Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 17:01:45 Player: Johnny5001 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (428) 428 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (20078) 20078 TOTAL SCORE: 27956 Bonus ------- Pacifist 932 Entered DSFs 1500 Win 3000 Win Speed 14646 Cogmind --------- Core Integrity 1575/1600 Matter 92/350 Energy 234/240 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Small Matter Pod Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Mini Drone Bay (0/3) Mini Drone Bay (1/3) > --- WEAPON (2) ------- Compact Tesla Bomb Launcher Kinetic Spear > --- INVENTORY (5) ---- Light Particle Reactor Micro Antimatter Reactor Impulse Thruster Katana Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Compact Tesla Bomb Launcher Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Impulse Thruster Small Matter Pod Katana [Rating: 153] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Reactor Light Particle Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Seismic Detector Storage Small Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Kinetic Spear Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Compact Tesla Bomb Launcher Slashing Weapon Falx Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 8 . 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 4 . . . . . 1 . . 1 Utility 11 | . . . . . 4 . 1 . 2 . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 62 | . 4 . 4 1 5 1 6 6 . 2 21 5 . 7 Power 8 | . . . 1 . 1 . . 2 . 2 1 . . 1 Engine 4 | . . . 1 . 1 . . 2 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 1 . . 1 Propulsion 19 | . . . 2 . 1 . 3 2 . . 10 1 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 2 1 . . 6 . . . Flight 10 | . . . 2 . 1 . 1 1 . . 4 1 . . Utility 28 | . 1 . 1 . 3 1 3 2 . . 7 4 . 6 Device 15 | . 1 . 1 . . . 1 2 . . 2 2 . 6 Storage 2 | . . . . . . . . . . . 2 . . . Processor 5 | . . . . . 1 1 1 . . . 2 . . . Hackware 2 | . . . . . 1 . 1 . . . . . . . Protection 4 | . . . . . 1 . . . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | . 3 . . 1 . . . . . . 3 . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 3 . . . Parts Lost 12 | . . . . . . . 2 5 . . 1 . 1 3 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 3 | . . . . . . . 2 1 . . . . . . Utility 6 | . . . . . . . . 1 . . 1 . 1 3 Weapon 1 | . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . . . . . . . 1 5 . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | 5 5 5 4 4 3 1 . 1 4 4 4 4 4 4 Power 1 | 1 2 2 1 1 1 1 . . . . 1 1 1 1 Propulsion 1 | 3 2 2 2 . . . . . 1 1 1 2 1 1 Utility . | . . . . 2 2 . . . 2 2 . . . . Weapon . | 1 1 1 1 . . . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . . 4 . . . . . . 1 1 . 1 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . . Utility 2 | . . . . 1 . . . . . . 1 . . . Weapon 4 | . 2 . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 57 57 90 100 53 73 83 74 73 73 82 83 85 83 Engine 4 | . . . 10 14 6 6 11 6 10 7 . . . . Reactor 4 | . . . . . . . . . . 2 9 8 8 8 Leg 2 | . 28 28 15 . . . . . . . . . . . Hover 4 | . . . . . . . 5 11 10 10 11 . . . Flight 12 | . . . 10 28 20 20 12 8 10 10 10 17 17 15 Device 18 | . 7 14 26 28 13 13 12 13 15 15 16 22 16 24 Processor 8 | . . . . . . 6 11 11 10 10 12 8 8 8 Hackware 7 | . . . . . . 6 8 11 10 10 9 8 8 8 Protection 4 | . . . . . . 6 5 1 . . 2 4 13 10 Ballistic Gun 2 | . 11 . 10 14 6 6 5 1 . . . . . . Launcher 1 | . . . . . . . . . . . 1 4 4 4 Slashing Weapon 4 | . 9 14 14 14 6 6 5 4 5 5 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 3 4 4 4 Peak Build Rating 153 | 6 4 4 9 14 24 27 48 60 60 71 115 126 126 153 Average Rating 80 | 6 3 4 7 11 19 25 42 46 60 63 101 123 125 145 On Entrance 46 | 6 4 4 4 9 14 24 27 48 60 60 71 115 126 125 Avg Prop Armor Cover (%) 13 | . 28 33 21 . . . 5 10 13 13 10 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 3 3 3 8 10 17 17 21 20 18 22 36 45 45 55 Greatest Support 84 | 3 3 3 14 14 20 20 29 29 29 29 84 69 60 69 Greatest Overweight (x) 2 | . . . . . . . 2 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 15 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 1 2 4 4 5 5 5 5 5 Average Carried 3 | 4 4 5 4 4 2 1 . 1 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 1 1 2 4 4 5 5 5 5 4 Class Distribution -------------------- 28% | Hacker-Mutant 28% | Hacker-Ninja 26% | Mutant 10% | Hacker-Sprinter 4% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Scientist-Sprinter | -2/Research Scientist-Sprinter | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Matter Collected 745 | 158 . . 122 20 . . 112 99 . . 225 . . 9 Remotely . | . . . . . . . . . . . . . . . Salvage Created 894 | . . . . . . . 199 99 . . 404 . . 192 Parts 34 | . . . . . . . 7 5 . . 11 . . 11 Haulers Intercepted 4 | . . . . . . . 1 1 . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 4 | . . . . . . . 1 . . . . . . 3 Melee 1 | . . . . . . . 1 . . . . . . . AOE 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 8 | . . . . . . . 4 . . . 2 . . 2 Worker 3 | . . . . . . . . . . . 3 . . . Builder 3 | . . . . . . . . . . . . . . 3 Hauler 4 | . . . . . . . 1 1 . . 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . 1 . . . 1 . . . Swarmer 3 | . . . . . . . . . . . . . . 3 Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . . . . . . . 2 1 . . 2 . . 6 Combat Bots Only 3 | . . . . . . . 1 . . . . . . 3 Max Kills in Single Turn 3 | . . . . . . . 1 1 . . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Hostile Shots Fired 169 | . . 21 . . . 1 15 36 . 7 30 . 3 56 Missed 94 | . . 13 . . . . 7 20 . 4 18 . 2 30 Hits 75 | . . 8 . . . 1 8 16 . 3 12 . 1 26 Projectile 75 | . . 8 . . . 1 8 16 . 3 12 . 1 26 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . 1 1 . . . . . . Damage Taken 1864 | . . 55 . . . 43 162 411 . 221 226 . 91 655 Core 216 | . . 16 . . . . . 78 . . 97 . . 25 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . 37 . 60 14 Core Remaining (%) 96 | 100 . . . 93 . 100 . 92 . 100 92 . 100 98 Volleys Fired 6 | . . . . . . . . . . . . . . 6 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 49 | . . . . . . . . . . . . . . 49 Shots Fired 6 | . . . . . . . . . . . . . . 6 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . . . . . . 8 1 . . 9 . . . Core Hits 25 | . . . . . . . 5 1 . . 6 . . 13 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 . . . 2 . . . Sever 2 | . . . . . . . 2 . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . . Melee Attacks 86 | . 4 . 3 . . . 23 1 . . 30 4 . 21 Impact . | . . . . . . . . . . . . . . . Slashing 37 | . 4 . 3 . . . 23 1 . . 6 . . . Piercing 49 | . . . . . . . . . . . 24 4 . 21 Sneak Attacks 9 | . . . . . . . 2 1 . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1754 | . . . . . . . 475 97 . . 686 . . 496 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 496 | . . . . . . . . . . . . . . 496 Melee 1258 | . . . . . . . 475 97 . . 686 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 496 | . . . . . . . . . . . . . . 496 Impact . | . . . . . . . . . . . . . . . Slashing 750 | . . . . . . . 475 97 . . 178 . . . Piercing 508 | . . . . . . . . . . . 508 . . . Highest Corruption 4 | . . . . . . . 2 2 . . 4 . . . Average Corruption 2 | . . . . . . . 2 2 . . 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 2 . . . 2 . . . Matter Fused 2 | . . . . . . . 1 . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 222 | . . . . . . . 8 . . . 210 . . 4 Projectiles . | . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . 4 Melee 218 | . . . . . . . 8 . . . 210 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 312 | . . . . . . . . 312 . . 29 10 . 100 Average Temperature 23 | . . . . . . . . 169 . . 7 6 . 18 Received Heat Transfer 423 | . . 30 . . . . 18 375 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 98 | . . . 6 . . . 98 37 9 6 19 18 3 85 Initial 37 | . . . . . . . . 37 9 6 3 . 3 . Average 17 | . . . . . . . 22 24 9 6 4 5 1 32 Influence Increases 697 | . . . 7 . . . 202 50 . . 97 24 . 317 Destroy 0b10 Robot/C 80 | . . . . . . . 20 . . . . . . 60 Destroy 0b10 Robot/NC 70 | . . . . . . . 15 5 . . 35 . . 15 Destroy Leader 30 | . . . . . . . 14 . . . 6 . . 10 Successful Hack 150 | . . . 4 . . . 43 . . . 18 . . 85 Disable Machine 45 | . . . . . . . 15 . . . . . . 30 Destroy Structure 127 | . . . 3 . . . 20 . . . 38 9 . 57 Partial Spotted 90 | . . . . . . . 15 . . . . 15 . 60 Lose Combat Pursuer 105 | . . . . . . . 60 45 . . . . . . Influence Decreases 663 | . . . 7 . . . 124 108 11 3 101 22 4 283 Entered New Map 61 | . . . . . . . . 41 11 3 3 2 1 . Time Decay 451 | . . . 7 . . . 115 40 . . 96 20 . 173 Lost Part 71 | . . . . . . . 9 27 . . 2 . 3 30 Lost Ally 80 | . . . . . . . . . . . . . . 80 Squads Dispatched 9 | . . . . . . . 3 . . . 2 1 . 3 Investigation 3 | . . . . . . . 1 . . . 1 1 . . Extermination 4 | . . . . . . . 1 . . . 1 . . 2 Reinforcement 2 | . . . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . 2 Times Spotted 57 | . . 8 . . . 1 8 7 . 1 10 2 1 19 Peak Tracking Total 9 | . . 8 . . . 1 4 7 . 1 9 1 1 6 Tactical Retreats 6 | . . . . . . . 2 1 . . . . . 3 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Traps Triggered 3 | . . . . . . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Machines Disabled 3 | . . . . . . . 1 . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Machines Accessed 28 | . . . 5 . 1 . 3 . 1 . 5 4 . 9 Terminals 20 | . . . 3 . 1 . 3 . 1 . 2 3 . 7 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . Total Hacks 82 | . . . 34 . 1 . 5 . 1 . 12 13 . 16 Successful 52 | . . . 28 . 1 . 4 . 1 . 4 7 . 7 Failed 29 | . . . 6 . . . 1 . . . 8 5 . 9 Catastrophic 2 | . . . . . . . . . . . 1 . . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 17 | . . . 7 . . . . . . . 4 . . 6 Terminals 43 | . . . 10 . 1 . 5 . 1 . 7 6 . 13 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . 2 7 . 2 Garrison Access 3 | . . . . . . . . . . . 3 . . . Terminal Hacks 37 | . . . 25 . 1 . 4 . 1 . 2 1 . 3 Record 25 | . . . 25 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 Open DSF 4 | . . . . . 1 . 1 . 1 . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 1 6 . 1 Insert Component 1 | . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . Retrieve Study 6 | . . . . . . . . . . . 1 4 . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . 3 . . . . . . . . . . 2 Terminals 5 | . . . 3 . . . . . . . . . . 2 Botnet 4 | . . . 2 . . . . . . . . . . 2 Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 3 . . . 2 . . . 5 2 . 9 Full Trace Events 2 | . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 Total Robot Build Rating 4 | . . . . . . . . . . . . . . 4 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . 1 4 . 1 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Total Allies 4 | . . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . . 4 Highest-Rated Group 24 | . . . . . . . . . . . . . . 24 Highest-Rated Ally 6 | . . . . . . . . . . . . . . 6 Total Orders 1 | . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Active Infowar (turns) 1502 | . 34 51 83 65 10 11 330 101 2 32 294 69 28 392 Optics 1266 | . . . . . 7 11 330 101 2 32 294 69 28 392 Sensors 367 | . . . . . . . . . . . . . . 367 Terrain 389 | . . . . . . . . . . . . . . 389 Seismic 1043 | . 34 51 83 65 10 11 322 56 2 32 294 69 14 . Jamming 495 | . . . . . . . . . . . 6 69 28 392 ECM 440 | . . . . . . . . . . . . 65 28 347 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Turns Passed 1526 | 2 56 51 83 65 10 11 330 101 2 32 294 69 28 392 Spaces Moved 2818 | 1 70 101 151 167 12 30 461 217 6 73 472 130 67 860 Core 256 | 1 70 101 82 . . . 2 . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 126 | . . . . . . . 7 . . . 119 . . . Flight 2436 | . . . 69 167 12 30 452 217 6 73 353 130 67 860 Fastest Speed 31 | 50 50 50 34 34 32 32 32 37 39 39 31 31 32 32 Average Speed 36 | 50 50 50 42 34 32 32 39 38 39 39 35 31 32 32 Slowest Speed 150 | 50 50 50 50 34 32 32 150 40 39 39 120 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 5 . . . 1 . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 13 12 31 25 1 46 14 39 1 86 20 4 85 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 54 | . . . 3 . . . 10 . . . 19 3 . 19 Terrain Destroyed 54 | . . . 3 . . . 10 . . . 19 3 . 19 Melee 54 | . . . 3 . . . 10 . . . 19 3 . 19 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac DSF Res Res DSF Acc Total 3153 | 4 81 100 162 176 16 30 552 230 5 75 561 152 73 936 Wait 118 | . . . . . . . 58 1 . . 14 9 . 36 Move 2789 | . 69 100 150 166 11 29 450 216 5 72 469 129 66 857 Hop 7 | . . . . . . . 5 . . . 1 . . 1 Pick Up 16 | . . . 2 4 . . 2 2 . . 2 1 1 2 Fast Attach 46 | . 2 . 3 1 . 1 8 3 . . 19 5 . 4 Attach 13 | . . . 2 . 4 . 1 3 . . . . . 3 Detach 6 | 1 1 . . . . . . 2 . . 2 . . . Swap 16 | . 3 . . . 1 . 1 2 . 2 4 . . 3 Drop 46 | 3 2 . 2 5 . . 4 . . 1 21 4 1 3 Fire 6 | . . . . . . . . . . . . . . 6 Melee 85 | . 4 . 3 . . . 23 1 . . 29 4 . 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 2) 59 | -10/Materials | Entered Subcaves 60 | -10/Subcaves | Approached by a straggling Scientist 101 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 106 | -10/Subcaves | Discovered new exit (range 8) 110 | -10/Subcaves | Entered Recycling 111 | -9/Recycling | Met a Zionite searching for Scraptown 184 | -9/Recycling | Scanned before Scraplab entrance 189 | -9/Recycling | Entered Scraplab 192 | -9/Recycling | Discovered new exit (range 3) 193 | -9/Recycling | Entered Scraptown 255 | -9/Scraptown | Discovered new exit (range 11) 258 | -9/Scraptown | Entered Factory 258 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 268 | -6/Factory | Identified exit to DSF 268 | -6/Factory | Entered DSF 275 | -6/DSF | Discovered new exit (range 14) 279 | -6/DSF | Identified exit to Factory 279 | -6/DSF | Entered Factory 279 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 342 | -5/Factory | Build established: Mutant 527 | -5/Factory | Spotted B-75 Beast 569 | -5/Factory | Identified exit to Upper Caves 569 | -5/Factory | Identified exit to Extension 609 | -5/Factory | Entered Extension 638 | -5/Extension | Spotted B-75 Beast 641 | -5/Extension | Spotted B-75 Beast 679 | -5/Extension | Lost 5 parts (2p1n1u1w) 683 | -5/Extension | Discovered new exit (range 18) 683 | -5/Extension | Discovered new exit (range 18) 706 | -5/Extension | Identified exit to Cetus 710 | -5/Extension | Identified exit to Factory 710 | -5/Extension | Entered Factory 710 | -4/Factory | Evolved 2 slots: Utility x2 712 | -4/Factory | Identified exit to DSF 712 | -4/Factory | Entered DSF 722 | -4/DSF | Build established: Hacker-Mutant 738 | -4/DSF | Additional patrols routed to DSF 739 | -4/DSF | Discovered new exit (range 14) 743 | -4/DSF | Identified exit to Research 744 | -4/DSF | Entered Research 744 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 806 | -3/Research | Identified exit to Armory 806 | -3/Research | Identified exit to Testing 863 | -3/Research | Found Prototype Processor 863 | -3/Research | Identified Exp. Terrain Scan Processor 910 | -3/Research | Found Prototype Launcher 910 | -3/Research | Identified Com. Tesla Bomb Launcher 912 | -3/Research | Found Com. Tesla Bomb Launcher 998 | -3/Research | Spotted B-86 Titan 1029 | -3/Research | Discovered new exit (range 8) 1038 | -3/Research | Identified exit to Research 1038 | -3/Research | Entered another Research area 1038 | -2/Research | Evolved 2 slots: Utility x2 1058 | -2/Research | Central database locked down 1107 | -2/Research | Identified exit to DSF 1107 | -2/Research | Entered DSF 1131 | -2/DSF | Discovered new exit (range 14) 1134 | -2/DSF | Additional patrols routed to DSF 1135 | -2/DSF | Identified exit to Access 1135 | -2/DSF | Entered Access 1135 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -1/Access | Fabricated K-01 Serf (x4) 1267 | -1/Access | Spotted B-99 Colossus 1315 | -1/Access | Unchained authorized (DW-4LL) 1390 | -1/Access | Build established: Hacker-Ninja 1455 | -1/Access | DW-4LL burst out of a wall 1482 | -1/Access | Spotted B-99 Colossus 1483 | -1/Access | Spotted B-99 Colossus 1526 | -1/Access | Discovered new exit (range 6) 1527 | -1/Access | Identified exit to Surface 1527 | *** | Escaped! Last Messages --------------- 01501_ Penetrated by Slug. 01501_ Mini Drone destroyed. 01502_ Slug penetrates Wall. 01503_ Mini Drone retrieved by Mni. Drone Bay (repair cost: 2). 01503_ Penetrated by Slug. 01510_ Y-72 Warden destroyed. 01513_ Acquired 9 matter. 01515_ Slug penetrates Wall. 01517_ Lyr. Light Armor Plating destroyed. 01520_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7A. 01522_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01526_ The Access Shell folds into the floor. 01526_ EXIT=FOUND 01527_ EXIT=IDENTIFIED: SURFACE [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????????????????????????## ##????? | | ????????????###########################" #????? | | ??????????? % #??? ? | | ???????????? H +????? | | ?????????????????#### ""######### #????? | | ????????????????????# ""#???????## ##????? | | ????????????????????# ""#????????# ##????? | | ????????????????????# T#????????# "#????? | | ????????????????????# ""#????????# "#????? | | ????????????????????# ""#????????# ##????? | | ???????????????????## ""##???????# #?????? | | ???????????????????# #??????## ##????? | | ???????????????????## ##???#### * #????? | | ????????????????????# #????# %= #??#?? | | ????????????????????# #????# ## ! #????? | | ????????????????????# #????# ## #????? | | ???????????????????## @" #????# ### ##????? | | ????????????????????# "" #???## #?# #?????# | | ????????????????????# #????# #?# #?????? | | ????????????????????# #?#??# #?# #?????? | | ????????????????????# #????# #?# ####### | | ????????????????????#""""""""""#????# #?# | | ????????????????????????????????????# #?# ####### | | ?????????????????????????????"??????#+###/"####??? | | ????????????????????#""""""""""#????# #??? | | ????????????????????# #???## #??? | | ????????????????????# BB #????# #??? | | ????????????????????# BB #???## #??? | | ????????????????????# ????## #??? | | ????????????????????# ?????# #??? | | ????????????????????# ?????## ""Y"" #??? | | ????????????????#???# ???? ?# """"" #??? | | ???????????????????????# "#########"########??? | | ???????????????????????# " #??? | | ??????????#???#????????# %# #??? | | ???????????????????????# %" #??? | | ??????????###########??# % "% #? ? | | ??????????# ? # # #??? | | ??????????# ?# # #??? | | ??????????# = ?# # ##?? | | ??????????# # ####"##############??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 305 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 71 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Field Propulsion Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Mic. Antimatter Reactor | -3/Research | Hacked Field Propulsion Array | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Impulse Thruster | -2/Research | Hacked Katana | -2/Research | Hacked Lgt. Particle Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Infodabbler Speedrunner The Better Part Of Valor You May Approach The Wall Challenges ------------ None Game ------ Seed HardcellServoBattery Manual? 0 Play Time 01:17:52 Cumulative 15.4 hours Start 2026.01.24 @ 15:38:01 End 2026.01.24 @ 17:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b033c607-02b0-4eb5-861e-84ace2298976