Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.22 @ 10:20:31 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1017) 1017 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4177 Bonus ------- None Cogmind --------- Core Integrity 386/700 Matter 300/300 Energy 140/140 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Small Storage Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Impact Mace Impact Mace Impact Mace > --- INVENTORY (8) ---- Energy Filter Hardened Light Armor Plating Medium Reactive Plating Gatling Laser Improved EM Pulse Cannon Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Disposable Heat Sink Energy Filter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Backup Module Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Particle Cannon Advanced Beam Cannon Rocket Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 2 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 67 | 7 8 5 5 16 2 24 . Power 5 | 1 1 . . 1 . 2 . Engine 4 | 1 1 . . . . 2 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 4 . 4 2 4 . Treads . | . . . . . . . . Leg 9 | 2 . 4 . 3 . . . Wheel 7 | . . . . 1 2 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 5 1 2 6 . 11 . Device 12 | 1 2 1 1 4 . 3 . Storage 5 | 1 3 . . . . 1 . Processor 2 | . . . . 1 . 1 . Hackware 1 | . . . . . . 1 . Protection 7 | . . . 1 1 . 5 . Artifact . | . . . . . . . . Weapon 19 | 2 2 . 3 5 . 7 . Energy Gun 13 | 2 2 . 3 2 . 4 . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . Parts Lost 13 | . . . . . 6 3 4 Power 1 | . . . . . . 1 . Propulsion 6 | . . . . . 1 2 3 Utility 5 | . . . . . 4 . 1 Weapon 1 | . . . . . 1 . . Highest Loss Streak 6 | . . . . . 6 2 4 Average Slot Usage (%) 92 | . 99 92 99 94 70 84 91 Engine 7 | . 14 11 9 4 . 7 7 Core 1 | . . . . 2 5 . . Leg 20 | . 28 37 36 24 10 . . Wheel 6 | . . . . 2 7 20 22 Device 14 | . 14 11 17 18 10 13 7 Storage 8 | . 14 11 9 7 5 5 7 Processor 3 | . . . . 4 7 6 7 Protection 5 | . . . 9 6 4 8 6 Energy Gun 15 | . 27 22 17 13 4 14 . Energy Cannon 2 | . . . . 6 10 . . Impact Weapon 2 | . . . . . . 4 23 Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 34 34 44 50 49 34 27 Greatest Support 64 | 20 20 43 43 49 28 64 48 Greatest Overweight (x) 2 | 2 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 Average Capacity 12 | 7 12 15 15 15 12 7 8 Most Carried 15 | 6 10 15 15 15 15 8 7 Average Carried 10 | 4 8 11 14 14 12 4 7 Final Capacity 15 | 8 15 15 15 15 5 8 8 Final Carried 15 | 6 9 15 15 15 5 7 7 Class Distribution -------------------- 78% | Mutant 14% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 945 | 240 81 59 70 140 . 355 . Remotely 51 | 51 . . . . . . . Salvage Created 1769 | 53 81 348 395 389 . 476 27 Parts 85 | 1 3 25 22 19 . 15 . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 23 | . . 4 8 5 . 5 1 Melee 2 | . . . . . . 2 . Guns 13 | . . 3 7 2 . 1 . Cannons 3 | . . . . 3 . . . AOE 1 | . . . 1 . . . . Classes Destroyed 10 | 1 1 4 1 2 . 1 . Worker 4 | . . 2 . . . 2 . Builder 1 | . . . . . . 1 . Hauler 2 | . . 2 . . . . . Recycler 6 | 1 1 . . 1 . 3 . Operator 1 | . . . . 1 . . . Watcher 3 | . 1 . 1 1 . . . Swarmer 8 | . . . 3 . . 4 1 Grunt 4 | . . 2 . 2 . . . Sentry 8 | . . 2 5 . . 1 . Programmer 3 | . . . . 3 . . . Best Kill Streak 4 | 1 2 4 3 2 . 4 1 Combat Bots Only 4 | . . 2 3 1 . 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 2421 | . . 266 469 242 474 655 315 Core 390 | . . 32 44 29 145 82 58 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 100 92 92 . . . . Volleys Fired 87 | 6 5 20 22 23 . 11 . Largest 3 | 2 2 2 2 3 . 3 . Hottest 180 | 100 90 90 110 165 . 180 . Shots Fired 190 | 12 10 40 44 54 . 30 . Gun 165 | 12 10 40 44 29 . 30 . Cannon 24 | . . . . 24 . . . Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 55 | 12 . . . 24 . 19 . Explosive 1 | . . . . 1 . . . Electromagnetic 134 | . 10 40 44 29 . 11 . Robot Hit Streak 13 | 3 5 9 12 13 . 13 . Robot Miss Streak 4 | 3 1 4 2 4 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 146 | 7 10 36 30 32 . 28 3 Core Hits 60 | 2 4 16 16 13 . 9 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 4 | 1 . . 1 . . 2 . Burn 2 | 1 . . . . . 1 . Corrupt 1 | . . . 1 . . . . Smash 1 | . . . . . . 1 . Melee Attacks 18 | . . . . . . 14 4 Impact 18 | . . . . . . 14 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . 2 1 Damage Inflicted 3130 | 88 140 459 659 833 . 871 80 Guns 1912 | 88 140 459 559 347 . 319 . Cannons 486 | . . . . 486 . . . Explosions 100 | . . . 100 . . . . Melee 632 | . . . . . . 552 80 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 794 | 88 . . 100 486 . 120 . Explosive . | . . . . . . . . Electromagnetic 1704 | . 140 459 559 347 . 199 . Impact 632 | . . . . . . 552 80 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . 2 . . 1 15 15 11 Average Corruption 10 | . 2 . . 1 9 11 11 Corruption Purged 5 | . . . . 1 . 4 . Effects 45 | . . . . . 4 35 6 Message Errors 13 | . . . . . . 10 3 Matter Fused 13 | . . . . . . 12 1 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 7 | . . . . . 1 5 1 Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 3 | . . . . . 1 1 1 Misfires 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 256 | . . . . 5 . 250 1 Projectiles 5 | . . . . 5 . . . Explosions . | . . . . . . . . Melee 251 | . . . . . . 250 1 Knockbacks 4 | . . . . . . 4 . Impact 4 | . . . . . . 4 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | 156 66 72 264 75 . 215 . Average Temperature 66 | 66 37 22 85 20 . 98 . Received Heat Transfer 318 | . . 81 162 9 . 66 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 17 | . 2 3 6 1 . 4 1 Impact Corruptions 13 | . . . . . . 12 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 . . . 4 . . . Heat Transferred 1519 | 333 . . 150 703 . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 234 | 5 49 196 234 156 45 125 . Initial 45 | . 3 20 . 45 30 . . Average 59 | . 25 83 112 65 26 33 . Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 90 100 100 100 . Level 1 1 | . . . 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . 5 . . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 3 | . . 1 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 2 5 11 14 6 9 7 Peak Tracking Total 8 | . 1 2 4 2 6 4 8 Tactical Retreats 2 | . . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . 1 . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 17 | . 4 1 3 4 . 5 . Terminals 10 | . 4 1 2 2 . 1 . Fabricators 3 | . . . . 1 . 2 . Repair Stations 2 | . . . 1 . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 42 | . 9 3 7 12 . 11 . Successful 15 | . 3 1 3 4 . 4 . Failed 27 | . 6 2 4 8 . 7 . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 25 | . 9 3 5 4 . 4 . Terminals 25 | . 9 3 5 6 . 2 . Fabricators 9 | . . . . 4 . 5 . Repair Stations 4 | . . . 2 . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 1 | . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . 1 . 2 . Network Status 1 | . . . . . . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks 3 | . . . 2 . . 1 . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 2 1 1 2 . 1 . Terminals 7 | . 2 1 1 2 . 1 . Track 1 | . . 1 . . . . . Botnet 6 | . 2 . 1 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 15 | . 3 1 2 4 . 5 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter 219 | . . . . 219 . . . Time 116 | . . . . 116 . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built 2 | . . . . . . 2 . Matter 212 | . . . . . . 212 . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 1 | . . . 1 . . . . Time 35 | . . . 35 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 3564 | 93 350 415 519 1076 135 811 165 Spaces Moved 2181 | 46 191 178 204 641 110 689 122 Core 20 | 20 . . . . . . . Treads . | . . . . . . . . Legs 946 | 26 191 178 204 347 . . . Wheels 1215 | . . . . 294 110 689 122 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 100 100 100 Average Speed 132 | 128 162 159 195 141 110 100 100 Slowest Speed 200 | 150 200 200 200 200 115 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 41 17 24 20 90 21 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . . 8 . . . Terrain Destroyed 10 | . . . 2 8 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 10 | . . . 2 8 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2662 | 64 229 270 285 767 122 765 160 Wait 232 | . 4 55 44 72 11 11 35 Move 2175 | 45 190 177 203 641 109 688 122 Hop . | . . . . . . . . Pick Up 40 | 6 7 8 5 4 . 10 . Fast Attach 34 | 7 4 2 3 2 2 14 . Attach 13 | . 1 1 1 3 . 7 . Detach 11 | . 5 1 . 3 . 2 . Swap 20 | . 3 2 1 11 . 3 . Drop 35 | . 10 4 6 8 . 7 . Fire 87 | 6 5 20 22 23 . 11 . Melee 15 | . . . . . . 12 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 855 | -9/Materials | Discovered new exit (range 4) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Utility x2 1272 | -8/Materials | Repaired Prc. Shock Rifle 1322 | -8/Materials | Discovered new exit (range 10) 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1994 | -7/Factory | Build established: Tank 2311 | -7/Factory | Build established: Mutant 2445 | -7/Factory | Discovered new exit (range 20) 2454 | -7/Factory | Sucked down chute 2454 | -7/Factory | Entered Waste 2469 | -7/Waste | EMP discharged 2480 | -7/Waste | Spotted C-40 Crusher 2502 | -7/Waste | Spotted C-40 Crusher 2532 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | Spotted C-40 Crusher 2541 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2543 | -7/Waste | Crushed by Compactor (1 part destroyed) 2546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2546 | -7/Waste | Spotted C-40 Crusher 2553 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2557 | -7/Waste | Spotted C-40 Crusher 2569 | -7/Waste | EMP discharged 2569 | -7/Waste | System corruption reached 10% 2580 | -7/Waste | Discovered new exit (range 10) 2584 | -7/Waste | Lost 6 parts (1n4u1w) 2589 | -7/Waste | Entered Factory 3203 | -7/Factory | Fabricated Mass Driver (x2) 3385 | -7/Factory | Discovered new exit (range 16) 3400 | -7/Factory | Entered Lower Caves 3443 | -7/Lower Caves | Learned Factory security intel 3481 | -7/Lower Caves | Encountered a Warlord checkpoint 3565 | -7/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 03407_ System corrupted: Energy discharge (-56). 03432_ 6HAE3YT5WL|AYFAOVETZCO&/SHGKH |OL OYJ0H> 03481_ VD-98Z(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 03490_ 5%IMXDEDR||TN S7VP02WQG#JYXXJ0IAJB 03516_ System corrupted: Matter fused (-9). 03553_ System corrupted: Component data lost. 03555_ Com. Wheel destroyed. 03556_ Impact Mace follow-up attack on S-27 Virus. 03558_ Imp. Medium Armor Plating destroyed. 03561_ Com. Wheel destroyed. 03563_ Destroyed VTOL Module. 03563_ S-27 Virus system corrupted by crushing effect. 03564_ S-27 Virus system terminally corrupted. 03564_ VTOL Module fried. 03564_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#########????????? | | ????????????????????????????????#" ## ##???????? | | ????????????????? ??????????????# "" #???????? | | ???????????????? ?????????????#""" ##??????? | | ???????????????? ?????????????#"" ##?????? | | ????????????????# #????????????# "## ##????? | | ???????????????## ####????????#### ###### | | ???????????????? ???????????## | | ????????????????? ????????????# ###### | | ????????????????? ????????????## ##????# | | ?????????????????? #?????????????# ##????# | | ??????????????????? ##??##????????# ###### | | ???????????????????# #??# #???????# ## # | | ??????????????????## #??# ######## | | ??????????????????# #??# ### | | ??????????????????# #??### #### | | ???????????????????# ##### ####### #### | | ???????????????????## #@ # # #???# | | ????????????????????## % # #?### #### | | ?????????????????????## s ## #### ##?### | | ??????????????????????#ss ## ##??# | | ??????????????????????## ### ##?# | | ???????????????????????## #?# #### #### #?# | | ????????????????????????# #?##### #### ##?# | | ????????????????????????# #??## ^# #??# | | ????????????????????????# #??# # ##?### | | ????????????????????????# #?## # # #???? | | ????????????????????????#ss#?# ###^ #???? | | ???????????????????????# #?# # ^## ##???? | | ???????????????????????? # #^ #????? | | ???????????????????????? # # # ###??? | | ???????????????????????? ### # ## # ##?? | | ???????????????????????? ??# ##?# #?? | | ??????????????????????????? ????# ##?? | | ??????????????????????????#?????# #??? | | ????????????????????????????????## #####??? | | ?????????????????????????????????##########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeNullFemtoactuators Manual? 0 Play Time 00:27:33 Cumulative 111.6 hours Start 2021.08.22 @ 09:53:01 End 2021.08.22 @ 10:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06749401-9dbf-4c97-82e0-fc63335e8c01