Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 12:46:17 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (90) 450 Value Destroyed (2867) 2867 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 10585 Bonus ------- Entered DSFs 500 Friendly Fire -192 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Weight Redist. System Thermal Barrier Thermal Barrier Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Cooled Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Active Sensor Suite Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Wave Gun Advanced Variable Charge Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Hover Unit Improved Weapon Cycler Hardened Medium Armor Plating Hacking Suite Enhanced Nova Cannon Minigun Heavy Mass Driver Long-range Missile Launcher Katana [Rating: 90] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . . 2 2 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . 2 . . . . . . . Utility 7 | . . . 1 . . . . 1 . . . 2 2 1 Weapon 3 | . . 1 1 . . . . 1 . . . . . . Parts Attached 96 | 6 3 12 16 4 3 1 5 8 6 . 2 9 13 8 Power 13 | 1 . 2 3 1 . . . 2 2 . . 2 . . Engine 7 | 1 . 2 2 1 . . . . . . . 1 . . Core 3 | . . . 1 . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . 2 . . 1 . . Propulsion 32 | 2 . 6 6 1 . . 4 . 2 . 1 3 5 2 Treads 6 | 2 . 4 . . . . . . . . . . . . Leg 19 | . . 2 6 1 . . 4 . 2 . 1 . 2 1 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . Flight 5 | . . . . . . . . . . . . 1 3 1 Utility 19 | 1 2 . 1 2 . . . 4 . . . 2 3 4 Device 10 | . . . 1 1 . . . 4 . . . 2 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . 1 . . 1 . . . . . . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 1 4 6 . 3 1 1 2 2 . 1 2 5 2 Energy Gun 11 | 1 . 2 2 . . . 1 1 1 . . 2 1 . Energy Cannon 2 | . . . . . 1 . . 1 . . . . . . Ballistic Gun 14 | 1 1 1 4 . 1 1 . . 1 . 1 . 3 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . . 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 60 | . . 1 9 . . . 1 1 . . 11 9 17 11 Power 8 | . . . 2 . . . . . . . 2 2 2 . Propulsion 22 | . . 1 3 . . . 1 . . . 5 3 4 5 Utility 10 | . . . . . . . . . . . 1 1 4 4 Weapon 20 | . . . 4 . . . . 1 . . 3 3 7 2 Highest Loss Streak 11 | . . 1 7 . . . 1 1 . . 11 9 11 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 10 | 3 5 6 10 13 14 15 13 14 14 14 12 12 5 4 Power 1 | . 1 1 2 2 2 2 2 2 2 2 2 2 . . Propulsion 1 | 1 2 1 3 3 3 3 1 1 1 1 1 1 . . Utility 2 | . . . 1 2 3 3 3 3 4 4 3 3 1 3 Weapon 4 | . 2 3 3 5 5 6 6 5 6 7 6 6 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . . 2 . 3 . . 2 3 . 1 . . 6 Power 4 | . . . . . 2 . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . . . . . . . . 1 . . . . . 4 Weapon 5 | . . . . . 1 . . 1 1 . 1 . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 87 99 94 99 100 100 98 99 100 100 94 50 30 33 Engine 5 | . 14 11 6 6 7 7 6 2 . . . 4 . . Core 3 | . . . 2 7 7 7 6 8 4 . . . 3 . Treads 5 | . 28 27 5 . . . . . . . . . . . Leg 18 | . . 5 18 30 30 30 38 35 35 35 31 8 1 . Flight 1 | . . . . . . . . . . . . 3 . 11 Device 7 | . . . 8 7 7 7 6 15 17 17 16 14 5 . Storage 6 | . 15 11 9 7 7 7 6 5 5 5 5 5 2 . Processor 5 | . 1 11 9 7 7 7 6 . . . . . 1 11 Energy Gun 7 | . 3 10 11 7 7 6 3 5 8 11 10 6 2 . Energy Cannon 2 | . . . . . . . 4 11 11 11 10 . . . Ballistic Gun 15 | . 24 20 23 23 22 23 17 11 7 5 5 4 2 . Peak Build Rating 90 | 6 7 12 23 29 33 36 45 63 83 80 83 90 60 74 Average Rating 33 | 5 6 10 17 27 31 32 37 60 73 80 78 68 31 55 On Entrance 34 | . 6 7 12 23 29 32 32 45 63 80 80 33 37 40 Avg Prop Armor Cover (%) 4 | . . 7 . . . . . . . . . 1 11 5 Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 84 | 12 32 32 38 46 47 53 54 69 82 82 84 66 64 30 Greatest Support 100 | 40 40 60 60 47 47 47 80 80 100 100 100 25 39 39 Greatest Overweight (x) 20 | . . 1 3 . . 1 1 . . . 2 4 20 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 4 6 10 15 15 15 15 15 15 15 14 15 15 10 5 Average Carried 10 | 3 5 6 10 13 14 15 13 14 14 14 14 13 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 6 9 15 15 15 15 15 15 14 14 15 11 5 5 Class Distribution -------------------- 30% | Scavenger-Skirmisher 23% | Scientist-Skirmisher 20% | Mutant 17% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Matter Collected 2458 | 211 48 361 497 . 170 129 269 309 132 . 98 82 114 38 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4062 | . 118 444 1009 46 98 115 417 520 592 . 356 82 264 1 Parts 207 | . 15 29 65 4 6 6 15 18 10 . 16 7 13 3 Haulers Intercepted 5 | . 1 1 2 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 5 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Combat Hostiles Destroyed 67 | . 4 11 20 . 4 3 5 11 . . 6 1 2 . Melee 4 | . . 3 . . . . . . . . . . 1 . Guns 52 | . 4 8 20 . 4 1 2 7 . . 5 1 . . Cannons 9 | . . . . . . 2 3 3 . . 1 . . . AOE 1 | . . . . . . . . . . . . . 1 . Classes Destroyed 14 | . 4 3 . . . . 3 . . . 2 1 1 . Worker 3 | . . 1 . . . . . . . . . . 2 . Builder 3 | . . . . . . . 1 . . . . . 1 1 Hauler 5 | . 1 1 2 1 . . . . . . . . . . Recycler 4 | . . 1 1 . . . 1 . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 7 | . 2 2 3 . . . . . . . . . . . Swarmer 29 | . 3 8 7 . 4 2 . 5 . . . . . . Grunt 23 | . 1 . 11 . . . 3 4 . . 4 . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 8 | . . 3 2 . . 1 . 2 . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . 1 . . . . 1 . . Heavy 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 6 4 1 3 4 3 5 . . 3 2 4 1 Combat Bots Only 5 | . 3 5 4 . 3 4 2 5 . . 3 1 1 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 1 . . 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Melee 1 | . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Hostile Shots Fired 762 | . 21 95 88 . 17 27 23 53 . . 68 33 120 217 Missed 224 | . 3 21 25 . 4 9 7 16 . . 10 3 30 96 Hits 538 | . 18 74 63 . 13 18 16 37 . . 58 30 90 121 Melee 2 | . . . . . . . 2 . . . . . . . Projectile 536 | . 18 74 63 . 13 18 14 37 . . 58 30 90 121 Critical Strikes 22 | . . 1 1 . . . 4 4 . . 2 3 3 4 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 10472 | . 234 694 935 . 221 181 320 712 . . 1172 1282 1956 2765 Core 2777 | . 27 75 163 . . . 30 17 . . 158 355 483 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 89 81 70 . . 100 96 . . . 82 69 62 . Volleys Fired 232 | . 17 44 61 1 12 3 17 25 11 . 10 23 5 3 Largest 5 | . 2 3 4 4 4 4 4 5 5 . 5 3 4 2 Hottest 496 | . 60 99 160 120 125 160 204 279 291 . 496 240 373 120 Shots Fired 741 | . 34 131 227 4 48 12 68 106 19 . 44 29 13 6 Gun 654 | . 34 131 227 4 48 9 51 68 15 . 28 29 10 . Cannon 84 | . . . . . . 3 17 38 4 . 16 . . 6 Launcher 3 | . . . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 448 | . 27 88 153 3 36 9 48 49 13 . 10 4 2 6 Thermal 275 | . 7 43 62 1 12 3 20 57 6 . 34 25 5 . Explosive 3 | . . . . . . . . . . . . . 3 . Electromagnetic 15 | . . . 12 . . . . . . . . . 3 . Robot Hit Streak 16 | . 4 13 10 1 4 9 14 16 10 . 12 4 5 2 Robot Miss Streak 5 | . 3 5 5 2 2 . 5 4 1 . 1 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 4 . 1 . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . 1 . . . Shots Hit Robots 405 | . 18 75 118 1 12 5 41 69 12 . 35 4 13 2 Core Hits 186 | . 11 23 59 1 6 4 16 26 8 . 17 4 11 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 5 . 2 . . 3 . . . . 1 . Burn 10 | . . 1 5 . 2 . . 2 . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 19 | . . 14 . . 2 . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . Slashing 19 | . . 14 . . 2 . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8370 | . 269 975 1770 20 226 124 1051 1583 291 . 1031 190 746 94 Guns 5515 | . 154 810 1523 20 226 32 562 879 234 . 651 185 239 . Cannons 1614 | . . . . . . 92 306 704 57 . 361 . . 94 Explosions 931 | . 115 . 247 . . . 183 . . . . . 386 . Melee 286 | . . 165 . . . . . . . . . . 121 . Ramming 24 | . . . . . . . . . . . 19 5 . . Kinetic 3462 | . 110 513 945 20 188 32 540 629 188 . 154 22 27 94 Thermal 3657 | . 44 297 467 . 38 92 511 954 103 . 858 163 130 . Explosive 748 | . 115 . 247 . . . . . . . . . 386 . Electromagnetic 193 | . . . 111 . . . . . . . . . 82 . Impact . | . . . . . . . . . . . . . . . Slashing 286 | . . 165 . . . . . . . . . . 121 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . 18 10 6 Average Corruption 6 | . . . . . . . . . . . . 12 6 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . 3 3 2 Message Errors 2 | . . . . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Overload Shots 32 | . . . . . . . . . . . 7 20 5 . Effects 2 | . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . Overflow Damage 149 | . 30 15 61 . . . . 18 . . . . 1 24 Projectiles 42 | . . . . . . . . 18 . . . . . 24 Explosions 92 | . 30 . 61 . . . . . . . . . 1 . Melee 15 | . . 15 . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 243 | . 82 . 98 . . . . . . . . 2 61 . Shots 4 | . 1 . 1 . . . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 7 | . . . . . . . . . . . 6 1 . . Kicked 6 | . . . . . . . . . . . 6 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 878 | . 60 307 56 28 199 198 198 432 68 . 726 878 404 79 Average Temperature 135 | . 27 91 17 21 104 104 115 185 36 . 297 220 162 54 Received Heat Transfer 1407 | . 24 90 414 . 18 30 126 252 . . 426 . . 27 Effects 18 | . . . . . . . . . . . 9 9 . . Shutdowns 7 | . . . . . . . . . . . 4 3 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Interference 4 | . . . . . . . . . . . 1 3 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 7 | . 1 3 . . . . . 2 . . 1 . . . Heat Transferred 6744 | . 100 925 1702 . 259 111 557 1554 148 . 1151 137 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . . . . Low Security (%) 90 | 100 100 100 92 100 . . 49 42 100 100 100 100 100 100 Level 1 9 | . . . 7 . . . 50 57 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 305 | . 90 105 210 84 . . 299 305 99 . 127 100 37 45 Initial 130 | . . 18 35 84 . . . 130 99 . . 24 . 16 Average 70 | . 47 47 143 33 . . 154 193 45 . 56 25 6 10 Influence Increases 2584 | . 154 301 598 7 165 60 397 305 2 . 157 157 151 130 Destroy 0b10 Robot/C 1340 | . 80 220 400 . 80 60 100 220 . . 120 20 40 . Destroy 0b10 Robot/NC 115 | . 15 25 30 5 . . 10 . . . . 5 20 5 Destroy Leader 274 | . 16 56 80 2 10 . 30 40 . . 20 10 10 . Successful Hack 45 | . 5 . 14 . . . . 18 . . . . . 8 Disable Machine 255 | . 15 . 30 . . . 195 15 . . . . . . Destroy Structure 155 | . 23 . 29 . . . 17 12 2 . 2 22 36 12 Partial Spotted 30 | . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 270 | . . . . . 75 . 45 . . . 15 . 30 105 Active Sensor Use 100 | . . . . . . . . . . . . 100 . . Influence Decreases 2584 | . 110 260 496 194 153 72 130 287 287 . 110 204 121 160 Entered New Map 542 | . . 26 50 103 . 3 . 137 186 . . 23 . 14 Time Decay 1626 | . 110 224 356 91 153 69 120 140 101 . . 143 55 64 Lost Part 416 | . . 10 90 . . . 10 10 . . 110 38 66 82 Squads Dispatched 13 | . . . 5 1 . . 1 1 . . 1 2 . 2 Investigation 5 | . . . 2 . . . . 1 . . . 1 . 1 Extermination 2 | . . . . 1 . . . . . . . . . 1 Reinforcement 4 | . . . 1 . . . 1 . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Distress Signals 5 | . 1 1 1 . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 136 | . 6 14 29 . 12 3 10 13 . . 9 6 8 26 Peak Tracking Total 16 | . 3 4 4 . 7 3 4 5 . . 4 4 5 16 Tactical Retreats 8 | . . . . . 1 . 2 . . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Traps Triggered 5 | . . . 2 . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Machines Disabled 17 | . 1 . 2 . . . 13 1 . . . . . . Max in Single Turn 11 | . 1 . 1 . . . 11 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Machines Accessed 16 | . 2 1 4 2 . . . 3 . 1 . 2 . 1 Terminals 9 | . 2 1 1 . . . . 1 . 1 . 2 . 1 Fabricators 2 | . . . . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Total Hacks 52 | . 6 5 15 4 . . . 14 . 1 . 4 . 3 Successful 24 | . 2 . 9 . . . . 11 . 1 . . . 1 Failed 28 | . 4 5 6 4 . . . 3 . . . 4 . 2 Catastrophic 2 | . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . . Terminals 28 | . 6 5 5 . . . . 4 . 1 . 4 . 3 Fabricators 6 | . . . . 2 . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . . 6 . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . . . Terminal Hacks 9 | . 2 . 1 . . . . 4 . 1 . . . 1 Record 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 7 . . . . 5 . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . Analyze 3 | . . . 1 . . . . 2 . . . . . . Retrieve Study 6 | . . . 4 . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 4 2 . . . 2 . 1 . 1 . 1 Full Trace Events 4 | . . . 2 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 4 . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Active Infowar (turns) 3322 | . 24 539 812 239 524 153 332 28 . . . 439 . 232 A.S.S. 439 | . . . . . . . . . . . . 439 . . T.N.C. 2883 | . 24 539 812 239 524 153 332 28 . . . . . 232 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Turns Passed 5058 | 474 249 539 812 239 524 153 332 295 244 3 139 496 259 300 Spaces Moved 2985 | 173 119 187 320 214 437 114 213 163 200 3 66 219 191 366 Core 107 | 3 . . . . . . . . . . . . 87 17 Treads 500 | 170 119 156 55 . . . . . . . . . . . Legs 1941 | . . 31 265 214 437 114 213 163 200 3 66 202 15 18 Wheels . | . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . . . . . 17 41 . Flight 379 | . . . . . . . . . . . . . 48 331 Fastest Speed 34 | 50 160 160 108 107 107 107 106 105 105 105 105 116 34 34 Average Speed 123 | 158 160 164 163 107 107 108 111 107 105 105 107 174 113 72 Slowest Speed 1050 | 160 160 190 330 107 107 177 175 112 105 105 245 385 1050 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 1 2 Potential Cave-ins 5 | . . . . . . . . . . . . 5 . . Cave-ins Triggered 4 | . . . . . . . . . . . . 3 1 . Exploration Rate (%) 26 | 14 34 19 33 6 56 18 7 3 80 . 76 4 7 14 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 3 | . . . . . . 3 . . . . . . . . Spaces Dug 16 | . . . . . 2 . . . . . . 14 . . Terrain Destroyed 109 | . 21 . 28 . 2 . 12 5 1 . 1 17 18 4 Melee 2 | . . . . . 2 . . . . . . . . . Projectile 34 | . . . . . . . 5 5 1 . 1 17 1 4 AOE 73 | . 21 . 28 . . . 7 . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Res Total 3923 | 371 149 296 487 221 470 135 273 253 230 2 114 310 222 390 Wait 445 | 189 7 29 55 . 7 16 27 42 . . 22 47 . 4 Move 2966 | 172 118 186 319 213 436 113 212 163 199 2 65 218 188 362 Hop 3 | . . . . . . . . . . . . . 1 2 Pick Up 79 | 4 2 2 22 2 5 . 6 6 3 . 3 8 7 9 Fast Attach 20 | 6 3 . 3 1 . . . 1 1 . . 1 3 1 Attach 55 | . . 3 12 2 . . 5 4 . . . 9 13 7 Detach 1 | . . . . . . . . 1 . . . . . . Swap 48 | . . 13 8 1 3 3 5 5 7 . 2 1 . . Drop 47 | . 2 5 7 1 5 . 1 6 9 . 6 1 2 2 Fire 232 | . 17 44 61 1 12 3 17 25 11 . 10 23 5 3 Melee 19 | . . 14 . . 2 . . . . . . . 3 . Ram 2 | . . . . . . . . . . . . 2 . . Kick 6 | . . . . . . . . . . . 6 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 475 | -11/Scrapyard | Entered Materials 476 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1096 | -9/Materials | Discovered new exit (range 13) 1189 | -9/Materials | Build established: Scavenger-Skirmisher 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1456 | -8/Materials | Lost 7 parts (2p3n2w) 1508 | -8/Materials | Garrison activated, responded to threat 1613 | -8/Materials | Garrison activated, responded to threat 2005 | -8/Materials | Discovered new exit (range 15) 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2240 | -7/Factory | Discovered new exit (range 6) 2314 | -7/Factory | Entered Lower Caves 2340 | -7/Lower Caves | Learned Factory security intel 2541 | -7/Lower Caves | Build established: Scientist-Skirmisher 2801 | -7/Lower Caves | Discovered new exit (range 9) 2825 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2838 | -7/Lower Caves | Entered another Lower Caves area 2840 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2980 | -7/Lower Caves | Discovered new exit (range 9) 2991 | -7/Lower Caves | Entered Factory 2991 | -6/Factory | Evolved 2 slots: Propulsion x2 3254 | -6/Factory | Discovered new exit (range 5) 3323 | -6/Factory | Entered another Factory area 3323 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3604 | -5/Factory | Discovered new exit (range 14) 3618 | -5/Factory | Sucked down chute 3618 | -5/Factory | Entered Waste 3618 | -5/Waste | The area was eerily silent 3671 | -5/Waste | Build established: Scavenger-Gunner 3718 | -5/Waste | Discovered new exit (range 16) 3862 | -5/Waste | Entered Factory 3865 | -5/Factory | Identified exit to DSF 3865 | -5/Factory | Entered DSF 3911 | -5/DSF | Additional patrols routed to DSF 3930 | -5/DSF | Found Prototype Device 3948 | -5/DSF | Discovered new exit (range 14) 4004 | -5/DSF | Entered Factory 4004 | -4/Factory | Evolved 2 slots: Utility x2 4019 | -4/Factory | Identified Active Sensor Suite 4035 | -4/Factory | Lost 11 parts (2p5n1u3w) 4305 | -4/Factory | Build established: Scavenger-Skirmisher 4452 | -4/Factory | Crushed by falling debris 4463 | -4/Factory | Crushed by falling debris 4463 | -4/Factory | System corruption reached 10% 4477 | -4/Factory | Crushed by falling debris 4491 | -4/Factory | Discovered new exit (range 5) 4500 | -4/Factory | Entered Research 4500 | -3/Research | Evolved 2 slots: Utility x2 4520 | -3/Research | Lost 9 parts (2p3n1u3w) 4654 | -3/Research | Lost 11 parts (2p2n3u4w) 4659 | -3/Research | Crushed by falling debris 4735 | -3/Research | Lost 6 parts (2n1u3w) 4742 | -3/Research | System corruption reached 10% 4754 | -3/Research | Discovered new exit (range 9) 4759 | -3/Research | Entered another Research area 4759 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4817 | -2/Research | Found Prototype Device 4818 | -2/Research | Identified Thermal Barrier 4820 | -2/Research | Found Thermal Barrier 4823 | -2/Research | Found Thermal Barrier 5035 | -2/Research | Core integrity fell below 50% 5056 | -2/Research | Core integrity fell below 20% 5059 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- corruption cleaned. P-80 Master resets P-80 Master, system corruption cleaned. M-13 Machinist destroyed. System corrupted: Heat flow error (+126). P-80 Master resets S-43 Plague, system corruption cleaned. Centrium Leg destroyed. Terrain Scan Processor destroyed. K-01 Serf destroyed. K-01 Serf collects debris. P-80 Master resets S-43 Plague, system corruption cleaned. K-01 Serf collects debris. Slug penetrates U-05 Engineer. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? "?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# "????? "??????????????? | | ???????????????????????# A """"k "??????????????? | | ????################???# """"k ???????????????? | | ????# #???# g"""" ????????????????? | | ????# #???# ?????????????????? | | ????# #???# h ??????????????????? | | ????# #???# !! ???????????????????? | | ????# * #???# |%#????????????????????? | | ????# #???# u=*#????????????????????? | | ????########+########### #????????????????????? | | ?????????# ss h k #????????????????????? | | ?????????# p sl u @ #????????????????????? | | ########## s ! k #????????????????????? | | / p k uu #????????????????????? | | *% # ########????????????????????? | | """ # !][ #???????????????????????????? | | """ # !][ #???????????????????????????? | | """ # ![ k +???????????????????????????? | | """ / g #???????????????????????????? | | """ # #???????????????????????????? | | """ # #???????????????????????????? | | """ # ########???????????????????????????? | | # #%= #???????????????????????????? | | # #* #???????????????????????????? | | # + " #???????????????????????????? | | ########## # " #???????????????????????????? | | ?????????# # "" #???????????????????????????? | | ?????????# %# S #???????????????????????????? | | ?????????# !# "" #???????????????????????????? | | ?????????# # "" #???????????????????????????? | | ########## # "" #???????????????????????????? | | # #???????????????????????????? | | #] #???????????????????????????? | | # #???????????????????????????? | | """ # = #???????????????????????????? | | """ ########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Overkill Challenges ------------ None Game ------ Seed MyomerExperimentalCapacitor Manual? 0 Play Time 01:17:03 Cumulative 34.3 hours Start 2025.10.30 @ 19:46:56 End 2025.11.01 @ 12:46:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 4819aa4f-42f4-4634-9381-846ebcfb3089