??????????????????????????????????????# ! ??? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????#### ###???? | | ?????????????????A???????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticProtonRailgun Manual? 0 Play Time 00:47:38 Cumulative 39.0 hours Start 2025.06.15 @ 13:54:06 End 2025.06.15 @ 16:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c98e20-ae48-4cdf-8340-24da04c4c344