Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 07:26:52 Player: A Moose Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (3746) 3746 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3588) 3588 TOTAL SCORE: 12564 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 35 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 160/160 System Corruption 1% Temperature Critical (1022) Movement Core (150) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Signal Interpreter Improved Signal Interpreter Hacking Suite Improved Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (2) Launcher Guidance Computer Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (27) Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Thermic Laser Improved Heavy Laser > --- INVENTORY -------- Compact Matter Pod Launcher Guidance Computer Relay Coupler [Brawler] Relay Coupler [Sentry] Autogun [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Slots Evolved 8 | . . . . . 4 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 84 | 6 3 11 1 . 5 5 10 3 11 . 17 . 12 Power 10 | 1 . 2 . . . 1 2 . . . 1 . 3 Engine 6 | 1 . 2 . . . 1 . . . . . . 2 Core 4 | . . . . . . . 2 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 4 . . . 1 1 . 3 . 4 . 2 Treads 4 | 2 . . . . . . . . . . . . 2 Leg 2 | . . 2 . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . . Hover 4 | . . 2 . . . 1 1 . . . . . . Flight 4 | . . . . . . . . . . . 4 . . Utility 20 | 1 3 . 1 . 4 . 3 . 3 . 2 . 3 Device 9 | . 1 . . . 2 . 1 . 3 . 1 . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . . . 1 Hackware 3 | . . . . . 1 . 1 . . . 1 . . Protection 3 | . . . . . 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 . 5 . . 1 3 4 3 5 . 10 . 4 Energy Gun 11 | 2 . 1 . . . 1 . . 1 . 2 . 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 15 | . . . . . . 2 1 3 3 . 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 3 . . 1 . 2 . . . . . . Special Weapon 3 | . . . . . . . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 1 . . . 2 Corrupted Parts 2 | . . . . . . 1 . . . . 1 . . System Corruption 2 | . . . . . . 1 . . . . 1 . . Parts Lost 36 | . . 5 . . . 3 7 . . . 10 . 11 Power 7 | . . 1 . . . 1 2 . . . 1 . 2 Propulsion 9 | . . 1 . . . . 1 . . . 4 . 3 Utility 4 | . . . . . . . . . . . 1 . 3 Weapon 16 | . . 3 . . . 2 4 . . . 4 . 3 Highest Loss Streak 10 | . . 5 . . . 2 5 . . . 10 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 82 85 85 76 90 95 81 91 98 83 73 57 Engine 5 | . 14 4 14 14 9 8 3 . . . . . 2 Core 3 | . . . . . . . 5 9 7 7 6 6 5 Treads 3 | . 28 1 . . . . . . . . . . 7 Leg 3 | . . 24 . . . . . . . . . . . Wheel 2 | . . . . . . . . . 17 23 7 . . Hover 8 | . . 1 28 28 18 20 25 18 3 . . . . Flight 3 | . . . . . . . . . . . 13 20 3 Device 5 | . 8 . . . 9 9 6 . 10 15 9 6 2 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 6 3 Processor 8 | . 2 14 14 14 9 9 9 9 7 7 7 6 7 Hackware 6 | . . . . . . 9 10 9 7 7 13 13 9 Protection 1 | . . . . . 8 . . 9 7 7 2 . 2 Energy Gun 6 | . 28 9 . . . 5 . . 2 . 2 . 8 Ballistic Gun 4 | . . . . . . 6 13 18 13 13 2 . . Launcher 6 | . . 12 14 14 14 13 10 . . . . . . Special Weapon 2 | . . . . . . . . . 4 7 8 13 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 14 30 28 24 14 19 24 28 27 32 32 33 20 52 Greatest Support 48 | 40 40 24 24 24 24 33 42 24 48 48 48 12 40 Greatest Overweight (x) 7 | . . 2 . . . . 1 1 1 . 6 1 7 Average Overweight (x) . | . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 14 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 5 11 15 15 10 10 10 10 10 10 10 10 9 10 Average Carried 9 | 2 6 13 14 9 9 9 9 8 9 9 8 8 6 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 11 15 10 10 10 10 10 10 10 10 8 9 5 Class Distribution -------------------- 26% | Hacker-Skirmisher 25% | Mutant 13% | Hacker-Mutant 12% | Hacker-Scout 11% | Scavenger-Mutant 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -8/Garrison Scavenger-Scout | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Matter Collected 2207 | 227 157 365 20 . 11 454 239 136 . . 231 . 367 Remotely . | . . . . . . . . . . . . . . Salvage Created 2681 | . 209 303 . . 166 502 646 136 . . 249 . 470 Parts 128 | . 9 13 . . 2 28 33 5 . . 17 . 21 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Combat Hostiles Destroyed 65 | . 4 6 . . 4 15 11 4 . . 9 . 12 Guns 44 | . 3 2 . . . 10 4 4 . . 9 . 12 AOE 20 | . 1 3 . . 4 5 7 . . . . . . Classes Destroyed 13 | . 2 3 . . 1 4 1 . . . . . 2 Worker 3 | . . 1 . . . . 2 . . . . . . Builder 2 | . 1 . . . . . 1 . . . . . . Recycler 3 | . . 1 . . 1 . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . . 4 . . . . . . Swarmer 23 | . . . . . . 3 3 . . . 9 . 8 Grunt 28 | . 4 4 . . 2 7 6 3 . . . . 2 Duelist 1 | . . . . . . 1 . . . . . . . Sentry 7 | . . 2 . . 2 2 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . 1 1 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 2 3 . . 6 6 10 3 . . 6 . 5 Combat Bots Only 6 | . 1 2 . . 4 6 6 3 . . 6 . 5 Max Kills in Single Turn 3 | . 2 1 . . 2 2 3 2 . . 1 . 1 Gunslinging 1 | . . . . . . 1 . 1 . . . . . Exploded 2 | . 1 1 . . 2 2 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Hostile Shots Fired 547 | . 35 67 . . 12 54 89 26 . 1 104 6 153 Missed 171 | . 9 16 . . 6 26 32 11 . . 26 3 42 Damage Taken 5072 | . 269 548 . . 68 299 668 182 . 40 916 12 2070 Core 1511 | . 41 87 . . 12 53 105 34 . . 245 . 934 Absorbed by Shields 48 | . . . . . . 10 . . . . . . 38 Redirected to Shielding 93 | . . . . . 3 . 7 31 . . 52 . . Ignored by Resistances 1371 | . 86 165 . . 20 93 197 54 . 10 269 3 474 Regen/Repaired (Parts) 64 | . . . . . . . 64 . . . . . . Core Remaining (%) 68 | 100 . . . 48 . . . 62 . . 65 . . Volleys Fired 254 | . 30 28 . . 6 39 26 16 4 1 53 . 51 Largest 3 | . 2 2 . . 2 3 3 3 1 1 2 . 2 Hottest 150 | . 90 90 . . 60 110 89 78 5 5 110 . 150 Shots Fired 407 | . 54 32 . . 12 71 49 34 4 1 71 . 79 Gun 324 | . 54 25 . . . 53 28 34 . . 51 . 79 Cannon . | . . . . . . . . . . . . . . Launcher 58 | . . 7 . . 12 18 21 . . . . . . Special 25 | . . . . . . . . . 4 1 20 . . Kinetic 115 | . . . . . . 30 28 34 . . 23 . . Thermal 144 | . 29 21 . . . . . . . . 15 . 79 Explosive 43 | . . 7 . . 12 18 6 . . . . . . Electromagnetic 95 | . 25 4 . . . 23 15 . . . 28 . . Robot Hit Streak 37 | . 7 20 . . 19 37 17 12 13 14 17 . 25 Robot Miss Streak 4 | . 4 2 . . . 3 2 1 . . 4 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 6 | . 1 . . . . 1 . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . 1 Shots Hit Robots 267 | . 35 31 . . 10 38 33 20 4 1 38 . 57 Core Hits 152 | . 10 17 . . 12 31 31 13 . . 18 . 20 Critical Kills 2 | . . . . . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . 2 2 . . . 1 . 1 . . . . 6 Burn 10 | . 2 2 . . . . . . . . . . 6 Destroy 2 | . . . . . . 1 . 1 . . . . . Melee Attacks 2 | . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6631 | . 575 596 . . 480 1250 1501 421 . . 518 . 1290 Guns 3871 | . 479 296 . . . 543 369 421 . . 473 . 1290 Cannons . | . . . . . . . . . . . . . . Explosions 2755 | . 96 300 . . 480 707 1132 . . . 40 . . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . 5 . . Kinetic 1407 | . . . . . . 355 369 421 . . 262 . . Thermal 1884 | . 310 244 . . . . . . . . 40 . 1290 Explosive 2011 | . . 300 . . 480 707 524 . . . . . . Electromagnetic 1324 | . 265 52 . . . 188 608 . . . 211 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . 1 . 1 Average Corruption 1 | . . . . . . 1 1 1 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . 1 5 2 . . 1 . 3 Message Errors 3 | . . . . . . . 2 . . . 1 . . Matter Fused 3 | . . . . . . . 2 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 40 | . 15 . . . . 18 7 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 40 | . 15 . . . . 18 7 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 39 . . . . 2 . . . 16 . . Shots 3 | . . 1 . . . . 1 . . . 1 . . Rammed 2 | . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1022 | . 376 258 . . 3 60 58 257 . . 174 . 1022 Average Temperature 143 | . 178 120 . . 3 21 19 59 . . 52 . 239 Received Heat Transfer 1443 | . 216 318 . . 18 135 396 90 . . . . 270 Effects 36 | . 6 . . . . . . 1 . . . . 29 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 4 | . 1 . . . . . . . . . . . 3 Interference 11 | . 5 . . . . . . 1 . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . 5 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . . . . . . . . 3 Heat Transferred 4861 | . 877 852 . . . . . . . . 50 . 3082 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Peak Influence 729 | . 78 154 . . 155 716 729 410 186 12 169 75 186 Initial 300 | . . . . . . 88 300 284 186 . 7 72 6 Average 161 | . 15 36 . . 73 354 412 343 147 6 117 69 92 Maximum Alert Level 3 | . . . . . . 3 3 2 . . . . . Low Security (%) 75 | 100 100 100 . 100 100 36 . . 100 100 100 100 100 Level 1 12 | . . . . . . 29 40 70 . . . . . Level 2 11 | . . . . . . 27 58 29 . . . . . Level 3 1 | . . . . . . 6 1 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 Squads Dispatched 8 | . . . . . 2 . 4 . . 1 . . 1 Investigation 1 | . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . . 1 . 2 . . 1 . . 1 Assault 1 | . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Distress Signals 2 | . . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 98 | . 11 6 . . 4 16 26 4 . 1 15 1 14 Peak Tracking Total 9 | . 4 2 . . 4 3 9 3 1 1 9 1 5 Tactical Retreats 8 | . . . . . . 2 . . . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Traps Triggered 10 | . . . . . . 6 . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Machines Disabled 16 | . 2 1 . . . 5 6 1 . . 1 . . Max in Single Turn 3 | . 1 1 . . . 2 3 1 . . 1 . . Garrison Relay 5 | . . . . . . 3 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . 5 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Machines Accessed 21 | . 5 . . . 2 2 4 1 2 . 1 4 . Terminals 14 | . 4 . . . 1 2 . 1 2 . 1 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 51 | . 15 . . . 5 5 9 3 8 . 1 5 . Successful 33 | . 12 . . . 1 2 7 . 6 . 1 4 . Failed 18 | . 3 . . . 4 3 2 3 2 . . 1 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 38 | . 14 . . . 3 5 . 3 8 . 1 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 5 | . 1 . . . . . 3 . . . . 1 . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . Terminal Hacks 23 | . 11 . . . . 2 . . 6 . 1 3 . Record 1 | . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . . 2 . . . . Prototype ID Bank 4 | . 3 . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . 1 . . 2 . Emergency Access Points 3 | . 2 . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 . . . . 1 . Report Inventory 3 | . 1 . . . . . 1 . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 2 2 1 1 1 . 1 3 . Full Trace Events 2 | . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 50 | . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Used RIF Installer 3 | . . . . . . 1 . 1 . . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . Robots Hacked 7 | . . 2 . . . . . . 3 1 1 . . Non-combat 4 | . . . . . . . . . 3 1 . . . Combat 3 | . . 2 . . . . . . . . 1 . . Robot Hacks Applied 8 | . . 2 . . . . . . 4 1 1 . . parse_system 3 | . . 2 . . . . . . . . 1 . . no_distress 4 | . . . . . . . . . 3 1 . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 25 | . . . . . . 18 . 3 . . 4 . . Machine Destruction 21 | . . . . . . 14 . 3 . . 4 . . Programmers 4 | . . . . . . 4 . . . . . . . Attached 2 | . . . . . . . 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Total Allies 4 | . . . . 3 . . . . . . 1 . . Largest Group 3 | . . . . . 3 . . . . . 1 . . Highest-Rated Group 40 | . . . . . 40 . . . . . 12 . . Highest-Rated Ally 16 | . . . . . 16 . . . . . 12 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . 15 . . . . . 1 . . Total Damage 222 | . . . . . 206 . . . . . 16 . . Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Turns Passed 5468 | 67 529 845 333 34 139 852 415 294 503 76 613 423 345 Spaces Moved 3878 | 42 250 420 422 43 121 817 353 223 454 68 389 181 95 Core 26 | 14 . . . . . . . . . . 8 . 4 Treads 335 | 28 250 10 . . . . . . . . . . 47 Legs 360 | . . 360 . . . . . . . . . . . Wheels 542 | . . . . . . . . . 327 68 147 . . Hover 2156 | . . 50 422 43 121 817 353 223 127 . . . . Flight 459 | . . . . . . . . . . . 234 181 44 Fastest Speed 50 | 50 160 77 77 77 77 66 66 77 77 100 100 109 109 Average Speed 102 | 123 160 172 77 77 77 74 68 90 95 100 108 109 188 Slowest Speed 515 | 160 160 240 77 77 77 77 147 147 147 100 350 109 515 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 55 78 89 20 12 65 34 35 11 56 29 4 73 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 15 | . . . . . . 15 . . . . . . . Terrain Destroyed 176 | . 3 41 . . 65 34 28 . . . 5 . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . . . . . AOE 174 | . 3 41 . . 65 33 27 . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Fac DSF Total 4827 | 57 325 508 433 44 154 998 481 283 524 77 501 256 186 Wait 301 | 1 32 23 . . 19 56 75 27 40 3 24 . 1 Move 3862 | 41 249 419 421 42 120 815 352 221 453 67 387 180 95 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 9 10 13 3 1 3 9 10 2 5 2 7 1 6 Fast Attach 20 | . . 5 . . . 2 1 . 7 . 2 . 3 Attach 51 | 6 1 4 . . 4 3 5 3 3 . 13 . 9 Detach 14 | . . 2 . . 1 . 1 1 3 . 5 . 1 Swap 13 | . 2 2 1 . 1 . 4 . 1 . 2 . . Drop 52 | . 1 10 8 1 . 6 7 . 8 3 2 . 6 Fire 254 | . 30 28 . . 6 39 26 16 4 1 53 . 51 Melee 2 | . . 2 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . 60 . 13 . . 3 . 14 Rewire 8 | . . . . . . 6 . . . 1 1 . . Trap 2 | . . . . . . 2 . . . . . . . Miscellaneous 75 | . . . . . . . . . . . . 75 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / *Low / DSF / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Entered Mines 697 | -10/Mines | Lost 5 parts (1p1n3w) 710 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 760 | -10/Mines | Discovered new exit (range 7) 770 | -10/Mines | Identified exit to Materials 901 | -10/Mines | Learned location of Storage (-7) 924 | -10/Mines | Discovered exit to Materials (range 9) 925 | -10/Mines | Assembled infested the area 957 | -10/Mines | Core integrity fell below 50% 1169 | -10/Mines | Learned Materials terminal intel 1439 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Identified exit to Exiles 1442 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Discovered new exit (range 15) 1469 | -10/Exiles | Identified exit to Mines 1487 | -10/Exiles | Met 8R-AWN 1496 | -10/Exiles | Met EX-HEX 1520 | -10/Exiles | Met EX-BIN 1530 | -10/Exiles | Aligned with FarCom system 1530 | -10/Exiles | Given EX-Vault access code 1549 | -10/Exiles | Opened EX-Vault 1557 | -10/Exiles | Found Prototype Device 1575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1596 | -10/Exiles | Met EX-DEC 1637 | -10/Exiles | Visited The Gauntlet 1691 | -10/Exiles | Build established: Scavenger-Mutant 1766 | -10/Exiles | Discovered exit to Mines (range 14) 1775 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1775 | -10/Exiles | Entered Mines 1793 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1795 | -9/Mines | Found Prototype Device 1799 | -9/Mines | Learned Materials emergency access door positions 1802 | -9/Mines | Discovered new exit (range 6) 1805 | -9/Mines | Identified exit to Materials 1807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Mines | Entered Materials 1809 | -8/Materials | Accompanied by 3 allies 1809 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1809 | -8/Materials | Identified Exp. Sensor Array 1810 | -8/Materials | Identified Supersonic Drone Bay 1811 | -8/Materials | Loaded intel: 12 terminal locations 1906 | -8/Materials | Lost 3 allies 1947 | -8/Materials | Identified exit to Garrison 1948 | -8/Materials | Entered Garrison 2233 | -8/Garrison | Build established: Hacker-Scout 2258 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Triggered checkpoint 2322 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Discovered new exit (range 8) 2354 | -8/Garrison | Identified exit to Materials 2381 | -8/Garrison | Triggered checkpoint 2413 | -8/Garrison | Garrison Relay disabled 2506 | -8/Garrison | Triggered checkpoint 2521 | -8/Garrison | Garrison Relay disabled 2535 | -8/Garrison | Installed Relay Interface Framework 2581 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Learned Materials security intel 2744 | -8/Garrison | Garrison Relay disabled 2793 | -8/Garrison | Discovered exit to Materials (range 10) 2800 | -8/Garrison | Entered Materials 2856 | -8/Materials | Repaired Cmb. Airjet 3148 | -8/Materials | Garrison activated, responded to threat 3200 | -8/Materials | First assault squad dispatched 3210 | -8/Materials | Identified exit to Garrison 3215 | -8/Materials | Entered Garrison 3222 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3224 | -8/Garrison | Lost 5 parts (1p1n3w) 3390 | -8/Garrison | Triggered checkpoint 3421 | -8/Garrison | Garrison Relay disabled 3495 | -8/Garrison | Discovered new exit (range 10) 3501 | -8/Garrison | Identified exit to Factory 3509 | -8/Garrison | Entered Factory 3509 | -7/Factory | Evolved 2 slots: Utility x2 3923 | -7/Factory | Build established: Hacker-Skirmisher 3938 | -7/Factory | Discovered new exit (range 9) 3946 | -7/Factory | Identified exit to Factory 4012 | -7/Factory | Identified exit to DSF 4012 | -7/Factory | Entered DSF 4040 | -7/DSF | Additional patrols routed to DSF 4057 | -7/DSF | Discovered new exit (range 11) 4069 | -7/DSF | Identified exit to Garrison 4088 | -7/DSF | Entered Garrison 4127 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4192 | -7/Garrison | Triggered checkpoint 4228 | -7/Garrison | Garrison Relay disabled 4350 | -7/Garrison | Lost 10 parts (1p4n1u4w) 4394 | -7/Garrison | Triggered checkpoint 4483 | -7/Garrison | Discovered exit to Factory (range 12) 4536 | -7/Garrison | Triggered checkpoint 4544 | -7/Garrison | Discovered exit to Factory (range 76) 4544 | -7/Garrison | Discovered exit to Factory (range 60) 4544 | -7/Garrison | Discovered exit to Factory (range 10) 4701 | -7/Garrison | Entered Factory 4701 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4930 | -6/Factory | Discovered new exit (range 8) 4938 | -6/Factory | Identified exit to Factory 4947 | -6/Factory | Identified exit to DSF 5063 | -6/Factory | Discovered new exit (range 9) 5071 | -6/Factory | Identified exit to Lower Caves 5114 | -6/Factory | Identified exit to DSF 5124 | -6/Factory | Entered DSF 5156 | -6/DSF | Additional patrols routed to DSF 5252 | -6/DSF | Lost 8 parts (2p3n1u2w) 5259 | -6/DSF | Core integrity fell below 50% 5362 | -6/DSF | Sterilization system engaged 5382 | -6/DSF | Ambient heat levels rising (+10) 5386 | -6/DSF | Discovered exit to Factory (range 15) 5397 | -6/DSF | Ambient heat levels rising (+10) 5412 | -6/DSF | Ambient heat levels rising (+10) 5427 | -6/DSF | Ambient heat levels rising (+10) 5442 | -6/DSF | Ambient heat levels rising (+10) 5446 | -6/DSF | Core integrity fell below 20% 5457 | -6/DSF | Ambient heat levels rising (+10) 5470 | -6/DSF | Core destroyed Last Messages --------------- A-15 Conveyor heat damages core (-9). Arm. Treads broken. Overheating: Short circuit. A-15 Conveyor heat spikes uncontrollably. Dropped Thermic Laser. Dropped Imp. Heavy Laser. A-15 Conveyor heat damages Med. Treads, Lrg. Storage Unit. Dropped Hrd. Heavy Armor Plating. Dropped Broken Rnf. Deuterium Engine. Overheating: Hacking Suite damaged (-6). Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-48). Overheating: Imp. Dynamic Insulation System damaged (-11). Overheating: Signal Interpreter damaged (-8). Overheating: Lgt. Nuclear Core damaged (-2). Arm. Treads broken. Overheating: Short circuit. Overheating: Core damaged (-85). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????"""?????????????????????? | | ????????" ?????????????????????? | | ????????" ???????????? ????????? | | ????????" ??????????? #??????? | | ????????# #??????????# ##?????? | | ????????# #?????????? ?????? | | ????????! ?????????? ??????? | | ????????! ?????????? ??????? | | ???????## ##????????## ###????? | | ???????#! !!?????????= !!#????? | | ???????#! !??????????= !!#?#??? | | ????????! !??????????= !!?????? | | ??????### ##########?# #?#?#### | | ??????#!! ##[[[#!!!### ###!!!# | | ??????#!! ##[[[#!!!## ##!!!# | | ??????# [[* | | ??????# @ ! | | ??????# %[% | | ??????#]] ## #===## [= %##!!!"= | | ??????#]] ## #===###% *###! ??? | | ??????### ############[ ###????? | | ???????? /??#?????#!! !!#?#??? | | ???????# /????????#!! !#????? | | ???????# //???????#!! !!#??#?? | | ???????## ##???????### "##????? | | ???????? [????????#!! !!#???#? | | ???????? [????????#! !!##???? | | ????????# #????##??#!! !!###### | | ????????# #????#[[?###%[ !## #[ | | ????????" ## #[[[###^ ="## #[ | | ????????" !%[ " "%= | | ????????"< *! %= *%*[ | | ?????????"""##[[# #!!!!! " #[ | | ????????????????###?#!!!!! ###### | | ????????????????????###"#"###????? | | ??????????????????????### #????#?? | | ??????????????????????#?###??????? | | ?????????????#???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Cloaking Device | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystPhaseTube Manual? 0 Play Time 01:38:49 Cumulative 13.0 hours Start 2024.04.03 @ 05:25:25 End 2024.04.03 @ 07:26:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 4 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 742e1e54-7f8b-46f1-99c7-205ac2c569e0