Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 13:51:32 Player: Trigger Chappy Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3155) 3155 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 6576 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Particle Cannon Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Airjet Improved Heat Sink Improved Heat Sink Visual Processing Unit Sensor Array Matter Filter Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Particle Cannon Light Cannon Assault Cannon Flak Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 1 . Weapon 1 | . . . . 1 . Parts Attached 99 | 6 18 26 22 19 8 Power 15 | 1 3 6 3 1 1 Engine 9 | 1 3 4 . 1 . Core 6 | . . 2 3 . 1 Reactor . | . . . . . . Propulsion 30 | 2 5 10 7 4 2 Treads 4 | . . 4 . . . Leg 1 | . . . . . 1 Wheel 23 | 2 5 6 7 3 . Hover 1 | . . . . 1 . Flight 1 | . . . . . 1 Utility 21 | . 5 3 5 7 1 Device 3 | . . . . 3 . Storage 3 | . 2 1 . . . Processor 5 | . 1 . 2 2 . Hackware 2 | . . . 1 1 . Protection 8 | . 2 2 2 1 1 Artifact . | . . . . . . Weapon 33 | 3 5 7 7 7 4 Energy Gun 8 | 3 1 2 1 . 1 Energy Cannon 6 | . . . . 4 2 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 6 | . 3 1 . 2 . Launcher 9 | . 1 2 5 . 1 Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 52 | . 4 7 19 8 14 Power 5 | . . 1 2 1 1 Propulsion 17 | . 2 1 6 5 3 Utility 12 | . . 3 4 1 4 Weapon 18 | . 2 2 7 1 6 Highest Loss Streak 8 | . 3 1 8 2 8 To Critical Strikes . | . . . . . . Average Backups 16 | . 13 20 18 17 15 Power 1 | . . 1 2 1 . Propulsion . | . . 1 1 1 . Utility 6 | . 4 9 7 5 5 Weapon 7 | . 6 8 7 8 7 Tool/Special . | . . . . . . Unused Backups 27 | . 6 8 5 1 7 Power 2 | . 1 . 1 . . Propulsion 6 | . . 2 2 1 1 Utility 13 | . 4 2 2 . 5 Weapon 6 | . 1 4 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 98 97 85 91 50 Engine 6 | . 14 7 3 . 4 Core 2 | . . 3 1 6 . Treads 4 | . . 18 . . . Wheel 18 | . 27 13 21 17 1 Device 2 | . . . . 9 9 Storage 12 | . 13 11 17 13 5 Processor 7 | . 5 11 5 8 9 Hackware 3 | . . . 8 10 . Protection 7 | . 8 10 8 2 4 Energy Gun 10 | . 23 6 11 3 . Energy Cannon 1 | . . . . 3 4 Ballistic Gun 1 | . . 4 . . . Ballistic Cannon 6 | . 3 9 3 11 4 Peak Build Rating 40 | 5 9 18 23 40 34 Average Rating 17 | 3 8 14 18 30 21 On Entrance 13 | . 5 9 14 21 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 88 | . . . . . 88 Heaviest Build 159 | 7 50 96 153 159 116 Greatest Support 69 | 20 20 69 48 30 10 Greatest Overweight (x) 37 | . 4 2 14 11 37 Average Overweight (x) 2 | . 1 . 4 5 2 Largest Inventory Capacity 25 | 5 20 25 25 25 25 Average Capacity 22 | 5 19 22 25 25 19 Most Carried 25 | 4 19 25 25 24 22 Average Carried 16 | 1 13 20 18 17 15 Final Capacity 25 | 5 20 25 25 25 5 Final Carried 23 | 4 17 23 15 22 5 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 8% | Infiltrator-Mutant 8% | Hacker-Gunner 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Infiltrator-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2927 | 260 429 817 787 448 186 Remotely . | . . . . . . Salvage Created 3407 | 39 461 1419 752 444 292 Parts 250 | 4 44 90 73 26 13 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 76 | 1 16 23 21 6 9 Guns 14 | 1 7 4 2 . . Cannons 31 | . 3 14 5 6 3 AOE 30 | . 6 5 14 . 5 Classes Destroyed 15 | 1 5 4 1 2 2 Worker 16 | . 4 2 4 6 . Builder 11 | . 2 3 6 . . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . 1 . . Recycler 7 | . . 6 . 1 . Mechanic 1 | . . 1 . . . Operator 4 | . . 3 1 . . Watcher 9 | . 3 3 2 1 . Swarmer 18 | . 9 2 7 . . Cutter 2 | . . . . . 2 Grunt 42 | 1 7 16 10 3 5 Brawler 1 | . . . . . 1 Sentry 9 | . . 5 3 . 1 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 9 | 1 5 6 9 4 5 Combat Bots Only 7 | 1 3 3 7 2 5 Max Kills in Single Turn 6 | 1 3 3 6 2 3 Gunslinging . | . . . . . . Exploded 5 | . 2 2 5 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 595 | 4 60 124 126 117 164 Missed 184 | . 21 38 40 37 48 Hits 411 | 4 39 86 86 80 116 Melee 45 | . . . . . 45 Projectile 366 | 4 39 86 86 80 71 AOE 2 | . . . . . 2 Critical Strikes 27 | . 1 4 4 3 15 Actively Blocked 3 | . 1 . 2 . . Damage Taken 6110 | 45 433 1097 1831 1015 1689 Core 1303 | 11 77 166 338 106 605 Absorbed by Shields 65 | . . . . . 65 Redirected to Shielding 231 | . 45 9 177 . . Core Remaining (%) 63 | 95 64 58 38 . . Volleys Fired 262 | 3 47 82 58 46 26 Largest 3 | 2 2 2 2 3 3 Hottest 143 | 80 100 100 90 143 132 Shots Fired 484 | 6 93 161 99 87 38 Gun 207 | 6 68 91 26 10 6 Cannon 217 | . 16 62 43 72 24 Launcher 51 | . 9 8 26 . 8 Special 9 | . . . 4 5 . Kinetic 215 | . 16 90 43 56 10 Thermal 95 | . 53 31 . . 11 Explosive 51 | . 9 8 26 . 8 Electromagnetic 114 | 6 15 32 26 26 9 Robot Hit Streak 21 | 2 6 14 21 5 9 Robot Miss Streak 6 | 1 4 3 4 6 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 279 | 4 40 109 62 44 20 Core Hits 203 | 1 36 62 55 32 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 4 2 1 1 Burn 1 | . 1 . . . . Blast 5 | . . 2 2 1 . Corrupt 3 | . . 2 . . 1 Melee Attacks 4 | . . 4 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7549 | 56 1161 2155 2320 863 994 Guns 1506 | 56 341 779 245 51 34 Cannons 2507 | . 137 846 434 753 337 Explosions 3536 | . 683 530 1641 59 623 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2330 | . 137 1092 434 540 127 Thermal 814 | . 335 359 . 24 96 Explosive 3293 | . 636 393 1641 . 623 Electromagnetic 1112 | 56 53 311 245 299 148 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 4 10 Average Corruption 3 | . . . . 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . 11 17 Message Errors 3 | . . . . 2 1 Matter Fused 10 | . . . . 6 4 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 159 | . 48 . 111 . . Projectiles . | . . . . . . Explosions 159 | . 48 . 111 . . Melee . | . . . . . . Knockbacks 22 | . 1 4 7 9 1 Impact . | . . . . . . Kinetic 22 | . 1 4 7 9 1 Secondary . | . . . . . . Self-Inflicted Damage 327 | . 61 28 121 69 48 Shots 12 | . 2 2 3 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 307 | 78 117 240 84 307 204 Average Temperature 54 | 45 38 49 26 86 93 Received Heat Transfer 1710 | 24 96 531 360 303 396 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1963 | . 975 753 . 50 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 80 | 100 100 89 26 100 66 Level 1 15 | . . 10 52 . 33 Level 2 4 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 483 | 20 139 236 483 185 286 Initial 139 | . 13 16 99 139 112 Average 123 | 3 66 103 284 51 180 Influence Increases 2966 | 20 556 804 849 438 299 Destroy 0b10 Robot/C 1520 | 20 320 460 420 120 180 Destroy 0b10 Robot/NC 255 | . 50 90 70 45 . Destroy Leader 342 | . 68 106 106 42 20 Successful Hack 22 | . 4 . . 18 . Disable Machine 240 | . 15 30 45 150 . Destroy Structure 362 | . 69 43 163 48 39 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 210 | . 15 75 45 15 60 Influence Decreases 2695 | . 535 609 778 584 189 Entered New Map 386 | . 7 25 137 168 49 Time Decay 1809 | . 488 514 451 356 . Lost Part 500 | . 40 70 190 60 140 Squads Dispatched 11 | . 1 3 4 3 . Investigation 4 | . 1 1 . 2 . Extermination 1 | . . . . 1 . Reinforcement 5 | . . 2 3 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | 1 23 37 34 10 12 Peak Tracking Total 7 | 1 5 5 7 4 6 Tactical Retreats 10 | . 1 4 2 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 10 | . 1 3 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 16 | . 1 2 3 10 . Max in Single Turn 5 | . 1 1 2 5 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 8 | . 2 . 1 5 . Terminals 5 | . 1 . 1 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 6 . 2 11 . Successful 13 | . 3 . 2 8 . Failed 6 | . 3 . . 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 15 | . 5 . 2 8 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 2 . 2 6 . Record 3 | . 2 . . 1 . Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . . . 2 1 . Investigation Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events 3 | . 1 . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 1 1 . Non-combat 1 | . . . 1 . . Combat 2 | . . 1 . 1 . Robot Hacks Applied 6 | . . 3 2 1 . parse_system 5 | . . 3 1 1 . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 544 | . . . . 544 . Structural 544 | . . . . 544 . ECM 13 | . . . . 13 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5960 | 73 1552 1402 1133 1249 551 Spaces Moved 3407 | 66 1182 696 567 664 232 Core 130 | 15 . . . . 115 Treads 308 | . . 308 . . . Legs 20 | . . . . . 20 Wheels 2883 | 51 1182 388 567 664 31 Hover 2 | . . . . . 2 Flight 64 | . . . . . 64 Fastest Speed 35 | 50 80 95 113 125 35 Average Speed 138 | 73 107 146 157 159 181 Slowest Speed 1900 | 80 140 320 290 245 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 98 45 47 15 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 406 | . 63 59 203 47 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 406 | . 63 59 203 47 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4170 | 84 1362 917 703 778 326 Wait 104 | . 60 24 11 8 1 Move 3402 | 65 1181 695 566 663 232 Hop . | . . . . . . Pick Up 128 | 9 31 42 22 22 2 Fast Attach 4 | . . . . . 4 Attach 76 | 6 11 13 22 10 14 Detach 9 | 1 3 . . 2 3 Swap 86 | . 19 31 15 21 . Drop 52 | . 10 26 9 6 1 Fire 262 | 3 47 82 58 46 26 Melee 4 | . . 4 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 43 | . . . . . 43 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 9) 245 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Lost 3 parts (1n2w) 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 7) 1044 | -10/Materials | Discovered new exit (range 6) 1063 | -10/Materials | Identified exit to Materials 1196 | -10/Materials | Discovered new exit (range 12) 1208 | -10/Materials | Identified exit to Mines 1371 | -10/Materials | Identified exit to Subcaves 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -9/Materials | Discovered new exit (range 8) 1895 | -9/Materials | Identified exit to Materials 2986 | -9/Materials | Discovered exit to Materials (range 12) 3028 | -9/Materials | Entered another Materials area 3028 | -8/Materials | Evolved 2 slots: Utility x2 3223 | -8/Materials | Build established: Scavenger-Mutant 3366 | -8/Materials | Lost 4 parts (1n2u1w) 3368 | -8/Materials | Garrison activated, responded to threat 3589 | -8/Materials | Destroyed 7 combat bots 3609 | -8/Materials | Lost 8 parts (1p1n1u5w) 3622 | -8/Materials | Core integrity fell below 50% 3677 | -8/Materials | Lost 5 parts (1p2n1u1w) 3694 | -8/Materials | Discovered new exit (range 16) 3753 | -8/Materials | Identified exit to Factory 3940 | -8/Materials | Build established: Mutant 4161 | -8/Materials | Entered Factory 4161 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4491 | -7/Factory | Build established: Hacker-Gunner 5077 | -7/Factory | Identified exit to Garrison 5410 | -7/Factory | Entered Garrison 5482 | -7/Garrison | Triggered checkpoint 5581 | -7/Garrison | Build established: Infiltrator-Mutant 5723 | -7/Garrison | System corruption reached 10% 5767 | -7/Garrison | Lost 8 parts (1p1n3u3w) 5798 | -7/Garrison | Core integrity fell below 50% 5817 | -7/Garrison | Released all parts (3) 5885 | -7/Garrison | Core integrity fell below 20% 5961 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Field strength at 53. Field strength at 47. Field strength at 41. Field strength at 29. Field strength at 23. Field strength at 17. Field strength at 7. Field strength at 1. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 59. Field strength at 53. Field strength at 47. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????T ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?#####????????????????# #??????????????????????? | | ?? #????????????????# #??????????????????????? | | ?? #????????????????# #??????????????????????? | | ??# #????????????????# @#??????????????????????? | | ??# #????????????????# ^c#??????????????????????? | | ### ##???????????????# #??????????????????????? | | # #???????????????# #??????????????????????? | | # ######??????????# #??????????????????????? | | # #??????????# #??????????????????????? | | ] # # ############ #??????????????????????? | | !* = #??????????????????????? | | !| #??????????????????????? | | ]! ] #??????????????????????? | | # # ## ###########??????????????????????? | | ## ## #????????????????????????????????? | | "????????????????????????????????? | | "????????????????????????????????? | | "????????????????????????????????? | | "????????????????????????????????? | | ## # ## #????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# ##""""## ##????????????????????????????????? | | ?# #??????# #?????????????????????????????????? | | ?# #??????? #?????????????????????????????????? | | ?# ??????????#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club DATA ERROR: Steam Global Achievement% Junior Dev Let's See Who's Tougher Live, Flee, And Rebuild Made in Tau Ceti IV One Hack Too Far Overwhelming Power Corrupts Quick And Dirty Remodeling Resistances Are Futile System Compromised That Tickles Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ProtonCoreMegatreads Manual? 0 Play Time 02:24:05 Cumulative 3.8 hours Start 2026.07.29 @ 11:23:32 End 2026.07.29 @ 13:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0be0a5cc-0645-45b2-95dc-b5f044a7f4d8