Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.25 @ 03:32:18 Player: Farfid Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (3821) 3821 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 11020 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Makeshift System Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (4) ---- Large Storage Unit Dynamic Insulation System Trap Reconfigurator Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Improved Targeting Computer Weapon Cycler Focal Shield Thermal Shield Trap Reconfigurator > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Fission Core Light Fission Core Armored Wheel Energy Well Matter Compressor Structural Scanner Improved Transmission Jammer Cooled Pulse Rifle Cooled Pulse Rifle High-powered Electrolaser EM Pulse Cannon Improved EM Pulse Cannon Heavy Machine Gun Missile Launcher Chainsword [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 6 | . . . 1 . . . 2 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 183 | 6 9 2 37 1 . 6 22 12 36 3 33 . 16 Power 16 | 1 1 . 2 . . 2 2 2 . . 4 . 2 Engine 11 | 1 1 . 2 . . 2 2 2 . . 1 . . Core 2 | . . . . . . . . . . . 1 . 1 Reactor 3 | . . . . . . . . . . . 2 . 1 Propulsion 27 | 2 1 . 8 . . 1 1 2 5 . 4 . 3 Treads 2 | . . . 2 . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 24 | 2 1 . 6 . . 1 1 2 5 . 4 . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 1 1 . 7 1 . . 7 4 14 1 4 . 2 Device 22 | . . . 2 . . . 2 3 11 . 3 . 1 Storage 9 | 1 . . 3 . . . 4 . . 1 . . . Processor 3 | . . . 1 1 . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 7 | . 1 . 1 . . . 1 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 98 | 2 6 2 20 . . 3 12 4 17 2 21 . 9 Energy Gun 19 | . . . 4 . . . 2 1 5 . 5 . 2 Energy Cannon 10 | . . . . . . . . 2 2 . 5 . 1 Ballistic Gun 48 | 2 5 1 10 . . 2 9 1 7 1 6 . 4 Ballistic Cannon 3 | . . . 3 . . . . . . . . . . Launcher 14 | . 1 1 3 . . 1 1 . 2 1 3 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 2 5 . . . . Parts Lost 58 | . 5 . 16 . . 1 . 2 1 1 16 . 16 Power 9 | . 1 . 2 . . 1 . 1 . . 1 . 3 Propulsion 14 | . 1 . 6 . . . . 1 . . 4 . 2 Utility 9 | . . . 1 . . . . . 1 1 3 . 3 Weapon 26 | . 3 . 7 . . . . . . . 8 . 8 Highest Loss Streak 9 | . 3 . 8 . . 1 . 1 1 1 9 . 6 Average Slot Usage (%) 91 | . 81 100 86 100 100 99 97 98 99 98 86 86 72 Engine 5 | . 11 14 8 11 11 10 9 7 6 6 . . . Wheel 15 | . 18 28 13 22 22 22 18 22 20 20 7 6 5 Device 17 | . . . 7 11 11 11 9 11 31 26 22 20 15 Storage 16 | . 14 14 11 11 11 11 22 17 13 18 20 20 19 Processor 6 | . . . 9 11 11 11 9 7 6 6 6 6 6 Protection 2 | . 7 14 4 . . . 2 6 . . 3 6 . Energy Gun 4 | . . . 5 11 11 . . . 6 13 6 . . Energy Cannon 2 | . . . . . . . . 10 3 . 3 6 . Ballistic Gun 15 | . 27 26 19 22 22 32 26 12 9 5 8 13 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 11 13 13 31 31 31 31 54 65 66 63 77 73 62 Greatest Support 40 | 32 32 26 40 20 20 20 26 36 38 36 36 12 20 Greatest Overweight (x) 6 | . . . 4 1 1 1 2 2 1 1 6 6 5 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 4 6 3 Largest Inventory Capacity 16 | 6 6 6 10 10 10 10 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 6 7 10 10 10 14 16 16 16 16 16 15 Most Carried 16 | 4 6 6 8 10 10 10 16 16 16 16 16 15 16 Average Carried 12 | 1 3 6 5 8 9 9 12 15 15 15 15 15 12 Final Capacity 16 | 6 6 6 10 10 10 10 16 16 16 16 16 16 4 Final Carried 16 | . 6 6 8 10 10 10 16 16 16 16 15 15 4 Class Distribution -------------------- 21% | Tank 13% | Mutant 11% | Scavenger-Gunner 11% | Gunner 10% | Skirmisher 9% | Scavenger-Skirmisher 8% | Trapper-Gunner 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Trapper-Gunner | -6/Lower Caves Trapper-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 4695 | 214 399 35 1176 67 . 242 626 195 887 149 413 . 292 Remotely . | . . . . . . . . . . . . . . Salvage Created 4926 | . 584 14 1105 . . 194 516 396 858 274 782 . 203 Parts 271 | . 29 2 81 . . 15 35 26 37 3 27 . 16 Haulers Intercepted 12 | . 2 . 3 . . . 3 1 3 . . . . Recyclers Shooed 7 | . 1 . 4 . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . 3 55 . 20 Prevented 17 | . . . . . . . . . . . 14 . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . 12 3 24 . . 6 8 2 10 7 18 . 11 Guns 57 | . 12 . 15 . . 4 5 . 4 3 8 . 6 Cannons 8 | . . . 1 . . . . 2 2 . 2 . 1 AOE 34 | . . 3 8 . . 2 3 . 4 4 6 . 4 Classes Destroyed 14 | . 6 . 4 . . 1 . 1 . 1 1 . . Worker 7 | . 1 . 2 . . 1 1 1 1 . . . . Builder 11 | . . . 5 . . 1 . 3 2 . . . . Tunneler 3 | . 1 . . . . 2 . . . . . . . Hauler 12 | . 2 . 3 . . . 3 1 3 . . . . Recycler 5 | . 1 . 2 . . . . 2 . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . Watcher 6 | . . . 3 . . . 1 . 2 . . . . Swarmer 48 | . 6 3 8 . . 3 3 . 4 1 9 . 11 Grunt 27 | . 6 . 9 . . 2 1 . 1 3 5 . . Brawler 2 | . . . . . . . . . . 1 1 . . Duelist 3 | . . . 1 . . . . . . 1 1 . . Sentry 17 | . . . 6 . . . 4 1 3 1 2 . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . 1 2 . . . . Best Kill Streak 7 | . 4 3 7 . . 2 4 3 4 6 4 . 5 Combat Bots Only 6 | . 4 3 4 . . 2 4 1 4 6 4 . 5 Max Kills in Single Turn 3 | . 2 2 3 . . 2 3 1 3 3 2 . 2 Gunslinging 1 | . 1 . . . . 1 . . . 1 . . . Exploded 3 | . . 2 3 . . 2 3 . 3 3 2 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 7198 | . 647 28 1627 . . 273 299 192 576 237 1647 . 1672 Core 1421 | . 182 . 260 . . 27 38 47 120 . 371 . 376 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 27 . . . 28 93 93 . . . . . Volleys Fired 396 | . 81 2 100 . . 20 30 22 56 9 47 . 29 Largest 3 | . 2 1 3 . . 3 3 3 3 3 3 . 3 Hottest 188 | . 40 30 136 . . 69 84 188 188 150 138 . 133 Shots Fired 934 | . 159 2 274 . . 46 88 53 140 20 107 . 45 Gun 804 | . 157 . 246 . . 39 87 23 107 17 89 . 39 Cannon 89 | . . . 18 . . . . 30 26 . 11 . 4 Launcher 41 | . 2 2 10 . . 7 1 . 7 3 7 . 2 Special . | . . . . . . . . . . . . . . Kinetic 658 | . 157 . 225 . . 39 87 23 63 6 22 . 36 Thermal 215 | . . . 39 . . . . 30 70 11 59 . 6 Explosive 41 | . 2 2 10 . . 7 1 . 7 3 7 . 2 Electromagnetic 20 | . . . . . . . . . . . 19 . 1 Robot Hit Streak 29 | . 7 . 18 . . 13 16 12 27 29 13 . 6 Robot Miss Streak 9 | . 7 2 4 . . 2 3 4 3 1 9 . 7 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 7 | . 1 . 1 . . 1 . . . 1 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 1 . 1 Shots Hit Robots 625 | . 101 . 189 . . 34 58 29 88 17 75 . 34 Core Hits 264 | . 42 4 69 . . 17 20 10 30 18 39 . 15 Critical Hits 5 | . . . 2 . . 1 1 . . . . . 1 Critical Kills 3 | . . . . . . 1 1 . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . 2 . 1 . 8 Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 2 . 1 . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12478 | . 947 142 2748 . . 885 961 620 2221 912 1886 . 1156 Guns 7455 | . 852 . 1907 . . 376 796 173 1542 335 1102 . 372 Cannons 1284 | . . . 225 . . . . 447 329 . 232 . 51 Explosions 3401 | . 95 142 616 . . 509 165 . 350 577 552 . 395 Melee 338 | . . . . . . . . . . . . . 338 Ramming . | . . . . . . . . . . . . . . Kinetic 5390 | . 852 . 1743 . . 376 796 173 752 107 294 . 297 Thermal 3406 | . . . 389 . . . . 447 1119 228 1097 . 126 Explosive 3043 | . 95 142 616 . . 509 165 . 350 577 194 . 395 Electromagnetic 301 | . . . . . . . . . . . 301 . . Impact . | . . . . . . . . . . . . . . Slashing 338 | . . . . . . . . . . . . . 338 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . 2 2 2 2 2 2 Average Corruption 1 | . 1 1 . . . . . 2 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 58 | . 1 . . . . . . 3 18 7 15 1 13 Message Errors 21 | . . . . . . . . 3 4 4 5 . 5 Heat Flow Errors 10 | . . . . . . . . . 1 1 4 1 3 Energy Discharges 13 | . . . . . . . . . 6 1 5 . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . . 4 Targeting Errors 8 | . 1 . . . . . . . 6 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . 3 2 . . Effects 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Overflow Damage 89 | . 15 6 12 . . 12 . 6 17 7 . . 14 Projectiles 16 | . . . 10 . . . . 6 . . . . . Explosions 73 | . 15 6 2 . . 12 . . 17 7 . . 14 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . 2 . . . . . . 4 72 . . Shots 4 | . . . 1 . . . . . . 1 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 278 | . 12 . 278 . . . . 194 236 151 194 148 163 Average Temperature 66 | . 5 . 57 . . . . 100 62 42 73 80 50 Received Heat Transfer 1476 | . 216 . 543 . . 72 81 30 87 63 300 . 84 Effects 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . 3 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 12 | . . . 3 . . . . 3 5 . 1 . . Heat Transferred 6175 | . . . 943 . . . . 850 2080 396 1695 . 211 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 442 | . 227 107 442 145 . 148 147 138 218 . . . . Initial 145 | . . 22 41 145 . . 15 66 32 . . . . Average 116 | . 84 103 275 145 . 39 77 75 104 . . . . Maximum Alert Level 2 | . 1 . 2 . . . . . 1 . . . . Low Security (%) 82 | 100 88 100 21 100 . 100 100 100 88 . . . . Level 1 15 | . 11 . 70 . . . . . 11 . . . . Level 2 1 | . . . 8 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . . . 1 6 . 1 . . Investigation 2 | . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . . . 1 2 . . . . Reinforcement 6 | . 2 . 2 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 6 | . 1 . 3 . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 26 3 44 1 . 11 13 2 16 9 29 . 24 Peak Tracking Total 10 | . 6 3 6 . . 4 5 1 4 10 10 . 5 Tactical Retreats 21 | . 4 . 2 . . 5 . . 1 3 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 12 | . . . . . 2 . 1 . 2 . 4 . 3 Traps Reconfigurated 18 | . . . . . . . 10 . 8 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 15 | . . . . 2 3 . . . . . 6 . 4 Triggered 16 | . . . . . 2 . 1 . 2 1 7 . 3 Exploded 2 | . . . . . 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 10 | . 1 . 3 . . . . 1 5 . . . . Max in Single Turn 1 | . 1 . 1 . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 28 | . 3 . 2 . 2 . 7 2 8 . . 4 . Terminals 18 | . 3 . 2 . . . 7 2 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 74 | . 7 . 5 . 2 . 16 3 15 . . 26 . Successful 54 | . 3 . 2 . 2 . 9 2 10 . . 26 . Failed 20 | . 4 . 3 . . . 7 1 5 . . . . Catastrophic 6 | . 1 . 1 . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 2 . 1 . 5 . 2 . . . . Terminals 39 | . 7 . 5 . . . 16 3 8 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 48 | . 3 . 2 . 2 . 9 2 4 . . 26 . Record 12 | . . . . . 1 . . . . . . 11 . Part Schematic 6 | . . . . . . . 1 . . . . 5 . Robot Schematic 7 | . . . . . . . . . . . . 7 . Prototype ID Bank 7 | . 1 . 1 . . . 1 . 1 . . 3 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . 1 1 1 . . . . Hauler Manifests 3 | . . . . . . . 1 1 1 . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . . . 4 1 6 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 1 . . 5 . Parts Built 3 | . . . . . . . . . 3 . . . . Matter 376 | . . . . . . . . . 376 . . . . Time 165 | . . . . . . . . . 165 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 6 | . . . . 2 . . . . 1 . 2 . 1 Largest Group 2 | . . . . 2 2 . . . 1 . 2 . 1 Highest-Rated Group 94 | . . . . 42 42 . . . 41 . 58 . 94 Highest-Rated Ally 94 | . . . . 31 31 . . . 41 . 29 . 94 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . 4 . 15 . 20 Total Damage 898 | . . . . . . . . . 168 . 135 . 595 Kills 10 | . . . . . . . . . . . 3 . 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 10282 | 41 606 74 957 267 282 707 769 708 2023 491 2224 117 1016 Spaces Moved 6887 | 38 348 72 460 260 275 645 589 588 1469 425 1106 79 533 Core 58 | 16 . . 37 . . . . . . . . . 5 Treads 79 | . . . 79 . . . . . . . . . . Legs 55 | . . . . . . . . . . . . . 55 Wheels 6695 | 22 348 72 344 260 275 645 589 588 1469 425 1106 79 473 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 90 90 90 90 96 93 100 96 150 50 Average Speed 106 | 78 99 90 112 90 90 90 97 96 97 100 132 150 133 Slowest Speed 250 | 100 100 90 250 90 90 90 110 110 100 100 150 150 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 60 38 33 61 64 86 51 16 42 55 70 69 31 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 2 . . . 2 4 . 1 Spaces Dug 71 | . . . . . . . . . 40 . 31 . . Terrain Destroyed 297 | . 7 13 51 . . 24 12 . 71 19 91 . 9 Melee 3 | . . . . . . . . . 2 . 1 . . Projectile 6 | . . . 2 . . . . . 4 . . . . AOE 288 | . 7 13 49 . . 24 12 . 65 19 90 . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 9146 | 48 475 78 701 293 311 736 721 695 1969 473 1777 78 791 Wait 1398 | . 26 3 59 24 26 60 34 57 360 34 535 . 180 Move 6874 | 37 347 71 459 259 274 644 588 587 1468 424 1105 78 533 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 5 11 . 30 5 4 2 26 6 14 2 22 . 8 Fast Attach 35 | 1 2 . 5 . . 1 1 7 16 . 2 . . Attach 81 | 5 5 . 23 . . 1 8 2 3 1 18 . 15 Detach 5 | . . . . . . . . . . . 2 . 3 Swap 68 | . 2 2 9 1 . 4 13 4 17 2 13 . 1 Drop 109 | . 1 . 16 2 4 4 21 10 29 1 11 . 10 Fire 396 | . 81 2 100 . . 20 30 22 56 9 47 . 29 Melee 11 | . . . . . . . . . 2 . 1 . 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 4 . 15 . . Trap 15 | . . . . 2 3 . . . . . 6 . 4 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Core integrity fell below 50% 212 | -10/Materials | Lost 3 parts (1p1n1w) 322 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 13) 648 | -10/Materials | Entered Mines 665 | -10/Mines | Assembled infested the area 670 | -10/Mines | Assisted by a Guerilla fighting off Assembled 710 | -10/Mines | Discovered new exit (range 14) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 948 | -9/Materials | Lost 5 parts (1p2n2w) 1180 | -9/Materials | Discovered new exit (range 8) 1198 | -9/Materials | Lost 8 parts (1p2n5w) 1420 | -9/Materials | Core integrity fell below 50% 1590 | -9/Materials | Identified exit to Mines 1638 | -9/Materials | Build established: Scavenger-Gunner 1679 | -9/Materials | Entered Mines 1682 | -9/Mines | Discovered new exit (range 15) 1689 | -9/Mines | Learned location of Zion (-7) 1722 | -9/Mines | Discovered new exit (range 7) 1723 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1841 | -9/Mines | Found a hidden stash of uninstalled traps 1919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -9/Mines | Discovered new exit (range 5) 1946 | -9/Mines | Entered Exiles 1946 | -9/Exiles | Accompanied by 2 allies 1962 | -9/Exiles | Discovered new exit (range 15) 1976 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2003 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2043 | -9/Exiles | Met EX-BIN 2054 | -9/Exiles | Aligned with FarCom system 2055 | -9/Exiles | Given EX-Vault access code 2077 | -9/Exiles | Opened EX-Vault 2084 | -9/Exiles | Found Trap Reconfigurator 2104 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2115 | -9/Exiles | Exiles lab attacked by MAIN.C 2210 | -9/Exiles | Discovered new exit (range 14) 2228 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2228 | -9/Exiles | Entered Mines 2792 | -8/Mines | Discovered new exit (range 14) 2874 | -8/Mines | Build established: Scavenger-Skirmisher 2935 | -8/Mines | Entered Materials 2935 | -8/Materials | Evolved 2 slots: Utility x2 3053 | -8/Materials | Discovered new exit (range 9) 3427 | -8/Materials | Build established: Skirmisher 3479 | -8/Materials | Discovered new exit (range 15) 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4278 | -7/Factory | Discovered new exit (range 9) 4412 | -7/Factory | Entered another Factory area 4412 | -6/Factory | Evolved 2 slots: Utility x2 4647 | -6/Factory | Found Prototype Processor 4647 | -6/Factory | Identified Exp. Signal Interpreter 4661 | -6/Factory | Fabricated Arm. Wheel (x2) 4812 | -6/Factory | Build established: Scavenger-Tank 5200 | -6/Factory | Build established: Tank 5739 | -6/Factory | Discovered new exit (range 12) 5895 | -6/Factory | Identified exit to Lower Caves 5971 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 6435 | -6/Factory | Entered Lower Caves 6448 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6531 | -6/Lower Caves | Learned Factory trap positions 6651 | -6/Lower Caves | Encountered a Warlord checkpoint 6676 | -6/Lower Caves | Learned Factory terminal intel 6709 | -6/Lower Caves | Discovered new exit (range 8) 6926 | -6/Lower Caves | Entered another Lower Caves area 6928 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6948 | -6/Lower Caves | Learned 4 Factory zone layouts 6957 | -6/Lower Caves | Discovered new exit (range 15) 7371 | -6/Lower Caves | Spotted B-75 Beast 7394 | -6/Lower Caves | Build established: Gunner 7911 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7941 | -6/Lower Caves | Core integrity fell below 50% 8008 | -6/Lower Caves | Lost 9 parts (1p1n2u5w) 8462 | -6/Lower Caves | Build established: Trapper-Gunner 8970 | -6/Lower Caves | Discovered new exit (range 18) 9150 | -6/Lower Caves | Entered Data Miner 9150 | -6/Data Miner | Discovered new exit (range 6) 9179 | -6/Data Miner | Met Data Miner 9206 | -6/Data Miner | Learned location of Section 7 (-3) 9206 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9234 | -6/Data Miner | Received God Mode back door access code from Data Miner 9267 | -6/Data Miner | Entered Proximity Caves 9307 | -5/Proximity Caves | Lost 4 parts (1p3w) 9335 | -5/Proximity Caves | Escorted by Enhanced Grunt 9509 | -5/Proximity Caves | Spotted B-75 Beast 9798 | -5/Proximity Caves | Build established: Scavenger-Mutant 10046 | -5/Proximity Caves | Core integrity fell below 20% 10110 | -5/Proximity Caves | Lost 6 parts (1p1n1u3w) 10283 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10079_ Lgt. Nuclear Core destroyed. 10083_ Dropped Dirty Bomb Trap. 10084_ Installed Dirty Bomb Trap. 10087_ Acquired 10 matter. 10091_ Dropped Dirty Bomb Trap. 10091_ Installed Dirty Bomb Trap. 10100_ System corrupted: Heat flow error (+284). 10148_ 1CKJXZ2CUUNJC8CWI%D2MJYNCP 10195_ System corrupted: Component data lost. 10233_ The unstable cave ceiling collapses. 10238_ Dropped Lrg. Storage Unit. 10255_ Knocked back. 10266_ Arm. Wheel destroyed. 10266_ Lgt. Antimatter Reactor destroyed. 10266_ Knocked back. 10268_ Dropped Lrg. Storage Unit. 10268_ Dropped Energy Well. 10269_ Dropped Hvy. Assault Rifle. 10269_ Dropped Coolant Injector. 10270_ Dropped Adv. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?#???????????????????????????????????????????????? | | ????#####???????#????????????????????????????????? | | ?#?## ##??????###????????##????????????????????? | | ??## ##?????#;;###????# #????????????????????? | | ???# ##????# ##?## #?????##?????????????? | | ??### ####??# ### #### ##????????????? | | ????### ####; #????????????? | | ??????### "### ![BB #????????????? | | ????#???## ### !!!BB@ #????????????? | | ????#???## # !!! ####????????????? | | ????????# ;; ## #???????????????? | | ???????## ; #?? #??????????????? | | ?????### # ######??? ????????????? | | ??#### ! ##????????? ??????????? | | ### # =! #?????????? #### ??????????? | | ##" %! #???????????????????????????? | | #" "# "; ! #????? ?????????????????????? | | " "######;# " #?????????????????????????? | | "##???? #######%"%" ???????????????????????? | | " #?#?##???????# " ? ???????????????????? | | #?????????#??? ?????????????????????? | | ##????????#???# ?????????????????????? | | # #" #?????????????? ##????????????????????? | | # #####???????????????? #?????????????????????? | | ######????????????? ??? ?????????????????????? | | #????????????????????????????????????????? | | # #### #????????????????????????????????????????? | | # #???????????#?????????????????????????????????? | | # #?????#???????????????????????????????????????? | | # ##?? ?????????????????????????????????????????? | | #?#????#?????????????????????????????????????? | | ##? ???????????#?????????????????????????????? | | ##? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 21 Energy Capacity 790 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Cld. Pulse Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -6/Factory Cld. Pulse Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugWardroneStripper Manual? 0 Play Time 01:36:27 Cumulative 135.0 hours Start 2021.04.25 @ 01:57:02 End 2021.04.25 @ 03:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f68d86a6-c592-462f-9873-03dca1d74804