Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 22:22:11 Player: Julie Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (36) 180 Value Destroyed (1467) 1467 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 8523 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 939 Friendly Fire -92 Cogmind --------- Core Integrity 0/1300 Matter 123/300 Energy 76/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Transmission Jammer Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Cloaking Device Cloaking Device Improved Core Shielding Hardened Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Scythe > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Nuclear Pulse Array Improved Transmission Jammer [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Q-thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Q-thruster Utility Small Storage Unit Device Cloaking Device Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 8 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 3 . . . 1 . . 1 Utility 7 | . . . . . 4 . . 1 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 112 | 6 5 4 1 7 9 3 4 26 16 2 . 29 Power 15 | 1 . 1 . 2 1 1 . 4 1 1 . 3 Engine 5 | 1 . 1 . 2 . . . 1 . . . . Core 7 | . . . . . 1 1 . 2 1 1 . 1 Reactor 3 | . . . . . . . . 1 . . . 2 Propulsion 32 | 2 . . 1 1 2 1 1 8 7 . . 9 Treads 3 | 2 . . . . . . . . . . . 1 Leg 9 | . . . . 1 1 1 1 5 . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . 1 . 1 . . . . . . 7 Flight 11 | . . . . . . . . 3 7 . . 1 Utility 32 | 1 1 2 . . 4 . 2 8 5 1 . 8 Device 16 | . . . . . 3 . . 6 3 . . 4 Storage 2 | 1 . . . . . . . 1 . . . . Processor 6 | . . 1 . . 1 . 1 . 2 . . 1 Hackware 4 | . . . . . . . 1 1 . . . 2 Protection 4 | . 1 1 . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 4 1 . 4 2 1 1 6 3 . . 9 Energy Gun 8 | . . . . 1 . 1 . 2 2 . . 2 Energy Cannon 7 | . 1 . . . 1 . . . 1 . . 4 Ballistic Gun 5 | 2 1 1 . 1 . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . Launcher 6 | . 2 . . . . . 1 2 . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . 10 . . . . Parts Lost 38 | . . 4 . . . . . 6 5 . . 23 Power 5 | . . 1 . . . . . 1 2 . . 1 Propulsion 13 | . . 2 . . . . . . 1 . . 10 Utility 10 | . . . . . . . . 2 1 . . 7 Weapon 10 | . . 1 . . . . . 3 1 . . 5 Highest Loss Streak 10 | . . 2 . . . . . 4 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 5 7 7 7 7 7 7 6 6 5 5 4 Power . | . 1 1 1 1 1 1 1 . . . . 1 Propulsion 1 | . . . . . . 1 1 2 2 2 2 . Utility 3 | . 1 3 4 4 4 4 3 3 2 3 3 1 Weapon 1 | . 3 2 2 1 2 1 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . . 1 . 4 1 2 2 5 4 . . 6 Power 4 | . . . . . . 1 . 1 . . . 2 Propulsion 5 | . . . . . . . 1 2 2 . . . Utility 10 | . . . . 2 1 . 1 2 2 . . 2 Weapon 6 | . . 1 . 2 . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 75 82 94 82 96 96 90 80 86 89 58 Engine 7 | . 14 11 14 14 6 6 6 . 4 . . . Core 2 | . . . . . 5 6 6 5 4 8 10 3 Treads 2 | . 28 7 . . . . . . . . . . Leg 5 | . . . . 8 8 16 22 19 . . . . Hover 4 | . . . 11 14 12 13 10 . . . . 3 Flight 6 | . . . . . . . . 5 22 26 26 12 Device 9 | . . . . . 12 20 15 18 25 21 21 10 Storage 8 | . 14 14 14 14 6 6 6 5 5 5 5 . Processor 8 | . . 8 14 14 10 6 6 5 7 10 10 8 Protection 3 | . 10 5 . . 4 6 6 2 . 4 5 4 Energy Gun 2 | . . . . 6 . 2 6 6 4 4 5 1 Ballistic Gun 10 | . 16 22 28 14 6 6 3 2 . . . . Ballistic Cannon 1 | . . . . 7 2 . . . . . . . Launcher 1 | . 2 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 5 5 5 2 Peak Build Rating 128 | 6 7 10 11 26 53 61 63 85 111 104 104 128 Average Rating 45 | 4 6 6 10 20 45 56 58 70 92 101 104 81 On Entrance 46 | . 6 7 6 11 26 53 61 59 79 88 104 104 Avg Prop Armor Cover (%) 4 | . . . . 3 6 5 3 2 . . . 7 Naked Turns 13 | . . . . . . . . . . . . 13 Heaviest Build 54 | 14 17 18 11 25 42 45 45 54 39 42 42 49 Greatest Support 95 | 40 40 40 12 18 21 58 73 95 45 43 43 70 Greatest Overweight (x) 12 | . . 3 3 2 2 1 . 1 1 1 . 12 Average Overweight (x) . | . . 1 . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 10 | 2 8 8 8 8 8 8 8 10 10 8 6 7 Average Carried 7 | 1 5 7 7 7 7 7 7 7 7 6 6 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 8 8 8 5 Final Carried 9 | 2 8 8 7 8 8 8 7 9 8 6 6 3 Class Distribution -------------------- 52% | Mutant 16% | Ninja 9% | Scavenger-Skirmisher 9% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Matter Collected 1879 | 260 . 407 . 61 90 171 30 280 17 341 . 222 Remotely . | . . . . . . . . . . . . . Salvage Created 1219 | . 52 301 . . 153 . . 332 17 106 . 258 Parts 80 | . 9 13 . . 12 . . 20 3 3 . 20 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 35 | . 6 18 . . 3 . . 4 . . . 4 Guns 10 | . 1 4 . . 1 . . 4 . . . . Cannons 6 | . 2 . . . 1 . . . . . . 3 AOE 17 | . 3 14 . . . . . . . . . . Classes Destroyed 10 | . 1 4 . . 2 . . 2 . 1 . . Worker 2 | . . 1 . . . . . . 1 . . . Builder 1 | . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . . 2 . . . 1 Swarmer 10 | . 6 3 . . . . . . . . . 1 Grunt 9 | . . 9 . . . . . . . . . . Sentry 3 | . . . . . 1 . . 2 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Programmer 7 | . . . . . 2 . . 2 . . . 3 Samaritan 2 | . . . . . . . . . . 2 . . Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 6 | . 6 6 . . 1 . . 2 1 . . 2 Combat Bots Only 6 | . 6 6 . . 1 . . 2 . . . 2 Max Kills in Single Turn 2 | . 2 2 . . 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Hostile Shots Fired 522 | . 22 47 2 . 43 . 9 73 28 9 . 289 Missed 208 | . 5 15 1 . 16 . 5 23 12 7 . 124 Hits 314 | . 17 32 1 . 27 . 4 50 16 2 . 165 Projectile 314 | . 17 32 1 . 27 . 4 50 16 2 . 165 AOE 8 | . . 1 . . . . . 1 6 . . . Critical Strikes 20 | . . 1 . . . . . 6 2 1 . 10 Part Disruptions 5 | . . . . . 1 . . . . . . 4 Damage Taken 6758 | . 159 645 29 . 289 . 76 968 987 46 . 3559 Core 1946 | . 24 103 . . 87 . . 34 373 17 . 1308 Absorbed by Shields 358 | . . . . . 53 . 28 277 . . . . Redirected to Shielding 82 | . 6 10 . . . . . . . 6 . 60 Regen/Repaired (Parts) 218 | . . . . . . 90 76 52 . . . . Core Remaining (%) 80 | 100 . . . 49 . . 89 96 . . 66 . Volleys Fired 105 | . 6 26 1 . 17 . 3 23 3 . . 26 Largest 3 | . 2 2 2 . 2 . 2 3 1 . . 3 Hottest 293 | . 90 90 40 . 118 . 81 146 88 . . 293 Shots Fired 174 | . 11 50 2 . 27 . 4 43 3 . . 34 Gun 94 | . 3 19 2 . 17 . 3 40 3 . . 7 Cannon 49 | . 6 7 . . 10 . . . . . . 26 Launcher 31 | . 2 24 . . . . 1 3 . . . 1 Special . | . . . . . . . . . . . . . Kinetic 62 | . 3 19 2 . 22 . . 16 . . . . Thermal 67 | . 6 7 . . 5 . 3 20 3 . . 23 Explosive 31 | . 2 24 . . . . 1 3 . . . 1 Electromagnetic 14 | . . . . . . . . 4 . . . 10 Robot Hit Streak 7 | . 7 6 3 . 4 . 5 7 4 . . 5 Robot Miss Streak 4 | . 2 4 1 . 4 . 1 2 . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 102 | . 7 25 1 . 17 . 1 25 3 2 . 21 Core Hits 65 | . 6 30 1 . 3 . . 15 1 1 . 8 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 81 | . . . . . 1 . . 8 32 8 . 32 Impact 4 | . . . . . 1 . . . . . . 3 Slashing 77 | . . . . . . . . 8 32 8 . 29 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4020 | . 270 1328 14 . 437 . 78 697 97 134 . 965 Guns 1263 | . 26 183 14 . 245 . 45 625 83 . . 42 Cannons 872 | . 69 35 . . 171 . . . . . . 597 Explosions 1496 | . 175 1100 . . . . 33 72 . . . 116 Melee 323 | . . . . . . . . . . 134 . 189 Ramming 66 | . . 10 . . 21 . . . 14 . . 21 Kinetic 731 | . 26 183 14 . 273 . . 235 . . . . Thermal 1342 | . 69 131 . . 143 . 45 317 83 . . 554 Explosive 1400 | . 175 1004 . . . . 33 72 . . . 116 Electromagnetic 158 | . . . . . . . . 73 . . . 85 Impact 94 | . . . . . . . . . . . . 94 Slashing 229 | . . . . . . . . . . 134 . 95 Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 11 1 1 1 29 Average Corruption 8 | . . . . . . . . 9 1 1 1 15 Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . . . . . 31 2 3 . 35 Message Errors 11 | . . . . . . . . 6 . . . 5 Matter Fused 13 | . . . . . . . . 4 1 2 . 6 Heat Flow Errors 15 | . . . . . . . . 7 1 . . 7 Energy Discharges 6 | . . . . . . . . 2 . . . 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 6 . 1 . 4 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 121 | . . 14 . . 24 . . . . 59 . 24 Projectiles 24 | . . . . . 24 . . . . . . . Explosions 14 | . . 14 . . . . . . . . . . Melee 83 | . . . . . . . . . . 59 . 24 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 321 | . 15 188 . . 21 . 38 . 6 . . 53 Shots 10 | . 1 7 . . . . 1 . . . . 1 Rammed 7 | . . 4 . . . . . . 2 . . 1 Targets Rammed 7 | . . 4 . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 557 | . 54 270 . . 194 . 80 458 117 333 28 557 Average Temperature 115 | . 23 80 . . 71 . 37 144 24 138 17 130 Received Heat Transfer 526 | . . 225 9 . 20 . 6 158 72 27 . 9 Effects 26 | . . 1 . . . . . 3 . 4 . 18 Shutdowns 7 | . . . . . . . . 2 . . . 5 Energy Bleed 4 | . . 1 . . . . . . . 2 . 1 Interference 7 | . . . . . . . . . . 1 . 6 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . 1 . 1 . 3 Damage (minor) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 1 . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 4 | . 1 . . . 1 . . . 1 . . 1 Heat Transferred 1595 | . 148 174 . . 200 . 74 444 111 . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . . 2 2 . . . . Low Security (%) 84 | 100 100 100 . . 100 100 36 . 100 . . 100 Level 1 10 | . . . . . . . 17 76 . . . . Level 2 4 | . . . . . . . 45 23 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 488 | . 161 196 . . 53 18 488 473 148 . . 38 Initial 209 | . . 58 . . . 18 . 209 146 . . . Average 76 | . 20 40 . . 4 2 287 342 23 . . 6 Influence Increases 2573 | . 196 518 . . 109 39 528 734 133 15 . 301 Destroy 0b10 Robot/C 1020 | . 120 280 . . 60 . 200 280 . . . 80 Destroy 0b10 Robot/NC 35 | . . 5 . . . . . 20 5 . . 5 Destroy Leader 236 | . 20 60 . . 30 . 40 64 . . . 22 Allied During Kill 388 | . . 17 . . . . 240 131 . . . . Successful Hack 6 | . . . . . . . . . 6 . . . Disable Machine 210 | . . 60 . . 15 . 30 75 15 . . 15 Destroy Structure 348 | . 11 96 . . 4 39 18 44 62 . . 74 Partial Spotted 45 | . 15 . . . . . . . . . . 30 Lose Combat Pursuer 285 | . 30 . . . . . . 120 45 15 . 75 Influence Decreases 2539 | . 45 669 . . 56 92 100 863 401 46 . 267 Entered New Map 513 | . . 93 . . . 35 . 219 153 13 . . Time Decay 1687 | . 45 536 . . 56 52 100 434 241 33 . 190 Lost Part 184 | . . 40 . . . . . 60 7 . . 77 Lost Ally 155 | . . . . . . 5 . 150 . . . . Squads Dispatched 23 | . . . . . 2 . 2 8 4 . . 7 Investigation 2 | . . . . . . . 1 1 . . . . Extermination 13 | . . . . . 1 . . 4 3 . . 5 Reinforcement 5 | . . . . . 1 . 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | . 10 21 2 . 5 4 8 30 8 6 . 28 Peak Tracking Total 14 | . 4 8 1 . 1 1 4 8 6 5 . 14 Tactical Retreats 13 | . 1 1 . . . . . 3 2 2 . 4 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 10 | . . . . . 1 . 1 3 1 . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 14 | . . 4 . . 1 . 2 5 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 10 | . 1 . . . 1 . 2 2 3 . . 1 Terminals 5 | . . . . . . . 1 2 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . 1 . . . 1 . 8 2 5 . . 1 Successful 9 | . 1 . . . . . 6 . 1 . . 1 Failed 8 | . . . . . 1 . 1 2 4 . . . Catastrophic 2 | . . . . . . . 1 . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 7 | . . . . . . . 1 2 4 . . . Terminals 7 | . . . . . . . 1 2 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . . . . . . 1 Scanalyzers 7 | . . . . . . . 7 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 3 | . . . . . . . 3 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 2 2 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Total Allies 22 | . . 3 . . . 19 . . . . . . Largest Group 19 | . . 2 2 1 . 19 11 9 . . . . Highest-Rated Group 702 | . . 41 41 31 . 702 447 370 . . . . Highest-Rated Ally 50 | . . 31 31 31 . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 210 | . . 9 11 . . 99 38 53 . . . . Total Damage 7661 | . . 148 189 . . 4778 1140 1406 . . . . Kills 36 | . . 1 2 . . 10 11 12 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Active Infowar (turns) 5364 | . . . . . 457 446 296 1076 1063 709 5 1312 Optics 2602 | . . . . . . . . . 587 698 5 1312 Sensors 4756 | . . . . . 457 446 296 1076 1063 709 5 704 Terrain 962 | . . . . . 399 446 117 . . . . . Cloaking 2326 | . . . . . . . . 339 952 568 5 462 Jamming 234 | . . . . . . . . . . . . 234 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Turns Passed 10404 | 83 316 2934 106 1566 479 446 296 1076 1063 709 5 1325 Spaces Moved 7977 | 49 175 1512 115 910 220 245 199 979 1055 968 21 1529 Core 1211 | 5 . 905 3 . . . . . . . . 298 Treads 831 | 44 175 607 . . . . . . . . . 5 Legs 1285 | . . . . 522 17 157 199 390 . . . . Wheels . | . . . . . . . . . . . . . Hover 976 | . . . 112 388 203 88 . . . . . 185 Flight 3674 | . . . . . . . . 589 1055 968 21 1041 Fastest Speed 25 | 50 160 150 80 80 141 123 122 32 25 25 25 25 Average Speed 94 | 148 160 183 83 169 149 133 122 70 31 25 25 37 Slowest Speed 650 | 160 160 200 200 220 190 151 123 122 110 97 25 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 2 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 35 99 12 54 8 87 7 34 29 88 7 38 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 4 . . . . . 2 . . Spaces Dug 59 | . . . . . . . . 7 31 6 . 15 Terrain Destroyed 224 | . 9 117 . . 3 . 10 13 31 6 . 35 Melee 59 | . . . . . . . . 7 31 6 . 15 Projectile 13 | . . . . . 3 . . 1 . . . 9 AOE 152 | . 9 117 . . . . 10 5 . . . 11 Terrain Rammed 1 | . . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac Fac Upp Upp Res Total 10558 | 56 198 1615 123 931 340 365 247 1306 1742 1421 20 2194 Wait 2093 | . 7 62 7 2 84 115 35 221 600 440 . 520 Move 7959 | 48 174 1511 114 909 220 244 198 978 1051 967 20 1525 Hop 3 | . . . . . . . . . 1 . . 2 Pick Up 60 | 2 6 3 . 6 4 1 3 17 8 1 . 9 Fast Attach 59 | 6 1 2 . 1 5 1 . 8 11 1 . 23 Attach 30 | . . . 1 . 3 . 1 9 6 2 . 8 Detach 19 | . . . . . 1 . . 1 9 . . 8 Swap 46 | . 4 4 . 6 3 2 4 12 4 1 . 6 Drop 74 | . . 3 . 7 1 2 3 23 15 1 . 19 Fire 105 | . 6 26 1 . 17 . 3 23 3 . . 26 Melee 81 | . . . . . 1 . . 8 32 8 . 32 Ram 7 | . . 3 . . 1 . . . 2 . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 401 | -10/Mines | Assembled infested the area 524 | -10/Mines | Core integrity fell below 50% 563 | -10/Mines | Discovered new exit (range 5) 607 | -10/Mines | Learned Materials emergency access door positions 681 | -10/Mines | Received a Mining Laser from a helpful Derelict 696 | -10/Mines | Discovered new exit (range 5) 822 | -10/Mines | Learned 2 Materials zone layouts 1372 | -10/Mines | Learned Materials security intel 1441 | -10/Mines | Discovered new exit (range 6) 1453 | -10/Mines | Identified exit to Subcaves 1463 | -10/Mines | Identified exit to Materials 3334 | -10/Mines | Entered Subcaves 3334 | -10/Subcaves | Accompanied by 2 allies 3334 | -10/Subcaves | Discovered new exit (range 8) 3335 | -10/Subcaves | Approached by a straggling Scientist 3343 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3345 | -10/Subcaves | Identified exit to Materials 3409 | -10/Subcaves | Identified exit to Scraptown 3411 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3440 | -10/Subcaves | Entered Scraptown 3440 | -8/Scraptown | Accompanied by 1 ally 3470 | -8/Scraptown | Led the pair of lost Derelicts to a safe place 3471 | -8/Scraptown | Learned location of Extension (-6) 3683 | -8/Scraptown | Visited CR-KLE's Repair Center 3713 | -8/Scraptown | Visited IN-MT5's Study 4187 | -8/Scraptown | Visited Symbiants 4219 | -8/Scraptown | Visited Cyclists 4227 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4337 | -8/Scraptown | Visited TADAMA 4814 | -8/Scraptown | Discovered new exit (range 7) 5004 | -8/Scraptown | Identified exit to Factory 5006 | -8/Scraptown | Entered Factory 5006 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 5405 | -6/Factory | Build established: Scavenger-Skirmisher 5485 | -6/Factory | Sucked down chute 5485 | -6/Factory | Entered Waste 5569 | -6/Waste | Warlord forces began an assault 5589 | -6/Waste | Spotted C-40 Crusher 5591 | -6/Waste | Spotted C-40 Crusher 5595 | -6/Waste | Allies destroyed C-40 Crusher 5596 | -6/Waste | Allies destroyed C-40 Crusher 5618 | -6/Waste | Lost 5 allies 5667 | -6/Waste | Spotted C-40 Crusher 5684 | -6/Waste | Allies destroyed C-40 Crusher 5709 | -6/Waste | Spotted C-40 Crusher 5712 | -6/Waste | Lost 3 allies 5712 | -6/Waste | Allies destroyed C-40 Crusher 5814 | -6/Waste | Discovered new exit (range 16) 5833 | -6/Waste | Identified exit to Factory 5931 | -6/Waste | Entered Factory 5931 | -6/Factory | Accompanied by 11 allies 6138 | -6/Factory | Central database locked down 6184 | -6/Factory | Discovered new exit (range 8) 6220 | -6/Factory | Identified exit to Factory 6227 | -6/Factory | Entered another Factory area 6227 | -5/Factory | Accompanied by 10 allies 6227 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6370 | -5/Factory | Build established: Scavenger-Mutant 6474 | -5/Factory | Garrison activated, responded to threat 6492 | -5/Factory | System corruption reached 10% 6545 | -5/Factory | Lost 6 allies 6767 | -5/Factory | Lost 4 parts (1p2u1w) 6931 | -5/Factory | Found Prototype Launcher 6931 | -5/Factory | Identified Mni. Smartbomb Launcher 6988 | -5/Factory | Discovered new exit (range 6) 7288 | -5/Factory | Discovered new exit (range 15) 7302 | -5/Factory | Identified exit to Factory 7303 | -5/Factory | Entered another Factory area 7303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7631 | -4/Factory | Build established: Sprinter 8064 | -4/Factory | Build established: Ninja 8244 | -4/Factory | Lost 3 parts (1p1n1w) 8345 | -4/Factory | Discovered new exit (range 8) 8347 | -4/Factory | Identified exit to Upper Caves 8366 | -4/Factory | Entered Upper Caves 8418 | -4/Upper Caves | Encountered a Warlord checkpoint 8692 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8741 | -4/Upper Caves | Identified exit to Upper Caves 9075 | -4/Upper Caves | Entered another Upper Caves area 9076 | -4/Upper Caves | Discovered new exit (range 17) 9080 | -4/Upper Caves | Identified exit to Research 9080 | -4/Upper Caves | Entered Research 9080 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9536 | -3/Research | Found Launcher Loader 9635 | -3/Research | Discovered new exit (range 18) 9642 | -3/Research | Identified exit to Quarantine 9724 | -3/Research | Lost 8 parts (1p2n4u1w) 9873 | -3/Research | System corruption reached 10% 9949 | -3/Research | Lost 10 parts (6n1u3w) 10361 | -3/Research | Core integrity fell below 50% 10369 | -3/Research | Spotted B-86 Titan 10388 | -3/Research | Lost 3 parts (2u1w) 10392 | -3/Research | Released all parts (5) 10395 | -3/Research | Core integrity fell below 20% 10405 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10390_ S-43 Plague system corrupted by crushing effect. 10390_ S-43 Plague misfires. 10391_ S-43 Plague system terminally corrupted. 10391_ Xenon Bombardment Thruster fried. 10392_ Released Quantum Rifle. 10392_ Released Gyrokinetic Inverter. 10392_ Released Enh. Optical Array. 10392_ Released Adv. Hacking Suite. 10392_ Released Hvy. Flail. 10392_ Acquired 30 matter. 10393_ P-80 Master resets P-80 Master, system corruption cleaned. 10396_ P-80 Master resets S-43 Plague, system corruption cleaned. 10397_ Penetrated by Slug. 10397_ Slug penetrates Wall. 10397_ P-80 Master resets P-80 Master, system corruption cleaned. 10402_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# [/ #????????????????????? | | ???????????????????# = ###############??????? | | ???????????????????# """ ## #??????? | | ?????? ????????????# """ ## #??????? | | ????? ??????????# """p "# #??????? | | ????? ????????# p ## ! #??????? | | ????? []?? ?#?# BB ## = #??????? | | ????# ? # ###;BBp##########+######??????? | | ????# ""##; #??????# #???????????? | | ??? ""pp######?# #???????????? | | ??? ! "pp #?# #???????????? | | ??? p#### #?# #???????????? | | ????##+##### "####### #??# #?# #???????????? | | ???????????# ?######### #####s### #???????????? | | ??????????????# * # # s # #???????????? | | ??????????????# # # # #???????????? | | ??????????????# + ; **# #???????????? | | ??????????????# ! # @# ! *]# #???????????? | | ??????????????# # # # #???????????? | | ??????????????#######?# ######### #???????????? | | ???????????????????#####+#####????# ##########??? | | ???????????????##### #????# # #??? | | ??????#### ##### ## ! #????# # #??? | | ??????# # #????# # #??? | | ??????# / ! == ! #????# # #??? | | ??????# / # =! #????# + #??? | | ??????# # = #????# # #??? | | ??????# + #????# # #??? | | ??????#### ### ! [#????# # #??? | | ?????????# ##############????# # #??? | | ?????????## # * #??????????# ##########??? | | ??????????# + #??????????# #???????????? | | ??????????# # #??????????# #???????????? | | ??????????# = # #??????????# #???????????? | | ??????????### ###? ]#??????????# #???????????? | | ????????????# #??? / #??????????# ############? | | ????????????# #????#####??????????# | | ????????????# #?????????########### ############? | | ????######??# #?????????# ## #???????????? | | ????# ## ##????????# ## #???????????? | | ????# # ########## """ !## #???????????? | | ????# + " + """ ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 49 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 150 Resistance: TH 25 Core Shielding 30 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Core Shielding | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Nice Directions, Buddy No Signal Challenges ------------ None Game ------ Seed NetworkMagneticProtection Manual? 0 Play Time 01:40:04 Cumulative 37.0 hours Start 2026.05.19 @ 20:34:21 End 2026.05.19 @ 22:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cf2970-2ee9-4929-ae44-0ef3c1d5f577