Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.20 @ 23:15:16 Player: Vidali Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (243) 1215 Value Destroyed (10427) 10427 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5326) 5326 TOTAL SCORE: 22288 Bonus ------- High Alert Combat Kills 1156 Follower Combat Kills 1375 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (9) ------ Advanced Targeting Computer Improved Armor Integrity Analyzer Medium Insulated Plating Relay Coupler [Sentry] (37) Relay Coupler [Hunter] (23) Advanced Component Analysis Suite > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- Light Fission Core Gravmag System Advanced Coolant Injector Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Railgun Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Improved Cooling System Medium Reflective Plating Medium Insulated Plating Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Cutter] Relay Coupler [Sentry] Advanced Component Analysis Suite Gamma Rifle Railgun Gamma Bomb Array Remote Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 153 | 5 14 4 4 . 2 . 10 7 8 11 1 16 14 39 18 Power 17 | 1 1 . 1 . . . 1 . 1 1 . 1 3 4 3 Engine 8 | 1 . . . . . . 1 . . . . . 1 3 2 Core 8 | . 1 . 1 . . . . . 1 1 . 1 2 . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 28 | 2 4 . 1 . . . 1 . 1 1 1 2 2 5 8 Treads 7 | . . . . . . . . . . . . 2 . 2 3 Leg 4 | 2 2 . . . . . . . . . . . . . . Wheel 13 | . 2 . 1 . . . 1 . 1 1 1 . 2 1 3 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . 2 . Utility 50 | . 4 2 1 . 2 . 3 2 4 4 . 7 4 13 4 Device 22 | . 1 1 . . 1 . . . 3 2 . 4 1 7 2 Storage 3 | . 2 . . . . . . . . . . . . 1 . Processor 8 | . 1 1 . . 1 . 1 2 . . . 1 1 . . Hackware 8 | . . . . . . . . . . 2 . . 2 4 . Protection 9 | . . . 1 . . . 2 . 1 . . 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 5 2 1 . . . 5 5 2 5 . 6 5 17 3 Energy Gun 15 | 1 3 . . . . . 1 . 1 . . . 5 3 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 32 | 1 2 1 1 . . . 4 5 . 4 . 6 . 7 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . 6 . Launcher 2 | . . 1 . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 2 . 2 1 1 1 . . 2 1 . Parts Lost 56 | . 6 . 2 . . . 1 3 1 2 1 8 3 17 12 Power 10 | . 1 . 1 . . . . . . . . 1 2 2 3 Propulsion 11 | . 1 . 1 . . . 1 . . 1 1 1 . 3 2 Utility 16 | . 1 . . . . . . 1 . . . 3 1 6 4 Weapon 19 | . 3 . . . . . . 2 1 1 . 3 . 6 3 Highest Loss Streak 6 | . 4 . 1 . . . 1 3 1 1 1 3 1 6 6 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . Average Slot Usage (%) 91 | . 94 100 99 100 100 100 97 89 91 92 93 87 96 84 86 Engine 1 | . 5 . . . . . 2 9 . . . . 1 2 5 Core 5 | . 7 14 10 11 11 11 6 . 6 7 7 6 4 1 . Treads 2 | . . . . . . . . . . . . 2 6 4 8 Leg 1 | . 22 . . . . . . . . . . . . . . Wheel 10 | . 5 28 21 22 22 22 17 18 14 14 8 5 6 4 2 Device 8 | . . 7 . . . . . . 3 7 7 9 16 14 16 Storage 7 | . 13 14 11 11 11 11 9 9 7 7 7 7 6 5 4 Processor 16 | . 10 6 11 11 17 22 18 22 23 23 23 15 17 13 13 Hackware 8 | . . . . . . . . . . 2 15 13 15 17 18 Protection 4 | . . . 11 11 3 . 15 11 10 5 . 5 . 1 1 Energy Gun 2 | . 15 . . . . . . . 3 4 . . 3 5 . Ballistic Gun 16 | . 11 27 33 33 33 33 26 19 15 14 23 19 16 4 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 8 31 33 37 37 37 34 45 45 60 64 46 53 48 61 61 Greatest Support 58 | 20 24 24 24 24 24 24 24 24 24 22 28 53 53 50 58 Greatest Overweight (x) 13 | . 1 1 3 1 1 1 3 1 2 6 4 13 1 6 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 1 . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 15 15 15 15 15 15 15 15 15 15 15 15 14 12 Most Carried 15 | 5 13 15 14 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 2 5 14 13 14 14 15 14 13 14 14 14 14 14 11 10 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 13 15 13 15 15 15 15 15 15 15 15 15 15 13 5 Class Distribution -------------------- 40% | Bothacker-Gunner 19% | Mutant 12% | Bothacker-Mutant 11% | Skirmisher 6% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 6922 | 224 153 293 311 27 . . 561 333 341 435 239 998 567 1794 646 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10619 | . 562 299 724 97 . . 1276 226 713 569 436 1473 1304 2177 763 Parts 603 | . 29 28 57 10 . . 83 16 70 31 30 76 69 75 29 Haulers Intercepted 9 | . 2 . 1 . . . 3 . 2 . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 248 | . 8 15 17 2 . . 24 11 10 14 9 34 15 78 11 Guns 228 | . 7 13 17 2 . . 24 11 10 14 9 34 15 66 6 Cannons 15 | . . . . . . . . . . . . . . 11 4 AOE 3 | . 1 2 . . . . . . . . . . . . . Classes Destroyed 18 | . 4 2 1 1 . . 3 1 1 1 . 1 . 2 1 Worker 5 | . . . . . . . 1 . 2 . . . 2 . . Builder 5 | . . . . . . . 1 . 4 . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . 1 Hauler 9 | . 2 . 1 . . . 3 . 2 . . . 1 . . Recycler 3 | . . . . . . . 1 . . . . . 1 . 1 Operator 3 | . . . 1 . . . 1 . 1 . . . . . . Watcher 18 | . 2 . 2 . . . 4 . 4 . . . 4 1 1 Swarmer 61 | . . 12 7 . . . 10 10 5 2 2 13 . . . Cutter 4 | . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 67 | . 8 2 4 1 . . 7 . . 8 1 16 4 11 5 Duelist 7 | . . . . 1 . . 1 . 2 . 1 1 . . 1 Sentry 32 | . . 1 6 . . . 6 . . 3 3 2 5 4 2 Specialist 3 | . . . . . . . . . . . . 1 2 . . Hunter 4 | . . . . . . . . . . . . 1 2 . 1 Programmer 13 | . . . . . . . . . 3 . 2 . 2 5 1 Behemoth 5 | . . . . . . . . 1 . 1 . 1 . 2 . Assembled 52 | . . . . . . . . . . . . . . 52 . Guerrilla 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 26 | . 3 6 10 2 . . 9 7 10 3 5 8 3 26 5 Combat Bots Only 26 | . 3 6 5 2 . . 8 7 8 3 5 8 3 26 5 Max Kills in Single Turn 3 | . 1 3 1 2 . . 3 2 2 2 1 3 2 2 1 Gunslinging 1 | . . 1 . 1 . . 1 1 . 1 . 1 1 1 . Exploded 2 | . 1 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 10277 | . 734 273 310 8 . . 369 718 539 541 265 1687 853 2107 1873 Core 1832 | . 171 56 32 . . . 77 141 45 112 34 311 162 331 360 Absorbed by Shields 14 | . . . . . . . . . . 8 . 6 . . . Redirected to Shielding 36 | . . . . . . . . 29 7 . . . . . . Core Remaining (%) 57 | 100 . 9 . . . 92 . 60 . . . 28 . . . Volleys Fired 613 | . 45 20 29 3 . . 49 24 40 41 18 86 48 159 51 Largest 3 | . 2 2 3 3 . . 3 3 3 3 3 3 3 3 2 Hottest 183 | . 105 56 69 69 . . 84 84 131 131 101 101 165 183 115 Shots Fired 1469 | . 75 40 87 9 . . 147 59 99 93 54 217 134 376 79 Gun 1390 | . 75 38 87 9 . . 147 59 99 93 54 217 134 317 61 Cannon 75 | . . . . . . . . . . . . . . 59 16 Launcher 2 | . . 2 . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 1202 | . 33 38 87 9 . . 147 59 77 73 54 217 106 236 66 Thermal 243 | . 33 . . . . . . . 22 20 . . 28 140 . Explosive 2 | . . 2 . . . . . . . . . . . . . Electromagnetic 20 | . 9 . . . . . . . . . . . . . 11 Robot Hit Streak 47 | . 16 7 18 7 . . 24 17 24 40 47 22 34 34 25 Robot Miss Streak 5 | . 2 1 2 1 . . 2 2 5 4 2 2 2 5 1 Penetration Max 1 | . . . . . . . 1 . 1 1 1 1 1 1 1 Secondary Targets 54 | . 3 3 4 1 . . 7 5 3 4 1 8 3 10 2 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 2 1 1 1 1 1 1 1 Shots Hit Robots 1068 | . 65 30 61 8 . . 96 53 73 73 38 158 105 241 67 Core Hits 584 | . 25 18 29 3 . . 54 16 65 76 16 57 41 163 21 Critical Kills 33 | . . . 1 . . . . . . . . 1 . 29 2 Critical Parts Destroyed 30 | . . . 1 . . . . 1 . . 1 4 . 21 2 Critical Strikes 75 | . 1 . 2 . . . . 1 . . 2 5 1 58 5 Burn 8 | . 1 . . . . . . . . . . . 1 6 . Destroy 65 | . . . 2 . . . . 1 . . 2 5 . 51 4 Blast 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 11 | . . . . . . . . . 3 8 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 3 8 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24064 | . 835 627 921 128 . . 1908 1075 1623 1825 844 4249 2823 5204 2002 Guns 21237 | . 746 448 921 128 . . 1908 1075 1509 1825 844 4249 2823 3695 1066 Cannons 2445 | . . . . . . . . . . . . . . 1509 936 Explosions 314 | . 89 179 . . . . . . 46 . . . . . . Melee 68 | . . . . . . . . . 68 . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 18675 | . 254 448 921 128 . . 1908 1075 1054 1326 844 4249 2196 2528 1744 Thermal 4734 | . 477 . . . . . . . 455 499 . . 627 2676 . Explosive 179 | . . 179 . . . . . . . . . . . . . Electromagnetic 408 | . 104 . . . . . . . 46 . . . . . 258 Impact . | . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . 68 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 9 5 Average Corruption 5 | . . . . . . . . . . . . . . 5 5 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . . . . . . . . 48 30 Message Errors 20 | . . . . . . . . . . . . . . 11 9 Matter Fused 21 | . . . . . . . . . . . . . . 14 7 Heat Flow Errors 8 | . . . . . . . . . . . . . . 6 2 Energy Discharges 10 | . . . . . . . . . . . . . . 7 3 Parts Rejected 5 | . . . . . . . . . . . . . . 1 4 Data Loss (minor) 6 | . . . . . . . . . . . . . . 4 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 5 | . . . . . . . . . . . . . . 2 3 Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . . . . . . . . 52 93 Projectiles 145 | . . . . . . . . . . . . . . 52 93 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . 16 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . 16 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 417 | . 309 24 87 51 . . 111 159 324 259 . 234 196 417 235 Average Temperature 83 | . 112 8 30 28 . . 24 99 86 93 . 95 70 105 63 Received Heat Transfer 3114 | . 522 90 123 6 . . 171 84 . 189 57 541 144 554 633 Effects 5 | . . . . . . . . . 2 . . 1 . 2 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . 2 . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . . . . . . . 1 4 . Heat Transferred 6890 | . 1090 . . . . . . . 385 420 . . 925 4070 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1691 | . 216 230 462 172 . . 262 334 247 858 552 1534 779 1691 1046 Initial 768 | . . . . 122 . . . 112 151 . 390 71 697 46 768 Average 469 | . 88 86 282 168 . . 123 213 100 402 274 910 372 858 891 Maximum Alert Level 5 | . 1 1 2 . . . 1 1 1 3 2 4 3 5 3 Low Security (%) 41 | 100 95 91 27 100 . 100 73 35 88 34 33 7 39 10 . Level 1 15 | . 4 8 64 . . . 26 64 11 5 45 6 21 8 . Level 2 11 | . . . 8 . . . . . . 39 20 17 14 15 . Level 3 20 | . . . . . . . . . . 19 . 27 23 36 100 Level 4 10 | . . . . . . . . . . . . 40 . 25 . Level 5 . | . . . . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 . . . 2 . 6 . 7 . 7 . 6 Investigation 6 | . . . . . . . . . 1 . 1 . 3 . 1 Extermination 8 | . . . . . . . . . 3 . 1 . 2 . 2 Reinforcement 10 | . . . 1 . . . 2 . 2 . 2 . 1 . 2 Assault 2 | . . . . . . . . . . . . . 1 . 1 Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 8 | . 1 . . . . . 2 . . . 2 . 1 . 2 Communications Jammed 3 | . . . . . . . . . . . . . 3 . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 349 | . 16 16 24 2 . . 31 17 24 24 18 38 25 83 31 Peak Tracking Total 8 | . 7 6 5 2 . . 8 6 4 4 3 7 4 6 7 Tactical Retreats 14 | . 1 . 1 . . . . 2 . 1 1 . 3 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 42 | . 1 . . . . . . 1 4 7 1 19 2 6 1 Indirectly 2 | . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 27 | . 1 . 1 . . . 1 . 4 6 1 6 2 3 2 Max in Single Turn 2 | . 1 . 1 . . . 1 . 2 2 1 1 1 1 1 Garrison Relay 9 | . . . . . . . . . . 3 . 4 . 2 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 56 | . 6 . 4 . 1 . 9 2 9 3 6 4 9 1 2 Terminals 51 | . 6 . 4 . . . 8 2 8 3 5 4 8 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 189 | . 28 . 17 . 7 . 37 3 26 7 16 8 34 2 4 Successful 109 | . 15 . 10 . 7 . 16 2 19 3 12 2 20 1 2 Failed 79 | . 13 . 6 . . . 21 1 7 4 4 6 14 1 2 Catastrophic 15 | . 1 . . . . . 3 . 5 . 2 . 4 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 138 | . 20 . 16 . 1 . 36 . 22 . 14 . 27 . 2 Terminals 175 | . 28 . 17 . . . 36 3 24 7 14 8 32 2 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 . 2 . 2 . . Terminal Hacks 64 | . 9 . 6 . 7 . 7 2 10 3 5 2 11 1 1 Record 7 | . . . . . 7 . . . . . . . . . . Robot Analysis 17 | . 4 . 3 . . . 3 . 4 . 2 . 1 . . Prototype ID Bank 2 | . . . . . . . . . 1 . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 7 | . . . 2 . . . 1 1 1 1 . . . 1 . Terminal Index 4 | . 1 . . . . . 1 . 1 . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 1 . . . 2 . 3 . . Locate Traps 3 | . . . . . . . . . 2 . . . 1 . . Dispatch Records 2 | . 1 . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . 1 . 1 Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . . Security Stations 2 | . . . . . . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 2 . 2 . 2 . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Coupler Status 3 | . . . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 38 | . 6 . 4 . . . 8 . 7 . 5 . 7 . 1 Terminals 38 | . 6 . 4 . . . 8 . 7 . 5 . 7 . 1 Assimilate 3 | . . . . . . . 1 . 1 . 1 . . . . Botnet 35 | . 6 . 4 . . . 7 . 6 . 4 . 7 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . . . . . . Used 2 | . . . . . . . 1 . 1 . . . . . . Hacking Detections 51 | . 6 . 4 . . . 8 2 9 2 5 4 8 1 2 Full Trace Events 9 | . 1 . . . . . . . . 1 1 2 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 47 | . . . . . . . . . . 14 4 17 . 12 . Machine Destruction 39 | . . . . . . . . . . 14 . 17 . 8 . Programmers 8 | . . . . . . . . . . . 4 . . 4 . Attached 6 | . . . . . . . . . . 1 . . 1 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 4 . 4 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 17 | . . . . . . . 1 . 4 6 . 4 . 1 1 Largest Group 4 | . . . . . . . 1 . 3 4 2 4 . 1 1 Highest-Rated Group 175 | . . . . . . . 10 . 93 175 175 172 . 148 148 Highest-Rated Ally 148 | . . . . . . . 10 . 31 95 95 43 . 148 148 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 234 | . . . . . . . . . 26 86 25 21 . 12 64 Total Damage 5264 | . . . . . . . . . 337 1316 944 625 . 196 1846 Kills 50 | . . . . . . . . . 7 13 7 5 . 3 15 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 17 | . 4 . 3 . . . 3 . 4 . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 17512 | 58 830 1059 610 238 444 25 1105 442 2008 1238 929 2373 2117 2907 1129 Spaces Moved 11128 | 41 581 830 448 215 416 24 755 290 1393 809 683 1410 1258 1473 502 Core 132 | 16 . . . . . . . . . . . 4 . 112 . Treads 1521 | . . . . . . . . . . . . 291 510 460 260 Legs 464 | 25 439 . . . . . . . . . . . . . . Wheels 8840 | . 142 830 448 215 416 24 755 290 1393 809 683 1115 748 734 238 Hover 4 | . . . . . . . . . . . . . . . 4 Flight 167 | . . . . . . . . . . . . . . 167 . Fastest Speed 35 | 50 90 105 105 105 105 105 105 105 105 110 110 115 105 35 80 Average Speed 122 | 92 114 105 105 105 105 105 105 105 118 118 117 125 127 142 178 Slowest Speed 700 | 120 120 105 135 105 105 105 135 105 120 170 140 700 160 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 80 99 47 52 89 6 69 47 47 67 21 82 27 95 16 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . 1 . 2 . . 1 . 4 . Terrain Destroyed 143 | . 3 21 . . . . 1 . 3 54 9 10 13 18 11 Melee 2 | . . . . . . . . . 2 . . . . . . Projectile 52 | . . . . . . . . . 1 . 9 10 13 8 11 AOE 78 | . 3 21 . . . . . . . 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 13896 | 61 682 976 521 221 425 23 960 377 1661 998 768 1847 1703 2018 655 Wait 1485 | 8 8 118 39 . . . 120 51 200 52 63 177 356 237 56 Move 11113 | 40 580 829 447 214 415 23 755 289 1393 808 683 1409 1257 1469 502 Hop 1 | . . . . . . . . . . . . . . 1 . Pick Up 165 | 8 24 4 2 3 4 . 12 5 9 13 1 16 14 38 12 Fast Attach 27 | . 4 . . . . . 4 1 2 2 1 3 4 6 . Attach 98 | 5 8 . 4 . 2 . 4 4 3 5 . 10 9 28 16 Detach . | . . . . . . . . . . . . . . . . Swap 28 | . 2 4 . . . . 2 2 3 4 . 3 1 5 2 Drop 110 | . 11 1 . 1 4 . 14 1 8 12 2 9 14 25 8 Fire 613 | . 45 20 29 3 . . 49 24 40 41 18 86 48 159 51 Melee 11 | . . . . . . . . . 3 8 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 200 | . . . . . . . . . . 32 . 120 . 40 8 Rewire 45 | . . . . . . . . . . 21 . 14 . 10 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 3 exits: [*Fac x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Lost 4 parts (1p1n2w) 488 | -10/Materials | Discovered new exit (range 3) 695 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Discovered new exit (range 3) 889 | -10/Materials | Entered Mines 1098 | -10/Mines | Discovered new exit (range 10) 1107 | -10/Mines | Learned location of Storage (-8) 1204 | -10/Mines | Core integrity fell below 20% 1235 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1355 | -10/Mines | Learned location of Recycling (-8) 1474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1509 | -10/Mines | Discovered new exit (range 12) 1527 | -10/Mines | Identified exit to Materials 1948 | -10/Mines | Entered Materials 1948 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2198 | -9/Materials | Discovered new exit (range 13) 2252 | -9/Materials | Build established: Tank 2333 | -9/Materials | Discovered new exit (range 8) 2338 | -9/Materials | Identified exit to Materials 2472 | -9/Materials | Central database locked down 2557 | -9/Materials | Identified exit to Mines 2558 | -9/Materials | Entered Mines 2765 | -9/Mines | Discovered exit to Materials (range 9) 2775 | -9/Mines | Learned Materials stockpile data 2775 | -9/Mines | Discovered exit to Materials (range 11) 2791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2791 | -9/Mines | Discovered new exit (range 5) 2795 | -9/Mines | Identified exit to Exiles 2796 | -9/Mines | Entered Exiles 2819 | -9/Exiles | Discovered new exit (range 15) 2831 | -9/Exiles | Identified exit to Mines 2853 | -9/Exiles | Met 8R-AWN 2868 | -9/Exiles | Met EX-HEX 2899 | -9/Exiles | Met EX-BIN 2912 | -9/Exiles | Aligned with FarCom system 2913 | -9/Exiles | Given EX-Vault access code 2950 | -9/Exiles | Opened EX-Vault 2958 | -9/Exiles | Found Prototype Device 2959 | -9/Exiles | Identified Supersonic Drone Bay 2965 | -9/Exiles | Found Prototype Processor 2966 | -9/Exiles | Identified 0b10 Alert Chip 2999 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3027 | -9/Exiles | Met EX-DEC 3093 | -9/Exiles | Visited The Gauntlet 3226 | -9/Exiles | Discovered exit to Mines (range 14) 3240 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3240 | -9/Exiles | Entered Mines 3246 | -8/Mines | Discovered exit to Materials (range 6) 3253 | -8/Mines | Build established: Skirmisher 3265 | -8/Mines | Entered Materials 3265 | -8/Materials | Evolved 2 slots: Utility x2 3404 | -8/Materials | Destroyed 8 combat bots 3495 | -8/Materials | Discovered new exit (range 6) 3504 | -8/Materials | Identified exit to Storage 3645 | -8/Materials | Discovered new exit (range 5) 3671 | -8/Materials | Identified exit to Factory 3788 | -8/Materials | Discovered exit to Storage (range 15) 4010 | -8/Materials | Discovered exit to Factory (range 5) 4370 | -8/Materials | Identified exit to Garrison 4370 | -8/Materials | Entered Garrison 4429 | -8/Garrison | Spotted B-75 Beast 4429 | -8/Garrison | Spotted B-75 Beast 4508 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Destroyed B-75 Beast 4557 | -8/Garrison | Destroyed 7 combat bots 4564 | -8/Garrison | Lost 3 parts (1u2w) 4596 | -8/Garrison | Discovered exit to Factory (range 11) 4603 | -8/Garrison | Discovered exit to Factory (range 64) 4603 | -8/Garrison | Discovered exit to Factory (range 95) 4603 | -8/Garrison | Discovered exit to Factory (range 7) 4722 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Installed Relay Interface Framework 4812 | -8/Garrison | Entered Factory 4812 | -7/Factory | Evolved 2 slots: Utility x2 5040 | -7/Factory | Build established: Gunner 5051 | -7/Factory | Discovered new exit (range 14) 5476 | -7/Factory | Discovered new exit (range 16) 5947 | -7/Factory | Discovered new exit (range 5) 6033 | -7/Factory | Build established: Skirmisher 6161 | -7/Factory | Destroyed 8 combat bots 6271 | -7/Factory | Allied Derelicts emerged from ambush trap array 6400 | -7/Factory | Build established: Mutant 6820 | -7/Factory | Identified exit to Garrison 6820 | -7/Factory | Entered Garrison 6820 | -7/Garrison | Accompanied by 3 allies 6964 | -7/Garrison | Triggered checkpoint 7122 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7171 | -7/Garrison | Garrison Relay disabled 7239 | -7/Garrison | Triggered checkpoint 7248 | -7/Garrison | Triggered checkpoint 7248 | -7/Garrison | Triggered checkpoint 7326 | -7/Garrison | Triggered checkpoint 7422 | -7/Garrison | Triggered checkpoint 7457 | -7/Garrison | Garrison Relay disabled 7481 | -7/Garrison | Discovered new exit (range 5) 7547 | -7/Garrison | Spotted B-75 Beast 7570 | -7/Garrison | Destroyed B-75 Beast 7709 | -7/Garrison | Phase Generator disabled 7821 | -7/Garrison | Learned Factory security intel 7831 | -7/Garrison | Garrison Relay disabled 7940 | -7/Garrison | Discovered new exit (range 12) 8002 | -7/Garrison | Found embedded Infiltrators 8058 | -7/Garrison | Entered Factory 8058 | -7/Factory | Accompanied by 2 allies 8135 | -7/Factory | Discovered new exit (range 15) 8184 | -7/Factory | Build established: Bothacker-Gunner 8535 | -7/Factory | Garrison activated, responded to threat 8707 | -7/Factory | Discovered new exit (range 13) 8987 | -7/Factory | Identified exit to Garrison 8987 | -7/Factory | Entered Garrison 9006 | -7/Garrison | Triggered checkpoint 9038 | -7/Garrison | Triggered checkpoint 9093 | -7/Garrison | Garrison Relay disabled 9220 | -7/Garrison | Triggered checkpoint 9251 | -7/Garrison | Garrison Relay disabled 9304 | -7/Garrison | Triggered checkpoint 9316 | -7/Garrison | Triggered checkpoint 9363 | -7/Garrison | Triggered checkpoint 9378 | -7/Garrison | Core integrity fell below 50% 9509 | -7/Garrison | Discovered new exit (range 8) 9521 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9638 | -7/Garrison | Triggered checkpoint 9721 | -7/Garrison | Discovered new exit (range 11) 9740 | -7/Garrison | Triggered checkpoint 9789 | -7/Garrison | Garrison Relay disabled 9996 | -7/Garrison | Triggered checkpoint 10044 | -7/Garrison | Discovered new exit (range 11) 10052 | -7/Garrison | Triggered checkpoint 10060 | -7/Garrison | Discovered new exit (range 5) 10112 | -7/Garrison | Triggered checkpoint 10173 | -7/Garrison | Garrison Relay disabled 10430 | -7/Garrison | Destroyed 8 combat bots 10595 | -7/Garrison | Discovered new exit (range 53) 10595 | -7/Garrison | Discovered new exit (range 80) 10595 | -7/Garrison | Discovered new exit (range 67) 10595 | -7/Garrison | Discovered new exit (range 70) 10735 | -7/Garrison | Learned Factory security intel 10827 | -7/Garrison | Spotted B-75 Beast 10846 | -7/Garrison | Destroyed B-75 Beast 10847 | -7/Garrison | Build established: Bothacker-Mutant 10876 | -7/Garrison | Lost 3 parts (1n1u1w) 11360 | -7/Garrison | Entered Factory 11360 | -6/Factory | Evolved 2 slots: Utility x2 11513 | -6/Factory | Build established: Bothacker-Gunner 11710 | -6/Factory | First assault squad dispatched 12896 | -6/Factory | Discovered new exit (range 15) 12898 | -6/Factory | Discovered new exit (range 9) 13472 | -6/Factory | Identified exit to Garrison 13477 | -6/Factory | Entered Garrison 13564 | -6/Garrison | Spotted B-75 Beast 13564 | -6/Garrison | Triggered checkpoint 13620 | -6/Garrison | Destroyed B-75 Beast 13656 | -6/Garrison | Triggered checkpoint 13696 | -6/Garrison | Discovered new exit (range 10) 13742 | -6/Garrison | Triggered checkpoint 13830 | -6/Garrison | Triggered checkpoint 13939 | -6/Garrison | Discovered new exit (range 10) 14120 | -6/Garrison | Triggered checkpoint 14325 | -6/Garrison | Discovered new exit (range 14) 14357 | -6/Garrison | Expanded RIF knowledge: Program Shield 14400 | -6/Garrison | Triggered checkpoint 14445 | -6/Garrison | Assembled breached garrison interior 14640 | -6/Garrison | Lost 3 parts (1n2u) 14641 | -6/Garrison | Destroyed 12 combat bots 14909 | -6/Garrison | Destroyed 26 combat bots 14913 | -6/Garrison | Lost 6 parts (1p2u3w) 14991 | -6/Garrison | Garrison Relay disabled 15056 | -6/Garrison | Garrison Relay disabled 15092 | -6/Garrison | Spotted B-90 Cyclops 15102 | -6/Garrison | Core integrity fell below 50% 15110 | -6/Garrison | Destroyed B-90 Cyclops 15206 | -6/Garrison | Rewired B-90 Cyclops 15444 | -6/Garrison | Found Hvy. Reflective Plating 15695 | -6/Garrison | Build established: Bothacker-Mutant 16044 | -6/Garrison | Found Gamma Bomb Array 16333 | -6/Garrison | Build established: Bothacker-Gunner 16384 | -6/Garrison | Entered Factory 16384 | -6/Factory | Accompanied by 1 ally 17084 | -6/Factory | First assault squad dispatched 17197 | -6/Factory | Core integrity fell below 20% 17224 | -6/Factory | Lost 6 parts (1p2n1u2w) 17317 | -6/Factory | Lost 5 parts (1p3u1w) 17513 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 17399_ Slug penetrates Wall. 17399_ W-25 Informer destroyed. 17405_ K-01 Serf collects debris. 17421_ ALERT: Cargo convoy en route, clear transfer corridor. 17428_ System corrupted: Heat flow error (+107). 17443_ W-25 Informer distress signal alerts nearby ally. 17462_ K7:=K3G A|F9UMCYBEVGV|PXS,W7Z6 17468_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 17495_ Slug penetrates H-66 Slayer. 17495_ Slug penetrates Subcomponent Replicator. 17496_ Penetrated by Slug. 17497_ Slug penetrates Scanalyzer. 17497_ Scanalyzer disabled. 17499_ Penetrated by Slug. 17502_ Slug penetrates Subcomponent Replicator. 17502_ Subcomponent Replicator disabled. 17503_ System corrupted: Railgun rejected. 17503_ Acquired Railgun. 17512_ Penetrated by Slug. 17513_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???? #???????????????????????????????????? | | #### ???????????????????????????????????? | | ^^ ^ ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ! ==! %% ???????????????????????????????????? | | %= %]% ??????????????????????????????????? | | !|##!* ??????????????????????????????????? | | !!#" #???????????????????????????????????? | | !!######+##???? ???????????????????????????????? | | ! #???????????? ???????????????????????????? | | #???????????? #??????????????????????????? | | *#???????????? +??????????????????????????? | | =%##??????????# #??????????????????????????? | | |!##??????????# #??????????????????????????? | | #"??????????# #??????????????????????????? | | ## ?????????# #??????????????????????????? | | #"?"????????# ! #??????????????#???????????? | | #? ?????????# %= ############## ##??????????? | | #?? ????????# ! u ?????????? | | ###?????????# ??????????? | | #?????????# ?????????? | | = ########### ?????????? | | k k ????????? | | ########### ????????? | | #?????????# @ p ????????? | | #?????????# ####/###### #????????? | | #?????????# # #?????????????????? | | #?????????# # #?????????????????? | | #?????????# # #?????????????????? | | #####?????????# # #?????????????????? | | ?????####??### # ! #?????????????????? | | ?????# ?? # # #?????????????????? | | ?????#= """ # # "" #?????????????????? | | ?????# """ # # "" #?????????????????? | | ?????# """ # # hh""" #???l?????????????? | | ?????# # # """ #?????????????????? | | ?????# """ # # " " #???g?????????????? | | ??????# """ # # #?????????????????? | | ??????# """ # # #?????????????????? | | ??????# + # """ #?????????????????? | | ??????# """ # # S" #?????????????????? | | ??????# """ # # """ #?????????????????? | | ??????# """ # # """ #?????????????????? | | ??????# #### #### #?????????????????? | | ??????#= """ #??# #??##########?????????????????? | | ??????# """ #??# #?????????????????????????????? | | ??????# """ #??# #?????????????????????????????? | | ??????# ?? #??# #?????????????????????????????? | | ??????####??###??# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 114 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed ThunderFieldShifter Manual? 0 Play Time 03:18:15 Cumulative 154.1 hours Start 2023.11.20 @ 19:34:52 End 2023.11.20 @ 23:15:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 94 Adventurer 25 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2de2a1f-fa1f-4785-9654-916896d0be81